Merge branch 'master' into tinyProtocol
Dieser Commit ist enthalten in:
Commit
8ce5e7f7f8
@ -30,7 +30,6 @@ import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.record.GlobalRecorder;
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import de.steamwar.sql.Schematic;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.Sound;
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@ -123,16 +122,7 @@ public class Fight {
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Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
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if(!player.isOnline())
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return;
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PacketContainer gm1packet = ProtocolLibrary.getProtocolManager().createPacket(PacketType.Play.Server.PLAYER_INFO);
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gm1packet.getPlayerInfoAction().write(0, EnumWrappers.PlayerInfoAction.UPDATE_GAME_MODE);
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List<PlayerInfoData> playerInfoActions = new ArrayList<>();
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playerInfoActions.add(new PlayerInfoData(WrappedGameProfile.fromPlayer(player), 1, EnumWrappers.NativeGameMode.CREATIVE, WrappedChatComponent.fromText(player.getDisplayName())));
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gm1packet.getPlayerInfoDataLists().write(0, playerInfoActions);
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try {
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, gm1packet);
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} catch (InvocationTargetException e) {
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Bukkit.getLogger().log(Level.SEVERE, "Invocation target exception", e);
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}
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pseudoSpectator(player, true);
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}, 2);
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}else if(gameMode == GameMode.SURVIVAL) {
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for(Player currentPlayer : Bukkit.getServer().getOnlinePlayers()) {
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@ -144,6 +134,19 @@ public class Fight {
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}
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}
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public static void pseudoSpectator(Player player, boolean enable) {
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PacketContainer gm1packet = ProtocolLibrary.getProtocolManager().createPacket(PacketType.Play.Server.PLAYER_INFO);
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gm1packet.getPlayerInfoAction().write(0, EnumWrappers.PlayerInfoAction.UPDATE_GAME_MODE);
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List<PlayerInfoData> playerInfoActions = new ArrayList<>();
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playerInfoActions.add(new PlayerInfoData(WrappedGameProfile.fromPlayer(player), 1, enable ? EnumWrappers.NativeGameMode.CREATIVE : EnumWrappers.NativeGameMode.SPECTATOR, WrappedChatComponent.fromText(player.getDisplayName())));
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gm1packet.getPlayerInfoDataLists().write(0, playerInfoActions);
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try {
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, gm1packet);
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} catch (InvocationTargetException e) {
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Bukkit.getLogger().log(Level.SEVERE, "Invocation target exception", e);
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}
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}
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public static int getMaxRank(){
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/* MaxRank of 0 is Pubonly*/
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if(Config.OnlyPublicSchematics){
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@ -159,22 +162,6 @@ public class Fight {
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return 1000;
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}
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if(Config.RanksEnabled)
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return Math.min(schemRank(redTeam.getLeader()), schemRank(blueTeam.getLeader()));
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else if(Schematic.getSchemsOfType(redTeam.getLeader().getPlayer().getUniqueId(), Config.SchematicType).isEmpty() ||
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Schematic.getSchemsOfType(blueTeam.getLeader().getPlayer().getUniqueId(), Config.SchematicType).isEmpty())
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return 0;
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else
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return 1;
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}
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private static int schemRank(FightPlayer fightPlayer){
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int rank = 1;
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List<Schematic> schematics = Schematic.getSchemsOfType(fightPlayer.getPlayer().getUniqueId(), Config.SchematicType);
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for(Schematic schem : schematics){
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if(schem.getRank() > rank)
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rank = schem.getRank();
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}
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return rank;
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return Math.min(redTeam.getSchemRank(), blueTeam.getSchemRank());
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}
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}
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@ -48,6 +48,8 @@ public class FightTeam {
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private UUID designatedLeader;
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private FightPlayer leader;
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private int schemRank;
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private final Map<Player, FightPlayer> players = new HashMap<>();
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private final Set<Player> invited = new HashSet<>();
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@ -69,6 +71,7 @@ public class FightTeam {
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this.spawn = spawn;
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this.schemRegion = schemRegion;
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this.extendRegion = extendRegion;
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this.schemRank = 0;
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this.ready = false;
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this.skip = false;
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this.blue = blue;
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@ -112,6 +115,10 @@ public class FightTeam {
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return isLeaderless() && (designatedLeader == null || designatedLeader.equals(p.getUniqueId()));
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}
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public int getSchemRank() {
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return schemRank;
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}
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public void teleportToSpawn(){
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players.forEach((player, fp) -> player.teleport(spawn));
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}
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@ -258,6 +265,12 @@ public class FightTeam {
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if(ready)
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setReady(false);
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Optional<Integer> maxRank = Schematic.getSchemsOfType(leader.getPlayer().getUniqueId(), Config.SchematicType).stream().map(Schematic::getRank).max(Integer::compare);
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if(Config.RanksEnabled)
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schemRank = maxRank.orElse(1);
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else
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schemRank = maxRank.isPresent() ? 1 : 0;
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if(!Config.PersonalKits)
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leader.setKit(Kit.getKitByName(Config.LeaderDefault));
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@ -26,15 +26,18 @@ import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependentListener;
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import de.steamwar.fightsystem.utils.Region;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.logging.Level;
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public class TeamArea implements Listener {
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@ -42,6 +45,8 @@ public class TeamArea implements Listener {
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private static final String DENY_TEAM = "§cDu darfst nicht zu den Teams";
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private static final String DENY_ENTERN = "§cDu darfst nicht entern";
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private static final Set<Player> realSpectator = new HashSet<>();
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public TeamArea() {
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new StateDependentListener(ArenaMode.AntiTest, FightState.All, this);
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}
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@ -52,39 +57,50 @@ public class TeamArea implements Listener {
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if(player == FightSystem.getEventLeiter())
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return;
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Location to = event.getTo();
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assert to != null;
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FightTeam team = Fight.getPlayerTeam(player);
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if(Config.BlueExtendRegion.playerInRegion(to)){
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if(team == null)
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reset(event, DENY_TEAM);
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else if(team == Fight.getRedTeam() && (player.getGameMode() == GameMode.SPECTATOR || !team.canPlayerEntern(player)))
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reset(event, DENY_ENTERN);
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else
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return; // Is allowed in area
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checkInInnerArea(event.getPlayer(), to, Fight.getBlueTeam());
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}else if(Config.RedExtendRegion.playerInRegion(to)){
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if(team == null)
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reset(event, DENY_TEAM);
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else if(team == Fight.getBlueTeam() && (player.getGameMode() == GameMode.SPECTATOR || !team.canPlayerEntern(player)))
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reset(event, DENY_ENTERN);
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else
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return; // Is allowed in area
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checkInInnerArea(event.getPlayer(), to, Fight.getRedTeam());
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}else{
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if(team != null && player.getGameMode() != GameMode.SPECTATOR && !team.canPlayerEntern(player) && !team.getExtendRegion().in2dRegion(to))
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reset(event, DENY_ENTERN);
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}
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checkInTeamRegion(event, Fight.getBlueTeam(), player, team);
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checkInTeamRegion(event, Fight.getRedTeam(), player, team);
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}
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private void checkInInnerArea(Player player, Location to, FightTeam team){
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if(team.getSchemRegion().playerInRegion(to) && Config.PreperationArea >= 5){ // Preventing false positives due to small extension
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@EventHandler
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public void playerQuit(PlayerQuitEvent e) {
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realSpectator.remove(e.getPlayer());
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}
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private void checkInTeamRegion(PlayerMoveEvent event, FightTeam team, Player player, FightTeam playerTeam) {
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boolean spectator = player.getGameMode() == GameMode.SPECTATOR;
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if(!spectator && playerTeam != null && playerTeam.canPlayerEntern(player))
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return; // Player can entern
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Region region = team.getExtendRegion();
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boolean inRegion = region.playerInRegion(event.getTo());
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if(team == playerTeam) {
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if(spectator) {
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realSpectator(inRegion, player);
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} else if (!playerTeam.canPlayerEntern(player) && !inRegion) {
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reset(event, DENY_ENTERN); // Leaving prior to entern
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}
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return; // Always allowed in own region
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}
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if(inRegion) {
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reset(event, DENY_TEAM); // Not allowed in region
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if(team.getSchemRegion().playerInRegion(event.getTo()) && Config.PreperationArea >= 5){ // Preventing false positives due to small extension
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player.kickPlayer(null);
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Bukkit.getLogger().log(Level.INFO, player.getName() + " ist in einen Teambereich eingedrungen.");
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}
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}
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}
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private void realSpectator(boolean inRegion, Player player) {
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if(inRegion && !realSpectator.contains(player)) {
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Fight.pseudoSpectator(player, false);
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realSpectator.add(player);
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}else if(!inRegion && realSpectator.contains(player)) {
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Fight.pseudoSpectator(player, true);
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realSpectator.remove(player);
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}
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}
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private void reset(PlayerMoveEvent event, String message){
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Player player = event.getPlayer();
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6
steamwarci.yml
Normale Datei
6
steamwarci.yml
Normale Datei
@ -0,0 +1,6 @@
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build:
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- "ln -s /home/gitea/lib"
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- "mvn package -B"
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artifacts:
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"/binarys/fightsystem.jar": "FightSystem_Main/target/fightsystem.jar"
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