SteamWar/FightSystem
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Remove entity tick list 1.8

Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Lixfel 2021-03-31 20:56:29 +02:00
Ursprung 7e731c6c87
Commit 972e5febae

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@ -36,7 +36,6 @@ class FightWorld_8 {
System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length); System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
System.arraycopy(backupChunk.heightMap, 0, chunk.heightMap, 0, chunk.heightMap.length); System.arraycopy(backupChunk.heightMap, 0, chunk.heightMap, 0, chunk.heightMap.length);
w.h.removeAll(chunk.tileEntities.values());
w.tileEntityList.removeAll(chunk.tileEntities.values()); w.tileEntityList.removeAll(chunk.tileEntities.values());
chunk.tileEntities.clear(); chunk.tileEntities.clear();
chunk.tileEntities.putAll(backupChunk.tileEntities); chunk.tileEntities.putAll(backupChunk.tileEntities);