SteamWar/FightSystem
Archiviert
13
1

New VersionDependent system

Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Lixfel 2021-08-31 10:42:42 +02:00
Ursprung fa66d32852
Commit 96bd358d29
168 geänderte Dateien mit 1554 neuen und 1581 gelöschten Zeilen

Datei anzeigen

@ -17,28 +17,10 @@
<artifactId>FightSystem_10</artifactId> <artifactId>FightSystem_10</artifactId>
<version>1.0</version> <version>1.0</version>
<build>
<sourceDirectory>src</sourceDirectory>
<resources>
<resource>
<directory>src</directory>
<excludes>
<exclude>**/*.java</exclude>
<exclude>**/*.kt</exclude>
</excludes>
</resource>
</resources>
</build>
<dependencies> <dependencies>
<dependency> <dependency>
<groupId>steamwar</groupId> <groupId>steamwar</groupId>
<artifactId>FightSystem_9</artifactId> <artifactId>FightSystem_Core</artifactId>
<version>1.0</version>
</dependency>
<dependency>
<groupId>steamwar</groupId>
<artifactId>FightSystem_API</artifactId>
<version>1.0</version> <version>1.0</version>
</dependency> </dependency>
<dependency> <dependency>

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@ -1,36 +0,0 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.listener;
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftItemStack;
import org.bukkit.inventory.ItemStack;
import java.util.HashSet;
import java.util.Set;
public class PersonalKitCreator_10 {
public static boolean hasItems(ItemStack stack){
Set<String> keys = new HashSet<>(CraftItemStack.asNMSCopy(stack).getTag().c());
keys.remove("Enchantments");
keys.remove("Damage");
return !keys.isEmpty();
}
}

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@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -17,22 +17,27 @@
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.fightsystem.fight; package de.steamwar.fightsystem.utils;
import de.steamwar.core.events.ChunkListener; import de.steamwar.core.events.ChunkListener;
import de.steamwar.fightsystem.fight.FightWorld;
import net.minecraft.server.v1_10_R1.Chunk; import net.minecraft.server.v1_10_R1.Chunk;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.craftbukkit.v1_10_R1.CraftWorld; import org.bukkit.craftbukkit.v1_10_R1.CraftWorld;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftEntity; import org.bukkit.craftbukkit.v1_10_R1.entity.CraftEntity;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer; import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftItemStack;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
public class FightWorld_10 { import java.util.HashSet;
private FightWorld_10(){} import java.util.Set;
static void resetChunk(World world, World backup, int x, int z, boolean isPaper){ public class CraftbukkitWrapper10 implements CraftbukkitWrapper.ICraftbukkitWrapper {
@Override
public void resetChunk(World world, World backup, int x, int z) {
net.minecraft.server.v1_10_R1.World w = ((CraftWorld) world).getHandle(); net.minecraft.server.v1_10_R1.World w = ((CraftWorld) world).getHandle();
Chunk chunk = w.getChunkAt(x, z); Chunk chunk = w.getChunkAt(x, z);
Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z); Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
@ -40,7 +45,7 @@ public class FightWorld_10 {
System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length); System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
System.arraycopy(backupChunk.heightMap, 0, chunk.heightMap, 0, chunk.heightMap.length); System.arraycopy(backupChunk.heightMap, 0, chunk.heightMap, 0, chunk.heightMap.length);
w.tileEntityListTick.removeAll(chunk.tileEntities.values()); w.tileEntityListTick.removeAll(chunk.tileEntities.values());
if (!isPaper) { if (!FightWorld.isPaper()) {
w.tileEntityList.removeAll(chunk.tileEntities.values()); w.tileEntityList.removeAll(chunk.tileEntities.values());
} }
chunk.tileEntities.clear(); chunk.tileEntities.clear();
@ -50,11 +55,21 @@ public class FightWorld_10 {
} }
} }
public static void sendResourcePack(Player player, String pack, String sha1){ @Override
public void sendResourcePack(Player player, String pack, String sha1) {
((CraftPlayer)player).getHandle().setResourcePack(pack, sha1); ((CraftPlayer)player).getHandle().setResourcePack(pack, sha1);
} }
public static float headRotation(Entity e){ @Override
public float headRotation(Entity e) {
return ((CraftEntity)e).getHandle().getHeadRotation(); return ((CraftEntity)e).getHandle().getHeadRotation();
} }
@Override
public boolean hasItems(ItemStack stack) {
Set<String> keys = new HashSet<>(CraftItemStack.asNMSCopy(stack).getTag().c());
keys.remove("Enchantments");
keys.remove("Damage");
return !keys.isEmpty();
}
} }

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@ -17,28 +17,15 @@
<artifactId>FightSystem_12</artifactId> <artifactId>FightSystem_12</artifactId>
<version>1.0</version> <version>1.0</version>
<build>
<sourceDirectory>src</sourceDirectory>
<resources>
<resource>
<directory>src</directory>
<excludes>
<exclude>**/*.java</exclude>
<exclude>**/*.kt</exclude>
</excludes>
</resource>
</resources>
</build>
<dependencies> <dependencies>
<dependency> <dependency>
<groupId>steamwar</groupId> <groupId>steamwar</groupId>
<artifactId>FightSystem_10</artifactId> <artifactId>FightSystem_8</artifactId>
<version>1.0</version> <version>1.0</version>
</dependency> </dependency>
<dependency> <dependency>
<groupId>steamwar</groupId> <groupId>steamwar</groupId>
<artifactId>FightSystem_API</artifactId> <artifactId>FightSystem_Core</artifactId>
<version>1.0</version> <version>1.0</version>
</dependency> </dependency>
<dependency> <dependency>

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@ -22,11 +22,10 @@ package de.steamwar.fightsystem.fight;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.scoreboard.Team; import org.bukkit.scoreboard.Team;
class FightTeam_9 { public class FightTeam12 implements FightTeam.IFightTeam {
private FightTeam_9(){}
static void setTeamColor(Team team, ChatColor color){ @Override
FightTeam_8.setTeamColor(team, color); public void setTeamColor(Team team, ChatColor color){
team.setOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.FOR_OWN_TEAM); team.setColor(color);
} }
} }

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@ -0,0 +1,30 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.listener;
import org.bukkit.entity.Arrow;
public class ArrowStopper12 implements ArrowStopper.IArrowStopper {
@Override
public boolean isInBlock(Arrow e) {
return e.isInBlock();
}
}

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@ -1,36 +0,0 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.listener;
import org.bukkit.craftbukkit.v1_12_R1.inventory.CraftItemStack;
import org.bukkit.inventory.ItemStack;
import java.util.HashSet;
import java.util.Set;
public class PersonalKitCreator_12 {
public static boolean hasItems(ItemStack stack){
Set<String> keys = new HashSet<>(CraftItemStack.asNMSCopy(stack).getTag().c());
keys.remove("Enchantments");
keys.remove("Damage");
return !keys.isEmpty();
}
}

Datei anzeigen

@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -17,22 +17,27 @@
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.fightsystem.fight; package de.steamwar.fightsystem.utils;
import de.steamwar.core.events.ChunkListener; import de.steamwar.core.events.ChunkListener;
import de.steamwar.fightsystem.fight.FightWorld;
import net.minecraft.server.v1_12_R1.Chunk; import net.minecraft.server.v1_12_R1.Chunk;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.craftbukkit.v1_12_R1.CraftWorld; import org.bukkit.craftbukkit.v1_12_R1.CraftWorld;
import org.bukkit.craftbukkit.v1_12_R1.entity.CraftEntity; import org.bukkit.craftbukkit.v1_12_R1.entity.CraftEntity;
import org.bukkit.craftbukkit.v1_12_R1.entity.CraftPlayer; import org.bukkit.craftbukkit.v1_12_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_12_R1.inventory.CraftItemStack;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
public class FightWorld_12 { import java.util.HashSet;
private FightWorld_12(){} import java.util.Set;
static void resetChunk(World world, World backup, int x, int z, boolean isPaper){ public class CraftbukkitWrapper12 implements CraftbukkitWrapper.ICraftbukkitWrapper {
@Override
public void resetChunk(World world, World backup, int x, int z) {
net.minecraft.server.v1_12_R1.World w = ((CraftWorld) world).getHandle(); net.minecraft.server.v1_12_R1.World w = ((CraftWorld) world).getHandle();
Chunk chunk = w.getChunkAt(x, z); Chunk chunk = w.getChunkAt(x, z);
Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z); Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
@ -40,7 +45,7 @@ public class FightWorld_12 {
System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length); System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
System.arraycopy(backupChunk.heightMap, 0, chunk.heightMap, 0, chunk.heightMap.length); System.arraycopy(backupChunk.heightMap, 0, chunk.heightMap, 0, chunk.heightMap.length);
w.tileEntityListTick.removeAll(chunk.tileEntities.values()); w.tileEntityListTick.removeAll(chunk.tileEntities.values());
if (!isPaper) { if (!FightWorld.isPaper()) {
w.tileEntityList.removeAll(chunk.tileEntities.values()); w.tileEntityList.removeAll(chunk.tileEntities.values());
} }
chunk.tileEntities.clear(); chunk.tileEntities.clear();
@ -50,11 +55,21 @@ public class FightWorld_12 {
} }
} }
public static void sendResourcePack(Player player, String pack, String sha1){ @Override
public void sendResourcePack(Player player, String pack, String sha1) {
((CraftPlayer)player).getHandle().setResourcePack(pack, sha1); ((CraftPlayer)player).getHandle().setResourcePack(pack, sha1);
} }
public static float headRotation(Entity e){ @Override
public float headRotation(Entity e) {
return ((CraftEntity)e).getHandle().getHeadRotation(); return ((CraftEntity)e).getHandle().getHeadRotation();
} }
@Override
public boolean hasItems(ItemStack stack) {
Set<String> keys = new HashSet<>(CraftItemStack.asNMSCopy(stack).getTag().c());
keys.remove("Enchantments");
keys.remove("Damage");
return !keys.isEmpty();
}
} }

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@ -0,0 +1,124 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import com.comphenix.protocol.PacketType;
import com.comphenix.protocol.events.PacketAdapter;
import com.comphenix.protocol.events.PacketContainer;
import com.comphenix.protocol.events.PacketEvent;
import com.comphenix.protocol.reflect.StructureModifier;
import com.comphenix.protocol.wrappers.nbt.NbtBase;
import com.comphenix.protocol.wrappers.nbt.NbtCompound;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.UnpooledByteBufAllocator;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import java.util.List;
import java.util.Set;
import java.util.logging.Level;
import static de.steamwar.fightsystem.utils.ITechHider.bypass;
public class TechHider12 extends PacketAdapter {
private final Set<Integer> hiddenBlockIds = BlockIdWrapper.impl.getHiddenBlockIds();
private final int obfuscateWith = BlockIdWrapper.impl.getObfuscateWith();
public TechHider12() {
super(FightSystem.getPlugin(), PacketType.Play.Server.MAP_CHUNK);
}
@Override
public void onPacketSending(PacketEvent e) {
PacketContainer packet = e.getPacket();
StructureModifier<Integer> ints = packet.getIntegers();
int chunkX = ints.read(0);
int chunkZ = ints.read(1);
Player p = e.getPlayer();
if(bypass(p, chunkX, chunkZ))
return;
packet = packet.shallowClone();
e.setPacket(packet);
StructureModifier<List<NbtBase<?>>> list = packet.getListNbtModifier();
List<NbtBase<?>> nmsTags = list.read(0);
boolean changed = false;
for(int i = nmsTags.size() - 1; i >= 0; i--){
NbtCompound nbt = (NbtCompound)nmsTags.get(i);
if(Config.HiddenBlockEntities.contains(nbt.getString("id"))){
nmsTags.remove(i);
changed = true;
}
}
if(changed)
list.write(0, nmsTags);
changed = false;
StructureModifier<byte[]> byteArray = packet.getByteArrays();
byte [] data = byteArray.read(0);
ByteBuf buffer = UnpooledByteBufAllocator.DEFAULT.directBuffer(data.length + 100);
int i = 0;
while(i < data.length){
byte bitsPerBlock = data[i++];
buffer.writeByte(bitsPerBlock);
if(bitsPerBlock != 13){
int paletteLength = ITechHider.readVarInt(data, i);
int paletteLengthLength = ITechHider.readVarIntLength(data, i);
buffer.writeBytes(data, i, paletteLengthLength);
i += paletteLengthLength;
for(int actPaletteId = 0; actPaletteId < paletteLength; actPaletteId++){
int entry = ITechHider.readVarInt(data, i);
i += ITechHider.readVarIntLength(data, i);
if(hiddenBlockIds.contains(entry)){
entry = obfuscateWith;
changed = true;
}
buffer.writeBytes(ITechHider.writeVarInt(entry));
}
}else{
buffer.writeByte(data[++i]); //Empty palette
Bukkit.getLogger().log(Level.SEVERE, "Full chunk occured");
}
int dataArrayLength = ITechHider.readVarInt(data, i);
int dataArrayLengthLength = ITechHider.readVarIntLength(data, i);
buffer.writeBytes(data, i, dataArrayLength*8 + dataArrayLengthLength);
i += dataArrayLengthLength;
i += dataArrayLength * 8;
buffer.writeBytes(data, i, 4096);
i += 4096; //Skylight (Not in Nether/End!!!) 2048 + Blocklight 2048
}
if(changed){
data = new byte[buffer.readableBytes()];
buffer.readBytes(data);
byteArray.write(0, data);
}
}
}

Datei anzeigen

@ -1,122 +0,0 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import com.comphenix.protocol.PacketType;
import com.comphenix.protocol.events.PacketAdapter;
import com.comphenix.protocol.events.PacketContainer;
import com.comphenix.protocol.events.PacketEvent;
import com.comphenix.protocol.reflect.StructureModifier;
import com.comphenix.protocol.wrappers.nbt.NbtBase;
import com.comphenix.protocol.wrappers.nbt.NbtCompound;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.IFightSystem;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.UnpooledByteBufAllocator;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import java.util.List;
import java.util.Set;
import java.util.logging.Level;
import static de.steamwar.fightsystem.utils.ITechHider.bypass;
class TechHider_12 {
private TechHider_12(){}
static PacketAdapter chunkHider(Set<Integer> hiddenBlockIds, int obfuscateWith){
return new PacketAdapter(IFightSystem.getPlugin(), PacketType.Play.Server.MAP_CHUNK) {
@Override
public void onPacketSending(PacketEvent e) {
PacketContainer packet = e.getPacket();
StructureModifier<Integer> ints = packet.getIntegers();
int chunkX = ints.read(0);
int chunkZ = ints.read(1);
Player p = e.getPlayer();
if(bypass(p, chunkX, chunkZ))
return;
packet = packet.shallowClone();
e.setPacket(packet);
StructureModifier<List<NbtBase<?>>> list = packet.getListNbtModifier();
List<NbtBase<?>> nmsTags = list.read(0);
boolean changed = false;
for(int i = nmsTags.size() - 1; i >= 0; i--){
NbtCompound nbt = (NbtCompound)nmsTags.get(i);
if(Config.HiddenBlockEntities.contains(nbt.getString("id"))){
nmsTags.remove(i);
changed = true;
}
}
if(changed)
list.write(0, nmsTags);
changed = false;
StructureModifier<byte[]> byteArray = packet.getByteArrays();
byte [] data = byteArray.read(0);
ByteBuf buffer = UnpooledByteBufAllocator.DEFAULT.directBuffer(data.length + 100);
int i = 0;
while(i < data.length){
byte bitsPerBlock = data[i++];
buffer.writeByte(bitsPerBlock);
if(bitsPerBlock != 13){
int paletteLength = ITechHider.readVarInt(data, i);
int paletteLengthLength = ITechHider.readVarIntLength(data, i);
buffer.writeBytes(data, i, paletteLengthLength);
i += paletteLengthLength;
for(int actPaletteId = 0; actPaletteId < paletteLength; actPaletteId++){
int entry = ITechHider.readVarInt(data, i);
i += ITechHider.readVarIntLength(data, i);
if(hiddenBlockIds.contains(entry)){
entry = obfuscateWith;
changed = true;
}
buffer.writeBytes(ITechHider.writeVarInt(entry));
}
}else{
buffer.writeByte(data[++i]); //Empty palette
Bukkit.getLogger().log(Level.SEVERE, "Full chunk 1.12 occured");
}
int dataArrayLength = ITechHider.readVarInt(data, i);
int dataArrayLengthLength = ITechHider.readVarIntLength(data, i);
buffer.writeBytes(data, i, dataArrayLength*8 + dataArrayLengthLength);
i += dataArrayLengthLength;
i += dataArrayLength * 8;
buffer.writeBytes(data, i, 4096);
i += 4096; //Skylight (Not in Nether/End!!!) 2048 + Blocklight 2048
}
if(changed){
data = new byte[buffer.readableBytes()];
buffer.readBytes(data);
byteArray.write(0, data);
}
}
};
}
}

Datei anzeigen

@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -17,22 +17,16 @@
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.fightsystem.fight; package de.steamwar.fightsystem.utils;
import com.sk89q.worldedit.Vector; import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException; import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock; import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.extent.clipboard.Clipboard; import com.sk89q.worldedit.extent.clipboard.Clipboard;
import org.bukkit.ChatColor;
import org.bukkit.DyeColor; import org.bukkit.DyeColor;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.scoreboard.Team;
import java.util.Collections; public class WorldeditWrapper12 extends WorldeditWrapper8 {
import java.util.Set;
class FightTeam_12 {
private FightTeam_12(){}
@SuppressWarnings("deprecation") @SuppressWarnings("deprecation")
private static final int COLOR_TO_REPLACE = DyeColor.PINK.getWoolData(); private static final int COLOR_TO_REPLACE = DyeColor.PINK.getWoolData();
@ -42,16 +36,10 @@ class FightTeam_12 {
@SuppressWarnings("deprecation") @SuppressWarnings("deprecation")
private static final BaseBlock CONCRETE_POWDER = new BaseBlock(Material.CONCRETE_POWDER.getId(), COLOR_TO_REPLACE); private static final BaseBlock CONCRETE_POWDER = new BaseBlock(Material.CONCRETE_POWDER.getId(), COLOR_TO_REPLACE);
private static final Set<BaseBlock> CONCRETE_SET = Collections.singleton(CONCRETE); @SuppressWarnings("deprecation")
private static final Set<BaseBlock> CONCRETE_POWDER_SET = Collections.singleton(CONCRETE_POWDER); @Override
public void replaceTeamColor(Clipboard clipboard, DyeColor c) throws WorldEditException {
static void setTeamColor(Team team, ChatColor color){ super.replaceTeamColor(clipboard, c);
team.setColor(color);
team.setOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.FOR_OWN_TEAM);
}
static void replaceTeamColor(Clipboard clipboard, DyeColor c) throws WorldEditException {
FightTeam_8.replaceTeamColor(clipboard, c);
Vector minimum = clipboard.getRegion().getMinimumPoint(); Vector minimum = clipboard.getRegion().getMinimumPoint();
BaseBlock concrete = new BaseBlock(CONCRETE.getId(), c.getWoolData()); BaseBlock concrete = new BaseBlock(CONCRETE.getId(), c.getWoolData());

Datei anzeigen

@ -17,19 +17,6 @@
<artifactId>FightSystem_14</artifactId> <artifactId>FightSystem_14</artifactId>
<version>1.0</version> <version>1.0</version>
<build>
<sourceDirectory>src</sourceDirectory>
<resources>
<resource>
<directory>src</directory>
<excludes>
<exclude>**/*.java</exclude>
<exclude>**/*.kt</exclude>
</excludes>
</resource>
</resources>
</build>
<dependencies> <dependencies>
<dependency> <dependency>
<groupId>steamwar</groupId> <groupId>steamwar</groupId>
@ -47,12 +34,7 @@
</dependency> </dependency>
<dependency> <dependency>
<groupId>steamwar</groupId> <groupId>steamwar</groupId>
<artifactId>FightSystem_API</artifactId> <artifactId>FightSystem_Core</artifactId>
<version>1.0</version>
</dependency>
<dependency>
<groupId>steamwar</groupId>
<artifactId>FightSystem_12</artifactId>
<version>1.0</version> <version>1.0</version>
</dependency> </dependency>
</dependencies> </dependencies>

Datei anzeigen

@ -1,42 +0,0 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.listener;
import org.bukkit.craftbukkit.v1_14_R1.inventory.CraftItemStack;
import org.bukkit.inventory.ItemStack;
import java.util.HashSet;
import java.util.Objects;
import java.util.Set;
public class PersonalKitCreator_14 {
private PersonalKitCreator_14(){}
public static boolean hasAttributeModifier(ItemStack stack){
return stack.hasItemMeta() && Objects.requireNonNull(stack.getItemMeta()).hasAttributeModifiers();
}
public static boolean hasItems(ItemStack stack){
Set<String> keys = new HashSet<>(CraftItemStack.asNMSCopy(stack).getTag().getKeys());
keys.remove("Enchantments");
keys.remove("Damage");
return !keys.isEmpty();
}
}

Datei anzeigen

@ -1,59 +0,0 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.listener;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Waterlogged;
class WaterRemover_14 {
private WaterRemover_14(){}
static boolean isWater(Block block){
if(block.getType() == Material.WATER)
return true;
BlockData data = block.getBlockData();
if(!(data instanceof Waterlogged))
return false;
return ((Waterlogged) data).isWaterlogged();
}
static boolean removeWater(Block block){
if(block.getType() == Material.WATER){
block.setType(Material.AIR);
return true;
}
BlockData data = block.getBlockData();
if(!(data instanceof Waterlogged))
return false;
Waterlogged waterlogged = (Waterlogged) data;
if(waterlogged.isWaterlogged()){
block.setType(Material.AIR);
return true;
}
return false;
}
}

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@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -17,31 +17,27 @@
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.fightsystem.record; package de.steamwar.fightsystem.utils;
import net.minecraft.server.v1_14_R1.BlockPosition; import de.steamwar.fightsystem.Config;
import net.minecraft.server.v1_14_R1.EntityPose; import net.minecraft.server.v1_14_R1.*;
import net.minecraft.server.v1_14_R1.IBlockData;
import net.minecraft.server.v1_14_R1.WorldServer;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.craftbukkit.v1_14_R1.CraftWorld; import org.bukkit.craftbukkit.v1_14_R1.CraftWorld;
import org.bukkit.craftbukkit.v1_14_R1.block.CraftBlock; import org.bukkit.craftbukkit.v1_14_R1.block.CraftBlock;
import java.util.HashSet;
import java.util.Objects; import java.util.Objects;
import java.util.Set;
public class RecordSystem_14 { public class BlockIdWrapper14 implements BlockIdWrapper.IBlockIdWrapper {
private RecordSystem_14(){} @Override
public int blockToId(Block block) {
static int blockToId(Block block){
return net.minecraft.server.v1_14_R1.Block.REGISTRY_ID.getId(((CraftBlock)block).getNMS()); return net.minecraft.server.v1_14_R1.Block.REGISTRY_ID.getId(((CraftBlock)block).getNMS());
} }
static Object getPose(boolean sneaking){ @Override
return sneaking ? EntityPose.SNEAKING : EntityPose.STANDING; public void setBlock(World world, int x, int y, int z, int blockState) {
}
static void setBlock(World world, int x, int y, int z, int blockState){
IBlockData blockData = Objects.requireNonNull(net.minecraft.server.v1_14_R1.Block.REGISTRY_ID.fromId(blockState)); IBlockData blockData = Objects.requireNonNull(net.minecraft.server.v1_14_R1.Block.REGISTRY_ID.fromId(blockState));
WorldServer cworld = ((CraftWorld)world).getHandle(); WorldServer cworld = ((CraftWorld)world).getHandle();
BlockPosition pos = new BlockPosition(x, y, z); BlockPosition pos = new BlockPosition(x, y, z);
@ -49,4 +45,35 @@ public class RecordSystem_14 {
cworld.setTypeAndData(pos, blockData, 1042); cworld.setTypeAndData(pos, blockData, 1042);
cworld.getChunkProvider().flagDirty(pos); cworld.getChunkProvider().flagDirty(pos);
} }
@Override
public Set<Integer> getHiddenBlockIds() {
Set<Integer> hiddenBlockIds = new HashSet<>();
for(String tag : Config.HiddenBlocks){
for(IBlockData data : IRegistry.BLOCK.get(new MinecraftKey(tag)).getStates().a()){
hiddenBlockIds.add(net.minecraft.server.v1_14_R1.Block.getCombinedId(data));
}
}
if(Config.HiddenBlocks.contains("water")){
Fluid water = FluidTypes.WATER.a(false);
for(IBlockData data : net.minecraft.server.v1_14_R1.Block.REGISTRY_ID){
if(data.p() == water){
hiddenBlockIds.add(net.minecraft.server.v1_14_R1.Block.getCombinedId(data));
}
}
}
return hiddenBlockIds;
}
@Override
public int getObfuscateWith() {
return net.minecraft.server.v1_14_R1.Block.getCombinedId(IRegistry.BLOCK.get(new MinecraftKey(Config.ObfuscateWith)).getBlockData());
}
@Override
public Object getPose(boolean sneaking) {
return sneaking ? EntityPose.SNEAKING : EntityPose.STANDING;
}
} }

Datei anzeigen

@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -17,29 +17,34 @@
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.fightsystem.fight; package de.steamwar.fightsystem.utils;
import de.steamwar.core.events.ChunkListener; import de.steamwar.core.events.ChunkListener;
import de.steamwar.fightsystem.fight.FightWorld;
import net.minecraft.server.v1_14_R1.Chunk; import net.minecraft.server.v1_14_R1.Chunk;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.craftbukkit.v1_14_R1.CraftWorld; import org.bukkit.craftbukkit.v1_14_R1.CraftWorld;
import org.bukkit.craftbukkit.v1_14_R1.entity.CraftEntity; import org.bukkit.craftbukkit.v1_14_R1.entity.CraftEntity;
import org.bukkit.craftbukkit.v1_14_R1.entity.CraftPlayer; import org.bukkit.craftbukkit.v1_14_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_14_R1.inventory.CraftItemStack;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
public class FightWorld_14 { import java.util.HashSet;
private FightWorld_14(){} import java.util.Set;
static void resetChunk(World world, World backup, int x, int z, boolean isPaper){ public class CraftbukkitWrapper14 implements CraftbukkitWrapper.ICraftbukkitWrapper {
@Override
public void resetChunk(World world, World backup, int x, int z) {
net.minecraft.server.v1_14_R1.World w = ((CraftWorld) world).getHandle(); net.minecraft.server.v1_14_R1.World w = ((CraftWorld) world).getHandle();
Chunk chunk = w.getChunkAt(x, z); Chunk chunk = w.getChunkAt(x, z);
Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z); Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length); System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
w.tileEntityListTick.removeAll(chunk.tileEntities.values()); w.tileEntityListTick.removeAll(chunk.tileEntities.values());
if (!isPaper) { if (!FightWorld.isPaper()) {
w.tileEntityList.removeAll(chunk.tileEntities.values()); w.tileEntityList.removeAll(chunk.tileEntities.values());
} }
chunk.tileEntities.clear(); chunk.tileEntities.clear();
@ -51,11 +56,21 @@ public class FightWorld_14 {
} }
} }
public static void sendResourcePack(Player player, String pack, String sha1){ @Override
public void sendResourcePack(Player player, String pack, String sha1) {
((CraftPlayer)player).getHandle().setResourcePack(pack, sha1); ((CraftPlayer)player).getHandle().setResourcePack(pack, sha1);
} }
public static float headRotation(Entity e){ @Override
public float headRotation(Entity e) {
return ((CraftEntity)e).getHandle().getHeadRotation(); return ((CraftEntity)e).getHandle().getHeadRotation();
} }
@Override
public boolean hasItems(ItemStack stack) {
Set<String> keys = new HashSet<>(CraftItemStack.asNMSCopy(stack).getTag().getKeys());
keys.remove("Enchantments");
keys.remove("Damage");
return !keys.isEmpty();
}
} }

Datei anzeigen

@ -0,0 +1,111 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import org.bukkit.DyeColor;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Waterlogged;
import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.BlockDataMeta;
import org.bukkit.inventory.meta.ItemMeta;
import java.util.Objects;
public class FlatteningWrapper14 implements FlatteningWrapper.IFlatteningWrapper {
@Override
public DyeColor getSilver() {
return DyeColor.LIGHT_GRAY;
}
@Override
public boolean isWater(Block block) {
if(block.getType() == Material.WATER)
return true;
BlockData data = block.getBlockData();
if(!(data instanceof Waterlogged))
return false;
return ((Waterlogged) data).isWaterlogged();
}
@Override
public boolean removeWater(Block block) {
if(block.getType() == Material.WATER){
block.setType(Material.AIR);
return true;
}
BlockData data = block.getBlockData();
if(!(data instanceof Waterlogged))
return false;
Waterlogged waterlogged = (Waterlogged) data;
if(waterlogged.isWaterlogged()){
block.setType(Material.AIR);
return true;
}
return false;
}
@Override
public boolean containsBlockMeta(ItemMeta meta) {
return meta instanceof BlockDataMeta && ((BlockDataMeta)meta).hasBlockData();
}
@Override
public boolean hasAttributeModifier(ItemStack stack) {
return stack.hasItemMeta() && Objects.requireNonNull(stack.getItemMeta()).hasAttributeModifiers();
}
@Override
public Material onBreak(Material type) {
switch(type){
case REDSTONE_WIRE:
return Material.REDSTONE;
case PISTON_HEAD:
return Material.PISTON;
case ICE:
return Material.AIR;
default:
return type;
}
}
@Override
public boolean doRecord(BlockPhysicsEvent e) {
return e.getBlock() == e.getSourceBlock() || e.getChangedType() == Material.AIR;
}
@Override
public void forceLoadChunk(World world, int cX, int cZ) {
world.setChunkForceLoaded(cX, cZ, true);
}
@Override
public boolean checkPistonMoving(Block block) {
return block.getType() == Material.MOVING_PISTON;
}
}

Datei anzeigen

@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -17,14 +17,13 @@
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.fightsystem.countdown; package de.steamwar.fightsystem.utils;
import org.bukkit.Sound; import org.bukkit.Sound;
class Countdown_14 { public class SWSound14 implements SWSound.ISWSound {
private Countdown_14(){} @Override
public Sound getSound(SWSound sound) {
static Sound getSound(SWSound sound){
switch(sound){ switch(sound){
case ENTITY_WITHER_DEATH: case ENTITY_WITHER_DEATH:
return Sound.ENTITY_WITHER_DEATH; return Sound.ENTITY_WITHER_DEATH;
@ -32,6 +31,8 @@ class Countdown_14 {
return Sound.BLOCK_NOTE_BLOCK_BASS; return Sound.BLOCK_NOTE_BLOCK_BASS;
case BLOCK_NOTE_PLING: case BLOCK_NOTE_PLING:
return Sound.BLOCK_NOTE_BLOCK_PLING; return Sound.BLOCK_NOTE_BLOCK_PLING;
case ENTITY_GENERIC_EXPLODE:
return Sound.ENTITY_GENERIC_EXPLODE;
default: default:
return null; return null;
} }

Datei anzeigen

@ -0,0 +1,199 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import com.comphenix.protocol.PacketType;
import com.comphenix.protocol.events.PacketAdapter;
import com.comphenix.protocol.events.PacketContainer;
import com.comphenix.protocol.events.PacketEvent;
import com.comphenix.protocol.reflect.StructureModifier;
import com.comphenix.protocol.wrappers.nbt.NbtBase;
import com.comphenix.protocol.wrappers.nbt.NbtCompound;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.UnpooledByteBufAllocator;
import org.bukkit.entity.Player;
import java.nio.ByteBuffer;
import java.nio.LongBuffer;
import java.util.List;
import java.util.Set;
import static de.steamwar.fightsystem.utils.ITechHider.bypass;
public class TechHider14 extends PacketAdapter {
private final Set<Integer> hiddenBlockIds = BlockIdWrapper.impl.getHiddenBlockIds();
private final int obfuscateWith = BlockIdWrapper.impl.getObfuscateWith();
public TechHider14(){
super(FightSystem.getPlugin(), PacketType.Play.Server.MAP_CHUNK);
}
@Override
public void onPacketSending(PacketEvent e) {
PacketContainer packet = e.getPacket();
StructureModifier<Integer> ints = packet.getIntegers();
int chunkX = ints.read(0);
int chunkZ = ints.read(1);
Player p = e.getPlayer();
if(bypass(p, chunkX, chunkZ))
return;
packet = packet.shallowClone();
e.setPacket(packet);
StructureModifier<List<NbtBase<?>>> list = packet.getListNbtModifier();
List<NbtBase<?>> nmsTags = list.read(0);
boolean changed = false;
for(int i = nmsTags.size() - 1; i >= 0; i--){
NbtBase<?> nbtBase = nmsTags.get(i);
assert nbtBase instanceof NbtCompound;
NbtCompound nbt = (NbtCompound) nbtBase;
if(Config.HiddenBlockEntities.contains(nbt.getString("id"))){
nmsTags.remove(i);
changed = true;
}
}
if(changed){
list.write(0, nmsTags);
}
changed = false;
StructureModifier<byte[]> byteArray = packet.getByteArrays();
int primaryBitMask = ints.read(2);
byte[] data = byteArray.read(0);
ByteBuf buffer = UnpooledByteBufAllocator.DEFAULT.directBuffer(data.length + 100);
int i = 0;
//int chunkY = 0;
while(primaryBitMask != 0){
while((primaryBitMask & 1) == 0){
primaryBitMask >>= 1;
//chunkY++;
}
buffer.writeBytes(data, i, 2); // Block count
i += 2;
byte bitsPerBlock = data[i++];
buffer.writeByte(bitsPerBlock);
if(bitsPerBlock < 9){
int paletteLength = ITechHider.readVarInt(data, i);
int paletteLengthLength = ITechHider.readVarIntLength(data, i);
buffer.writeBytes(data, i, paletteLengthLength);
i += paletteLengthLength;
for(int actPaletteId = 0; actPaletteId < paletteLength; actPaletteId++){
int blockId = ITechHider.readVarInt(data, i);
int actPaletteLength = ITechHider.readVarIntLength(data, i);
if(hiddenBlockIds.contains(blockId)){
buffer.writeBytes(ITechHider.writeVarInt(obfuscateWith));
changed = true;
}else{
buffer.writeBytes(data, i, actPaletteLength);
}
i += actPaletteLength;
}
//We modify only the chunk palette for performance reasons
int dataArrayLength = ITechHider.readVarInt(data, i);
int dataArrayLengthLength = ITechHider.readVarIntLength(data, i);
buffer.writeBytes(data, i, dataArrayLength * 8 + dataArrayLengthLength);
i += dataArrayLengthLength;
i += dataArrayLength * 8;
}else{
//Full Chunk/no palette, so the chunk has to be crawled through
int dataArrayLength = ITechHider.readVarInt(data, i);
int dataArrayLengthLength = ITechHider.readVarIntLength(data, i);
buffer.writeBytes(data, i, dataArrayLengthLength);
i += dataArrayLengthLength;
ByteBuffer source = ByteBuffer.wrap(data, i, dataArrayLength * 8);
VariableValueArray values = new VariableValueArray(bitsPerBlock, dataArrayLength, source.asLongBuffer());
for(int pos = 0; pos < 4096; pos++){
if(hiddenBlockIds.contains(values.get(pos))){
changed = true;
values.set(pos, obfuscateWith);
}
}
for(long l : values.backing)
buffer.writeLong(l);
i += dataArrayLength * 8;
}
primaryBitMask >>= 1;
//chunkY++;
}
buffer.writeBytes(data, i, data.length - i); // MC appends a 0 byte at the end if there is a full chunk, idk why
if(changed){
data = new byte[buffer.readableBytes()];
buffer.readBytes(data);
byteArray.write(0, data);
}
}
private static final class VariableValueArray {
private final long[] backing;
private final int bitsPerValue;
private final long valueMask;
public VariableValueArray(int bitsPerEntry, int dataArrayLength, LongBuffer buffer) {
this.bitsPerValue = bitsPerEntry;
this.backing = new long[dataArrayLength];
buffer.get(backing);
this.valueMask = (1L << this.bitsPerValue) - 1;
}
public int get(int index) {
index *= bitsPerValue;
int i0 = index >> 6;
int i1 = index & 0x3f;
long value = backing[i0] >>> i1;
// The value is divided over two long values
if (i1 + bitsPerValue > 64) {
value |= backing[++i0] << 64 - i1;
}
return (int) (value & valueMask);
}
public void set(int index, int value) {
index *= bitsPerValue;
int i0 = index >> 6;
int i1 = index & 0x3f;
backing[i0] = this.backing[i0] & ~(this.valueMask << i1) | (value & valueMask) << i1;
int i2 = i1 + bitsPerValue;
// The value is divided over two long values
if (i2 > 64) {
i0++;
backing[i0] = backing[i0] & -(1L << i2 - 64) | value >> 64 - i1;
}
}
}
}

Datei anzeigen

@ -1,226 +0,0 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import com.comphenix.protocol.PacketType;
import com.comphenix.protocol.events.PacketAdapter;
import com.comphenix.protocol.events.PacketContainer;
import com.comphenix.protocol.events.PacketEvent;
import com.comphenix.protocol.reflect.StructureModifier;
import com.comphenix.protocol.wrappers.nbt.NbtBase;
import com.comphenix.protocol.wrappers.nbt.NbtCompound;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.IFightSystem;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.UnpooledByteBufAllocator;
import net.minecraft.server.v1_14_R1.*;
import org.bukkit.entity.Player;
import java.nio.ByteBuffer;
import java.nio.LongBuffer;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import static de.steamwar.fightsystem.utils.ITechHider.bypass;
public class TechHider_14 {
private TechHider_14(){}
static Set<Integer> getHiddenBlockIds() {
Set<Integer> hiddenBlockIds = new HashSet<>();
for(String tag : Config.HiddenBlocks){
for(IBlockData data : IRegistry.BLOCK.get(new MinecraftKey(tag)).getStates().a()){
hiddenBlockIds.add(Block.getCombinedId(data));
}
}
if(Config.HiddenBlocks.contains("water")){
Fluid water = FluidTypes.WATER.a(false);
for(IBlockData data : Block.REGISTRY_ID){
if(data.p() == water){
hiddenBlockIds.add(Block.getCombinedId(data));
}
}
}
return hiddenBlockIds;
}
static int getObfuscateWith() {
return Block.getCombinedId(IRegistry.BLOCK.get(new MinecraftKey(Config.ObfuscateWith)).getBlockData());
}
static PacketAdapter chunkHider(Set<Integer> hiddenBlockIds, int obfuscateWith){
/*
* Bevor editing this function read and understand: https://wiki.vg/Chunk_Format
* */
return new PacketAdapter(IFightSystem.getPlugin(), PacketType.Play.Server.MAP_CHUNK) {
@Override
public void onPacketSending(PacketEvent e) {
PacketContainer packet = e.getPacket();
StructureModifier<Integer> ints = packet.getIntegers();
int chunkX = ints.read(0);
int chunkZ = ints.read(1);
Player p = e.getPlayer();
if(bypass(p, chunkX, chunkZ))
return;
packet = packet.shallowClone();
e.setPacket(packet);
StructureModifier<List<NbtBase<?>>> list = packet.getListNbtModifier();
List<NbtBase<?>> nmsTags = list.read(0);
boolean changed = false;
for(int i = nmsTags.size() - 1; i >= 0; i--){
NbtBase<?> nbtBase = nmsTags.get(i);
assert nbtBase instanceof NbtCompound;
NbtCompound nbt = (NbtCompound) nbtBase;
if(Config.HiddenBlockEntities.contains(nbt.getString("id"))){
nmsTags.remove(i);
changed = true;
}
}
if(changed){
list.write(0, nmsTags);
}
changed = false;
StructureModifier<byte[]> byteArray = packet.getByteArrays();
int primaryBitMask = ints.read(2);
byte[] data = byteArray.read(0);
ByteBuf buffer = UnpooledByteBufAllocator.DEFAULT.directBuffer(data.length + 100);
int i = 0;
int chunkY = 0;
while(primaryBitMask != 0){
while((primaryBitMask & 1) == 0){
primaryBitMask >>= 1;
chunkY++;
}
buffer.writeBytes(data, i, 2); // Block count
i += 2;
byte bitsPerBlock = data[i++];
buffer.writeByte(bitsPerBlock);
if(bitsPerBlock < 9){
int paletteLength = ITechHider.readVarInt(data, i);
int paletteLengthLength = ITechHider.readVarIntLength(data, i);
buffer.writeBytes(data, i, paletteLengthLength);
i += paletteLengthLength;
for(int actPaletteId = 0; actPaletteId < paletteLength; actPaletteId++){
int blockId = ITechHider.readVarInt(data, i);
int actPaletteLength = ITechHider.readVarIntLength(data, i);
if(hiddenBlockIds.contains(blockId)){
buffer.writeBytes(ITechHider.writeVarInt(obfuscateWith));
changed = true;
}else{
buffer.writeBytes(data, i, actPaletteLength);
}
i += actPaletteLength;
}
//We modify only the chunk palette for performance reasons
int dataArrayLength = ITechHider.readVarInt(data, i);
int dataArrayLengthLength = ITechHider.readVarIntLength(data, i);
buffer.writeBytes(data, i, dataArrayLength * 8 + dataArrayLengthLength);
i += dataArrayLengthLength;
i += dataArrayLength * 8;
}else{
//Full Chunk/no palette, so the chunk has to be crawled through
int dataArrayLength = ITechHider.readVarInt(data, i);
int dataArrayLengthLength = ITechHider.readVarIntLength(data, i);
buffer.writeBytes(data, i, dataArrayLengthLength);
i += dataArrayLengthLength;
ByteBuffer source = ByteBuffer.wrap(data, i, dataArrayLength * 8);
VariableValueArray values = new VariableValueArray(bitsPerBlock, dataArrayLength, source.asLongBuffer());
for(int pos = 0; pos < 4096; pos++){
if(hiddenBlockIds.contains(values.get(pos))){
changed = true;
values.set(pos, obfuscateWith);
}
}
for(long l : values.backing)
buffer.writeLong(l);
i += dataArrayLength * 8;
}
primaryBitMask >>= 1;
chunkY++;
}
buffer.writeBytes(data, i, data.length - i); // MC appends a 0 byte at the end if there is a full chunk, idk why
if(changed){
data = new byte[buffer.readableBytes()];
buffer.readBytes(data);
byteArray.write(0, data);
}
}
};
}
private static final class VariableValueArray {
private final long[] backing;
private final int bitsPerValue;
private final long valueMask;
public VariableValueArray(int bitsPerEntry, int dataArrayLength, LongBuffer buffer) {
this.bitsPerValue = bitsPerEntry;
this.backing = new long[dataArrayLength];
buffer.get(backing);
this.valueMask = (1L << this.bitsPerValue) - 1;
}
public int get(int index) {
index *= bitsPerValue;
int i0 = index >> 6;
int i1 = index & 0x3f;
long value = backing[i0] >>> i1;
// The value is divided over two long values
if (i1 + bitsPerValue > 64) {
value |= backing[++i0] << 64 - i1;
}
return (int) (value & valueMask);
}
public void set(int index, int value) {
index *= bitsPerValue;
int i0 = index >> 6;
int i1 = index & 0x3f;
backing[i0] = this.backing[i0] & ~(this.valueMask << i1) | (value & valueMask) << i1;
int i2 = i1 + bitsPerValue;
// The value is divided over two long values
if (i2 > 64) {
i0++;
backing[i0] = backing[i0] & -(1L << i2 - 64) | value >> 64 - i1;
}
}
}
}

Datei anzeigen

@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -17,7 +17,7 @@
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.fightsystem.fight; package de.steamwar.fightsystem.utils;
import com.sk89q.jnbt.NBTInputStream; import com.sk89q.jnbt.NBTInputStream;
import com.sk89q.worldedit.EditSession; import com.sk89q.worldedit.EditSession;
@ -39,21 +39,19 @@ import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.block.BaseBlock; import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockTypes; import com.sk89q.worldedit.world.block.BlockTypes;
import de.steamwar.fightsystem.Config; import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.utils.Region; import de.steamwar.fightsystem.FightSystem;
import de.steamwar.sql.Schematic; import de.steamwar.sql.Schematic;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.DyeColor; import org.bukkit.DyeColor;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.scoreboard.Team;
import java.io.ByteArrayOutputStream; import java.io.ByteArrayOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException; import java.io.IOException;
import java.util.Objects; import java.util.Objects;
import java.util.zip.GZIPInputStream;
public class FightTeam_14 { public class WorldeditWrapper14 implements WorldeditWrapper.IWorldeditWrapper {
private FightTeam_14(){}
private static final BaseBlock WOOL = Objects.requireNonNull(BlockTypes.PINK_WOOL).getDefaultState().toBaseBlock(); private static final BaseBlock WOOL = Objects.requireNonNull(BlockTypes.PINK_WOOL).getDefaultState().toBaseBlock();
private static final BaseBlock CLAY = Objects.requireNonNull(BlockTypes.PINK_TERRACOTTA).getDefaultState().toBaseBlock(); private static final BaseBlock CLAY = Objects.requireNonNull(BlockTypes.PINK_TERRACOTTA).getDefaultState().toBaseBlock();
@ -63,12 +61,8 @@ public class FightTeam_14 {
private static final BaseBlock CONCRETE_POWDER = Objects.requireNonNull(BlockTypes.PINK_CONCRETE_POWDER).getDefaultState().toBaseBlock(); private static final BaseBlock CONCRETE_POWDER = Objects.requireNonNull(BlockTypes.PINK_CONCRETE_POWDER).getDefaultState().toBaseBlock();
private static final BaseBlock CARPET = Objects.requireNonNull(BlockTypes.PINK_CARPET).getDefaultState().toBaseBlock(); private static final BaseBlock CARPET = Objects.requireNonNull(BlockTypes.PINK_CARPET).getDefaultState().toBaseBlock();
static void setTeamColor(Team team, ChatColor color){ @Override
team.setColor(color); public void replaceTeamColor(Clipboard clipboard, DyeColor c) throws WorldEditException {
team.setOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.FOR_OWN_TEAM);
}
static void replaceTeamColor(Clipboard clipboard, DyeColor c) throws WorldEditException {
BlockVector3 minimum = clipboard.getRegion().getMinimumPoint(); BlockVector3 minimum = clipboard.getRegion().getMinimumPoint();
BaseBlock wool = Objects.requireNonNull(BlockTypes.get(c.name().toLowerCase() + "_wool")).getDefaultState().toBaseBlock(); BaseBlock wool = Objects.requireNonNull(BlockTypes.get(c.name().toLowerCase() + "_wool")).getDefaultState().toBaseBlock();
BaseBlock clay = Objects.requireNonNull(BlockTypes.get(c.name().toLowerCase() + "_terracotta")).getDefaultState().toBaseBlock(); BaseBlock clay = Objects.requireNonNull(BlockTypes.get(c.name().toLowerCase() + "_terracotta")).getDefaultState().toBaseBlock();
@ -103,7 +97,8 @@ public class FightTeam_14 {
} }
} }
static void pasteSchematic(Clipboard clipboard, Region region, boolean rotate) { @Override
public void pasteSchematic(Clipboard clipboard, Region region, boolean rotate) {
BlockVector3 paste = BlockVector3.at(region.centerX(), region.getMinY(), region.centerZ()); BlockVector3 paste = BlockVector3.at(region.centerX(), region.getMinY(), region.centerZ());
World w = new BukkitWorld(Bukkit.getWorlds().get(0)); World w = new BukkitWorld(Bukkit.getWorlds().get(0));
@ -135,7 +130,8 @@ public class FightTeam_14 {
e.flushSession(); e.flushSession();
} }
static void pasteChar(Clipboard character, int charOffset, int length, int x, int y, int z, AffineTransform aT){ @Override
public void pasteChar(Clipboard character, int charOffset, int length, int x, int y, int z, AffineTransform aT) {
BlockVector3 offset = character.getRegion().getMinimumPoint().subtract(character.getOrigin()); BlockVector3 offset = character.getRegion().getMinimumPoint().subtract(character.getOrigin());
BlockVector3 v = BlockVector3.ZERO.subtract(- charOffset + length / 2, 0, 0).subtract(offset); BlockVector3 v = BlockVector3.ZERO.subtract(- charOffset + length / 2, 0, 0).subtract(offset);
v = aT.apply(v.toVector3()).toBlockPoint(); v = aT.apply(v.toVector3()).toBlockPoint();
@ -148,15 +144,13 @@ public class FightTeam_14 {
e.flushSession(); e.flushSession();
} }
static Clipboard loadSchem(NBTInputStream stream) throws IOException { @Override
return new SpongeSchematicReader(stream).read(); public Clipboard loadChar(String charName) throws IOException {
return new SpongeSchematicReader(new NBTInputStream(new GZIPInputStream(new FileInputStream(new File(FightSystem.getPlugin().getDataFolder(), "text/" + charName + ".schem"))))).read();
} }
public static boolean checkPistonMoving(Block block){ @Override
return block.getType() == Material.MOVING_PISTON; public void saveSchem(Schematic schem, Region region, int minY) {
}
public static void saveSchem(Schematic schem, Region region, int minY) {
World w = new BukkitWorld(Bukkit.getWorlds().get(0)); World w = new BukkitWorld(Bukkit.getWorlds().get(0));
BlockVector3 min = BlockVector3.at(region.getMinX(), minY, region.getMinZ()); BlockVector3 min = BlockVector3.at(region.getMinX(), minY, region.getMinZ());
CuboidRegion cuboidRegion = new CuboidRegion(w, min, BlockVector3.at(region.getMaxX(), region.getMaxY(), region.getMaxZ())); CuboidRegion cuboidRegion = new CuboidRegion(w, min, BlockVector3.at(region.getMaxX(), region.getMaxY(), region.getMaxZ()));

Datei anzeigen

@ -17,19 +17,6 @@
<artifactId>FightSystem_15</artifactId> <artifactId>FightSystem_15</artifactId>
<version>1.0</version> <version>1.0</version>
<build>
<sourceDirectory>src</sourceDirectory>
<resources>
<resource>
<directory>src</directory>
<excludes>
<exclude>**/*.java</exclude>
<exclude>**/*.kt</exclude>
</excludes>
</resource>
</resources>
</build>
<dependencies> <dependencies>
<dependency> <dependency>
<groupId>steamwar</groupId> <groupId>steamwar</groupId>
@ -47,12 +34,7 @@
</dependency> </dependency>
<dependency> <dependency>
<groupId>steamwar</groupId> <groupId>steamwar</groupId>
<artifactId>FightSystem_API</artifactId> <artifactId>FightSystem_Core</artifactId>
<version>1.0</version>
</dependency>
<dependency>
<groupId>steamwar</groupId>
<artifactId>FightSystem_14</artifactId>
<version>1.0</version> <version>1.0</version>
</dependency> </dependency>
</dependencies> </dependencies>

Datei anzeigen

@ -1,36 +0,0 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.listener;
import org.bukkit.craftbukkit.v1_15_R1.inventory.CraftItemStack;
import org.bukkit.inventory.ItemStack;
import java.util.HashSet;
import java.util.Set;
public class PersonalKitCreator_15 {
public static boolean hasItems(ItemStack stack){
Set<String> keys = new HashSet<>(CraftItemStack.asNMSCopy(stack).getTag().getKeys());
keys.remove("Enchantments");
keys.remove("Damage");
return !keys.isEmpty();
}
}

Datei anzeigen

@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -17,31 +17,27 @@
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.fightsystem.record; package de.steamwar.fightsystem.utils;
import net.minecraft.server.v1_15_R1.BlockPosition; import de.steamwar.fightsystem.Config;
import net.minecraft.server.v1_15_R1.EntityPose; import net.minecraft.server.v1_15_R1.*;
import net.minecraft.server.v1_15_R1.IBlockData;
import net.minecraft.server.v1_15_R1.WorldServer;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.craftbukkit.v1_15_R1.CraftWorld; import org.bukkit.craftbukkit.v1_15_R1.CraftWorld;
import org.bukkit.craftbukkit.v1_15_R1.block.CraftBlock; import org.bukkit.craftbukkit.v1_15_R1.block.CraftBlock;
import java.util.HashSet;
import java.util.Objects; import java.util.Objects;
import java.util.Set;
class RecordSystem_15 { public class BlockIdWrapper15 implements BlockIdWrapper.IBlockIdWrapper {
private RecordSystem_15(){} @Override
public int blockToId(Block block) {
static int blockToId(Block block){
return net.minecraft.server.v1_15_R1.Block.REGISTRY_ID.getId(((CraftBlock)block).getNMS()); return net.minecraft.server.v1_15_R1.Block.REGISTRY_ID.getId(((CraftBlock)block).getNMS());
} }
static Object getPose(boolean sneaking){ @Override
return sneaking ? EntityPose.CROUCHING : EntityPose.STANDING; public void setBlock(World world, int x, int y, int z, int blockState) {
}
static void setBlock(World world, int x, int y, int z, int blockState){
IBlockData blockData = Objects.requireNonNull(net.minecraft.server.v1_15_R1.Block.REGISTRY_ID.fromId(blockState)); IBlockData blockData = Objects.requireNonNull(net.minecraft.server.v1_15_R1.Block.REGISTRY_ID.fromId(blockState));
WorldServer cworld = ((CraftWorld)world).getHandle(); WorldServer cworld = ((CraftWorld)world).getHandle();
BlockPosition pos = new BlockPosition(x, y, z); BlockPosition pos = new BlockPosition(x, y, z);
@ -49,4 +45,35 @@ class RecordSystem_15 {
cworld.setTypeAndData(pos, blockData, 1042); cworld.setTypeAndData(pos, blockData, 1042);
cworld.getChunkProvider().flagDirty(pos); cworld.getChunkProvider().flagDirty(pos);
} }
@Override
public Set<Integer> getHiddenBlockIds() {
Set<Integer> hiddenBlockIds = new HashSet<>();
for(String tag : Config.HiddenBlocks){
for(IBlockData data : IRegistry.BLOCK.get(new MinecraftKey(tag)).getStates().a()){
hiddenBlockIds.add(net.minecraft.server.v1_15_R1.Block.getCombinedId(data));
}
}
if(Config.HiddenBlocks.contains("water")){
Fluid water = FluidTypes.WATER.a(false);
for(IBlockData data : net.minecraft.server.v1_15_R1.Block.REGISTRY_ID){
if(data.getFluid() == water){
hiddenBlockIds.add(net.minecraft.server.v1_15_R1.Block.getCombinedId(data));
}
}
}
return hiddenBlockIds;
}
@Override
public int getObfuscateWith() {
return net.minecraft.server.v1_15_R1.Block.getCombinedId(IRegistry.BLOCK.get(new MinecraftKey(Config.ObfuscateWith)).getBlockData());
}
@Override
public Object getPose(boolean sneaking) {
return sneaking ? EntityPose.CROUCHING : EntityPose.STANDING;
}
} }

Datei anzeigen

@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -17,29 +17,34 @@
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.fightsystem.fight; package de.steamwar.fightsystem.utils;
import de.steamwar.core.events.ChunkListener; import de.steamwar.core.events.ChunkListener;
import de.steamwar.fightsystem.fight.FightWorld;
import net.minecraft.server.v1_15_R1.Chunk; import net.minecraft.server.v1_15_R1.Chunk;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.craftbukkit.v1_15_R1.CraftWorld; import org.bukkit.craftbukkit.v1_15_R1.CraftWorld;
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftEntity; import org.bukkit.craftbukkit.v1_15_R1.entity.CraftEntity;
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer; import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_15_R1.inventory.CraftItemStack;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
public class FightWorld_15 { import java.util.HashSet;
private FightWorld_15(){} import java.util.Set;
static void resetChunk(World world, World backup, int x, int z, boolean isPaper){ public class CraftbukkitWrapper15 implements CraftbukkitWrapper.ICraftbukkitWrapper {
@Override
public void resetChunk(World world, World backup, int x, int z) {
net.minecraft.server.v1_15_R1.World w = ((CraftWorld) world).getHandle(); net.minecraft.server.v1_15_R1.World w = ((CraftWorld) world).getHandle();
Chunk chunk = w.getChunkAt(x, z); Chunk chunk = w.getChunkAt(x, z);
Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z); Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length); System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
w.tileEntityListTick.removeAll(chunk.tileEntities.values()); w.tileEntityListTick.removeAll(chunk.tileEntities.values());
if (!isPaper) { if (!FightWorld.isPaper()) {
w.tileEntityList.removeAll(chunk.tileEntities.values()); w.tileEntityList.removeAll(chunk.tileEntities.values());
} }
chunk.tileEntities.clear(); chunk.tileEntities.clear();
@ -51,11 +56,21 @@ public class FightWorld_15 {
} }
} }
public static void sendResourcePack(Player player, String pack, String sha1){ @Override
public void sendResourcePack(Player player, String pack, String sha1) {
((CraftPlayer)player).getHandle().setResourcePack(pack, sha1); ((CraftPlayer)player).getHandle().setResourcePack(pack, sha1);
} }
public static float headRotation(Entity e){ @Override
public float headRotation(Entity e) {
return ((CraftEntity)e).getHandle().getHeadRotation(); return ((CraftEntity)e).getHandle().getHeadRotation();
} }
@Override
public boolean hasItems(ItemStack stack) {
Set<String> keys = new HashSet<>(CraftItemStack.asNMSCopy(stack).getTag().getKeys());
keys.remove("Enchantments");
keys.remove("Damage");
return !keys.isEmpty();
}
} }

Datei anzeigen

@ -1,54 +0,0 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.fightsystem.Config;
import net.minecraft.server.v1_15_R1.*;
import java.util.HashSet;
import java.util.Set;
class TechHider_15 {
private TechHider_15(){}
static Set<Integer> getHiddenBlockIds() {
Set<Integer> hiddenBlockIds = new HashSet<>();
for(String tag : Config.HiddenBlocks){
for(IBlockData data : IRegistry.BLOCK.get(new MinecraftKey(tag)).getStates().a()){
hiddenBlockIds.add(Block.getCombinedId(data));
}
}
if(Config.HiddenBlocks.contains("water")){
Fluid water = FluidTypes.WATER.a(false);
for(IBlockData data : Block.REGISTRY_ID){
if(data.getFluid() == water){
hiddenBlockIds.add(Block.getCombinedId(data));
}
}
}
return hiddenBlockIds;
}
static int getObfuscateWith() {
return Block.getCombinedId(IRegistry.BLOCK.get(new MinecraftKey(Config.ObfuscateWith)).getBlockData());
}
}

Datei anzeigen

@ -17,19 +17,6 @@
<artifactId>FightSystem_8</artifactId> <artifactId>FightSystem_8</artifactId>
<version>1.0</version> <version>1.0</version>
<build>
<sourceDirectory>src</sourceDirectory>
<resources>
<resource>
<directory>src</directory>
<excludes>
<exclude>**/*.java</exclude>
<exclude>**/*.kt</exclude>
</excludes>
</resource>
</resources>
</build>
<dependencies> <dependencies>
<dependency> <dependency>
<groupId>steamwar</groupId> <groupId>steamwar</groupId>
@ -40,7 +27,7 @@
</dependency> </dependency>
<dependency> <dependency>
<groupId>steamwar</groupId> <groupId>steamwar</groupId>
<artifactId>FightSystem_API</artifactId> <artifactId>FightSystem_Core</artifactId>
<version>1.0</version> <version>1.0</version>
</dependency> </dependency>
<dependency> <dependency>

Datei anzeigen

@ -19,11 +19,14 @@
package de.steamwar.fightsystem.fight; package de.steamwar.fightsystem.fight;
import org.bukkit.entity.Player; import org.bukkit.ChatColor;
import org.bukkit.scoreboard.Team;
public interface IFightTeam { public class FightTeam8 implements FightTeam.IFightTeam {
@Override
public void setTeamColor(Team team, ChatColor color){
team.setPrefix("§" + color.getChar());
}
boolean isBlue();
boolean isPlayerInTeam(Player player);
boolean canPlayerEntern(Player player);
} }

Datei anzeigen

@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -17,10 +17,9 @@
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.fightsystem.countdown; package de.steamwar.fightsystem.listener;
public enum SWSound { import org.bukkit.event.Listener;
ENTITY_WITHER_DEATH,
BLOCK_NOTE_PLING, public class ArrowPickup8 implements Listener {
BLOCK_NOTE_BASS
} }

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@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -17,14 +17,13 @@
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.fightsystem.utils; package de.steamwar.fightsystem.listener;
import org.bukkit.DyeColor; import org.bukkit.entity.Arrow;
class ColorConverter_14 { public class ArrowStopper8 implements ArrowStopper.IArrowStopper {
private ColorConverter_14(){} @Override
public boolean isInBlock(Arrow e) {
static DyeColor getSilver(){ return false;
return DyeColor.LIGHT_GRAY;
} }
} }

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@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -17,14 +17,9 @@
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.fightsystem.utils; package de.steamwar.fightsystem.listener;
import org.bukkit.DyeColor; import org.bukkit.event.Listener;
class ColorConverter_8 { public class DenyWorldInteraction8 implements Listener {
private ColorConverter_8(){}
static DyeColor getSilver(){
return DyeColor.SILVER;
}
} }

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@ -1,40 +0,0 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.listener;
import org.bukkit.Material;
import org.bukkit.block.Block;
public class WaterRemover_8 {
private WaterRemover_8(){}
static boolean isWater(Block block){
Material type = block.getType();
return type == Material.WATER || type == Material.STATIONARY_WATER;
}
static boolean removeWater(Block block){
if(isWater(block)){
block.setType(Material.AIR);
return true;
}
return false;
}
}

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@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -21,14 +21,25 @@ package de.steamwar.fightsystem.utils;
import de.steamwar.fightsystem.Config; import de.steamwar.fightsystem.Config;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import java.util.HashSet; import java.util.HashSet;
import java.util.Set; import java.util.Set;
class TechHider_8 { public class BlockIdWrapper8 implements BlockIdWrapper.IBlockIdWrapper {
private TechHider_8(){} @Override
public int blockToId(Block block) {
return block.getTypeId() << 4 + block.getData();
}
static Set<Integer> getHiddenBlockIds() { @Override
public void setBlock(World world, int x, int y, int z, int blockState) {
world.getBlockAt(x, y, z).setTypeIdAndData(blockState >> 4, (byte)(blockState & 0b1111), false);
}
@Override
public Set<Integer> getHiddenBlockIds() {
Set<Integer> hiddenBlockIds = new HashSet<>(); Set<Integer> hiddenBlockIds = new HashSet<>();
for(String tag : Config.HiddenBlocks){ for(String tag : Config.HiddenBlocks){
hiddenBlockIds.add(Material.matchMaterial(tag).getId() << 4); hiddenBlockIds.add(Material.matchMaterial(tag).getId() << 4);
@ -36,7 +47,13 @@ class TechHider_8 {
return hiddenBlockIds; return hiddenBlockIds;
} }
static int getObfuscateWith() { @Override
public int getObfuscateWith() {
return Material.matchMaterial(Config.ObfuscateWith).getId() << 4; return Material.matchMaterial(Config.ObfuscateWith).getId() << 4;
} }
@Override
public Object getPose(boolean sneaking) {
return null;
}
} }

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@ -0,0 +1,58 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import com.comphenix.protocol.wrappers.EnumWrappers;
import net.md_5.bungee.api.chat.BaseComponent;
import net.minecraft.server.v1_8_R3.ChatComponentText;
import net.minecraft.server.v1_8_R3.PacketPlayOutChat;
import org.bukkit.Material;
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
import org.bukkit.entity.Player;
import org.bukkit.scoreboard.Team;
public class BountifulWrapper8 implements BountifulWrapper.IBountifulWrapper {
@Override
public boolean bowInHand(EnumWrappers.Hand hand, Player p) {
return p.getInventory().getItemInHand().getType() == Material.BOW;
}
@Override
public void toActionbar(Player player, BaseComponent... components) {
PacketPlayOutChat packet = new PacketPlayOutChat(new ChatComponentText(BaseComponent.toLegacyText(components)), (byte)2);
((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
}
@Override
public void toChat(Player player, BaseComponent... components) {
PacketPlayOutChat packet = new PacketPlayOutChat(new ChatComponentText(BaseComponent.toLegacyText(components)), (byte)0);
((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
}
@Override
public void setAttackSpeed(Player player) {
// nothing to do
}
@Override
public void setNametagVisibility(Team team) {
//nothing to do
}
}

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@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -17,7 +17,7 @@
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.fightsystem.fight; package de.steamwar.fightsystem.utils;
import de.steamwar.core.events.ChunkListener; import de.steamwar.core.events.ChunkListener;
import net.minecraft.server.v1_8_R3.Chunk; import net.minecraft.server.v1_8_R3.Chunk;
@ -26,13 +26,17 @@ import org.bukkit.World;
import org.bukkit.craftbukkit.v1_8_R3.CraftWorld; import org.bukkit.craftbukkit.v1_8_R3.CraftWorld;
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftEntity; import org.bukkit.craftbukkit.v1_8_R3.entity.CraftEntity;
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer; import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_8_R3.inventory.CraftItemStack;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
public class FightWorld_8 { import java.util.HashSet;
private FightWorld_8(){} import java.util.Set;
static void resetChunk(World world, World backup, int x, int z, boolean isPaper){ public class CraftbukkitWrapper8 implements CraftbukkitWrapper.ICraftbukkitWrapper {
@Override
public void resetChunk(World world, World backup, int x, int z) {
net.minecraft.server.v1_8_R3.World w = ((CraftWorld) world).getHandle(); net.minecraft.server.v1_8_R3.World w = ((CraftWorld) world).getHandle();
Chunk chunk = w.getChunkAt(x, z); Chunk chunk = w.getChunkAt(x, z);
Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z); Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
@ -47,11 +51,21 @@ public class FightWorld_8 {
} }
} }
public static void sendResourcePack(Player player, String pack, String sha1){ @Override
public void sendResourcePack(Player player, String pack, String sha1) {
((CraftPlayer)player).getHandle().setResourcePack(pack, sha1); ((CraftPlayer)player).getHandle().setResourcePack(pack, sha1);
} }
public static float headRotation(Entity e){ @Override
public float headRotation(Entity e) {
return ((CraftEntity)e).getHandle().getHeadRotation(); return ((CraftEntity)e).getHandle().getHeadRotation();
} }
@Override
public boolean hasItems(ItemStack stack) {
Set<String> keys = new HashSet<>(CraftItemStack.asNMSCopy(stack).getTag().c());
keys.remove("Enchantments");
keys.remove("Damage");
return !keys.isEmpty();
}
} }

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@ -0,0 +1,89 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import org.bukkit.DyeColor;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
public class FlatteningWrapper8 implements FlatteningWrapper.IFlatteningWrapper {
@Override
public DyeColor getSilver() {
return DyeColor.SILVER;
}
@Override
public boolean isWater(Block block) {
Material type = block.getType();
return type == Material.WATER || type == Material.STATIONARY_WATER;
}
@Override
public boolean removeWater(Block block) {
if(isWater(block)){
block.setType(Material.AIR);
return true;
}
return false;
}
@Override
public boolean containsBlockMeta(ItemMeta meta) {
return false;
}
@Override
public boolean hasAttributeModifier(ItemStack stack) {
return false;
}
@Override
public Material onBreak(Material type) {
switch(type){
case REDSTONE_WIRE:
return Material.REDSTONE;
case PISTON_EXTENSION:
return Material.PISTON_BASE;
case ICE:
return Material.AIR;
default:
return type;
}
}
@Override
public boolean doRecord(BlockPhysicsEvent e) {
return e.getChangedType() != e.getBlock().getType();
}
@Override
public void forceLoadChunk(World world, int cX, int cZ) {
// not possible in 1.8
}
@Override
public boolean checkPistonMoving(Block block) {
return block.getType() == Material.PISTON_MOVING_PIECE;
}
}

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@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -17,14 +17,13 @@
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.fightsystem.countdown; package de.steamwar.fightsystem.utils;
import org.bukkit.Sound; import org.bukkit.Sound;
class Countdown_8 { public class SWSound8 implements SWSound.ISWSound {
private Countdown_8(){} @Override
public Sound getSound(SWSound sound) {
static Sound getSound(SWSound sound){
switch(sound){ switch(sound){
case ENTITY_WITHER_DEATH: case ENTITY_WITHER_DEATH:
return Sound.WITHER_DEATH; return Sound.WITHER_DEATH;
@ -32,6 +31,8 @@ class Countdown_8 {
return Sound.NOTE_BASS; return Sound.NOTE_BASS;
case BLOCK_NOTE_PLING: case BLOCK_NOTE_PLING:
return Sound.NOTE_PLING; return Sound.NOTE_PLING;
case ENTITY_GENERIC_EXPLODE:
return Sound.EXPLODE;
default: default:
return null; return null;
} }

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@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -17,20 +17,21 @@
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.fightsystem.record; package de.steamwar.fightsystem.utils;
import org.bukkit.World; import com.comphenix.protocol.PacketType;
import org.bukkit.block.Block; import com.comphenix.protocol.events.PacketAdapter;
import com.comphenix.protocol.events.PacketEvent;
import de.steamwar.fightsystem.FightSystem;
@SuppressWarnings("deprecation") public class TechHider8 extends PacketAdapter {
class RecordSystem_8 {
private RecordSystem_8(){}
static int blockToId(Block block){ public TechHider8() {
return block.getTypeId() << 4 + block.getData(); super(FightSystem.getPlugin(), PacketType.Play.Server.MAP_CHUNK);
} }
static void setBlock(World world, int x, int y, int z, int blockState){ @Override
world.getBlockAt(x, y, z).setTypeIdAndData(blockState >> 4, (byte)(blockState & 0b1111), false); public void onPacketSending(PacketEvent e) {
// no implementation availible
} }
} }

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@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -17,7 +17,7 @@
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.fightsystem.fight; package de.steamwar.fightsystem.utils;
import com.sk89q.jnbt.NBTInputStream; import com.sk89q.jnbt.NBTInputStream;
import com.sk89q.worldedit.EditSession; import com.sk89q.worldedit.EditSession;
@ -38,20 +38,19 @@ import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.session.ClipboardHolder; import com.sk89q.worldedit.session.ClipboardHolder;
import com.sk89q.worldedit.world.World; import com.sk89q.worldedit.world.World;
import de.steamwar.fightsystem.Config; import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.utils.Region; import de.steamwar.fightsystem.FightSystem;
import de.steamwar.sql.Schematic; import de.steamwar.sql.Schematic;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.DyeColor; import org.bukkit.DyeColor;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.scoreboard.Team;
import java.io.ByteArrayOutputStream; import java.io.ByteArrayOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException; import java.io.IOException;
import java.util.zip.GZIPInputStream;
public class FightTeam_8 { public class WorldeditWrapper8 implements WorldeditWrapper.IWorldeditWrapper {
private FightTeam_8(){}
@SuppressWarnings("deprecation") @SuppressWarnings("deprecation")
private static final int COLOR_TO_REPLACE = DyeColor.PINK.getWoolData(); private static final int COLOR_TO_REPLACE = DyeColor.PINK.getWoolData();
@ -67,11 +66,9 @@ public class FightTeam_8 {
@SuppressWarnings("deprecation") @SuppressWarnings("deprecation")
private static final BaseBlock CARPET = new BaseBlock(Material.CARPET.getId(), COLOR_TO_REPLACE); private static final BaseBlock CARPET = new BaseBlock(Material.CARPET.getId(), COLOR_TO_REPLACE);
static void setTeamColor(Team team, ChatColor color){ @SuppressWarnings("deprecation")
team.setPrefix("§" + color.getChar()); @Override
} public void replaceTeamColor(Clipboard clipboard, DyeColor c) throws WorldEditException {
static void replaceTeamColor(Clipboard clipboard, DyeColor c) throws WorldEditException {
Vector minimum = clipboard.getRegion().getMinimumPoint(); Vector minimum = clipboard.getRegion().getMinimumPoint();
BaseBlock wool = new BaseBlock(WOOL.getId(), c.getWoolData()); BaseBlock wool = new BaseBlock(WOOL.getId(), c.getWoolData());
BaseBlock clay = new BaseBlock(CLAY.getId(), c.getWoolData()); BaseBlock clay = new BaseBlock(CLAY.getId(), c.getWoolData());
@ -100,10 +97,11 @@ public class FightTeam_8 {
} }
} }
static void pasteSchematic(Clipboard clipboard, Region paste, boolean rotate) { @Override
public void pasteSchematic(Clipboard clipboard, Region region, boolean rotate) {
World w = new BukkitWorld(Bukkit.getWorlds().get(0)); World w = new BukkitWorld(Bukkit.getWorlds().get(0));
Vector dimensions = clipboard.getDimensions(); Vector dimensions = clipboard.getDimensions();
Vector v = new Vector(paste.centerX(), paste.getMinY(), paste.centerZ()); Vector v = new Vector(region.centerX(), region.getMinY(), region.centerZ());
Vector offset = clipboard.getMinimumPoint().subtract(clipboard.getOrigin()); Vector offset = clipboard.getMinimumPoint().subtract(clipboard.getOrigin());
AffineTransform aT = new AffineTransform(); AffineTransform aT = new AffineTransform();
if(rotate){ if(rotate){
@ -130,7 +128,8 @@ public class FightTeam_8 {
e.flushQueue(); e.flushQueue();
} }
static void pasteChar(Clipboard character, int charOffset, int length, int x, int y, int z, AffineTransform aT){ @Override
public void pasteChar(Clipboard character, int charOffset, int length, int x, int y, int z, AffineTransform aT) {
World w = new BukkitWorld(Bukkit.getWorlds().get(0)); World w = new BukkitWorld(Bukkit.getWorlds().get(0));
Vector offset = character.getRegion().getMinimumPoint().subtract(character.getOrigin()); Vector offset = character.getRegion().getMinimumPoint().subtract(character.getOrigin());
Vector v = Vector.ZERO.subtract(- charOffset + length / 2, 0, 0).subtract(offset); Vector v = Vector.ZERO.subtract(- charOffset + length / 2, 0, 0).subtract(offset);
@ -144,15 +143,13 @@ public class FightTeam_8 {
e.flushQueue(); e.flushQueue();
} }
static Clipboard loadSchem(NBTInputStream stream) throws IOException { @Override
return new SchematicReader(stream).read(new BukkitWorld(Bukkit.getWorlds().get(0)).getWorldData()); public Clipboard loadChar(String charName) throws IOException {
return new SchematicReader(new NBTInputStream(new GZIPInputStream(new FileInputStream(new File(FightSystem.getPlugin().getDataFolder(), "text/" + charName + ".schematic"))))).read(new BukkitWorld(Bukkit.getWorlds().get(0)).getWorldData());
} }
public static boolean checkPistonMoving(Block block){ @Override
return block.getType() == Material.PISTON_MOVING_PIECE; public void saveSchem(Schematic schem, Region region, int minY) {
}
public static void saveSchem(Schematic schem, Region region, int minY) {
World w = new BukkitWorld(Bukkit.getWorlds().get(0)); World w = new BukkitWorld(Bukkit.getWorlds().get(0));
Vector min = new Vector(region.getMinX(), minY, region.getMinZ()); Vector min = new Vector(region.getMinX(), minY, region.getMinZ());
CuboidRegion cuboidRegion = new CuboidRegion(w, min, new Vector(region.getMaxX(), region.getMaxY(), region.getMaxZ())); CuboidRegion cuboidRegion = new CuboidRegion(w, min, new Vector(region.getMaxX(), region.getMaxY(), region.getMaxZ()));

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@ -17,28 +17,10 @@
<artifactId>FightSystem_9</artifactId> <artifactId>FightSystem_9</artifactId>
<version>1.0</version> <version>1.0</version>
<build>
<sourceDirectory>src</sourceDirectory>
<resources>
<resource>
<directory>src</directory>
<excludes>
<exclude>**/*.java</exclude>
<exclude>**/*.kt</exclude>
</excludes>
</resource>
</resources>
</build>
<dependencies> <dependencies>
<dependency> <dependency>
<groupId>steamwar</groupId> <groupId>steamwar</groupId>
<artifactId>FightSystem_8</artifactId> <artifactId>FightSystem_Core</artifactId>
<version>1.0</version>
</dependency>
<dependency>
<groupId>steamwar</groupId>
<artifactId>FightSystem_API</artifactId>
<version>1.0</version> <version>1.0</version>
</dependency> </dependency>
<dependency> <dependency>

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@ -23,7 +23,7 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerPickupArrowEvent; import org.bukkit.event.player.PlayerPickupArrowEvent;
class PickupArrowListener_9 implements Listener { public class ArrowPickup9 implements Listener {
@EventHandler @EventHandler
public void onArrowPickup(PlayerPickupArrowEvent e){ public void onArrowPickup(PlayerPickupArrowEvent e){

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@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -23,7 +23,7 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerSwapHandItemsEvent; import org.bukkit.event.player.PlayerSwapHandItemsEvent;
public class DenyWorldInteraction_10 implements Listener { public class DenyWorldInteraction9 implements Listener {
@EventHandler @EventHandler
public void onSwapItems(PlayerSwapHandItemsEvent event) { public void onSwapItems(PlayerSwapHandItemsEvent event) {

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@ -1,36 +0,0 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.listener;
import org.bukkit.craftbukkit.v1_9_R2.inventory.CraftItemStack;
import org.bukkit.inventory.ItemStack;
import java.util.HashSet;
import java.util.Set;
public class PersonalKitCreator_9 {
public static boolean hasItems(ItemStack stack){
Set<String> keys = new HashSet<>(CraftItemStack.asNMSCopy(stack).getTag().c());
keys.remove("Enchantments");
keys.remove("Damage");
return !keys.isEmpty();
}
}

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@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -17,27 +17,42 @@
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.fightsystem.listener; package de.steamwar.fightsystem.utils;
import com.comphenix.protocol.wrappers.EnumWrappers;
import net.md_5.bungee.api.ChatMessageType; import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.BaseComponent; import net.md_5.bungee.api.chat.BaseComponent;
import org.bukkit.Material;
import org.bukkit.attribute.Attribute; import org.bukkit.attribute.Attribute;
import org.bukkit.attribute.AttributeInstance; import org.bukkit.attribute.AttributeInstance;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.scoreboard.Team;
class BasicListener_9 { public class BountifulWrapper9 implements BountifulWrapper.IBountifulWrapper {
private BasicListener_9(){} @Override
public boolean bowInHand(EnumWrappers.Hand hand, Player p) {
return (hand == EnumWrappers.Hand.MAIN_HAND && p.getInventory().getItemInMainHand().getType() == Material.BOW) ||
(hand == EnumWrappers.Hand.OFF_HAND && p.getInventory().getItemInOffHand().getType() == Material.BOW);
}
static void toActionbar(Player player, BaseComponent... components){ @Override
public void toActionbar(Player player, BaseComponent... components) {
player.spigot().sendMessage(ChatMessageType.ACTION_BAR, components); player.spigot().sendMessage(ChatMessageType.ACTION_BAR, components);
} }
static void toChat(Player player, BaseComponent... components){ @Override
public void toChat(Player player, BaseComponent... components) {
player.spigot().sendMessage(ChatMessageType.CHAT, components); player.spigot().sendMessage(ChatMessageType.CHAT, components);
} }
static void setAttackSpeed(Player player){ @Override
public void setAttackSpeed(Player player) {
AttributeInstance attribute = player.getAttribute(Attribute.GENERIC_ATTACK_SPEED); AttributeInstance attribute = player.getAttribute(Attribute.GENERIC_ATTACK_SPEED);
attribute.setBaseValue(16); attribute.setBaseValue(16);
} }
@Override
public void setNametagVisibility(Team team) {
team.setOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.FOR_OWN_TEAM);
}
} }

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@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -17,22 +17,27 @@
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.fightsystem.fight; package de.steamwar.fightsystem.utils;
import de.steamwar.core.events.ChunkListener; import de.steamwar.core.events.ChunkListener;
import de.steamwar.fightsystem.fight.FightWorld;
import net.minecraft.server.v1_9_R2.Chunk; import net.minecraft.server.v1_9_R2.Chunk;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.craftbukkit.v1_9_R2.CraftWorld; import org.bukkit.craftbukkit.v1_9_R2.CraftWorld;
import org.bukkit.craftbukkit.v1_9_R2.entity.CraftEntity; import org.bukkit.craftbukkit.v1_9_R2.entity.CraftEntity;
import org.bukkit.craftbukkit.v1_9_R2.entity.CraftPlayer; import org.bukkit.craftbukkit.v1_9_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_9_R2.inventory.CraftItemStack;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
public class FightWorld_9 { import java.util.HashSet;
private FightWorld_9(){} import java.util.Set;
static void resetChunk(World world, World backup, int x, int z, boolean isPaper){ public class CraftbukkitWrapper9 implements CraftbukkitWrapper.ICraftbukkitWrapper {
@Override
public void resetChunk(World world, World backup, int x, int z) {
net.minecraft.server.v1_9_R2.World w = ((CraftWorld) world).getHandle(); net.minecraft.server.v1_9_R2.World w = ((CraftWorld) world).getHandle();
Chunk chunk = w.getChunkAt(x, z); Chunk chunk = w.getChunkAt(x, z);
Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z); Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
@ -40,7 +45,7 @@ public class FightWorld_9 {
System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length); System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
System.arraycopy(backupChunk.heightMap, 0, chunk.heightMap, 0, chunk.heightMap.length); System.arraycopy(backupChunk.heightMap, 0, chunk.heightMap, 0, chunk.heightMap.length);
w.tileEntityListTick.removeAll(chunk.tileEntities.values()); w.tileEntityListTick.removeAll(chunk.tileEntities.values());
if (!isPaper) { if (!FightWorld.isPaper()) {
w.tileEntityList.removeAll(chunk.tileEntities.values()); w.tileEntityList.removeAll(chunk.tileEntities.values());
} }
chunk.tileEntities.clear(); chunk.tileEntities.clear();
@ -50,11 +55,21 @@ public class FightWorld_9 {
} }
} }
public static void sendResourcePack(Player player, String pack, String sha1){ @Override
public void sendResourcePack(Player player, String pack, String sha1) {
((CraftPlayer)player).getHandle().setResourcePack(pack, sha1); ((CraftPlayer)player).getHandle().setResourcePack(pack, sha1);
} }
public static float headRotation(Entity e){ @Override
public float headRotation(Entity e) {
return ((CraftEntity)e).getHandle().getHeadRotation(); return ((CraftEntity)e).getHandle().getHeadRotation();
} }
@Override
public boolean hasItems(ItemStack stack) {
Set<String> keys = new HashSet<>(CraftItemStack.asNMSCopy(stack).getTag().c());
keys.remove("Enchantments");
keys.remove("Damage");
return !keys.isEmpty();
}
} }

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@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -17,14 +17,13 @@
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.fightsystem.countdown; package de.steamwar.fightsystem.utils;
import org.bukkit.Sound; import org.bukkit.Sound;
class Countdown_9 { public class SWSound9 implements SWSound.ISWSound {
private Countdown_9(){} @Override
public Sound getSound(SWSound sound){
static Sound getSound(SWSound sound){
switch(sound){ switch(sound){
case ENTITY_WITHER_DEATH: case ENTITY_WITHER_DEATH:
return Sound.ENTITY_WITHER_DEATH; return Sound.ENTITY_WITHER_DEATH;
@ -32,6 +31,8 @@ class Countdown_9 {
return Sound.BLOCK_NOTE_BASS; return Sound.BLOCK_NOTE_BASS;
case BLOCK_NOTE_PLING: case BLOCK_NOTE_PLING:
return Sound.BLOCK_NOTE_PLING; return Sound.BLOCK_NOTE_PLING;
case ENTITY_GENERIC_EXPLODE:
return Sound.ENTITY_GENERIC_EXPLODE;
default: default:
return null; return null;
} }

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@ -1,52 +0,0 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem;
import de.steamwar.sql.EventFight;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
public class IFightSystem {
private IFightSystem(){}
private static Plugin plugin;
private static EventFight eventFight;
private static Player eventLeiter;
public static void init(Plugin plugin){
IFightSystem.plugin = plugin;
}
static void setEventFight(EventFight ef){
eventFight = ef;
}
static void setEventLeiter(Player el){
eventLeiter = el;
}
public static Plugin getPlugin(){
return plugin;
}
public static EventFight getEventFight(){
return eventFight;
}
public static Player getEventLeiter(){
return eventLeiter;
}
}

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@ -1,42 +0,0 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.fight;
import org.bukkit.entity.Player;
public class IFight {
private IFight(){}
private static IFightTeam redTeam;
private static IFightTeam blueTeam;
public static void init(IFightTeam redTeam, IFightTeam blueTeam){
IFight.redTeam = redTeam;
IFight.blueTeam = blueTeam;
}
public static IFightTeam getPlayerTeam(Player player) {
if(redTeam.isPlayerInTeam(player))
return redTeam;
if(blueTeam.isPlayerInTeam(player))
return blueTeam;
return null;
}
}

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@ -14,29 +14,23 @@
<main.basedir>${project.basedir}/..</main.basedir> <main.basedir>${project.basedir}/..</main.basedir>
</properties> </properties>
<artifactId>FightSystem_API</artifactId> <artifactId>FightSystem_Core</artifactId>
<version>1.0</version> <version>1.0</version>
<build>
<sourceDirectory>src</sourceDirectory>
<resources>
<resource>
<directory>src</directory>
<excludes>
<exclude>**/*.java</exclude>
<exclude>**/*.kt</exclude>
</excludes>
</resource>
</resources>
</build>
<dependencies> <dependencies>
<dependency> <dependency>
<groupId>steamwar</groupId> <groupId>steamwar</groupId>
<artifactId>Spigot</artifactId> <artifactId>Spigot</artifactId>
<version>1.12</version> <version>1.15</version>
<scope>system</scope> <scope>system</scope>
<systemPath>${main.basedir}/lib/Spigot-1.12.jar</systemPath> <systemPath>${main.basedir}/lib/Spigot-1.15.jar</systemPath>
</dependency>
<dependency>
<groupId>steamwar</groupId>
<artifactId>WorldEdit</artifactId>
<version>1.0</version>
<scope>system</scope>
<systemPath>${main.basedir}/lib/WorldEdit-1.12.jar</systemPath>
</dependency> </dependency>
</dependencies> </dependencies>
</project> </project>

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@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by

Datei anzeigen

@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -132,12 +132,12 @@ public class Config {
public static final int ReplayID; public static final int ReplayID;
static{ static{
if(!new File(IFightSystem.getPlugin().getDataFolder(), System.getProperty("config", "config.yml")).exists()) { if(!new File(FightSystem.getPlugin().getDataFolder(), System.getProperty("config", "config.yml")).exists()) {
IFightSystem.getPlugin().saveDefaultConfig(); FightSystem.getPlugin().saveDefaultConfig();
Bukkit.getLogger().log(Level.SEVERE, "Arenaconfig fehlt!"); Bukkit.getLogger().log(Level.SEVERE, "Arenaconfig fehlt!");
Bukkit.shutdown(); Bukkit.shutdown();
} }
FileConfiguration config = YamlConfiguration.loadConfiguration(new File(IFightSystem.getPlugin().getDataFolder(), System.getProperty("config", "config.yml"))); FileConfiguration config = YamlConfiguration.loadConfiguration(new File(FightSystem.getPlugin().getDataFolder(), System.getProperty("config", "config.yml")));
File worldConfigFile = new File(Bukkit.getWorlds().get(0).getWorldFolder(), config.getString("Arenaconfig", "config.yml")); File worldConfigFile = new File(Bukkit.getWorlds().get(0).getWorldFolder(), config.getString("Arenaconfig", "config.yml"));
if(!worldConfigFile.exists()) { if(!worldConfigFile.exists()) {
@ -326,7 +326,7 @@ public class Config {
EventTeamRedID = team2.getTeamId(); EventTeamRedID = team2.getTeamId();
BothTeamsPublic = EventTeamRedID == 0 && EventTeamBlueID == 0; BothTeamsPublic = EventTeamRedID == 0 && EventTeamBlueID == 0;
IFightSystem.setEventFight(eventFight); FightSystem.setEventFight(eventFight);
Event event = Event.get(eventFight.getEventID()); Event event = Event.get(eventFight.getEventID());
if(BothTeamsPublic) { if(BothTeamsPublic) {

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@ -20,14 +20,12 @@
package de.steamwar.fightsystem; package de.steamwar.fightsystem;
import de.steamwar.core.CommandRemover; import de.steamwar.core.CommandRemover;
import de.steamwar.core.Core;
import de.steamwar.fightsystem.commands.*; import de.steamwar.fightsystem.commands.*;
import de.steamwar.fightsystem.countdown.*; import de.steamwar.fightsystem.countdown.*;
import de.steamwar.fightsystem.event.HellsBells; import de.steamwar.fightsystem.event.HellsBells;
import de.steamwar.fightsystem.fight.Fight; import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam; import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.fight.FightWorld; import de.steamwar.fightsystem.fight.FightWorld;
import de.steamwar.fightsystem.fight.IFight;
import de.steamwar.fightsystem.listener.Shutdown; import de.steamwar.fightsystem.listener.Shutdown;
import de.steamwar.fightsystem.listener.*; import de.steamwar.fightsystem.listener.*;
import de.steamwar.fightsystem.record.*; import de.steamwar.fightsystem.record.*;
@ -49,17 +47,16 @@ public class FightSystem extends JavaPlugin {
public static final String PREFIX = "§eArena§8» "; public static final String PREFIX = "§eArena§8» ";
private static FightSystem plugin; private static FightSystem plugin;
private static EventFight eventFight;
private static Player eventLeiter;
@Override @Override
public void onLoad() { public void onLoad() {
plugin = this; plugin = this;
IFightSystem.init(this);
} }
@Override @Override
public void onEnable() { public void onEnable() {
IFight.init(Fight.getRedTeam(), Fight.getBlueTeam());
new EntityDamage(); new EntityDamage();
new WaterRemover(); new WaterRemover();
new Permanent(); new Permanent();
@ -85,7 +82,6 @@ public class FightSystem extends JavaPlugin {
new PersonalKitCreator(); new PersonalKitCreator();
new FightScoreboard(); new FightScoreboard();
new ArrowStopper(); new ArrowStopper();
if(Core.getVersion() > 8)
new ArrowPickup(); new ArrowPickup();
new EnterHandler(); new EnterHandler();
@ -214,15 +210,19 @@ public class FightSystem extends JavaPlugin {
} }
public static void setEventLeiter(Player el){ public static void setEventLeiter(Player el){
IFightSystem.setEventLeiter(el); eventLeiter = el;
} }
public static Player getEventLeiter(){ public static Player getEventLeiter(){
return IFightSystem.getEventLeiter(); return eventLeiter;
} }
public static EventFight getEventFight(){ public static EventFight getEventFight(){
return IFightSystem.getEventFight(); return eventFight;
}
public static void setEventFight(EventFight ef){
eventFight = ef;
} }
public static FightSystem getPlugin() { public static FightSystem getPlugin() {

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@ -0,0 +1,41 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem;
import de.steamwar.core.Core;
import java.lang.reflect.InvocationTargetException;
public class VersionDependent {
private VersionDependent() {}
public static <T> T getVersionImpl(String className){
for(int version = Core.getVersion(); version >= 8; version--) {
try {
return (T) Class.forName(className + version).getDeclaredConstructor().newInstance();
} catch (InstantiationException | IllegalAccessException | InvocationTargetException | NoSuchMethodException e) {
throw new SecurityException("Could not load version dependent class", e);
} catch (ClassNotFoundException e) {
// try next version
}
}
throw new SecurityException("Unable to find version dependent implementation for " + className);
}
}

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@ -19,11 +19,11 @@
package de.steamwar.fightsystem.countdown; package de.steamwar.fightsystem.countdown;
import de.steamwar.core.Core;
import de.steamwar.fightsystem.FightSystem; import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight; import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.listener.BasicListener; import de.steamwar.fightsystem.listener.BasicListener;
import de.steamwar.fightsystem.record.GlobalRecorder; import de.steamwar.fightsystem.record.GlobalRecorder;
import de.steamwar.fightsystem.utils.SWSound;
import net.md_5.bungee.api.chat.BaseComponent; import net.md_5.bungee.api.chat.BaseComponent;
import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
@ -39,7 +39,7 @@ public abstract class Countdown {
private static final List<Countdown> currentCountdowns = new ArrayList<>(); private static final List<Countdown> currentCountdowns = new ArrayList<>();
private final int totalTime; private final int totalTime;
private final Sound sound; protected final Sound sound;
private final boolean level; private final boolean level;
protected int time; protected int time;
@ -48,31 +48,13 @@ public abstract class Countdown {
public abstract String countdownCounting(); public abstract String countdownCounting();
public abstract void countdownFinished(); public abstract void countdownFinished();
public Countdown(int time, SWSound sound, boolean level) { protected Countdown(int time, SWSound sound, boolean level) {
this.totalTime = time; this.totalTime = time;
this.time = time; this.time = time;
this.sound = getSound(sound); this.sound = sound != null ? sound.getSound() : null;
this.level = level; this.level = level;
} }
public static Sound getSound(SWSound sound){
if(sound == null)
return null;
switch (Core.getVersion()){
case 8:
return Countdown_8.getSound(sound);
case 9:
case 10:
case 12:
return Countdown_9.getSound(sound);
case 14:
case 15:
default:
return Countdown_14.getSound(sound);
}
}
public void enable() { public void enable() {
time = totalTime; time = totalTime;
task = Bukkit.getScheduler().runTaskTimer(FightSystem.getPlugin(), this::count, 20, 20); task = Bukkit.getScheduler().runTaskTimer(FightSystem.getPlugin(), this::count, 20, 20);

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@ -23,6 +23,7 @@ import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem; import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.FightPlayer; import de.steamwar.fightsystem.fight.FightPlayer;
import de.steamwar.fightsystem.listener.BasicListener; import de.steamwar.fightsystem.listener.BasicListener;
import de.steamwar.fightsystem.utils.SWSound;
import de.steamwar.fightsystem.utils.TechHider; import de.steamwar.fightsystem.utils.TechHider;
import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -59,19 +60,19 @@ public class EnternCountdown extends Countdown {
BasicListener.toActionbar(player, TextComponent.fromLegacyText("§rNoch §a" + time / 60 + " §rMinuten " + countdownCounting())); BasicListener.toActionbar(player, TextComponent.fromLegacyText("§rNoch §a" + time / 60 + " §rMinuten " + countdownCounting()));
break; break;
case 60: case 30: case 20: case 15: case 10: case 5: case 4: case 3: case 2: case 60: case 30: case 20: case 15: case 10: case 5: case 4: case 3: case 2:
player.playSound(player.getLocation(), Countdown.getSound(SWSound.BLOCK_NOTE_PLING), 100.0F, 1.0F); player.playSound(player.getLocation(), sound, 100.0F, 1.0F);
BasicListener.toActionbar(player, TextComponent.fromLegacyText("§rNoch §a" + time + " §rSekunden " + countdownCounting())); BasicListener.toActionbar(player, TextComponent.fromLegacyText("§rNoch §a" + time + " §rSekunden " + countdownCounting()));
break; break;
case 1: case 1:
player.playSound(player.getLocation(), Countdown.getSound(SWSound.BLOCK_NOTE_PLING), 100.0F, 1.0F); player.playSound(player.getLocation(), sound, 100.0F, 1.0F);
BasicListener.toActionbar(player, TextComponent.fromLegacyText("§rNoch §a1 §rSekunde " + countdownCounting())); BasicListener.toActionbar(player, TextComponent.fromLegacyText("§rNoch §a1 §rSekunde " + countdownCounting()));
chunkPos = TechHider.prepareChunkReload(player, false); chunkPos = TechHider.prepareChunkReload(player, false);
break; break;
case 0: case 0:
player.playSound(player.getLocation(), Countdown.getSound(SWSound.BLOCK_NOTE_PLING), 100.0F, 2.0F); player.playSound(player.getLocation(), sound, 100.0F, 2.0F);
disable(); disable();
countdownFinished(); countdownFinished();

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@ -24,6 +24,7 @@ import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem; import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCountdown; import de.steamwar.fightsystem.states.StateDependentCountdown;
import de.steamwar.fightsystem.utils.SWSound;
public class EventSpectateCountdown extends Countdown { public class EventSpectateCountdown extends Countdown {

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@ -24,6 +24,7 @@ import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem; import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCountdown; import de.steamwar.fightsystem.states.StateDependentCountdown;
import de.steamwar.fightsystem.utils.SWSound;
public class PreRunningCountdown extends Countdown { public class PreRunningCountdown extends Countdown {

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@ -24,6 +24,7 @@ import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem; import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCountdown; import de.steamwar.fightsystem.states.StateDependentCountdown;
import de.steamwar.fightsystem.utils.SWSound;
public class PreSchemCountdown extends Countdown { public class PreSchemCountdown extends Countdown {

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@ -22,9 +22,9 @@ package de.steamwar.fightsystem.countdown;
import de.steamwar.fightsystem.ArenaMode; import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config; import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem; import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.FightWorld;
import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCountdown; import de.steamwar.fightsystem.states.StateDependentCountdown;
import de.steamwar.fightsystem.utils.SWSound;
public class SpectateOverCountdown extends Countdown { public class SpectateOverCountdown extends Countdown {

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@ -21,6 +21,7 @@ package de.steamwar.fightsystem.countdown;
import de.steamwar.fightsystem.FightSystem; import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.Config; import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.utils.SWSound;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
public class TimeOverCountdown extends Countdown { public class TimeOverCountdown extends Countdown {

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@ -22,7 +22,7 @@ package de.steamwar.fightsystem.event;
import de.steamwar.fightsystem.Config; import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem; import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.countdown.Countdown; import de.steamwar.fightsystem.countdown.Countdown;
import de.steamwar.fightsystem.countdown.SWSound; import de.steamwar.fightsystem.utils.SWSound;
import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent; import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.winconditions.Winconditions; import de.steamwar.fightsystem.winconditions.Winconditions;

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@ -19,12 +19,9 @@
package de.steamwar.fightsystem.fight; package de.steamwar.fightsystem.fight;
import com.sk89q.jnbt.NBTInputStream;
import com.sk89q.worldedit.WorldEditException; import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.clipboard.Clipboard; import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.math.transform.AffineTransform; import com.sk89q.worldedit.math.transform.AffineTransform;
import de.steamwar.core.VersionedCallable;
import de.steamwar.core.VersionedRunnable;
import de.steamwar.fightsystem.ArenaMode; import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config; import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem; import de.steamwar.fightsystem.FightSystem;
@ -33,6 +30,7 @@ import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent; import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.utils.ColorConverter; import de.steamwar.fightsystem.utils.ColorConverter;
import de.steamwar.fightsystem.utils.Region; import de.steamwar.fightsystem.utils.Region;
import de.steamwar.fightsystem.utils.WorldeditWrapper;
import de.steamwar.sql.Schematic; import de.steamwar.sql.Schematic;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.DyeColor; import org.bukkit.DyeColor;
@ -41,14 +39,11 @@ import org.bukkit.World;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.event.HandlerList; import org.bukkit.event.HandlerList;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException; import java.io.IOException;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import java.util.Random; import java.util.Random;
import java.util.logging.Level; import java.util.logging.Level;
import java.util.zip.GZIPInputStream;
public class FightSchematic extends StateDependent { public class FightSchematic extends StateDependent {
@ -122,29 +117,8 @@ public class FightSchematic extends StateDependent {
Bukkit.getScheduler().runTask(FightSystem.getPlugin(), this::paste); Bukkit.getScheduler().runTask(FightSystem.getPlugin(), this::paste);
} }
private void replaceTeamColor(Clipboard clipboard){ private void replaceTeamColor(Clipboard clipboard) throws WorldEditException {
DyeColor c = ArenaMode.AntiPrepare.contains(Config.mode) ? ColorConverter.chat2dye(team.getColor()) : DyeColor.PINK; WorldeditWrapper.impl.replaceTeamColor(clipboard, ArenaMode.AntiPrepare.contains(Config.mode) ? ColorConverter.chat2dye(team.getColor()) : DyeColor.PINK);
VersionedRunnable.call(new VersionedRunnable(() -> {
try {
FightTeam_8.replaceTeamColor(clipboard, c);
} catch (WorldEditException ex) {
throw new SecurityException("Error recoloring schematic", ex);
}
}, 8),
new VersionedRunnable(() -> {
try {
FightTeam_12.replaceTeamColor(clipboard, c);
} catch (WorldEditException ex) {
throw new SecurityException("Error recoloring schematic", ex);
}
}, 12),
new VersionedRunnable(() -> {
try {
FightTeam_14.replaceTeamColor(clipboard, c);
} catch (WorldEditException ex) {
throw new SecurityException("Error recoloring schematic", ex);
}
}, 14));
} }
private void paste(){ private void paste(){
@ -152,35 +126,33 @@ public class FightSchematic extends StateDependent {
try { try {
replaceTeamColor(clipboard); replaceTeamColor(clipboard);
VersionedRunnable.call(new VersionedRunnable(() -> FightTeam_8.pasteSchematic(clipboard, region, rotate), 8), WorldeditWrapper.impl.pasteSchematic(clipboard, region, rotate);
new VersionedRunnable(() -> FightTeam_14.pasteSchematic(clipboard, region, rotate), 14)); } catch (WorldEditException e) {
} catch (SecurityException securityException) {
Bukkit.broadcastMessage(FightSystem.PREFIX + "§cFehler beim Pasten der Schematic"); Bukkit.broadcastMessage(FightSystem.PREFIX + "§cFehler beim Pasten der Schematic");
Bukkit.getScheduler().runTask(FightSystem.getPlugin(), FightSystem::setPreSchemState); Bukkit.getScheduler().runTask(FightSystem.getPlugin(), FightSystem::setPreSchemState);
throw securityException; throw new SecurityException("Could not paste schematic", e);
} }
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), freezer::disable, 3); Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), freezer::disable, 3);
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), team::teleportToSpawn, 40); Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), team::teleportToSpawn, 40);
} }
private Clipboard loadTextSchem(String schemName){ private Clipboard loadTextSchem(String schemName) throws IOException {
return VersionedCallable.call(new VersionedCallable<>(() -> FightTeam_8.loadSchem(new NBTInputStream(new GZIPInputStream(new FileInputStream(new File(FightSystem.getPlugin().getDataFolder(), "text/" + schemName + ".schematic"))))), 8), return WorldeditWrapper.impl.loadChar(schemName);
new VersionedCallable<>(() -> FightTeam_14.loadSchem(new NBTInputStream(new GZIPInputStream(new FileInputStream(new File(FightSystem.getPlugin().getDataFolder(), "text/" + schemName + ".schem"))))), 14));
} }
public void pasteTeamName(){ public void pasteTeamName(){
List<Clipboard> characters = new ArrayList<>(); List<Clipboard> characters = new ArrayList<>();
for(char c : team.getName().toCharArray()){ for(char c : team.getName().toCharArray()){
try {
try { try {
characters.add(loadTextSchem(c == '/' ? "slash" : String.valueOf(c))); characters.add(loadTextSchem(c == '/' ? "slash" : String.valueOf(c)));
} catch (RuntimeException e) { } catch (IOException e) {
Bukkit.getLogger().log(Level.WARNING, "Could not display character {} due to missing file!", c); Bukkit.getLogger().log(Level.WARNING, "Could not display character {} due to missing file!", c);
try {
characters.add(loadTextSchem("")); characters.add(loadTextSchem(""));
}catch (IOException ex) {
throw new SecurityException("Could not load text", ex);
} }
}catch (RuntimeException e) {
throw new SecurityException("Could not load text", e);
} }
} }
@ -210,14 +182,13 @@ public class FightSchematic extends StateDependent {
} }
for(int i = 0; i < characters.size(); i++){ for(int i = 0; i < characters.size(); i++){
try {
replaceTeamColor(characters.get(i)); replaceTeamColor(characters.get(i));
pasteChar(characters.get(i), offsets[i], length, team.getSchemRegion().centerX(), team.getExtendRegion().getMaxY(), z, aT); } catch (WorldEditException e) {
Bukkit.getLogger().log(Level.SEVERE, "Could not recolor team text", e);
} }
WorldeditWrapper.impl.pasteChar(characters.get(i), offsets[i], length, team.getSchemRegion().centerX(), team.getExtendRegion().getMaxY(), z, aT);
} }
private void pasteChar(Clipboard character, int charOffset, int length, int x, int y, int z, AffineTransform aT){
VersionedRunnable.call(new VersionedRunnable(() -> FightTeam_8.pasteChar(character, charOffset, length, x, y, z, aT), 8),
new VersionedRunnable(() -> FightTeam_14.pasteChar(character, charOffset, length, x, y, z, aT), 14));
} }
@Override @Override

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@ -21,17 +21,17 @@ package de.steamwar.fightsystem.fight;
import com.sk89q.worldedit.extent.clipboard.Clipboard; import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.comms.packets.TablistNamePacket; import de.steamwar.comms.packets.TablistNamePacket;
import de.steamwar.core.VersionedRunnable;
import de.steamwar.fightsystem.ArenaMode; import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config; import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem; import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.VersionDependent;
import de.steamwar.fightsystem.countdown.Countdown; import de.steamwar.fightsystem.countdown.Countdown;
import de.steamwar.fightsystem.listener.BasicListener;
import de.steamwar.fightsystem.listener.FightScoreboard; import de.steamwar.fightsystem.listener.FightScoreboard;
import de.steamwar.fightsystem.listener.PersonalKitCreator; import de.steamwar.fightsystem.listener.PersonalKitCreator;
import de.steamwar.fightsystem.record.GlobalRecorder; import de.steamwar.fightsystem.record.GlobalRecorder;
import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent; import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.utils.BountifulWrapper;
import de.steamwar.fightsystem.utils.ItemBuilder; import de.steamwar.fightsystem.utils.ItemBuilder;
import de.steamwar.fightsystem.utils.Region; import de.steamwar.fightsystem.utils.Region;
import de.steamwar.fightsystem.utils.TechHider; import de.steamwar.fightsystem.utils.TechHider;
@ -48,7 +48,9 @@ import org.bukkit.scoreboard.Team;
import java.util.*; import java.util.*;
public class FightTeam implements IFightTeam{ public class FightTeam {
private static final IFightTeam impl = VersionDependent.getVersionImpl(FightTeam.class.getName());
private UUID designatedLeader; private UUID designatedLeader;
private FightPlayer leader; private FightPlayer leader;
@ -87,7 +89,8 @@ public class FightTeam implements IFightTeam{
else else
team = FightScoreboard.getBukkit().getTeam(name); team = FightScoreboard.getBukkit().getTeam(name);
assert team != null; assert team != null;
setTeamColor(team, color); impl.setTeamColor(team, color);
BountifulWrapper.impl.setNametagVisibility(team);
//noinspection deprecation //noinspection deprecation
team.setNameTagVisibility(NameTagVisibility.HIDE_FOR_OTHER_TEAMS); team.setNameTagVisibility(NameTagVisibility.HIDE_FOR_OTHER_TEAMS);
team.setAllowFriendlyFire(false); team.setAllowFriendlyFire(false);
@ -131,12 +134,10 @@ public class FightTeam implements IFightTeam{
return true; return true;
} }
@Override
public boolean isPlayerInTeam(Player player) { public boolean isPlayerInTeam(Player player) {
return players.containsKey(player); return players.containsKey(player);
} }
@Override
public boolean canPlayerEntern(Player player) { public boolean canPlayerEntern(Player player) {
return getFightPlayer(player).canEntern(); return getFightPlayer(player).canEntern();
} }
@ -196,7 +197,7 @@ public class FightTeam implements IFightTeam{
player.setHealth(20); player.setHealth(20);
player.setFoodLevel(20); player.setFoodLevel(20);
player.getInventory().clear(); player.getInventory().clear();
BasicListener.setAttackSpeed(player); BountifulWrapper.impl.setAttackSpeed(player);
player.teleport(spawn); player.teleport(spawn);
if(Kit.getAvailableKits(false).size() > 1 || Config.PersonalKits) if(Kit.getAvailableKits(false).size() > 1 || Config.PersonalKits)
player.getInventory().setItem(1, new ItemBuilder(Material.LEATHER_CHESTPLATE).removeAllAttributs().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName("§eKit wählen").build()); player.getInventory().setItem(1, new ItemBuilder(Material.LEATHER_CHESTPLATE).removeAllAttributs().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName("§eKit wählen").build());
@ -237,7 +238,6 @@ public class FightTeam implements IFightTeam{
return leader == null; return leader == null;
} }
@Override
public boolean isBlue(){ public boolean isBlue(){
return blue; return blue;
} }
@ -402,17 +402,14 @@ public class FightTeam implements IFightTeam{
return currentHearts / maximumHearts; return currentHearts / maximumHearts;
} }
private void setTeamColor(Team team, ChatColor color){
VersionedRunnable.call(new VersionedRunnable(() -> FightTeam_8.setTeamColor(team, color), 8),
new VersionedRunnable(() -> FightTeam_9.setTeamColor(team, color), 9),
new VersionedRunnable(() -> FightTeam_12.setTeamColor(team, color), 12),
new VersionedRunnable(() -> FightTeam_14.setTeamColor(team, color), 14));
}
public ChatColor getColor() { public ChatColor getColor() {
return color; return color;
} }
public interface IFightTeam {
void setTeamColor(Team team, ChatColor color);
}
private class KitLoader extends StateDependent { private class KitLoader extends StateDependent {
private KitLoader() { private KitLoader() {
super(ArenaMode.AntiReplay, FightState.Ingame); super(ArenaMode.AntiReplay, FightState.Ingame);

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@ -19,12 +19,12 @@
package de.steamwar.fightsystem.fight; package de.steamwar.fightsystem.fight;
import de.steamwar.core.Core;
import de.steamwar.core.VersionedRunnable;
import de.steamwar.fightsystem.ArenaMode; import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config; import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent; import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.utils.CraftbukkitWrapper;
import de.steamwar.fightsystem.utils.FlatteningWrapper;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.WorldCreator; import org.bukkit.WorldCreator;
@ -33,13 +33,12 @@ import org.bukkit.entity.EntityType;
public class FightWorld extends StateDependent { public class FightWorld extends StateDependent {
private static final boolean paper;
static{
paper = Bukkit.getVersion().contains("git-Paper");
}
private static final World world = Bukkit.getWorlds().get(0); private static final World world = Bukkit.getWorlds().get(0);
private static final boolean paper = Bukkit.getVersion().contains("git-Paper");
public static boolean isPaper(){
return paper;
}
public FightWorld() { public FightWorld() {
super(ArenaMode.Restartable, FightState.Schem); super(ArenaMode.Restartable, FightState.Schem);
@ -51,10 +50,6 @@ public class FightWorld extends StateDependent {
//unused //unused
} }
public static boolean isPaper(){
return paper;
}
@Override @Override
public void disable() { public void disable() {
resetWorld(); resetWorld();
@ -63,8 +58,7 @@ public class FightWorld extends StateDependent {
public static void forceLoad(){ public static void forceLoad(){
Config.ArenaRegion.forEachChunk((cX, cZ) -> { Config.ArenaRegion.forEachChunk((cX, cZ) -> {
world.loadChunk(cX, cZ); world.loadChunk(cX, cZ);
if(Core.getVersion() > 12) FlatteningWrapper.impl.forceLoadChunk(world, cX, cZ);
world.setChunkForceLoaded(cX, cZ, true);
}); });
world.setKeepSpawnInMemory(true); world.setKeepSpawnInMemory(true);
} }
@ -78,17 +72,7 @@ public class FightWorld extends StateDependent {
World backup = new WorldCreator(world.getName() + "/backup").createWorld(); World backup = new WorldCreator(world.getName() + "/backup").createWorld();
assert backup != null; assert backup != null;
Config.ArenaRegion.forEachChunk((x, z) -> resetChunk(backup, x, z, FightWorld.isPaper())); Config.ArenaRegion.forEachChunk((x, z) -> CraftbukkitWrapper.impl.resetChunk(world, backup, x, z));
Bukkit.unloadWorld(backup, false); Bukkit.unloadWorld(backup, false);
} }
private static void resetChunk(World backup, int x, int z, boolean isPaper){
VersionedRunnable.call(
new VersionedRunnable(() -> FightWorld_8.resetChunk(world, backup, x, z, isPaper), 8),
new VersionedRunnable(() -> FightWorld_9.resetChunk(world, backup, x, z, isPaper), 9),
new VersionedRunnable(() -> FightWorld_10.resetChunk(world, backup, x, z, isPaper), 10),
new VersionedRunnable(() -> FightWorld_12.resetChunk(world, backup, x, z, isPaper), 12),
new VersionedRunnable(() -> FightWorld_14.resetChunk(world, backup, x, z, isPaper), 14),
new VersionedRunnable(() -> FightWorld_15.resetChunk(world, backup, x, z, isPaper), 15));
}
} }

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@ -19,7 +19,7 @@
package de.steamwar.fightsystem.fight; package de.steamwar.fightsystem.fight;
import de.steamwar.fightsystem.IFightSystem; import de.steamwar.fightsystem.FightSystem;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority; import org.bukkit.event.EventPriority;
@ -32,7 +32,7 @@ import org.bukkit.event.player.PlayerSwapHandItemsEvent;
public class FreezeWorld implements Listener { public class FreezeWorld implements Listener {
public FreezeWorld(){ public FreezeWorld(){
Bukkit.getPluginManager().registerEvents(this, IFightSystem.getPlugin()); Bukkit.getPluginManager().registerEvents(this, FightSystem.getPlugin());
} }
public void disable(){ public void disable(){

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@ -19,13 +19,13 @@
package de.steamwar.fightsystem.fight; package de.steamwar.fightsystem.fight;
import de.steamwar.core.Core;
import de.steamwar.core.VersionedCallable;
import de.steamwar.fightsystem.Config; import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem; import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.commands.Commands; import de.steamwar.fightsystem.commands.Commands;
import de.steamwar.fightsystem.commands.GUI; import de.steamwar.fightsystem.commands.GUI;
import de.steamwar.fightsystem.listener.*; import de.steamwar.fightsystem.listener.PersonalKitCreator;
import de.steamwar.fightsystem.utils.CraftbukkitWrapper;
import de.steamwar.fightsystem.utils.FlatteningWrapper;
import de.steamwar.inventory.SWInventory; import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.sql.PersonalKit; import de.steamwar.sql.PersonalKit;
@ -38,7 +38,6 @@ import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.enchantments.Enchantment; import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.BlockDataMeta;
import org.bukkit.inventory.meta.ItemMeta; import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffect;
@ -188,21 +187,16 @@ public class Kit {
return true; return true;
//Check for attribute modifiers //Check for attribute modifiers
if(Core.getVersion() >= 14 && PersonalKitCreator_14.hasAttributeModifier(stack)){ if(FlatteningWrapper.impl.hasAttributeModifier(stack)){
return true; return true;
} }
if(stack.hasItemMeta()){ if(stack.hasItemMeta()){
ItemMeta meta = stack.getItemMeta(); ItemMeta meta = stack.getItemMeta();
if(meta instanceof BlockDataMeta && ((BlockDataMeta)meta).hasBlockData()) if(FlatteningWrapper.impl.containsBlockMeta(meta))
return true; //Blocks always upwards slabs etc. return true; //Blocks always upwards slabs etc.
if(VersionedCallable.call(new VersionedCallable<>(() -> PersonalKitCreator_8.hasItems(stack), 8), if(CraftbukkitWrapper.impl.hasItems(stack))
new VersionedCallable<>(() -> PersonalKitCreator_9.hasItems(stack), 9),
new VersionedCallable<>(() -> PersonalKitCreator_10.hasItems(stack), 10),
new VersionedCallable<>(() -> PersonalKitCreator_12.hasItems(stack), 12),
new VersionedCallable<>(() -> PersonalKitCreator_14.hasItems(stack), 14),
new VersionedCallable<>(() -> PersonalKitCreator_15.hasItems(stack), 15)))
return true; //Blocks prefilled inventories return true; //Blocks prefilled inventories
} }

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@ -19,16 +19,14 @@
package de.steamwar.fightsystem.listener; package de.steamwar.fightsystem.listener;
import de.steamwar.core.Core;
import de.steamwar.fightsystem.ArenaMode; import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.VersionDependent;
import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener; import de.steamwar.fightsystem.states.StateDependentListener;
public class ArrowPickup { public class ArrowPickup {
public ArrowPickup() { public ArrowPickup() {
if(Core.getVersion() > 8){ new StateDependentListener(ArenaMode.All, FightState.All, VersionDependent.getVersionImpl(ArrowPickup.class.getName()));
new StateDependentListener(ArenaMode.All, FightState.All, new PickupArrowListener_9());
}
} }
} }

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@ -1,7 +1,7 @@
/* /*
This file is a part of the SteamWar software. This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by it under the terms of the GNU Affero General Public License as published by
@ -20,6 +20,7 @@
package de.steamwar.fightsystem.listener; package de.steamwar.fightsystem.listener;
import de.steamwar.fightsystem.Config; import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.VersionDependent;
import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentTask; import de.steamwar.fightsystem.states.StateDependentTask;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
@ -36,6 +37,8 @@ public class ArrowStopper {
private static final Vector NULL_VECTOR = new Vector(0, 0, 0); private static final Vector NULL_VECTOR = new Vector(0, 0, 0);
private static final BlockFace[] BLOCK_FACES = {BlockFace.UP, BlockFace.DOWN, BlockFace.EAST, BlockFace.WEST, BlockFace.NORTH, BlockFace.SOUTH}; private static final BlockFace[] BLOCK_FACES = {BlockFace.UP, BlockFace.DOWN, BlockFace.EAST, BlockFace.WEST, BlockFace.NORTH, BlockFace.SOUTH};
private static final IArrowStopper impl = VersionDependent.getVersionImpl(ArrowStopper.class.getName());
public ArrowStopper() { public ArrowStopper() {
new StateDependentTask(Config.TechhiderActive, FightState.Running, this::run, 1, 1); new StateDependentTask(Config.TechhiderActive, FightState.Running, this::run, 1, 1);
} }
@ -90,7 +93,11 @@ public class ArrowStopper {
boolean overMid = entity.getLocation().getZ() > Config.SpecSpawn.getZ(); boolean overMid = entity.getLocation().getZ() > Config.SpecSpawn.getZ();
boolean otherSide = teamFrom == overMid; boolean otherSide = teamFrom == overMid;
return otherSide || return otherSide ||
entity.isInBlock() || impl.isInBlock(entity) ||
entity.getVelocity().equals(NULL_VECTOR); entity.getVelocity().equals(NULL_VECTOR);
} }
public interface IArrowStopper {
boolean isInBlock(Arrow e);
}
} }

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@ -19,17 +19,19 @@
package de.steamwar.fightsystem.listener; package de.steamwar.fightsystem.listener;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.utils.BountifulWrapper;
import net.md_5.bungee.api.chat.BaseComponent; import net.md_5.bungee.api.chat.BaseComponent;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
class BasicListener_8 { public class BasicListener {
private BasicListener_8(){} private BasicListener(){}
static void toActionbar(Player player, BaseComponent... components){ public static boolean notFighting(Player p){
player.spigot().sendMessage(components); return Fight.getFightPlayer(p) == null;
} }
static void toChat(Player player, BaseComponent... components){ public static void toActionbar(Player player, BaseComponent... components){
player.spigot().sendMessage(components); BountifulWrapper.impl.toActionbar(player, components);
} }
} }

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@ -27,6 +27,7 @@ import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.record.GlobalRecorder; import de.steamwar.fightsystem.record.GlobalRecorder;
import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener; import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.utils.BountifulWrapper;
import net.md_5.bungee.api.chat.BaseComponent; import net.md_5.bungee.api.chat.BaseComponent;
import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
@ -67,6 +68,6 @@ public class Chat implements Listener {
GlobalRecorder.getInstance().chat(message); GlobalRecorder.getInstance().chat(message);
BaseComponent[] msg = TextComponent.fromLegacyText(message); BaseComponent[] msg = TextComponent.fromLegacyText(message);
for(Player p : Bukkit.getOnlinePlayers()) for(Player p : Bukkit.getOnlinePlayers())
BasicListener.toChat(p, msg); BountifulWrapper.impl.toChat(p, msg);
} }
} }

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@ -19,8 +19,8 @@
package de.steamwar.fightsystem.listener; package de.steamwar.fightsystem.listener;
import de.steamwar.core.Core;
import de.steamwar.fightsystem.ArenaMode; import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.VersionDependent;
import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener; import de.steamwar.fightsystem.states.StateDependentListener;
import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.chat.TextComponent;
@ -40,12 +40,11 @@ public class DenyWorldInteraction implements Listener {
public DenyWorldInteraction() { public DenyWorldInteraction() {
new StateDependentListener(ArenaMode.Test, FightState.PreRunning, this); new StateDependentListener(ArenaMode.Test, FightState.PreRunning, this);
new StateDependentListener(ArenaMode.AntiTest, FightState.AntiRunning, this); new StateDependentListener(ArenaMode.AntiTest, FightState.AntiRunning, this);
if(Core.getVersion() > 9){
Listener listener = new DenyWorldInteraction_10(); Listener listener = VersionDependent.getVersionImpl(DenyWorldInteraction.class.getName());
new StateDependentListener(ArenaMode.Test, FightState.PreRunning, listener); new StateDependentListener(ArenaMode.Test, FightState.PreRunning, listener);
new StateDependentListener(ArenaMode.AntiTest, FightState.AntiRunning, listener); new StateDependentListener(ArenaMode.AntiTest, FightState.AntiRunning, listener);
} }
}
@EventHandler @EventHandler
public void handleBlockBreak(BlockBreakEvent event) { public void handleBlockBreak(BlockBreakEvent event) {

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