Merge pull request 'HullHider v2' (#408) from hullhiderv2 into master
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Reviewed-on: #408 Reviewed-by: YoyoNow <jwsteam@nidido.de> Reviewed-by: Chaoscaot <chaoscaot@zohomail.eu>
Dieser Commit ist enthalten in:
Commit
90d8492d9a
@ -21,6 +21,7 @@ package de.steamwar.fightsystem.utils;
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import com.comphenix.tinyprotocol.Reflection;
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import de.steamwar.core.Core;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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@ -56,4 +57,11 @@ public class BlockIdWrapper14 implements BlockIdWrapper {
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getTypeAndData.invoke(nworld, pos, blockData, 1042);
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flagDirty.invoke(getChunkProvider.invoke(nworld), pos);
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}
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private static final Reflection.MethodInvoker getMaterialByBlock = Reflection.getTypedMethod(Reflection.getClass("{obc}.util.CraftMagicNumbers"), "getMaterial", Material.class, block);
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private static final Reflection.MethodInvoker getBlockByBlockData = Reflection.getTypedMethod(iBlockData, null, block);
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@Override
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public Material idToMaterial(int blockState) {
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return (Material)getMaterialByBlock.invoke(null, getBlockByBlockData.invoke(getByCombinedId.invoke(null, blockState)));
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}
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}
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@ -19,6 +19,7 @@
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package de.steamwar.fightsystem.utils;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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@ -37,4 +38,13 @@ public class BlockIdWrapper8 implements BlockIdWrapper {
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world.getBlockAt(x, y, z).setTypeIdAndData(blockState >> 4, (byte)(blockState & 0b1111), false);
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}
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@Override
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@SuppressWarnings("deprecation")
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public Material idToMaterial(int blockState) {
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if((blockState >> 4) > 256) // Illegal blockstate / corrupted replay
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blockState = 0;
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return Material.getMaterial(blockState >> 4);
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}
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}
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@ -120,7 +120,7 @@ public class Config {
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//tech hider parameter
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public static final boolean TechhiderActive;
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public static final Set<String> HiddenBlocks;
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public static final Set<Material> HiddenBlocks;
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public static final Set<String> HiddenBlockEntities;
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public static final String ObfuscateWith;
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@ -214,7 +214,7 @@ public class Config {
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TechhiderActive = config.getBoolean("Techhider.Active", false);
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ObfuscateWith = config.getString("Techhider.ObfuscateWith", "end_stone").toUpperCase();
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HiddenBlocks = Collections.unmodifiableSet(new HashSet<>(config.getStringList("Techhider.HiddenBlocks")));
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HiddenBlocks = config.getStringList("Techhider.HiddenBlocks").stream().map(String::toUpperCase).map(Material::getMaterial).collect(Collectors.toSet());
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HiddenBlockEntities = Collections.unmodifiableSet(new HashSet<>(config.getStringList("Techhider.HiddenBlockEntities")));
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if(schemsizeX < 0){
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@ -54,6 +54,7 @@ public class FightSystem extends JavaPlugin {
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private FightTeam lastWinner;
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private String lastWinreason;
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private TechHiderWrapper techHider;
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private HullHider hullHider;
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@Override
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public void onLoad() {
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@ -108,6 +109,7 @@ public class FightSystem extends JavaPlugin {
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new EnterHandler();
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techHider = new TechHiderWrapper();
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hullHider = new HullHider();
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new FightWorld();
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new FightUI();
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new FightStatistics();
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@ -218,6 +220,10 @@ public class FightSystem extends JavaPlugin {
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return plugin.techHider;
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}
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public static HullHider getHullHider() {
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return plugin.hullHider;
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}
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public static void shutdown() {
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//Staggered kick to prevent lobby overloading
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if(Bukkit.getOnlinePlayers().isEmpty()){
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@ -56,7 +56,10 @@ public class EnternCountdown extends Countdown {
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@Override
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public void countdownFinished() {
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FightSystem.getMessage().sendPrefixless("ENTERN_ALLOWED", fightPlayer.getEntity(), ChatMessageType.ACTION_BAR);
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fightPlayer.ifPlayer(player -> FightSystem.getTechHider().reloadChunks(player, chunkPos, false));
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fightPlayer.ifPlayer(player -> {
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FightSystem.getHullHider().updatePlayer(player);
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FightSystem.getTechHider().reloadChunks(player, chunkPos, false);
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});
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}
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@Override
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@ -45,7 +45,6 @@ import java.io.IOException;
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import java.util.List;
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import java.util.Random;
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import java.util.logging.Level;
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import java.util.stream.Stream;
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public class FightSchematic extends StateDependent {
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@ -149,6 +148,7 @@ public class FightSchematic extends StateDependent {
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).add(new Vector(rotate ? 1 : 0, 0, rotate ? 1 : 0)),
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new AffineTransform().rotateY(rotate ? 180 : 0)
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);
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FightSystem.getHullHider().initialize(team);
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Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), freezer::disable, 3);
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Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), team::teleportToSpawn, 40);
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@ -275,6 +275,7 @@ public class FightTeam {
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BountifulWrapper.impl.setAttackSpeed(player);
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player.setFoodLevel(20);
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player.getInventory().clear();
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FightSystem.getHullHider().updatePlayer(player);
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if(FightState.Spectate.contains(FightState.getFightState())) {
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Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
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@ -318,6 +319,7 @@ public class FightTeam {
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player.getInventory().clear();
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if(player.isOnline()){
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FightSystem.getHullHider().updatePlayer(player);
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FightSystem.getTechHider().reloadChunks(player, chunksToReload, true);
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if(ArenaMode.VariableTeams.contains(Config.mode))
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@ -85,7 +85,7 @@ public class ArrowStopper {
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}
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private boolean checkBlock(Block block) {
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return Config.HiddenBlocks.contains(block.getType().name().toLowerCase());
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return Config.HiddenBlocks.contains(block.getType());
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}
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private boolean invalidEntity(Projectile entity) {
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@ -88,7 +88,7 @@ public class PacketProcessor implements Listener {
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private final PacketSource source;
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private final BukkitTask task;
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private final LinkedList<Runnable> syncList = new LinkedList<>();
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private final Set<Integer> hiddenBlockIds = Config.HiddenBlocks.stream().map(String::toUpperCase).map(Material::getMaterial).flatMap(m -> BlockIds.impl.materialToAllIds(m).stream()).collect(Collectors.toSet());
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private final Set<Integer> hiddenBlockIds = Config.HiddenBlocks.stream().flatMap(m -> BlockIds.impl.materialToAllIds(m).stream()).collect(Collectors.toSet());
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private final int obfuscateWith = BlockIds.impl.materialToId(Material.getMaterial(Config.ObfuscateWith.toUpperCase()));
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private final FreezeWorld freezer = new FreezeWorld();
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private final REntityServer entityServer = new REntityServer();
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@ -165,6 +165,11 @@ public class PacketProcessor implements Listener {
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entityServer.addPlayer(player);
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}
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private void addREntity(int entityId, REntity entity) {
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entities.put(entityId, entity);
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FightSystem.getHullHider().updateREntity(entity);
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onPlayerJoin(PlayerJoinEvent e) {
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entityServer.addPlayer(e.getPlayer());
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@ -235,7 +240,7 @@ public class PacketProcessor implements Listener {
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execSync(() -> {
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SteamwarUser user = SteamwarUser.get(userId);
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entities.put(entityId, new RPlayer(entityServer, user.getUUID(), user.getUserName(), Config.SpecSpawn));
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addREntity(entityId, new RPlayer(entityServer, user.getUUID(), user.getUserName(), Config.SpecSpawn));
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team.addEntry(user.getUserName());
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});
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}
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@ -257,8 +262,10 @@ public class PacketProcessor implements Listener {
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execSync(() -> {
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REntity entity = entities.get(entityId);
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if(entity != null)
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if(entity != null) {
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entity.move(locX, locY, locZ, pitch, yaw, headYaw);
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FightSystem.getHullHider().updateREntity(entity);
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}
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});
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}
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@ -267,8 +274,10 @@ public class PacketProcessor implements Listener {
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execSync(() -> {
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REntity entity = entities.remove(entityId);
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if(entity != null)
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if(entity != null) {
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FightSystem.getHullHider().despawnREntity(entity);
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entity.die();
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}
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});
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}
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@ -289,7 +298,7 @@ public class PacketProcessor implements Listener {
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private void tntSpawn() throws IOException {
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int entityId = source.readInt();
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execSync(() -> entities.put(entityId, new REntity(entityServer, EntityType.PRIMED_TNT, Config.SpecSpawn)));
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execSync(() -> addREntity(entityId, new REntity(entityServer, EntityType.PRIMED_TNT, Config.SpecSpawn)));
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}
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private void entityVelocity() throws IOException {
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@ -344,13 +353,13 @@ public class PacketProcessor implements Listener {
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private void arrowSpawn() throws IOException {
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int entityId = source.readInt();
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execSync(() -> entities.put(entityId, new REntity(entityServer, EntityType.ARROW, Config.SpecSpawn)));
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execSync(() -> addREntity(entityId, new REntity(entityServer, EntityType.ARROW, Config.SpecSpawn)));
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}
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private void fireballSpawn() throws IOException {
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int entityId = source.readInt();
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execSync(() -> entities.put(entityId, new REntity(entityServer, EntityType.FIREBALL, Config.SpecSpawn)));
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execSync(() -> addREntity(entityId, new REntity(entityServer, EntityType.FIREBALL, Config.SpecSpawn)));
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}
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private void send(ChatMessageType type) throws IOException {
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@ -437,7 +446,10 @@ public class PacketProcessor implements Listener {
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if(!Config.ArenaRegion.in2dRegion(x, z))
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return; //Outside of the arena
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execSync(() -> BlockIdWrapper.impl.setBlock(Config.world, x, y, z, TechHiderWrapper.ENABLED && hiddenBlockIds.contains(blockState) ? obfuscateWith : blockState));
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execSync(() -> {
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BlockIdWrapper.impl.setBlock(Config.world, x, y, z, TechHiderWrapper.ENABLED && hiddenBlockIds.contains(blockState) ? obfuscateWith : blockState);
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FightSystem.getHullHider().blockUpdate(Config.world.getBlockAt(x, y, z), BlockIdWrapper.impl.idToMaterial(blockState));
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});
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}
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private void particle() throws IOException {
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@ -578,6 +590,7 @@ public class PacketProcessor implements Listener {
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private void endReplay() {
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HandlerList.unregisterAll(this);
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entityServer.close();
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entities.values().forEach(FightSystem.getHullHider()::despawnREntity);
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entities.clear();
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freezer.disable();
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@ -21,12 +21,14 @@ package de.steamwar.fightsystem.utils;
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import de.steamwar.core.VersionDependent;
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import de.steamwar.fightsystem.FightSystem;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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public interface BlockIdWrapper {
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BlockIdWrapper impl = VersionDependent.getVersionImpl(FightSystem.getPlugin());
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Material idToMaterial(int blockState);
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int blockToId(Block block);
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void setBlock(World world, int x, int y, int z, int blockState);
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}
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348
FightSystem_Core/src/de/steamwar/fightsystem/utils/Hull.java
Normale Datei
348
FightSystem_Core/src/de/steamwar/fightsystem/utils/Hull.java
Normale Datei
@ -0,0 +1,348 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.fightsystem.utils;
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import de.steamwar.entity.REntity;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.fight.FightTeam;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import java.util.*;
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import java.util.function.BiConsumer;
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import java.util.logging.Level;
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public class Hull {
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private static boolean isOccluding(Material material) {
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return material.isOccluding() || Config.HiddenBlocks.contains(material);
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}
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private final Region region;
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private final boolean groundVisible;
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private final BitSet occluding;
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private final BitSet visibility;
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private final Map<IntVector, Map<IntVector, BitSet>> blockVisibility = new HashMap<>();
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private final Set<Player> players = new HashSet<>();
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private final Set<Entity> entities = new HashSet<>();
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private final Set<REntity> rentities = new HashSet<>();
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public Hull(FightTeam team) {
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this.region = team.getSchemRegion();
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this.groundVisible = region.getMinY() != Config.PlayerRegion.getMinY();
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this.occluding = new BitSet(region.volume());
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this.visibility = new BitSet(region.volume());
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IntVector[] directions;
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if (groundVisible) {
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directions = new IntVector[]{
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new IntVector(1, 0, 0),
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new IntVector(-1, 0, 0),
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new IntVector(0, 1, 0),
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new IntVector(0, -1, 0),
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new IntVector(0, 0, 1),
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new IntVector(0, 0, -1)
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};
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} else {
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directions = new IntVector[]{
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new IntVector(1, 0, 0),
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new IntVector(-1, 0, 0),
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new IntVector(0, -1, 0),
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new IntVector(0, 0, 1),
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new IntVector(0, 0, -1)
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};
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}
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// Generate quadrants for each direction
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for (IntVector direction : directions) {
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Map<IntVector, BitSet> map = new HashMap<>();
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for (int z = (direction.z == 0 ? -1 : 0); z <= 1; z += 2) {
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for (int y = (direction.y == 0 ? -1 : 0); y <= 1; y += 2) {
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for (int x = (direction.x == 0 ? -1 : 0); x <= 1; x += 2) {
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map.put(new IntVector(x, y, z), new BitSet(region.volume()));
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}
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}
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}
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blockVisibility.put(direction, map);
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}
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}
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@SuppressWarnings("deprecation")
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public void addPlayer(Player player) {
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if(players.add(player)) {
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for(Entity entity : entities)
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player.hideEntity(FightSystem.getPlugin(), entity);
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}
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}
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@SuppressWarnings("deprecation")
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public void removePlayer(Player player, boolean activeRemoval) {
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if(players.remove(player) && activeRemoval) {
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for(Entity entity : entities)
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player.showEntity(FightSystem.getPlugin(), entity);
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||||
}
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||||
}
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||||
|
||||
public void checkEntity(Entity entity) {
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||||
Location location = entity.getLocation();
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||||
if(region.inRegion(location) && !visibility.get(new IntVector(location).toId(region))) { //TODO more precise
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||||
if(entities.add(entity)) {
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for(Player player : players)
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player.hideEntity(FightSystem.getPlugin(), entity);
|
||||
}
|
||||
} else {
|
||||
if(entities.remove(entity)) {
|
||||
for(Player player : players)
|
||||
player.showEntity(FightSystem.getPlugin(), entity);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void removeEntity(Entity entity) {
|
||||
entities.remove(entity);
|
||||
}
|
||||
|
||||
public void checkREntity(REntity entity) {
|
||||
Location location = new Location(Config.world, entity.getX(), entity.getY(), entity.getZ());
|
||||
if(region.inRegion(location) && !visibility.get(new IntVector(location).toId(region))) { //TODO more precise
|
||||
if(rentities.add(entity))
|
||||
entity.hide(true);
|
||||
} else {
|
||||
if(rentities.remove(entity))
|
||||
entity.hide(false);
|
||||
}
|
||||
}
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||||
|
||||
public void removeREntity(REntity entity) {
|
||||
rentities.remove(entity);
|
||||
}
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||||
|
||||
public void initialize() {
|
||||
visibility.clear();
|
||||
occluding.clear();
|
||||
for (Map<IntVector, BitSet> direction : blockVisibility.values()) {
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||||
for (BitSet set : direction.values())
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||||
set.clear();
|
||||
}
|
||||
|
||||
long start = System.currentTimeMillis();
|
||||
region.forEach((x, y, z) -> {
|
||||
IntVector block = new IntVector(x, y, z);
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||||
if (isOccluding(Config.world.getBlockAt(x, y, z).getType()))
|
||||
occluding.set(block.toId(region));
|
||||
});
|
||||
forEachBorder((root, direction) -> {
|
||||
for (Map.Entry<IntVector, BitSet> quadrant : blockVisibility.get(direction).entrySet()) {
|
||||
checkBlock(new NullList<>(), root, direction, quadrant.getKey(), quadrant.getValue());
|
||||
}
|
||||
});
|
||||
FightSystem.getPlugin().getLogger().log(Level.INFO, () -> "[HullHider] initialisation finished: " + (System.currentTimeMillis() - start) + " ms, visible blocks: " + visibility.cardinality());
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public void updateBlockVisibility(Block b, Material changedType) {
|
||||
IntVector root = new IntVector(b.getX(), b.getY(), b.getZ());
|
||||
if (root.notInRegion(region))
|
||||
return;
|
||||
|
||||
int id = root.toId(region);
|
||||
if (!occluding.get(id) || isOccluding(changedType))
|
||||
return;
|
||||
|
||||
List<IntVector> uncovered = new ArrayList<>();
|
||||
occluding.clear(id);
|
||||
for (Map.Entry<IntVector, Map<IntVector, BitSet>> direction : blockVisibility.entrySet()) {
|
||||
for (Map.Entry<IntVector, BitSet> quadrant : direction.getValue().entrySet()) {
|
||||
if (quadrant.getValue().get(id)) {
|
||||
quadrant.getValue().clear(id);
|
||||
checkBlock(uncovered, root, direction.getKey(), quadrant.getKey(), quadrant.getValue());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(uncovered.isEmpty())
|
||||
return;
|
||||
|
||||
Set<IntVector> uncoveredSet = new HashSet<>(uncovered);
|
||||
Iterator<Entity> it = entities.iterator();
|
||||
while(it.hasNext()) {
|
||||
Entity entity = it.next();
|
||||
if(uncoveredSet.contains(new IntVector(entity.getLocation()))) { //TODO more precise
|
||||
it.remove();
|
||||
for(Player player : players)
|
||||
player.showEntity(FightSystem.getPlugin(), entity);
|
||||
}
|
||||
}
|
||||
|
||||
Iterator<REntity> rit = rentities.iterator();
|
||||
while(rit.hasNext()) {
|
||||
REntity entity = rit.next();
|
||||
if(uncoveredSet.contains(new IntVector(new Location(Config.world, entity.getX(), entity.getY(), entity.getZ())))) { //TODO more precise
|
||||
it.remove();
|
||||
entity.hide(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void forEachBorder(BiConsumer<IntVector, IntVector> f) {
|
||||
for (int x = region.getMinX(); x < region.getMaxX(); x++) {
|
||||
for (int z = region.getMinZ(); z < region.getMaxZ(); z++) {
|
||||
if (groundVisible)
|
||||
f.accept(new IntVector(x, region.getMinY(), z), new IntVector(0, 1, 0));
|
||||
f.accept(new IntVector(x, region.getMaxY() - 1, z), new IntVector(0, -1, 0));
|
||||
}
|
||||
}
|
||||
|
||||
for (int x = region.getMinX(); x < region.getMaxX(); x++) {
|
||||
for (int y = region.getMinY(); y < region.getMaxY(); y++) {
|
||||
f.accept(new IntVector(x, y, region.getMinZ()), new IntVector(0, 0, 1));
|
||||
f.accept(new IntVector(x, y, region.getMaxZ() - 1), new IntVector(0, 0, -1));
|
||||
}
|
||||
}
|
||||
|
||||
for (int z = region.getMinZ(); z < region.getMaxZ(); z++) {
|
||||
for (int y = region.getMinY(); y < region.getMaxY(); y++) {
|
||||
f.accept(new IntVector(region.getMinX(), y, z), new IntVector(1, 0, 0));
|
||||
f.accept(new IntVector(region.getMaxX() - 1, y, z), new IntVector(-1, 0, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void checkBlock(List<IntVector> uncovered, IntVector block, IntVector direction, IntVector quadrant, BitSet quadVisibility) {
|
||||
if (block.notInRegion(region))
|
||||
return;
|
||||
|
||||
int id = block.toId(region);
|
||||
if (quadVisibility.get(id))
|
||||
return;
|
||||
|
||||
quadVisibility.set(id);
|
||||
if (!visibility.get(id)) {
|
||||
visibility.set(id);
|
||||
uncovered.add(block);
|
||||
}
|
||||
|
||||
if (occluding.get(id))
|
||||
return;
|
||||
|
||||
IntVector neighbour = block.add(direction);
|
||||
checkBlock(uncovered, neighbour, direction, quadrant, quadVisibility);
|
||||
boolean neigbourTransparent = boundedNonOccluding(neighbour);
|
||||
boolean diagonalReachable = false;
|
||||
if (direction.x == 0 && (neigbourTransparent || boundedNonOccluding(block.add(quadrant.x, 0, 0)))) {
|
||||
checkBlock(uncovered, neighbour.add(quadrant.x, 0, 0), direction, quadrant, quadVisibility);
|
||||
diagonalReachable = boundedNonOccluding(neighbour.add(quadrant.x, 0, 0));
|
||||
}
|
||||
|
||||
if (direction.y == 0 && (neigbourTransparent || boundedNonOccluding(block.add(0, quadrant.y, 0)))) {
|
||||
checkBlock(uncovered, neighbour.add(0, quadrant.y, 0), direction, quadrant, quadVisibility);
|
||||
diagonalReachable = diagonalReachable || boundedNonOccluding(neighbour.add(0, quadrant.y, 0));
|
||||
}
|
||||
|
||||
if (direction.z == 0 && (neigbourTransparent || boundedNonOccluding(block.add(0, 0, quadrant.z)))) {
|
||||
checkBlock(uncovered, neighbour.add(0, 0, quadrant.z), direction, quadrant, quadVisibility);
|
||||
diagonalReachable = diagonalReachable || boundedNonOccluding(neighbour.add(0, 0, quadrant.z));
|
||||
}
|
||||
|
||||
if (diagonalReachable)
|
||||
checkBlock(uncovered, neighbour.add(quadrant), direction, quadrant, quadVisibility);
|
||||
}
|
||||
|
||||
private boolean boundedNonOccluding(IntVector block) {
|
||||
return !(block.notInRegion(region) || occluding.get(block.toId(region)));
|
||||
}
|
||||
|
||||
|
||||
private static class IntVector {
|
||||
private final int x;
|
||||
private final int y;
|
||||
private final int z;
|
||||
|
||||
public IntVector(int x, int y, int z) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
public IntVector(Location location) {
|
||||
this.x = location.getBlockX();
|
||||
this.y = location.getBlockY();
|
||||
this.z = location.getBlockZ();
|
||||
}
|
||||
|
||||
public boolean notInRegion(Region region) {
|
||||
return !region.inRegion(x, y, z);
|
||||
}
|
||||
|
||||
public int toId(Region region) {
|
||||
return ((y - region.getMinY()) * region.getSizeZ() + (z - region.getMinZ())) * region.getSizeX() + (x - region.getMinX());
|
||||
}
|
||||
|
||||
public IntVector add(int x, int y, int z) {
|
||||
return new IntVector(this.x + x, this.y + y, this.z + z);
|
||||
}
|
||||
|
||||
public IntVector add(IntVector v) {
|
||||
return add(v.x, v.y, v.z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return y << 24 ^ x << 12 ^ z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if(o == null || this.getClass() != o.getClass())
|
||||
return false;
|
||||
|
||||
IntVector v = (IntVector) o;
|
||||
return x == v.x && y == v.y && z == v.z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return x + "," + y + "," + z;
|
||||
}
|
||||
}
|
||||
|
||||
private static class NullList<E> extends AbstractList<E> {
|
||||
@Override
|
||||
public void add(int index, E element) {
|
||||
// Straight to /dev/null!
|
||||
}
|
||||
|
||||
@Override
|
||||
public E get(int index) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int size() {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
147
FightSystem_Core/src/de/steamwar/fightsystem/utils/HullHider.java
Normale Datei
147
FightSystem_Core/src/de/steamwar/fightsystem/utils/HullHider.java
Normale Datei
@ -0,0 +1,147 @@
|
||||
/*
|
||||
This file is a part of the SteamWar software.
|
||||
|
||||
Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.fightsystem.utils;
|
||||
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.fightsystem.fight.Fight;
|
||||
import de.steamwar.fightsystem.fight.FightPlayer;
|
||||
import de.steamwar.fightsystem.fight.FightTeam;
|
||||
import de.steamwar.fightsystem.listener.Recording;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependent;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.fightsystem.states.StateDependentTask;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockPhysicsEvent;
|
||||
import org.bukkit.event.entity.EntityDeathEvent;
|
||||
import org.bukkit.event.entity.EntitySpawnEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
|
||||
public class HullHider implements Listener {
|
||||
|
||||
private static final boolean ENABLED = TechHiderWrapper.ENABLED && Core.getVersion() >= 18;
|
||||
private final Map<FightTeam, Hull> hulls = new HashMap<>();
|
||||
|
||||
public HullHider() {
|
||||
if(ENABLED)
|
||||
Fight.teams().forEach(team -> hulls.put(team, new Hull(team)));
|
||||
|
||||
new StateDependentListener(ENABLED, FightState.Schem, this);
|
||||
new StateDependent(ENABLED, FightState.Schem) {
|
||||
@Override
|
||||
public void enable() {
|
||||
Bukkit.getOnlinePlayers().forEach(HullHider.this::updatePlayer);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disable() {
|
||||
Bukkit.getOnlinePlayers().forEach(player -> removePlayer(player, true));
|
||||
}
|
||||
}.register();
|
||||
new StateDependentTask(ENABLED, FightState.Schem, this::onTick, 0, 1);
|
||||
}
|
||||
|
||||
public void initialize(FightTeam team) {
|
||||
if(!ENABLED)
|
||||
return;
|
||||
|
||||
hulls.get(team).initialize();
|
||||
}
|
||||
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onJoin(PlayerJoinEvent e) {
|
||||
updatePlayer(e.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onLeave(PlayerQuitEvent e) {
|
||||
removePlayer(e.getPlayer(), false);
|
||||
}
|
||||
|
||||
public void updatePlayer(Player player) {
|
||||
if(!ENABLED)
|
||||
return;
|
||||
|
||||
FightTeam team = Fight.getPlayerTeam(player);
|
||||
FightPlayer fp = Fight.getFightPlayer(player);
|
||||
for(Map.Entry<FightTeam, Hull> hull : hulls.entrySet()) {
|
||||
if(hull.getKey() == team || (fp != null && fp.canEntern())) {
|
||||
hull.getValue().removePlayer(player, true);
|
||||
} else {
|
||||
hull.getValue().addPlayer(player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void removePlayer(Player player, boolean activeRemoval) {
|
||||
hulls.values().forEach(hull -> hull.removePlayer(player, activeRemoval));
|
||||
}
|
||||
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onBlockPhysic(BlockPhysicsEvent e) {
|
||||
if(FlatteningWrapper.impl.doRecord(e))
|
||||
blockUpdate(e.getBlock(), e.getChangedType());
|
||||
}
|
||||
|
||||
public void blockUpdate(Block block, Material changedType) {
|
||||
for (Hull hull : hulls.values())
|
||||
hull.updateBlockVisibility(block, changedType);
|
||||
}
|
||||
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onSpawn(EntitySpawnEvent e) {
|
||||
hulls.values().forEach(hull -> hull.checkEntity(e.getEntity()));
|
||||
}
|
||||
|
||||
private void onTick() {
|
||||
Recording.iterateOverEntities(Objects::nonNull, entity -> {
|
||||
for (Hull hull : hulls.values())
|
||||
hull.checkEntity(entity);
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onDeath(EntityDeathEvent e) {
|
||||
hulls.values().forEach(hull -> hull.removeEntity(e.getEntity()));
|
||||
}
|
||||
|
||||
public void updateREntity(REntity e) {
|
||||
hulls.values().forEach(hull -> hull.checkREntity(e));
|
||||
}
|
||||
|
||||
public void despawnREntity(REntity e) {
|
||||
hulls.values().forEach(hull -> hull.removeREntity(e));
|
||||
}
|
||||
}
|
@ -76,6 +76,10 @@ public class Region {
|
||||
return maxX - minX;
|
||||
}
|
||||
|
||||
public int getSizeY() {
|
||||
return maxY - minY;
|
||||
}
|
||||
|
||||
public int getSizeZ() {
|
||||
return maxZ - minZ;
|
||||
}
|
||||
@ -110,7 +114,7 @@ public class Region {
|
||||
public void forEach(TriConsumer<Integer, Integer, Integer> executor) {
|
||||
for(int x = minX; x < maxX; x++) {
|
||||
for(int y = minY; y < maxY; y++) {
|
||||
for (int z = minZ; z <= maxZ; z++) {
|
||||
for (int z = minZ; z < maxZ; z++) {
|
||||
executor.accept(x, y, z);
|
||||
}
|
||||
}
|
||||
@ -146,13 +150,17 @@ public class Region {
|
||||
}
|
||||
|
||||
public boolean in2dRegion(int x, int z) {
|
||||
return minX <= x && x < maxX && minZ <= z && z <= maxZ;
|
||||
return minX <= x && x < maxX && minZ <= z && z < maxZ;
|
||||
}
|
||||
|
||||
public boolean inRegion(Block block){
|
||||
return in2dRegion(block) && minY <= block.getY() && block.getY() < maxY;
|
||||
}
|
||||
|
||||
public boolean inRegion(int x, int y, int z) {
|
||||
return in2dRegion(x, z) && minY <= y && y < maxY;
|
||||
}
|
||||
|
||||
public interface TriConsumer<T, V, U>{
|
||||
void accept(T x, V y, U z);
|
||||
}
|
||||
|
@ -36,7 +36,6 @@ import org.bukkit.entity.Player;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class TechHiderWrapper extends StateDependent {
|
||||
|
||||
@ -45,7 +44,7 @@ public class TechHiderWrapper extends StateDependent {
|
||||
|
||||
public TechHiderWrapper() {
|
||||
super(ENABLED, FightState.Schem);
|
||||
techHider = new TechHider(this::bypass, Material.getMaterial(Config.ObfuscateWith), Config.HiddenBlocks.stream().map(String::toUpperCase).map(Material::getMaterial).collect(Collectors.toSet()), Config.HiddenBlockEntities);
|
||||
techHider = new TechHider(this::bypass, Material.getMaterial(Config.ObfuscateWith), Config.HiddenBlocks, Config.HiddenBlockEntities);
|
||||
register();
|
||||
}
|
||||
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren