Dieser Commit ist enthalten in:
Ursprung
9beb9f5aad
Commit
96f1da0aef
@ -41,7 +41,8 @@ Arena:
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BorderFromSchematic: 12 # defaults to 12 if missing
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BorderFromSchematic: 12 # defaults to 12 if missing
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# If ground walkable, teams can walk below the lower arena border during setup
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# If ground walkable, teams can walk below the lower arena border during setup
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GroundWalkable: true # defaults to true if missing
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GroundWalkable: true # defaults to true if missing
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# Disable snow melt
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SnowMelt: false
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Schematic:
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Schematic:
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# The size of the schematics
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# The size of the schematics
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Size:
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Size:
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@ -69,6 +69,7 @@ public class Config {
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public static final int PreperationArea;
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public static final int PreperationArea;
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public static final int WaterDepth;
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public static final int WaterDepth;
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public static final boolean GroundWalkable;
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public static final boolean GroundWalkable;
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public static final boolean SnowMelt;
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//schematic parameter
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//schematic parameter
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public static final boolean RanksEnabled;
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public static final boolean RanksEnabled;
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@ -164,6 +165,7 @@ public class Config {
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int schem2BorderZ = config.getInt("Arena.Schem2Border.z", 24);
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int schem2BorderZ = config.getInt("Arena.Schem2Border.z", 24);
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PreperationArea = config.getInt("Arena.BorderFromSchematic", 12);
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PreperationArea = config.getInt("Arena.BorderFromSchematic", 12);
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GroundWalkable = config.getBoolean("Arena.GroundWalkable", true);
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GroundWalkable = config.getBoolean("Arena.GroundWalkable", true);
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SnowMelt = config.getBoolean("Arena.SnowMelt", false);
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int schemsizeX = config.getInt("Schematic.Size.x");
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int schemsizeX = config.getInt("Schematic.Size.x");
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int schemsizeY = config.getInt("Schematic.Size.y");
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int schemsizeY = config.getInt("Schematic.Size.y");
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@ -1,6 +1,7 @@
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package de.steamwar.fightsystem.listener;
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package de.steamwar.fightsystem.listener;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependentListener;
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import de.steamwar.fightsystem.states.StateDependentListener;
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import org.bukkit.Material;
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import org.bukkit.Material;
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@ -16,6 +17,7 @@ public class BlockFadeListener implements Listener {
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@EventHandler
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@EventHandler
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public void onBlockFade(BlockFadeEvent event) {
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public void onBlockFade(BlockFadeEvent event) {
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if(!Config.SnowMelt) return;
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if (event.getBlock().getType() == Material.SNOW_BLOCK || event.getBlock().getType() == Material.SNOW || event.getBlock().getType() == Material.ICE) {
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if (event.getBlock().getType() == Material.SNOW_BLOCK || event.getBlock().getType() == Material.SNOW || event.getBlock().getType() == Material.ICE) {
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event.setCancelled(true);
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event.setCancelled(true);
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}
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}
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