SteamWar/FightSystem
Archiviert
13
1
Signed-off-by: Yaruma3341 <yaruma3341@gmail.com>
Dieser Commit ist enthalten in:
Yaruma3341 2019-04-19 20:55:28 +02:00
Ursprung 38afa17293
Commit 95beb9d049

Datei anzeigen

@ -28,205 +28,209 @@ public class AkCommand implements CommandExecutor {
}
Player player = (Player) sender;
if(args.length == 1) {
if(FightSystem.getPlugin().getFightState() == FightState.SETUP) {
if(args[0].equalsIgnoreCase("help")) {
sendHelp(player);
if(args.length == 1) {
}else if(args[0].equalsIgnoreCase("ready") && FightSystem.getPlugin().getFightState() == FightState.SETUP){
FightTeam fightTeam = Fight.getPlayerTeam(player);
if(fightTeam != null) {
fightTeam.setReady(!fightTeam.isReady());
}
}else if(args[0].equalsIgnoreCase("accept") && FightSystem.getPlugin().getFightState() == FightState.SETUP){
FightTeam team = Fight.getInvitedTeam(player);
if(team != null){
FightPlayer leader = team.getLeader();
team.addMember(player);
player.setGameMode(GameMode.ADVENTURE);
if(team == Fight.getRedTeam())
player.teleport(Config.TeamRedSpawn);
else
player.teleport(Config.TeamBlueSpawn);
player.sendMessage(FightSystem.PREFIX + "§aDu bist dem Team von §6" + leader.getPlayer().getName() + " §abeigetreten!");
leader.sendMessage(FightSystem.PREFIX + "§aDer Spieler §6" + player.getName() + " §aist deinem Team beigetreten");
}
}else if(args[0].equalsIgnoreCase("decline") && FightSystem.getPlugin().getFightState() == FightState.SETUP){
FightTeam team = Fight.getInvitedTeam(player);
if(team != null){
FightPlayer leader = team.getLeader();
team.getInvited().remove(player);
player.sendMessage(FightSystem.PREFIX + "§aDu hast die Einladung von §6" + leader.getPlayer().getName() + " §aabgelehnt!");
leader.sendMessage(FightSystem.PREFIX + "§cDer Spieler §6" + player.getName() + " §chat deine Einladung abgelehnt!");
}
}else if(args[0].equalsIgnoreCase("leader")){
if(!Fight.getBlueTeam().hasTeamLeader()){
FightPlayer fightPlayer = new FightPlayer(player, false);
Fight.getBlueTeam().setLeader(fightPlayer);
player.sendMessage(FightSystem.PREFIX + "§aDu bist nun Leader von " + Fight.getBlueTeam().getName());
} else if(!Fight.getRedTeam().hasTeamLeader()){
FightPlayer fightPlayer = new FightPlayer(player, false);
Fight.getBlueTeam().setLeader(fightPlayer);
player.sendMessage(FightSystem.PREFIX + "§aDu bist nun Leader von " + Fight.getRedTeam().getName());
} else
player.sendMessage(FightSystem.PREFIX + "§cEs sind bereits zwei Leader vorhanden!");
} else if(args[0].equalsIgnoreCase("leave")) {
FightTeam fightTeam = Fight.getPlayerTeam(player);
if(fightTeam != null) {
fightTeam.removePlayer(player);
player.setGameMode(GameMode.SPECTATOR);
player.teleport(Config.SpecSpawn);
player.sendMessage(FightSystem.PREFIX + "§aDu hast das Team verlassen!");
} else
player.sendMessage(FightSystem.PREFIX + "§cDu befindest dich in keinem Team!");
}
}else if(args.length == 2) {
if(args[0].equalsIgnoreCase("invite") && FightSystem.getPlugin().getFightState() == FightState.SETUP){
FightTeam fightTeam = Fight.getPlayerTeam(player);
if(fightTeam != null) {
FightPlayer fightPlayer = fightTeam.getFightPlayer(player);
if(fightPlayer.isLeader()){
Player target = Bukkit.getPlayer(args[1]);
if(target != null) {
if(Fight.getPlayerTeam(target) != null) {
player.sendMessage(FightSystem.PREFIX + "§cDer Spieler §6" + target.getName() + " §cist bereits in einem Team!");
} else if(!(Fight.getOpposite(fightTeam).getInvited().contains(target) && fightTeam.getInvited().contains(target))) {
fightTeam.getInvited().add(target);
target.sendMessage(FightSystem.PREFIX + "§aDu wurdest von §6" + player.getName() + " §ain sein Team eingeladen!");
player.sendMessage(FightSystem.PREFIX + "§aDu hast den Spieler §6" + target.getName() + " §ain dein Team eingeladen!");
} else
player.sendMessage(FightSystem.PREFIX + "§cDieser Spieler wurde bereits eingeladen!");
} else
player.sendMessage(FightSystem.PREFIX + "§cDieser Spieler ist nicht online!");
} else
player.sendMessage(FightSystem.PREFIX + "§cDu bist nicht der Leader des Teams!");
} else
player.sendMessage(FightSystem.PREFIX + "§cDu befindest dich in keinem Team!");
}else if(args[0].equalsIgnoreCase("remove")){
if(FightSystem.getPlugin().getFightState() == FightState.SETUP) {
FightTeam fightTeam = Fight.getPlayerTeam(player);
if(fightTeam != null) {
Player target = Bukkit.getPlayer(args[1]);
if(target != null) {
FightPlayer fightPlayer = fightTeam.getFightPlayer(player);
if(fightPlayer.isLeader() && fightTeam.isPlayerInTeam(target)){
fightTeam.removePlayer(target);
player.sendMessage(FightSystem.PREFIX + "§aDu hast den Spieler §6" + target.getName() + " §aaus dem Team entfernt!");
target.sendMessage(FightSystem.PREFIX + "§cDu wurdest aus deinem Team entfernt!");
}
}
}
}
}else if(args[0].equalsIgnoreCase("kit")) {
if(FightSystem.getPlugin().getFightState() != FightState.SETUP) {
player.sendMessage(FightSystem.PREFIX + "§cDu kannst dein Kit nicht mehr wechseln!");
return false;
}
FightTeam fightTeam = Fight.getPlayerTeam(player);
if(fightTeam == null){
player.sendMessage(FightSystem.PREFIX + "§cDu bist in keinem Team!");
return false;
}
Kit kit = KitManager.getKitByName(args[1]);
if(kit == null){
player.sendMessage(FightSystem.PREFIX + "§cDieses Kit existiert nicht!");
return false;
}
FightPlayer fightPlayer = fightTeam.getFightPlayer(player);
if(
(fightPlayer.isLeader() && !kit.isLeaderAllowed()) ||
(!fightPlayer.isLeader() && !kit.isMemberAllowed())
){
player.sendMessage(FightSystem.PREFIX + "§cDu darfst dieses Kit nicht verwenden!");
return false;
}
//TODO: Owns Kit
Fight.getFightPlayer(player).setKit(kit);
player.sendMessage(FightSystem.PREFIX + "§aDu hast nun das Kit §6" + args[1] + "§a!");
} else if(args[0].equalsIgnoreCase("addkit")){
if(WarkingUser.get(player.getUniqueId()).getUserGroup() != UserGroup.Developer){
if(args[0].equalsIgnoreCase("help")) {
sendHelp(player);
return false;
}
KitManager.saveInventory(args[1], player);
} else if(args[0].equalsIgnoreCase("schemlist") && FightSystem.getPlugin().getFightState() == FightState.SETUP) {
try {
}else if(args[0].equalsIgnoreCase("ready") && FightSystem.getPlugin().getFightState() == FightState.SETUP){
FightTeam fightTeam = Fight.getPlayerTeam(player);
if(fightTeam != null) {
if(fightTeam.getFightPlayer(player).isLeader()) {
if(args[1].equalsIgnoreCase("public")) {
Fight.getPlayerTeam(player).sendPlayerSchematicList(true, 0, 15, player, Config.SchematicType);
return false;
} else {
int page;
try {
page = Integer.parseInt(args[1]);
} catch (NumberFormatException ex) {
return false;
fightTeam.setReady(!fightTeam.isReady());
}
}else if(args[0].equalsIgnoreCase("accept") && FightSystem.getPlugin().getFightState() == FightState.SETUP){
FightTeam team = Fight.getInvitedTeam(player);
if(team != null){
FightPlayer leader = team.getLeader();
team.addMember(player);
player.setGameMode(GameMode.ADVENTURE);
if(team == Fight.getRedTeam())
player.teleport(Config.TeamRedSpawn);
else
player.teleport(Config.TeamBlueSpawn);
player.sendMessage(FightSystem.PREFIX + "§aDu bist dem Team von §6" + leader.getPlayer().getName() + " §abeigetreten!");
leader.sendMessage(FightSystem.PREFIX + "§aDer Spieler §6" + player.getName() + " §aist deinem Team beigetreten");
}
}else if(args[0].equalsIgnoreCase("decline") && FightSystem.getPlugin().getFightState() == FightState.SETUP){
FightTeam team = Fight.getInvitedTeam(player);
if(team != null){
FightPlayer leader = team.getLeader();
team.getInvited().remove(player);
player.sendMessage(FightSystem.PREFIX + "§aDu hast die Einladung von §6" + leader.getPlayer().getName() + " §aabgelehnt!");
leader.sendMessage(FightSystem.PREFIX + "§cDer Spieler §6" + player.getName() + " §chat deine Einladung abgelehnt!");
}
}else if(args[0].equalsIgnoreCase("leader")){
if(!Fight.getBlueTeam().hasTeamLeader()){
FightPlayer fightPlayer = new FightPlayer(player, false);
Fight.getBlueTeam().setLeader(fightPlayer);
player.sendMessage(FightSystem.PREFIX + "§aDu bist nun Leader von " + Fight.getBlueTeam().getName());
} else if(!Fight.getRedTeam().hasTeamLeader()){
FightPlayer fightPlayer = new FightPlayer(player, false);
Fight.getBlueTeam().setLeader(fightPlayer);
player.sendMessage(FightSystem.PREFIX + "§aDu bist nun Leader von " + Fight.getRedTeam().getName());
} else
player.sendMessage(FightSystem.PREFIX + "§cEs sind bereits zwei Leader vorhanden!");
} else if(args[0].equalsIgnoreCase("leave")) {
FightTeam fightTeam = Fight.getPlayerTeam(player);
if(fightTeam != null) {
fightTeam.removePlayer(player);
player.setGameMode(GameMode.SPECTATOR);
player.teleport(Config.SpecSpawn);
player.sendMessage(FightSystem.PREFIX + "§aDu hast das Team verlassen!");
} else
player.sendMessage(FightSystem.PREFIX + "§cDu befindest dich in keinem Team!");
}
}else if(args.length == 2) {
if(args[0].equalsIgnoreCase("invite") && FightSystem.getPlugin().getFightState() == FightState.SETUP){
FightTeam fightTeam = Fight.getPlayerTeam(player);
if(fightTeam != null) {
FightPlayer fightPlayer = fightTeam.getFightPlayer(player);
if(fightPlayer.isLeader()){
Player target = Bukkit.getPlayer(args[1]);
if(target != null) {
if(Fight.getPlayerTeam(target) != null) {
player.sendMessage(FightSystem.PREFIX + "§cDer Spieler §6" + target.getName() + " §cist bereits in einem Team!");
} else if(!(Fight.getOpposite(fightTeam).getInvited().contains(target) && fightTeam.getInvited().contains(target))) {
fightTeam.getInvited().add(target);
target.sendMessage(FightSystem.PREFIX + "§aDu wurdest von §6" + player.getName() + " §ain sein Team eingeladen!");
player.sendMessage(FightSystem.PREFIX + "§aDu hast den Spieler §6" + target.getName() + " §ain dein Team eingeladen!");
} else
player.sendMessage(FightSystem.PREFIX + "§cDieser Spieler wurde bereits eingeladen!");
} else
player.sendMessage(FightSystem.PREFIX + "§cDieser Spieler ist nicht online!");
} else
player.sendMessage(FightSystem.PREFIX + "§cDu bist nicht der Leader des Teams!");
} else
player.sendMessage(FightSystem.PREFIX + "§cDu befindest dich in keinem Team!");
}else if(args[0].equalsIgnoreCase("remove")){
if(FightSystem.getPlugin().getFightState() == FightState.SETUP) {
FightTeam fightTeam = Fight.getPlayerTeam(player);
if(fightTeam != null) {
Player target = Bukkit.getPlayer(args[1]);
if(target != null) {
FightPlayer fightPlayer = fightTeam.getFightPlayer(player);
if(fightPlayer.isLeader() && fightTeam.isPlayerInTeam(target)){
fightTeam.removePlayer(target);
player.sendMessage(FightSystem.PREFIX + "§aDu hast den Spieler §6" + target.getName() + " §aaus dem Team entfernt!");
target.sendMessage(FightSystem.PREFIX + "§cDu wurdest aus deinem Team entfernt!");
}
Fight.getPlayerTeam(player).sendPlayerSchematicList(false, page, 15, player, Config.SchematicType);
}
}
}
} catch (NumberFormatException ex) {
player.sendMessage(FightSystem.PREFIX + "§cDu musst eine Seitenzahl angeben!");
return false;
}
}
}else if(args.length == 3) {
if(args[0].equalsIgnoreCase("schem")) {
FightTeam fightTeam = Fight.getPlayerTeam(player);
if(fightTeam == null) {
player.sendMessage(FightSystem.PREFIX + "§cDu bist in keinem Team!");
return false;
}else if(fightTeam.hasSchematic()) {
player.sendMessage(FightSystem.PREFIX + "§cDie Schematic ist bereits gewählt!");
return false;
}
}else if(args[0].equalsIgnoreCase("kit")) {
if(FightSystem.getPlugin().getFightState() != FightState.SETUP) {
player.sendMessage(FightSystem.PREFIX + "§cDu kannst dein Kit nicht mehr wechseln!");
return false;
}
Schematic schem;
if(args[2].equalsIgnoreCase("public")) {
schem = Schematic.getSchemFromDB(args[1], WarkingUser.get(0).getUUID());
} else if(args[2].equalsIgnoreCase("private")) {
schem = Schematic.getSchemFromDB(args[1], player.getUniqueId());
} else
return false;
FightTeam fightTeam = Fight.getPlayerTeam(player);
if(fightTeam == null){
player.sendMessage(FightSystem.PREFIX + "§cDu bist in keinem Team!");
return false;
}
Kit kit = KitManager.getKitByName(args[1]);
if(kit == null){
player.sendMessage(FightSystem.PREFIX + "§cDieses Kit existiert nicht!");
return false;
}
if(schem == null) {
schem = Schematic.getSchemFromDB(args[1], 0);
if(schem == null){
player.sendMessage(FightSystem.PREFIX + "§cDiese Schematic gibt es nicht!");
FightPlayer fightPlayer = fightTeam.getFightPlayer(player);
if(
(fightPlayer.isLeader() && !kit.isLeaderAllowed()) ||
(!fightPlayer.isLeader() && !kit.isMemberAllowed())
){
player.sendMessage(FightSystem.PREFIX + "§cDu darfst dieses Kit nicht verwenden!");
return false;
}
//TODO: Owns Kit
Fight.getFightPlayer(player).setKit(kit);
player.sendMessage(FightSystem.PREFIX + "§aDu hast nun das Kit §6" + args[1] + "§a!");
} else if(args[0].equalsIgnoreCase("addkit")){
if(WarkingUser.get(player.getUniqueId()).getUserGroup() != UserGroup.Developer){
sendHelp(player);
return false;
}
KitManager.saveInventory(args[1], player);
} else if(args[0].equalsIgnoreCase("schemlist") && FightSystem.getPlugin().getFightState() == FightState.SETUP) {
try {
FightTeam fightTeam = Fight.getPlayerTeam(player);
if(fightTeam != null) {
if(fightTeam.getFightPlayer(player).isLeader()) {
if(args[1].equalsIgnoreCase("public")) {
Fight.getPlayerTeam(player).sendPlayerSchematicList(true, 0, 15, player, Config.SchematicType);
return false;
} else {
int page;
try {
page = Integer.parseInt(args[1]);
} catch (NumberFormatException ex) {
return false;
}
Fight.getPlayerTeam(player).sendPlayerSchematicList(false, page, 15, player, Config.SchematicType);
}
}
}
} catch (NumberFormatException ex) {
player.sendMessage(FightSystem.PREFIX + "§cDu musst eine Seitenzahl angeben!");
return false;
}
}
if(schem.getSchemType() != Config.SchematicType) {
player.sendMessage(FightSystem.PREFIX + "§cDiese Schematic ist kein " + Config.GameName);
return false;
}
}else if(args.length == 3) {
if(args[0].equalsIgnoreCase("schem")) {
FightTeam fightTeam = Fight.getPlayerTeam(player);
if(fightTeam == null) {
player.sendMessage(FightSystem.PREFIX + "§cDu bist in keinem Team!");
return false;
}else if(fightTeam.hasSchematic()) {
player.sendMessage(FightSystem.PREFIX + "§cDie Schematic ist bereits gewählt!");
return false;
}
fightTeam.setSchematic(schem);
Fight.getPlayerTeam(player).broadcast(FightSystem.PREFIX + "Schematic §6" + args[1] + " §8wird für den Kampf verwendet!");
Schematic schem;
if(args[2].equalsIgnoreCase("public")) {
schem = Schematic.getSchemFromDB(args[1], WarkingUser.get(0).getUUID());
} else if(args[2].equalsIgnoreCase("private")) {
schem = Schematic.getSchemFromDB(args[1], player.getUniqueId());
} else
return false;
if(schem == null) {
schem = Schematic.getSchemFromDB(args[1], 0);
if(schem == null){
player.sendMessage(FightSystem.PREFIX + "§cDiese Schematic gibt es nicht!");
return false;
}
}
if(schem.getSchemType() != Config.SchematicType) {
player.sendMessage(FightSystem.PREFIX + "§cDiese Schematic ist kein " + Config.GameName);
return false;
}
fightTeam.setSchematic(schem);
Fight.getPlayerTeam(player).broadcast(FightSystem.PREFIX + "Schematic §6" + args[1] + " §8wird für den Kampf verwendet!");
}
} else {
sendHelp(player);
}
} else {
sendHelp(player);
}
} else
player.sendMessage(FightSystem.PREFIX + "§cDer Fight hat bereits begonnen!");
return false;
}