SteamWar/FightSystem
Archiviert
13
1

Full untested 1.14 without 1.14 Techhider

Dieser Commit ist enthalten in:
Lixfel 2019-11-23 18:15:45 +01:00
Ursprung 39e4ab421e
Commit 95e901115a
18 geänderte Dateien mit 476 neuen und 297 gelöschten Zeilen

Datei anzeigen

@ -43,6 +43,12 @@
<version>1.0</version> <version>1.0</version>
<scope>provided</scope> <scope>provided</scope>
</dependency> </dependency>
<dependency>
<groupId>steamwar</groupId>
<artifactId>WorldEdit</artifactId>
<version>1.0</version>
<scope>provided</scope>
</dependency>
<dependency> <dependency>
<groupId>steamwar</groupId> <groupId>steamwar</groupId>
<artifactId>Spigot</artifactId> <artifactId>Spigot</artifactId>

Datei anzeigen

@ -8,6 +8,7 @@ import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.math.transform.AffineTransform; import com.sk89q.worldedit.math.transform.AffineTransform;
import com.sk89q.worldedit.regions.CuboidRegion; import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.world.World; import com.sk89q.worldedit.world.World;
import de.steamwar.fightsystem.Config;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.DyeColor; import org.bukkit.DyeColor;
@ -41,14 +42,17 @@ public class FightTeam_12 {
@SuppressWarnings("deprecation") @SuppressWarnings("deprecation")
static void replaceTeamColor(EditSession e, DyeColor c, CuboidRegion region){ static void replaceTeamColor(EditSession e, DyeColor c, int cornerX, int cornerY, int cornerZ){
FightTeam_8.replaceTeamColor(e, c, region); FightTeam_8.replaceTeamColor(e, c, cornerX, cornerY, cornerZ);
Vector corner = new Vector(cornerX, cornerY, cornerZ);
CuboidRegion region = new CuboidRegion(corner, corner.add(Config.SchemsizeX, Config.SchemsizeY, Config.SchemsizeZ));
e.replaceBlocks(region, CONCRETE_SET, new BaseBlock(CONCRETE.getId(), c.getWoolData())); e.replaceBlocks(region, CONCRETE_SET, new BaseBlock(CONCRETE.getId(), c.getWoolData()));
e.replaceBlocks(region, CONCRETE_POWDER_SET, new BaseBlock(CONCRETE_POWDER.getId(), c.getWoolData())); e.replaceBlocks(region, CONCRETE_POWDER_SET, new BaseBlock(CONCRETE_POWDER.getId(), c.getWoolData()));
} }
static EditSession pasteSchematic(File file, Vector paste, boolean rotate, boolean alignWater, int waterDepth){ static EditSession pasteSchematic(File file, int pasteX, int pasteY, int pasteZ, boolean rotate){
com.boydti.fawe.object.schematic.Schematic schem; com.boydti.fawe.object.schematic.Schematic schem;
Vector paste = new Vector(pasteX, pasteY, pasteZ);
try { try {
schem = FaweAPI.load(file); schem = FaweAPI.load(file);
if(schem.getClipboard() == null) if(schem.getClipboard() == null)
@ -70,14 +74,14 @@ public class FightTeam_12 {
v = paste.subtract(dimensions.getX()/2 - dimensions.getX()%2, 0, dimensions.getZ()/2 - dimensions.getZ()%2).subtract(offset); v = paste.subtract(dimensions.getX()/2 - dimensions.getX()%2, 0, dimensions.getZ()/2 - dimensions.getZ()%2).subtract(offset);
} }
if(alignWater){ if(Config.AlignWater){
Vector it = schem.getClipboard().getMinimumPoint(); Vector it = schem.getClipboard().getMinimumPoint();
int depth = 0; int depth = 0;
while(!schem.getClipboard().getBlock(it).isAir()){ while(!schem.getClipboard().getBlock(it).isAir()){
depth++; depth++;
it = it.setY(it.getY()+1); it = it.setY(it.getY()+1);
} }
v = v.add(0, waterDepth - depth, 0); v = v.add(0, Config.WaterDepth - depth, 0);
} }
return schem.paste(w, v, false, true, aT); return schem.paste(w, v, false, true, aT);

Datei anzeigen

@ -1,15 +1,246 @@
package de.steamwar.fightsystem.utils; package de.steamwar.fightsystem.utils;
import com.comphenix.protocol.PacketType;
import com.comphenix.protocol.ProtocolLibrary;
import com.comphenix.protocol.events.PacketAdapter;
import com.comphenix.protocol.events.PacketContainer;
import com.comphenix.protocol.events.PacketEvent;
import com.comphenix.protocol.reflect.StructureModifier;
import com.comphenix.protocol.wrappers.BlockPosition;
import com.comphenix.protocol.wrappers.ChunkCoordIntPair;
import com.comphenix.protocol.wrappers.MultiBlockChangeInfo;
import com.comphenix.protocol.wrappers.WrappedBlockData;
import com.comphenix.protocol.wrappers.nbt.NbtCompound;
import com.comphenix.protocol.wrappers.nbt.NbtFactory;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.IFightSystem;
import de.steamwar.inventory.SWItem;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.UnpooledByteBufAllocator;
import javafx.util.Pair; import javafx.util.Pair;
import net.minecraft.server.v1_12_R1.PacketPlayOutMapChunk; import net.minecraft.server.v1_12_R1.PacketPlayOutMapChunk;
import org.bukkit.Material;
import org.bukkit.craftbukkit.v1_12_R1.CraftChunk; import org.bukkit.craftbukkit.v1_12_R1.CraftChunk;
import org.bukkit.craftbukkit.v1_12_R1.entity.CraftPlayer; import org.bukkit.craftbukkit.v1_12_R1.entity.CraftPlayer;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.Collections;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import static de.steamwar.fightsystem.utils.ITechHider.bypass;
class TechHider_12 { class TechHider_12 {
private TechHider_12(){} private TechHider_12(){}
private static final short obfuscateShift4;
private static final Set<Integer> hiddenBlocks;
static{
//noinspection deprecation
obfuscateShift4 = (short)(SWItem.getMaterial(Config.ObfuscateWith).getId() << 4);
Set<Integer> hBs = new HashSet<>();
for(String mat : Config.HiddenBlocks){
//noinspection deprecation
hBs.add(Material.getMaterial(mat).getId());
}
hiddenBlocks = Collections.unmodifiableSet(hBs);
}
static void reloadChunk(Player p, Pair<Integer, Integer> chunk){ static void reloadChunk(Player p, Pair<Integer, Integer> chunk){
((CraftPlayer)p).getHandle().playerConnection.sendPacket(new PacketPlayOutMapChunk(((CraftChunk)p.getWorld().getChunkAt(chunk.getKey(), chunk.getValue())).getHandle(), 65535)); ((CraftPlayer)p).getHandle().playerConnection.sendPacket(new PacketPlayOutMapChunk(((CraftChunk)p.getWorld().getChunkAt(chunk.getKey(), chunk.getValue())).getHandle(), 65535));
} }
static void start(){
chunkHider();
multiBlockHider();
blockHider();
blockActionHider();
}
private static void chunkHider(){
ProtocolLibrary.getProtocolManager().getAsynchronousManager().registerAsyncHandler(new PacketAdapter(IFightSystem.getPlugin(), PacketType.Play.Server.MAP_CHUNK) {
@Override
public void onPacketSending(PacketEvent e) {
PacketContainer packet = e.getPacket();
StructureModifier<Integer> ints = packet.getIntegers();
int chunkX = ints.read(0);
int chunkZ = ints.read(1);
Player p = e.getPlayer();
if(bypass(p, chunkX, chunkZ))
return;
PacketContainer cached = ITechHider.packetCache.get(packet);
if(cached != null){
e.setPacket(cached);
return;
}
cached = packet.deepClone();
ITechHider.packetCache.put(packet, cached);
e.setPacket(cached);
StructureModifier<List> list = cached.getSpecificModifier(List.class);
List nmsTags = list.read(0);
boolean changed = false;
for(int i = nmsTags.size() - 1; i >= 0; i--){
NbtCompound nbt = NbtFactory.fromNMSCompound(nmsTags.get(i));
if(Config.HiddenBlockEntities.contains(nbt.getString("id"))){
nmsTags.remove(i);
changed = true;
}
}
if(changed){
list.write(0, nmsTags);
}
changed = false;
StructureModifier<byte[]> byteArray = cached.getByteArrays();
byte [] data = byteArray.read(0);
ByteBuf buffer = UnpooledByteBufAllocator.DEFAULT.directBuffer(data.length + 100);
int i = 0;
while(i < data.length){
byte bitsPerBlock = data[i++];
buffer.writeByte(bitsPerBlock);
if(bitsPerBlock < 4)
bitsPerBlock = 4;
else if(bitsPerBlock > 8){
bitsPerBlock = 13;
buffer.writeByte(data[++i]);
}
if(bitsPerBlock != 13){
int paletteLength = ITechHider.readVarInt(data, i);
int paletteLengthLength = ITechHider.readVarIntLength(data, i);
buffer.writeBytes(data, i, paletteLengthLength);
i += paletteLengthLength;
for(int actPaletteId = 0; actPaletteId < paletteLength; actPaletteId++){
int actPalette = ITechHider.readVarInt(data, i);
int actPaletteLength = ITechHider.readVarIntLength(data, i);
int blockId = actPalette >> 4;
if(hiddenBlocks.contains(blockId)){
byte[] a = ITechHider.writeVarInt(obfuscateShift4);
buffer.writeBytes(a);
changed = true;
}else{
buffer.writeBytes(data, i, actPaletteLength);
}
i += actPaletteLength;
}
int dataArrayLength = ITechHider.readVarInt(data, i);
int dataArrayLengthLength = ITechHider.readVarIntLength(data, i);
buffer.writeBytes(data, i, dataArrayLength * 8 + dataArrayLengthLength);
i += dataArrayLengthLength;
i += dataArrayLength * 8;
}else{
int dataArrayLength = ITechHider.readVarInt(data, i);
int dataArrayLengthLength = ITechHider.readVarIntLength(data, i);
buffer.writeBytes(data, i, dataArrayLength*8 + dataArrayLengthLength);
i += dataArrayLengthLength;
i += dataArrayLength * 8;
}
buffer.writeBytes(data, i, 4096);
i += 4096; //Skylight (Not in Nether/End!!!) 2048 + Blocklight 2048
}
if(changed){
data = new byte[buffer.readableBytes()];
buffer.readBytes(data);
byteArray.write(0, data);
}
}
}).start(ITechHider.threadMultiplier * 4);
}
private static void multiBlockHider(){
ProtocolLibrary.getProtocolManager().addPacketListener(new PacketAdapter(IFightSystem.getPlugin(), PacketType.Play.Server.MULTI_BLOCK_CHANGE) {
@Override
public void onPacketSending(PacketEvent e) {
PacketContainer packet = e.getPacket();
Player p = e.getPlayer();
ChunkCoordIntPair pos = packet.getChunkCoordIntPairs().read(0);
if(bypass(p, pos.getChunkX(), pos.getChunkZ()))
return;
PacketContainer cached = ITechHider.packetCache.get(packet);
if(cached != null){
e.setPacket(cached);
return;
}
cached = packet.shallowClone();
ITechHider.packetCache.put(packet, cached);
e.setPacket(cached);
StructureModifier<MultiBlockChangeInfo[]> blockStructure = cached.getMultiBlockChangeInfoArrays();
MultiBlockChangeInfo[] changes = blockStructure.read(0).clone();
boolean changed = false;
for(MultiBlockChangeInfo mbci : changes){
WrappedBlockData block = mbci.getData();
//noinspection deprecation
if(hiddenBlocks.contains(block.getType().getId())){
changed = true;
block.setType(ITechHider.obfuscateMaterial);
mbci.setData(block);
}
}
if(changed){
blockStructure.write(0, changes);
}
}
});
}
private static void blockHider(){
ProtocolLibrary.getProtocolManager().addPacketListener(new PacketAdapter(IFightSystem.getPlugin(), PacketType.Play.Server.BLOCK_CHANGE) {
@Override
public void onPacketSending(PacketEvent e) {
PacketContainer packet = e.getPacket();
BlockPosition pos = packet.getBlockPositionModifier().read(0);
Player p = e.getPlayer();
if(bypass(p, ITechHider.posToChunk(pos.getX()), ITechHider.posToChunk(pos.getZ())))
return;
PacketContainer cached = ITechHider.packetCache.get(packet);
if(cached != null){
e.setPacket(cached);
return;
}
cached = packet.deepClone();
ITechHider.packetCache.put(packet, cached);
e.setPacket(cached);
StructureModifier<WrappedBlockData> blockStructure = cached.getBlockData();
WrappedBlockData block = blockStructure.read(0);
//noinspection deprecation
if(hiddenBlocks.contains(block.getType().getId())){
block.setType(ITechHider.obfuscateMaterial);
blockStructure.write(0, block);
}
}
});
}
private static void blockActionHider(){
ProtocolLibrary.getProtocolManager().addPacketListener(new PacketAdapter(IFightSystem.getPlugin(), PacketType.Play.Server.BLOCK_ACTION) {
@Override
public void onPacketSending(PacketEvent e) {
PacketContainer packet = e.getPacket();
BlockPosition pos = packet.getBlockPositionModifier().read(0);
Player p = e.getPlayer();
if(bypass(p, ITechHider.posToChunk(pos.getX()), ITechHider.posToChunk(pos.getZ())))
return;
e.setCancelled(true);
}
});
}
} }

Datei anzeigen

@ -0,0 +1,11 @@
package de.steamwar.fightsystem.utils;
import org.bukkit.Material;
class WaterRemover_12 {
private WaterRemover_12(){}
static boolean isWater(Material type){
return type == Material.WATER || type == Material.STATIONARY_WATER;
}
}

Datei anzeigen

@ -38,5 +38,11 @@
<artifactId>FightSystem_API</artifactId> <artifactId>FightSystem_API</artifactId>
<version>1.0</version> <version>1.0</version>
</dependency> </dependency>
<dependency>
<groupId>steamwar</groupId>
<artifactId>FAWE</artifactId>
<version>1.14</version>
<scope>provided</scope>
</dependency>
</dependencies> </dependencies>
</project> </project>

Datei anzeigen

@ -0,0 +1,87 @@
package de.steamwar.fightsystem.fight;
import com.boydti.fawe.FaweAPI;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.transform.AffineTransform;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import de.steamwar.fightsystem.Config;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.DyeColor;
import org.bukkit.scoreboard.Team;
import java.io.File;
import java.io.IOException;
import java.util.Collections;
import java.util.Set;
import java.util.logging.Level;
class FightTeam_14 {
private FightTeam_14(){}
private static final Set<BaseBlock> WOOL_SET = Collections.singleton(new BaseBlock(BlockState.get("PINK_WOOL")));
private static final Set<BaseBlock> CLAY_SET = Collections.singleton(new BaseBlock(BlockState.get("PINK_TERRACOTTA")));
private static final Set<BaseBlock> GLASS_SET = Collections.singleton(new BaseBlock(BlockState.get("PINK_STAINED_GLASS")));
private static final Set<BaseBlock> GLASS_PANE_SET = Collections.singleton(new BaseBlock(BlockState.get("PINK_STAINED_GLASS_PANE")));
private static final Set<BaseBlock> CONCRETE_SET = Collections.singleton(new BaseBlock(BlockState.get("PINK_CONCRETE")));
private static final Set<BaseBlock> CONCRETE_POWDER_SET = Collections.singleton(new BaseBlock(BlockState.get("PINK_CONCRETE_POWDER")));
static void setTeamColor(Team team, ChatColor color){
team.setColor(color);
team.setOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.FOR_OWN_TEAM);
}
static void replaceTeamColor(EditSession e, DyeColor c, int cornerX, int cornerY, int cornerZ){
BlockVector3 corner3 = BlockVector3.at(cornerX, cornerY, cornerZ);
BlockVector3 schemsize3 = BlockVector3.at(Config.SchemsizeX, Config.SchemsizeY, Config.SchemsizeZ);
CuboidRegion region = new CuboidRegion(corner3, corner3.add(schemsize3));
e.replaceBlocks(region, WOOL_SET, new BaseBlock(BlockState.get(c.name() + "_WOOL")));
e.replaceBlocks(region, CLAY_SET, new BaseBlock(BlockState.get(c.name() + "_TERRACOTTA")));
e.replaceBlocks(region, GLASS_SET, new BaseBlock(BlockState.get(c.name() + "_STAINED_GLASS")));
e.replaceBlocks(region, GLASS_PANE_SET, new BaseBlock(BlockState.get(c.name() + "_STAINED_GLASS_PANE")));
e.replaceBlocks(region, CONCRETE_SET, new BaseBlock(BlockState.get(c.name() + "_CONCRETE")));
e.replaceBlocks(region, CONCRETE_POWDER_SET, new BaseBlock(BlockState.get(c.name() + "_CONCRETE_POWDER")));
}
static EditSession pasteSchematic(File file, int pX, int pY, int pZ, boolean rotate){
BlockVector3 paste = BlockVector3.at(pX, pY, pZ);
com.boydti.fawe.object.schematic.Schematic schem;
try {
schem = FaweAPI.load(file);
if(schem.getClipboard() == null)
throw new IOException();
}catch(IOException e){
Bukkit.getLogger().log(Level.SEVERE, "Failed loading Schematic", e);
return null;
}
World w = new BukkitWorld(Bukkit.getWorlds().get(0));
BlockVector3 dimensions = schem.getClipboard().getDimensions();
BlockVector3 v;
BlockVector3 offset = schem.getClipboard().getRegion().getMinimumPoint().subtract(schem.getClipboard().getOrigin());
AffineTransform aT = new AffineTransform();
if(rotate){
aT = aT.rotateY(180);
v = paste.add(dimensions.getX()/2 + dimensions.getX()%2, 0, dimensions.getZ()/2 + dimensions.getZ()%2).subtract(offset.multiply(-1, 1, -1)).subtract(1, 0, 1);
}else{
v = paste.subtract(dimensions.getX()/2 - dimensions.getX()%2, 0, dimensions.getZ()/2 - dimensions.getZ()%2).subtract(offset);
}
if(Config.AlignWater){
BlockVector3 it = schem.getClipboard().getMinimumPoint();
int depth = 0;
while(!schem.getClipboard().getBlock(it).getMaterial().isAir()){
depth++;
it = it.add(0, 1, 0);
}
v = v.add(0, Config.WaterDepth - depth, 0);
}
return schem.paste(w, v, false, true, aT);
}
}

Datei anzeigen

@ -0,0 +1,11 @@
package de.steamwar.fightsystem.utils;
import org.bukkit.Material;
class WaterRemover_14 {
private WaterRemover_14(){}
static boolean isWater(Material type){
return type == Material.WATER;
}
}

Datei anzeigen

@ -38,5 +38,11 @@
<artifactId>FightSystem_API</artifactId> <artifactId>FightSystem_API</artifactId>
<version>1.0</version> <version>1.0</version>
</dependency> </dependency>
<dependency>
<groupId>steamwar</groupId>
<artifactId>WorldEdit</artifactId>
<version>1.0</version>
<scope>provided</scope>
</dependency>
</dependencies> </dependencies>
</project> </project>

Datei anzeigen

@ -7,6 +7,8 @@ import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.schematic.SchematicFormat; import com.sk89q.worldedit.schematic.SchematicFormat;
import com.sk89q.worldedit.world.DataException; import com.sk89q.worldedit.world.DataException;
import com.sk89q.worldedit.world.World; import com.sk89q.worldedit.world.World;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.IFightSystem;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.DyeColor; import org.bukkit.DyeColor;
@ -15,7 +17,6 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList; import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockPhysicsEvent; import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.plugin.Plugin;
import org.bukkit.scoreboard.NameTagVisibility; import org.bukkit.scoreboard.NameTagVisibility;
import org.bukkit.scoreboard.Team; import org.bukkit.scoreboard.Team;
@ -51,7 +52,9 @@ class FightTeam_8 {
} }
@SuppressWarnings("deprecation") @SuppressWarnings("deprecation")
static void replaceTeamColor(EditSession e, DyeColor c, CuboidRegion region){ static void replaceTeamColor(EditSession e, DyeColor c, int cornerX, int cornerY, int cornerZ){
Vector corner = new Vector(cornerX, cornerY, cornerZ);
CuboidRegion region = new CuboidRegion(corner, corner.add(Config.SchemsizeX, Config.SchemsizeY, Config.SchemsizeZ));
try { try {
e.replaceBlocks(region, WOOL_SET, new BaseBlock(WOOL.getId(), c.getWoolData())); e.replaceBlocks(region, WOOL_SET, new BaseBlock(WOOL.getId(), c.getWoolData()));
e.replaceBlocks(region, CLAY_SET, new BaseBlock(CLAY.getId(), c.getWoolData())); e.replaceBlocks(region, CLAY_SET, new BaseBlock(CLAY.getId(), c.getWoolData()));
@ -62,7 +65,8 @@ class FightTeam_8 {
} }
} }
static EditSession pasteSchematic(File file, Vector paste, boolean rotate, boolean alignWater, int waterDepth, Plugin plugin){ static EditSession pasteSchematic(File file, int pasteX, int pasteY, int pasteZ, boolean rotate){
Vector paste = new Vector(pasteX, pasteY, pasteZ);
CuboidClipboard clipboard; CuboidClipboard clipboard;
try { try {
@ -83,19 +87,19 @@ class FightTeam_8 {
v = paste.subtract(dimensions.getX()/2 - dimensions.getX()%2, 0, dimensions.getZ()/2 - dimensions.getZ()%2).subtract(offset); v = paste.subtract(dimensions.getX()/2 - dimensions.getX()%2, 0, dimensions.getZ()/2 - dimensions.getZ()%2).subtract(offset);
} }
if(alignWater){ if(Config.AlignWater){
Vector it = Vector.ZERO; Vector it = Vector.ZERO;
int depth = 0; int depth = 0;
while(!clipboard.getBlock(it).isAir()){ while(!clipboard.getBlock(it).isAir()){
depth++; depth++;
it = it.setY(it.getY()+1); it = it.setY(it.getY()+1);
} }
v = v.add(0, waterDepth - depth, 0); v = v.add(0, Config.WaterDepth - depth, 0);
} }
EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(w, -1); EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(w, -1);
FreezeWorld freezer = new FreezeWorld(); FreezeWorld freezer = new FreezeWorld();
Bukkit.getPluginManager().registerEvents(freezer, plugin); Bukkit.getPluginManager().registerEvents(freezer, IFightSystem.getPlugin());
try { try {
clipboard.paste(e, v, false, true); clipboard.paste(e, v, false, true);
} catch (MaxChangedBlocksException ex) { } catch (MaxChangedBlocksException ex) {

Datei anzeigen

@ -1,6 +1,5 @@
package de.steamwar.fightsystem; package de.steamwar.fightsystem;
import com.sk89q.worldedit.Vector;
import de.steamwar.sql.Event; import de.steamwar.sql.Event;
import de.steamwar.sql.EventFight; import de.steamwar.sql.EventFight;
import de.steamwar.sql.Team; import de.steamwar.sql.Team;
@ -30,19 +29,18 @@ public class Config {
public static final int SchemsizeX; public static final int SchemsizeX;
public static final int SchemsizeY; public static final int SchemsizeY;
public static final int SchemsizeZ; public static final int SchemsizeZ;
public static final Vector Schemsize;
public static final int TeamBlueCornerX; public static final int TeamBlueCornerX;
public static final int TeamBlueCornerY; public static final int TeamBlueCornerY;
public static final int TeamBlueCornerZ; public static final int TeamBlueCornerZ;
public static final Vector TeamBlueCorner; private static final int TeamBluePasteX;
private static final int TeamBluePasteZ;
public static final Location TeamBlueSpawn; public static final Location TeamBlueSpawn;
public static final Vector TeamBluePaste;
public static final int TeamRedCornerX; public static final int TeamRedCornerX;
public static final int TeamRedCornerY; public static final int TeamRedCornerY;
public static final int TeamRedCornerZ; public static final int TeamRedCornerZ;
public static final Vector TeamRedCorner; private static final int TeamRedPasteX;
private static final int TeamRedPasteZ;
public static final Location TeamRedSpawn; public static final Location TeamRedSpawn;
public static final Vector TeamRedPaste;
private static final int TeamBluetoReddistanceX; private static final int TeamBluetoReddistanceX;
private static final int TeamBluetoReddistanceY; private static final int TeamBluetoReddistanceY;
public static final int TeamBluetoReddistanceZ; public static final int TeamBluetoReddistanceZ;
@ -95,9 +93,9 @@ public class Config {
public static final String LeaderDefault; public static final String LeaderDefault;
//tech hider parameter //tech hider parameter
public static final List<Integer> HiddenBlocks; public static final List<String> HiddenBlocks;
public static final List<String> HiddenBlockEntities; public static final List<String> HiddenBlockEntities;
public static final int ObfuscateWith; public static final String ObfuscateWith;
//event parameter //event parameter
private static final int EventKampfID; private static final int EventKampfID;
@ -165,9 +163,9 @@ public class Config {
MemberDefault = config.getString("Kits.MemberDefault"); MemberDefault = config.getString("Kits.MemberDefault");
LeaderDefault = config.getString("Kits.LeaderDefault"); LeaderDefault = config.getString("Kits.LeaderDefault");
HiddenBlocks = Collections.unmodifiableList(config.getIntegerList("Techhider.HiddenBlocks")); HiddenBlocks = Collections.unmodifiableList(config.getStringList("Techhider.HiddenBlocks"));
HiddenBlockEntities = Collections.unmodifiableList(config.getStringList("Techhider.HiddenBlockEntities")); HiddenBlockEntities = Collections.unmodifiableList(config.getStringList("Techhider.HiddenBlockEntities"));
ObfuscateWith = config.getInt("Techhider.ObfuscateWith"); ObfuscateWith = config.getString("Techhider.ObfuscateWith");
if(schemsizeX < 0){ if(schemsizeX < 0){
SchemsizeX = -schemsizeX; SchemsizeX = -schemsizeX;
@ -197,24 +195,18 @@ public class Config {
TeamRedCornerY = TeamBluetoReddistanceY + TeamBlueCornerY; TeamRedCornerY = TeamBluetoReddistanceY + TeamBlueCornerY;
TeamRedCornerZ = TeamBluetoReddistanceZ + TeamBlueCornerZ; TeamRedCornerZ = TeamBluetoReddistanceZ + TeamBlueCornerZ;
int teamBluePasteX = TeamBlueCornerX + SchemsizeX / 2; TeamBluePasteX = TeamBlueCornerX + SchemsizeX / 2;
int teamBluePasteZ = TeamBlueCornerZ + SchemsizeZ / 2; TeamBluePasteZ = TeamBlueCornerZ + SchemsizeZ / 2;
int teamRedPasteX = teamBluePasteX + TeamBluetoReddistanceX; TeamRedPasteX = TeamBluePasteX + TeamBluetoReddistanceX;
int teamRedPasteZ = teamBluePasteZ + TeamBluetoReddistanceZ; TeamRedPasteZ = TeamBluePasteZ + TeamBluetoReddistanceZ;
TeamBluePaste = new Vector(teamBluePasteX, TeamBlueCornerY, teamBluePasteZ);
TeamRedPaste = new Vector(teamRedPasteX, TeamRedCornerY, teamRedPasteZ);
Schemsize = new Vector(SchemsizeX, SchemsizeY, SchemsizeZ);
TeamBlueCorner = new Vector(TeamBlueCornerX, TeamBlueCornerY, TeamBlueCornerZ);
TeamRedCorner = new Vector(TeamRedCornerX, TeamRedCornerY, TeamRedCornerZ);
World world = Bukkit.getWorlds().get(0); World world = Bukkit.getWorlds().get(0);
TeamBlueSpawn = new Location(world, teamBluePasteX + 0.5, TeamBlueCornerY + (double)SchemsizeY, teamBluePasteZ + 0.5); TeamBlueSpawn = new Location(world, TeamBluePasteX + 0.5, TeamBlueCornerY + (double)SchemsizeY, TeamBluePasteZ + 0.5);
TeamRedSpawn = new Location(world, teamRedPasteX + 0.5, TeamRedCornerY + (double)SchemsizeY, teamRedPasteZ + 0.5); TeamRedSpawn = new Location(world, TeamRedPasteX + 0.5, TeamRedCornerY + (double)SchemsizeY, TeamRedPasteZ + 0.5);
SpecSpawn = new Location(world, SpecSpawn = new Location(world,
teamBluePasteX + TeamBluetoReddistanceX/2.0, TeamBluePasteX + TeamBluetoReddistanceX/2.0,
TeamBlueCornerY + TeamBluetoReddistanceY/2.0 + SchemsizeY/2.0, TeamBlueCornerY + TeamBluetoReddistanceY/2.0 + SchemsizeY/2.0,
teamBluePasteZ + TeamBluetoReddistanceZ/2.0); TeamBluePasteZ + TeamBluetoReddistanceZ/2.0);
boolean teamRedRotate; boolean teamRedRotate;
boolean teamBlueRotate; boolean teamBlueRotate;

Datei anzeigen

@ -1,18 +1,32 @@
package de.steamwar.fightsystem.utils; package de.steamwar.fightsystem.utils;
import com.comphenix.protocol.events.PacketContainer;
import com.google.common.primitives.Bytes; import com.google.common.primitives.Bytes;
import de.steamwar.fightsystem.Config; import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.IFightSystem; import de.steamwar.fightsystem.IFightSystem;
import de.steamwar.fightsystem.fight.IFight; import de.steamwar.fightsystem.fight.IFight;
import de.steamwar.fightsystem.fight.IFightTeam; import de.steamwar.fightsystem.fight.IFightTeam;
import de.steamwar.inventory.SWItem;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap;
import java.util.List; import java.util.List;
import java.util.Map;
public class ITechHider { public class ITechHider {
private ITechHider (){} private ITechHider (){}
static final Map<PacketContainer, PacketContainer> packetCache = new HashMap<>();
static final Material obfuscateMaterial;
static final int threadMultiplier;
static final int arenaMinX;
static final int arenaMaxX;
static final int arenaMinZ;
static final int arenaMaxZ;
private static final int blueMinX; private static final int blueMinX;
private static final int blueMaxX; private static final int blueMaxX;
private static final int blueMinZ; private static final int blueMinZ;
@ -21,10 +35,6 @@ public class ITechHider {
private static final int redMaxX; private static final int redMaxX;
private static final int redMinZ; private static final int redMinZ;
private static final int redMaxZ; private static final int redMaxZ;
private static int arenaMinX;
private static int arenaMaxX;
private static int arenaMinZ;
private static int arenaMaxZ;
static{ static{
blueMinX = ITechHider.posToChunk(Config.TeamBlueCornerX); blueMinX = ITechHider.posToChunk(Config.TeamBlueCornerX);
@ -39,6 +49,14 @@ public class ITechHider {
arenaMaxX = ITechHider.posToChunk(Config.ArenaMaxX) + 1; arenaMaxX = ITechHider.posToChunk(Config.ArenaMaxX) + 1;
arenaMinZ = ITechHider.posToChunk(Config.ArenaMinZ); arenaMinZ = ITechHider.posToChunk(Config.ArenaMinZ);
arenaMaxZ = ITechHider.posToChunk(Config.ArenaMaxZ) + 1; arenaMaxZ = ITechHider.posToChunk(Config.ArenaMaxZ) + 1;
obfuscateMaterial = SWItem.getMaterial(Config.ObfuscateWith);
Bukkit.getScheduler().runTaskTimer(IFightSystem.getPlugin(), packetCache::clear, 1, 1);
if(Config.event())
threadMultiplier = 4;
else
threadMultiplier = 1;
} }
static boolean bypass(Player p, int chunkX, int chunkZ){ static boolean bypass(Player p, int chunkX, int chunkZ){

Datei anzeigen

@ -73,5 +73,11 @@
<version>1.0</version> <version>1.0</version>
<scope>compile</scope> <scope>compile</scope>
</dependency> </dependency>
<dependency>
<groupId>steamwar</groupId>
<artifactId>WorldEdit</artifactId>
<version>1.0</version>
<scope>provided</scope>
</dependency>
</dependencies> </dependencies>
</project> </project>

Datei anzeigen

@ -8,8 +8,8 @@ import org.bukkit.entity.Player;
public class Fight { public class Fight {
private Fight(){} private Fight(){}
public static final FightTeam redTeam = new FightTeam(Config.TeamRedName, Config.TeamRedPrefix, Config.TeamRedSpawn, Config.TeamRedPaste, Config.TeamRedCorner, Config.TeamRedRotate, false, Config.RedLeader); public static final FightTeam redTeam = new FightTeam(Config.TeamRedName, Config.TeamRedPrefix, Config.TeamRedSpawn, Config.TeamRedCornerX, Config.TeamRedCornerY, Config.TeamRedCornerZ, Config.TeamRedRotate, false, Config.RedLeader);
public static final FightTeam blueTeam = new FightTeam(Config.TeamBlueName, Config.TeamBluePrefix, Config.TeamBlueSpawn, Config.TeamBluePaste, Config.TeamBlueCorner, Config.TeamBlueRotate, true, Config.BlueLeader); public static final FightTeam blueTeam = new FightTeam(Config.TeamBlueName, Config.TeamBluePrefix, Config.TeamBlueSpawn, Config.TeamBlueCornerX, Config.TeamBlueCornerY, Config.TeamBlueCornerZ, Config.TeamBlueRotate, true, Config.BlueLeader);
public static void init(){ public static void init(){
IFight.init(redTeam, blueTeam); IFight.init(redTeam, blueTeam);

Datei anzeigen

@ -1,8 +1,6 @@
package de.steamwar.fightsystem.fight; package de.steamwar.fightsystem.fight;
import com.sk89q.worldedit.EditSession; import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.regions.CuboidRegion;
import de.steamwar.core.Core; import de.steamwar.core.Core;
import de.steamwar.fightsystem.Config; import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem; import de.steamwar.fightsystem.FightSystem;
@ -43,18 +41,26 @@ public class FightTeam implements IFightTeam{
private final boolean blue; private final boolean blue;
private final Location spawn; private final Location spawn;
private final Vector paste; private final int pasteX;
private final Vector corner; private final int pasteY;
private final int pasteZ;
private final int cornerX;
private final int cornerY;
private final int cornerZ;
private final boolean rotate; private final boolean rotate;
public FightTeam(String name, String prefix, Location spawn, Vector paste, Vector corner, boolean rotate, boolean blue, UUID designatedLeader) { public FightTeam(String name, String prefix, Location spawn, int cornerX, int cornerY, int cornerZ, boolean rotate, boolean blue, UUID designatedLeader) {
this.spawn = spawn; this.spawn = spawn;
this.paste = paste; this.pasteX = cornerX + Config.SchemsizeX/2;
this.pasteY = cornerY;
this.pasteZ = cornerZ + Config.SchemsizeZ/2;
this.name = name; this.name = name;
this.prefix = prefix; this.prefix = prefix;
this.ready = false; this.ready = false;
this.rotate = rotate; this.rotate = rotate;
this.corner = corner; this.cornerX = cornerX;
this.cornerY = cornerY;
this.cornerZ = cornerZ;
this.blue = blue; this.blue = blue;
this.designatedLeader = designatedLeader; this.designatedLeader = designatedLeader;
color = ChatColor.getByChar(ChatColor.getLastColors(prefix).replace("§", "")); color = ChatColor.getByChar(ChatColor.getLastColors(prefix).replace("§", ""));
@ -71,6 +77,9 @@ public class FightTeam implements IFightTeam{
case 8: case 8:
FightTeam_8.setTeamColor(team, color); FightTeam_8.setTeamColor(team, color);
break; break;
case 14:
FightTeam_14.setTeamColor(team, color);
break;
default: default:
FightTeam_12.setTeamColor(team, color); FightTeam_12.setTeamColor(team, color);
} }
@ -192,10 +201,10 @@ public class FightTeam implements IFightTeam{
inventory.setItem(1, new ItemBuilder(Material.AIR).build()); inventory.setItem(1, new ItemBuilder(Material.AIR).build());
if(!Config.event()){ if(!Config.event()){
inventory.setItem(2, new ItemBuilder(Material.PAPER).removeAllAttributs().setDisplayName("§eSpieler einladen").build()); inventory.setItem(2, new ItemBuilder(Material.PAPER).removeAllAttributs().setDisplayName("§eSpieler einladen").build());
inventory.setItem(3, new ItemBuilder(Material.getMaterial("FIREWORK_CHARGE")).removeAllAttributs().setDisplayName("§cSpieler rauswerfen").build()); inventory.setItem(3, new ItemBuilder(SWItem.getMaterial("FIREWORK_CHARGE")).removeAllAttributs().setDisplayName("§cSpieler rauswerfen").build());
inventory.setItem(4, new ItemBuilder(Material.getMaterial("INK_SACK"), (short) 10).removeAllAttributs().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName("§cNicht bereit").build()); inventory.setItem(4, new ItemBuilder(SWItem.getDye(10), (short) 10).removeAllAttributs().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName("§cNicht bereit").build());
} }
inventory.setItem(0, new ItemBuilder(Material.getMaterial("CAULDRON_ITEM")).removeAllAttributs().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName("§e" + Config.GameName + " wählen").build()); inventory.setItem(0, new ItemBuilder(SWItem.getMaterial("CAULDRON_ITEM")).removeAllAttributs().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName("§e" + Config.GameName + " wählen").build());
} }
public Set<FightPlayer> getPlayers() { public Set<FightPlayer> getPlayers() {
@ -211,25 +220,30 @@ public class FightTeam implements IFightTeam{
EditSession e; EditSession e;
switch(Core.getVersion()){ switch(Core.getVersion()){
case 8: case 8:
e = FightTeam_8.pasteSchematic(file, paste, rotate, Config.AlignWater, Config.WaterDepth, FightSystem.getPlugin()); e = FightTeam_8.pasteSchematic(file, pasteX, pasteY, pasteZ, rotate);
break;
case 14:
e = FightTeam_14.pasteSchematic(file, pasteX, pasteY, pasteZ, rotate);
break; break;
default: default:
e = FightTeam_12.pasteSchematic(file, paste, rotate, Config.AlignWater, Config.WaterDepth); e = FightTeam_12.pasteSchematic(file, pasteX, pasteY, pasteZ, rotate);
} }
replaceTeamColor(e); replaceTeamColor(e);
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), this::teleportToSpawn,40); Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), this::teleportToSpawn,40);
} }
private void replaceTeamColor(EditSession e){ private void replaceTeamColor(EditSession e){
CuboidRegion region = new CuboidRegion(corner, corner.add(Config.Schemsize));
DyeColor c = ColorConverter.chat2dye(color); DyeColor c = ColorConverter.chat2dye(color);
switch(Core.getVersion()){ switch(Core.getVersion()){
case 8: case 8:
FightTeam_8.replaceTeamColor(e, c, region); FightTeam_8.replaceTeamColor(e, c, cornerX, cornerY, cornerZ);
break;
case 14:
FightTeam_14.replaceTeamColor(e, c, cornerX, cornerY, cornerZ);
break; break;
default: default:
FightTeam_12.replaceTeamColor(e, c, region); FightTeam_12.replaceTeamColor(e, c, cornerX, cornerY, cornerZ);
} }
e.flushQueue(); e.flushQueue();

Datei anzeigen

@ -3,69 +3,38 @@ package de.steamwar.fightsystem.utils;
import com.comphenix.protocol.PacketType; import com.comphenix.protocol.PacketType;
import com.comphenix.protocol.ProtocolLibrary; import com.comphenix.protocol.ProtocolLibrary;
import com.comphenix.protocol.events.PacketAdapter; import com.comphenix.protocol.events.PacketAdapter;
import com.comphenix.protocol.events.PacketContainer;
import com.comphenix.protocol.events.PacketEvent; import com.comphenix.protocol.events.PacketEvent;
import com.comphenix.protocol.reflect.StructureModifier;
import com.comphenix.protocol.wrappers.BlockPosition;
import com.comphenix.protocol.wrappers.ChunkCoordIntPair;
import com.comphenix.protocol.wrappers.MultiBlockChangeInfo;
import com.comphenix.protocol.wrappers.WrappedBlockData;
import com.comphenix.protocol.wrappers.nbt.NbtCompound;
import com.comphenix.protocol.wrappers.nbt.NbtFactory;
import de.steamwar.core.Core; import de.steamwar.core.Core;
import de.steamwar.fightsystem.Config; import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem; import de.steamwar.fightsystem.FightSystem;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.UnpooledByteBufAllocator;
import javafx.util.Pair; import javafx.util.Pair;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.GameMode; import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.*; import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import static de.steamwar.fightsystem.utils.ITechHider.bypass; import static de.steamwar.fightsystem.utils.ITechHider.bypass;
public class TechHider { public class TechHider {
private TechHider(){} private TechHider(){}
private static Map<PacketContainer, PacketContainer> packetCache = new HashMap<>();
private static int arenaMinX;
private static int arenaMaxX;
private static int arenaMinZ;
private static int arenaMaxZ;
private static short obfuscateShift4;
private static Material obfuscateMaterial;
private static boolean running = false; private static boolean running = false;
private static int threadMultiplier = 1;
public static void init(){ public static void init(){
if(disabled()) if(disabled())
return; return;
arenaMinX = ITechHider.posToChunk(Config.ArenaMinX);
arenaMinZ = ITechHider.posToChunk(Config.ArenaMinZ);
arenaMaxX = ITechHider.posToChunk(Config.ArenaMaxX) + 1;
arenaMaxZ = ITechHider.posToChunk(Config.ArenaMaxZ) + 1;
obfuscateShift4 = (short)(Config.ObfuscateWith << 4);
//noinspection deprecation
obfuscateMaterial = Material.getMaterial(Config.ObfuscateWith);
if(Config.event())
threadMultiplier = 4;
if(Core.getVersion() > 8){ if(Core.getVersion() > 8){
ProtocolLibrary.getProtocolManager().addPacketListener(new PacketAdapter(FightSystem.getPlugin(), PacketType.Play.Client.USE_ITEM) { ProtocolLibrary.getProtocolManager().addPacketListener(new PacketAdapter(FightSystem.getPlugin(), PacketType.Play.Client.USE_ITEM) {
@Override @Override
public void onPacketReceiving(PacketEvent e) { public void onPacketReceiving(PacketEvent e) {
Player p = e.getPlayer(); Player p = e.getPlayer();
if(p.getGameMode() == GameMode.SPECTATOR){ if(p.getGameMode() == GameMode.SPECTATOR)
e.setCancelled(true); e.setCancelled(true);
}
} }
}); });
} }
@ -74,9 +43,8 @@ public class TechHider {
public void onPacketReceiving(PacketEvent e) { public void onPacketReceiving(PacketEvent e) {
Player p = e.getPlayer(); Player p = e.getPlayer();
if(p.getGameMode() == GameMode.SPECTATOR){ if(p.getGameMode() == GameMode.SPECTATOR)
e.setCancelled(true); e.setCancelled(true);
}
} }
}); });
} }
@ -89,209 +57,20 @@ public class TechHider {
if(disabled()) if(disabled())
return; return;
Bukkit.getScheduler().runTaskTimer(FightSystem.getPlugin(), packetCache::clear, 1, 1);
switch(Core.getVersion()){ switch(Core.getVersion()){
case 8: case 8:
break; break;
default: default:
chunkHider(); TechHider_12.start();
multiBlockHider();
blockHider();
blockActionHider();
} }
} }
private static void chunkHider(){
ProtocolLibrary.getProtocolManager().getAsynchronousManager().registerAsyncHandler(new PacketAdapter(FightSystem.getPlugin(), PacketType.Play.Server.MAP_CHUNK) {
@Override
public void onPacketSending(PacketEvent e) {
PacketContainer packet = e.getPacket();
StructureModifier<Integer> ints = packet.getIntegers();
int chunkX = ints.read(0);
int chunkZ = ints.read(1);
Player p = e.getPlayer();
if(bypass(p, chunkX, chunkZ))
return;
PacketContainer cached = packetCache.get(packet);
if(cached != null){
e.setPacket(cached);
return;
}
cached = packet.deepClone();
packetCache.put(packet, cached);
e.setPacket(cached);
StructureModifier<List> list = cached.getSpecificModifier(List.class);
List nmsTags = list.read(0);
boolean changed = false;
for(int i = nmsTags.size() - 1; i >= 0; i--){
NbtCompound nbt = NbtFactory.fromNMSCompound(nmsTags.get(i));
if(Config.HiddenBlockEntities.contains(nbt.getString("id"))){
nmsTags.remove(i);
changed = true;
}
}
if(changed){
list.write(0, nmsTags);
}
changed = false;
StructureModifier<byte[]> byteArray = cached.getByteArrays();
byte [] data = byteArray.read(0);
ByteBuf buffer = UnpooledByteBufAllocator.DEFAULT.directBuffer(data.length + 100);
int i = 0;
while(i < data.length){
byte bitsPerBlock = data[i++];
buffer.writeByte(bitsPerBlock);
if(bitsPerBlock < 4)
bitsPerBlock = 4;
else if(bitsPerBlock > 8){
bitsPerBlock = 13;
buffer.writeByte(data[++i]);
}
if(bitsPerBlock != 13){
int paletteLength = ITechHider.readVarInt(data, i);
int paletteLengthLength = ITechHider.readVarIntLength(data, i);
buffer.writeBytes(data, i, paletteLengthLength);
i += paletteLengthLength;
for(int actPaletteId = 0; actPaletteId < paletteLength; actPaletteId++){
int actPalette = ITechHider.readVarInt(data, i);
int actPaletteLength = ITechHider.readVarIntLength(data, i);
int blockId = actPalette >> 4;
if(Config.HiddenBlocks.contains(blockId)){
byte[] a = ITechHider.writeVarInt(obfuscateShift4);
buffer.writeBytes(a);
changed = true;
}else{
buffer.writeBytes(data, i, actPaletteLength);
}
i += actPaletteLength;
}
int dataArrayLength = ITechHider.readVarInt(data, i);
int dataArrayLengthLength = ITechHider.readVarIntLength(data, i);
buffer.writeBytes(data, i, dataArrayLength * 8 + dataArrayLengthLength);
i += dataArrayLengthLength;
i += dataArrayLength * 8;
}else{
int dataArrayLength = ITechHider.readVarInt(data, i);
int dataArrayLengthLength = ITechHider.readVarIntLength(data, i);
buffer.writeBytes(data, i, dataArrayLength*8 + dataArrayLengthLength);
i += dataArrayLengthLength;
i += dataArrayLength * 8;
}
buffer.writeBytes(data, i, 4096);
i += 4096; //Skylight (Not in Nether/End!!!) 2048 + Blocklight 2048
}
if(changed){
data = new byte[buffer.readableBytes()];
buffer.readBytes(data);
byteArray.write(0, data);
}
}
}).start(threadMultiplier * 4);
}
private static void multiBlockHider(){
ProtocolLibrary.getProtocolManager().addPacketListener(new PacketAdapter(FightSystem.getPlugin(), PacketType.Play.Server.MULTI_BLOCK_CHANGE) {
@Override
public void onPacketSending(PacketEvent e) {
PacketContainer packet = e.getPacket();
Player p = e.getPlayer();
ChunkCoordIntPair pos = packet.getChunkCoordIntPairs().read(0);
if(bypass(p, pos.getChunkX(), pos.getChunkZ()))
return;
PacketContainer cached = packetCache.get(packet);
if(cached != null){
e.setPacket(cached);
return;
}
cached = packet.shallowClone();
packetCache.put(packet, cached);
e.setPacket(cached);
StructureModifier<MultiBlockChangeInfo[]> blockStructure = cached.getMultiBlockChangeInfoArrays();
MultiBlockChangeInfo[] changes = blockStructure.read(0).clone();
boolean changed = false;
for(MultiBlockChangeInfo mbci : changes){
WrappedBlockData block = mbci.getData();
//noinspection deprecation
if(Config.HiddenBlocks.contains(block.getType().getId())){
changed = true;
block.setType(obfuscateMaterial);
mbci.setData(block);
}
}
if(changed){
blockStructure.write(0, changes);
}
}
});
}
private static void blockHider(){
ProtocolLibrary.getProtocolManager().addPacketListener(new PacketAdapter(FightSystem.getPlugin(), PacketType.Play.Server.BLOCK_CHANGE) {
@Override
public void onPacketSending(PacketEvent e) {
PacketContainer packet = e.getPacket();
BlockPosition pos = packet.getBlockPositionModifier().read(0);
Player p = e.getPlayer();
if(bypass(p, ITechHider.posToChunk(pos.getX()), ITechHider.posToChunk(pos.getZ())))
return;
PacketContainer cached = packetCache.get(packet);
if(cached != null){
e.setPacket(cached);
return;
}
cached = packet.deepClone();
packetCache.put(packet, cached);
e.setPacket(cached);
StructureModifier<WrappedBlockData> blockStructure = cached.getBlockData();
WrappedBlockData block = blockStructure.read(0);
//noinspection deprecation
if(Config.HiddenBlocks.contains(block.getType().getId())){
block.setType(obfuscateMaterial);
blockStructure.write(0, block);
}
}
});
}
private static void blockActionHider(){
ProtocolLibrary.getProtocolManager().addPacketListener(new PacketAdapter(FightSystem.getPlugin(), PacketType.Play.Server.BLOCK_ACTION) {
@Override
public void onPacketSending(PacketEvent e) {
PacketContainer packet = e.getPacket();
BlockPosition pos = packet.getBlockPositionModifier().read(0);
Player p = e.getPlayer();
if(bypass(p, ITechHider.posToChunk(pos.getX()), ITechHider.posToChunk(pos.getZ())))
return;
e.setCancelled(true);
}
});
}
public static List<Pair<Integer, Integer>> prepareChunkReload(Player p){ public static List<Pair<Integer, Integer>> prepareChunkReload(Player p){
if(disabled()) if(disabled())
return Collections.emptyList(); return Collections.emptyList();
List<Pair<Integer, Integer>> chunksToReload = new ArrayList<>(); List<Pair<Integer, Integer>> chunksToReload = new ArrayList<>();
for(int x = arenaMinX; x <= arenaMaxX; x++) for(int x = ITechHider.arenaMinX; x <= ITechHider.arenaMaxX; x++)
for(int z = arenaMinZ; z <= arenaMaxZ; z++) for(int z = ITechHider.arenaMinZ; z <= ITechHider.arenaMaxZ; z++)
if(!bypass(p, x, z)) if(!bypass(p, x, z))
chunksToReload.add(new Pair<>(x, z)); chunksToReload.add(new Pair<>(x, z));
return chunksToReload; return chunksToReload;

Datei anzeigen

@ -1,5 +1,6 @@
package de.steamwar.fightsystem.utils; package de.steamwar.fightsystem.utils;
import de.steamwar.core.Core;
import de.steamwar.fightsystem.FightSystem; import de.steamwar.fightsystem.FightSystem;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
@ -35,7 +36,7 @@ public class WaterRemover {
while (it.hasNext()) { while (it.hasNext()) {
Map.Entry<Location, Integer> e = it.next(); Map.Entry<Location, Integer> e = it.next();
Block b = e.getKey().getBlock(); Block b = e.getKey().getBlock();
if (b.getType() == Material.STATIONARY_WATER || b.getType() == Material.WATER) if (isWater(b.getType()))
waterList.add(b); waterList.add(b);
if(b.getType() != Material.AIR){ if(b.getType() != Material.AIR){
@ -56,7 +57,7 @@ public class WaterRemover {
while(it.hasNext()){ while(it.hasNext()){
Block b = it.next(); Block b = it.next();
blocksToRemove.addAll(getSourceBlocksOfWater(b)); blocksToRemove.addAll(getSourceBlocksOfWater(b));
if (b.getType() != Material.STATIONARY_WATER && b.getType() != Material.WATER) if (!isWater(b.getType()))
it.remove(); it.remove();
} }
@ -71,13 +72,13 @@ public class WaterRemover {
private static void collectBlocks(Block anchor, Set<Block> collected, Set<Block> visitedBlocks) { private static void collectBlocks(Block anchor, Set<Block> collected, Set<Block> visitedBlocks) {
if( if(
(anchor.getType() != Material.WATER && anchor.getType() != Material.STATIONARY_WATER) || !isWater(anchor.getType()) ||
visitedBlocks.contains(anchor) visitedBlocks.contains(anchor)
) )
return; return;
visitedBlocks.add(anchor); visitedBlocks.add(anchor);
if (anchor.getType() == Material.STATIONARY_WATER) if (isWater(anchor.getType()))
collected.add(anchor); collected.add(anchor);
if(visitedBlocks.size() > 100) { if(visitedBlocks.size() > 100) {
@ -91,4 +92,12 @@ public class WaterRemover {
collectBlocks(anchor.getRelative(BlockFace.WEST), collected, visitedBlocks); collectBlocks(anchor.getRelative(BlockFace.WEST), collected, visitedBlocks);
} }
public static boolean isWater(Material type){
switch(Core.getVersion()){
case 14:
return WaterRemover_14.isWater(type);
default:
return WaterRemover_12.isWater(type);
}
}
} }

Datei anzeigen

@ -1,10 +1,11 @@
package de.steamwar.fightsystem.winconditions; package de.steamwar.fightsystem.winconditions;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem; import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight; import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightState; import de.steamwar.fightsystem.fight.FightState;
import de.steamwar.fightsystem.fight.FightTeam; import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.Config; import de.steamwar.fightsystem.utils.WaterRemover;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
@ -70,7 +71,7 @@ public class WinconditionWaterTechKO {
for(int y = minY; y <= maxY; y++) { for(int y = minY; y <= maxY; y++) {
for (int z = minZ; z <= maxZ; z++) { for (int z = minZ; z <= maxZ; z++) {
Material type = WORLD.getBlockAt(x, y, z).getType(); Material type = WORLD.getBlockAt(x, y, z).getType();
if (type == Material.STATIONARY_WATER || type == Material.WATER) if (WaterRemover.isWater(type))
teamWater.add(new Location(WORLD, x, y, z)); teamWater.add(new Location(WORLD, x, y, z));
} }
} }

Datei anzeigen

@ -50,12 +50,6 @@
<version>2.0</version> <version>2.0</version>
<scope>provided</scope> <scope>provided</scope>
</dependency> </dependency>
<dependency>
<groupId>steamwar</groupId>
<artifactId>WorldEdit</artifactId>
<version>1.0</version>
<scope>provided</scope>
</dependency>
<dependency> <dependency>
<groupId>steamwar</groupId> <groupId>steamwar</groupId>
<artifactId>ProtocolLib</artifactId> <artifactId>ProtocolLib</artifactId>