Merge branch 'replace' of SteamWar/FightSystem into 1_14-support
Dieser Commit ist enthalten in:
Commit
9508fe57a3
@ -63,6 +63,8 @@ public class Config {
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public static final de.steamwar.sql.SchematicType SchematicType;
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public static final de.steamwar.sql.SchematicType SchematicType;
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public static final boolean TeamRedRotate;
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public static final boolean TeamRedRotate;
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public static final boolean TeamBlueRotate;
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public static final boolean TeamBlueRotate;
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public static final boolean ReplaceObsidian;
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public static final boolean ReplaceBedrock;
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//team parameter
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//team parameter
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public static final String TeamRedName;
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public static final String TeamRedName;
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@ -143,6 +145,8 @@ public class Config {
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SchematicDirectory = config.getString("Schematic.Directory");
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SchematicDirectory = config.getString("Schematic.Directory");
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SchematicType = de.steamwar.sql.SchematicType.fromDB(config.getString("Schematic.SchematicType"));
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SchematicType = de.steamwar.sql.SchematicType.fromDB(config.getString("Schematic.SchematicType"));
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boolean rotate = config.getBoolean("Schematic.Rotate");
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boolean rotate = config.getBoolean("Schematic.Rotate");
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ReplaceObsidian = config.getBoolean("Schematic.ReplaceObsidian");
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ReplaceBedrock = config.getBoolean("Schematic.ReplaceBedrock");
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TeamRedPrefix = config.getString("Output.TeamRedPrefix");
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TeamRedPrefix = config.getString("Output.TeamRedPrefix");
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TeamBluePrefix = config.getString("Output.TeamBluePrefix");
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TeamBluePrefix = config.getString("Output.TeamBluePrefix");
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@ -26,6 +26,8 @@ Schematic:
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Directory: /home/netuser/schematics/
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Directory: /home/netuser/schematics/
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SchematicType: airship
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SchematicType: airship
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Rotate: boolean
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Rotate: boolean
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ReplaceObsidian: boolean
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ReplaceBedrock: boolean
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Output:
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Output:
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TeamRedName: Team1
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TeamRedName: Team1
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TeamRedPrefix: §c
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TeamRedPrefix: §c
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@ -107,6 +107,8 @@ public class FightSystem extends JavaPlugin {
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new PreRunningCountdown();
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new PreRunningCountdown();
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Fight.replaceSync();
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new WinconditionAllDead();
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new WinconditionAllDead();
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new WinconditionCaptainDead();
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new WinconditionCaptainDead();
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new WinconditionWaterTechKO();
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new WinconditionWaterTechKO();
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@ -2,6 +2,7 @@ package de.steamwar.fightsystem.fight;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.Config;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.Sound;
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import org.bukkit.Sound;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -66,4 +67,12 @@ public class Fight {
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public static void setLevel(int level) {
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public static void setLevel(int level) {
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Bukkit.getServer().getOnlinePlayers().forEach(player -> player.setLevel(level));
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Bukkit.getServer().getOnlinePlayers().forEach(player -> player.setLevel(level));
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}
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}
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public static void replaceSync() {
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Fight.getRedTeam().replaceSync(Config.ReplaceObsidian, Material.OBSIDIAN, Material.TNT);
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Fight.getBlueTeam().replaceSync(Config.ReplaceObsidian, Material.OBSIDIAN, Material.TNT);
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Fight.getRedTeam().replaceSync(Config.ReplaceBedrock, Material.BEDROCK, Material.SLIME_BLOCK);
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Fight.getBlueTeam().replaceSync(Config.ReplaceBedrock, Material.BEDROCK, Material.SLIME_BLOCK);
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}
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}
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}
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@ -14,6 +14,7 @@ import de.steamwar.sql.Schematic;
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import de.steamwar.sql.SteamwarUser;
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import de.steamwar.sql.SteamwarUser;
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import javafx.util.Pair;
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import javafx.util.Pair;
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import org.bukkit.*;
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import org.bukkit.*;
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import org.bukkit.block.Block;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.Inventory;
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@ -299,6 +300,26 @@ public class FightTeam implements IFightTeam{
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}
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}
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}
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}
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public void replaceSync(boolean replace, Material target, Material replacement) {
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if(!replace)
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return;
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World world = Bukkit.getWorlds().get(0);
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Location minPoint = new Location(world, cornerX, cornerY, cornerZ);
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Location maxPoint = new Location(world, (cornerX + Config.SchemsizeX), (cornerY + Config.SchemsizeY), (cornerZ + Config.SchemsizeZ));
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for(int x = minPoint.getBlockX(); x <= maxPoint.getBlockX(); x++) {
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for(int z = minPoint.getBlockZ(); z <= maxPoint.getBlockZ(); z++) {
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for(int y = minPoint.getBlockY(); y <= maxPoint.getBlockY(); y++) {
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Block block = world.getBlockAt(x, y, z);
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if(block.getType() == target)
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block.setType(replacement);
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}
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}
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}
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}
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public Set<Player> getInvited() {
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public Set<Player> getInvited() {
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return invited;
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return invited;
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}
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}
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