Fixing computation + various other things (blue bug still there)
Dieser Commit ist enthalten in:
Ursprung
24f5958444
Commit
89484f6e5d
@ -5,8 +5,8 @@ import org.bukkit.entity.Player;
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public class Fight {
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public class Fight {
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public static final FightTeam redTeam = new FightTeam(Config.TeamRedName, Config.TeamRedPrefix, Config.TeamRedSpawn, Config.TeamRedPaste, Config.TeamRedRotate);
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public static final FightTeam redTeam = new FightTeam(Config.TeamRedName, Config.TeamRedPrefix, Config.TeamRedSpawn, Config.TeamRedPaste, Config.TeamRedRotate, false);
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public static final FightTeam blueTeam = new FightTeam(Config.TeamBlueName, Config.TeamBluePrefix, Config.TeamBlueSpawn, Config.TeamBluePaste, Config.TeamBlueRotate);
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public static final FightTeam blueTeam = new FightTeam(Config.TeamBlueName, Config.TeamBluePrefix, Config.TeamBlueSpawn, Config.TeamBluePaste, Config.TeamBlueRotate, true);
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public static FightTeam getPlayerTeam(Player player) {
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public static FightTeam getPlayerTeam(Player player) {
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@ -42,18 +42,20 @@ public class FightTeam {
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private final String name;
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private final String name;
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private final String prefix;
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private final String prefix;
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private Schematic schematic;
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private Schematic schematic;
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private final boolean blue;
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private final Location spawn;
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private final Location spawn;
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private final Vector paste;
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private final Vector paste;
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private final boolean rotate;
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private final boolean rotate;
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public FightTeam(String Name, String Prefix, Location Spawn, Vector Paste, boolean Rotate) {
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public FightTeam(String Name, String Prefix, Location Spawn, Vector Paste, boolean Rotate, boolean Blue) {
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spawn = Spawn;
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spawn = Spawn;
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paste = Paste;
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paste = Paste;
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name = Name;
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name = Name;
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prefix = Prefix;
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prefix = Prefix;
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ready = false;
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ready = false;
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rotate = Rotate;
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rotate = Rotate;
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blue = Blue;
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}
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}
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public void teleportToSpawn(){
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public void teleportToSpawn(){
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@ -140,6 +142,13 @@ public class FightTeam {
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return leader != null;
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return leader != null;
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}
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}
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public boolean isBlue(){
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return blue;
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}
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public boolean isRed(){
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return !blue;
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}
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public FightPlayer getLeader() {
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public FightPlayer getLeader() {
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return leader;
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return leader;
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}
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}
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@ -59,7 +59,7 @@ public class PlayerMoveListener implements Listener {
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player.teleport(from);
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player.teleport(from);
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player.sendMessage(FightSystem.PREFIX + "§cDu darfst nicht weiter zu den Kämpfern!");
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player.sendMessage(FightSystem.PREFIX + "§cDu darfst nicht weiter zu den Kämpfern!");
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}
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}
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}else if(fightTeam != null && !instance.isEntern()){
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}else if(fightTeam != null && !instance.isEntern() && !fightTeam.getFightPlayer(player).isOut()){
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player.teleport(from);
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player.teleport(from);
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player.sendMessage(FightSystem.PREFIX + "§cDu darfst nicht zu " + Fight.getOpposite(fightTeam).getName() + "§c!");
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player.sendMessage(FightSystem.PREFIX + "§cDu darfst nicht zu " + Fight.getOpposite(fightTeam).getName() + "§c!");
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}
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}
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@ -49,24 +49,21 @@ public class TechHider {
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private static Material obfuscateMaterial;
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private static Material obfuscateMaterial;
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public static void init(){
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public static void init(){
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arenaMinX = Config.ArenaMinX / 16 - (Config.ArenaMinX % 16 < 0 ? 1 : 0);
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arenaMinX = posToChunk(Config.ArenaMinX);
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arenaMinZ = Config.ArenaMinZ / 16 - (Config.ArenaMinZ % 16 < 0 ? 1 : 0);
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arenaMinZ = posToChunk(Config.ArenaMinZ);
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arenaMaxX = Config.ArenaMaxX / 16 + (Config.ArenaMaxX % 16 > 0 ? 1 : 0);
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blueMinX = posToChunk(Config.TeamBlueCornerX);
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arenaMaxZ = Config.ArenaMaxZ / 16 + (Config.ArenaMaxZ % 16 > 0 ? 1 : 0);
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blueMinZ = posToChunk(Config.TeamBlueCornerZ);
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blueMinX = Config.TeamBlueCornerX / 16 - (Config.TeamBlueCornerX % 16 < 0 ? 1 : 0);
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redMinX = posToChunk(Config.TeamRedCornerX);
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blueMinZ = Config.TeamBlueCornerZ / 16 - (Config.TeamBlueCornerZ % 16 < 0 ? 1 : 0);
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redMinZ = posToChunk(Config.TeamRedCornerZ);
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int max = Config.TeamBlueCornerX + Config.SchemsizeX;
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blueMaxX = max / 16 + (max % 16 > 0 ? 1 : 0);
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arenaMaxX = posToChunk(Config.ArenaMaxX) + 1;
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max = Config.TeamBlueCornerZ + Config.SchemsizeZ;
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arenaMaxZ = posToChunk(Config.ArenaMaxZ) + 1;
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blueMaxZ = max / 16 + (max % 16 > 0 ? 1 : 0);
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blueMaxX = posToChunk(Config.TeamBlueCornerX + Config.SchemsizeX) + 1;
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redMinX = Config.TeamRedCornerX / 16 - (Config.TeamRedCornerX % 16 < 0 ? 1 : 0);
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blueMaxZ = posToChunk(Config.TeamBlueCornerZ + Config.SchemsizeZ) + 1;
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redMinZ = Config.TeamRedCornerZ / 16 - (Config.TeamRedCornerZ % 16 < 0 ? 1 : 0);
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redMaxX = posToChunk(Config.TeamRedCornerX + Config.SchemsizeX) + 1;
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max = Config.TeamRedCornerX + Config.SchemsizeX;
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redMaxZ = posToChunk(Config.TeamRedCornerZ + Config.SchemsizeZ) + 1;
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redMaxX = max / 16 + (max % 16 > 0 ? 1 : 0);
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max = Config.TeamRedCornerZ + Config.SchemsizeZ;
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redMaxZ = max / 16 + (max % 16 > 0 ? 1 : 0);
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obfuscateShift4 = (short)(Config.ObfuscateWith << 4);
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obfuscateShift4 = (short)(Config.ObfuscateWith << 4);
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//noinspection deprecation
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obfuscateMaterial = Material.getMaterial(Config.ObfuscateWith);
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obfuscateMaterial = Material.getMaterial(Config.ObfuscateWith);
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System.out.println("Arena: " + arenaMinX + "->" + arenaMaxX + " " + arenaMinZ + "->" + arenaMaxZ);
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System.out.println("Arena: " + arenaMinX + "->" + arenaMaxX + " " + arenaMinZ + "->" + arenaMaxZ);
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@ -180,7 +177,7 @@ public class TechHider {
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BlockPosition pos = packet.getBlockPositionModifier().read(0);
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BlockPosition pos = packet.getBlockPositionModifier().read(0);
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Player p = e.getPlayer();
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Player p = e.getPlayer();
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if(bypass(p, pos.getX() / 16, pos.getZ() / 16))
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if(bypass(p, posToChunk(pos.getX()), posToChunk(pos.getZ())))
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return;
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return;
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WrappedBlockData block = blockStructure.read(0);
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WrappedBlockData block = blockStructure.read(0);
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@ -222,8 +219,9 @@ public class TechHider {
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public void onPacketSending(PacketEvent e) {
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public void onPacketSending(PacketEvent e) {
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PacketContainer packet = e.getPacket();
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PacketContainer packet = e.getPacket();
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BlockPosition pos = packet.getBlockPositionModifier().read(0);
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BlockPosition pos = packet.getBlockPositionModifier().read(0);
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Player p = e.getPlayer();
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Player p = e.getPlayer();
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if(bypass(p, pos.getX() / 16, pos.getZ() / 16))
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if(bypass(p, posToChunk(pos.getX()), posToChunk(pos.getZ())))
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return;
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return;
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e.setCancelled(true);
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e.setCancelled(true);
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@ -265,7 +263,7 @@ public class TechHider {
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FightTeam ft = Fight.getPlayerTeam(p);
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FightTeam ft = Fight.getPlayerTeam(p);
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if(ft == null){
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if(ft == null){
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return false;
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return false;
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}else if(ft.equals(Fight.getBlueTeam())){
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}else if(ft.isBlue()){
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return FightSystem.isEntern() ||
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return FightSystem.isEntern() ||
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redMinX > chunkX ||
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redMinX > chunkX ||
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chunkX > redMaxX ||
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chunkX > redMaxX ||
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@ -291,11 +289,20 @@ public class TechHider {
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public static void reloadChunks(Player p, List<Pair<Integer, Integer>> chunksToReload){
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public static void reloadChunks(Player p, List<Pair<Integer, Integer>> chunksToReload){
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Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
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Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
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for(Pair<Integer, Integer> chunk : chunksToReload)
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for(Pair<Integer, Integer> chunk : chunksToReload){
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((CraftPlayer)p).getHandle().playerConnection.sendPacket(new PacketPlayOutMapChunk(((CraftChunk)p.getWorld().getChunkAt(chunk.getKey(), chunk.getValue())).getHandle(), 65535));
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if(bypass(p, chunk.getKey(), chunk.getValue()))
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((CraftPlayer)p).getHandle().playerConnection.sendPacket(new PacketPlayOutMapChunk(((CraftChunk)p.getWorld().getChunkAt(chunk.getKey(), chunk.getValue())).getHandle(), 65535));
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}
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}, 40);
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}, 40);
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}
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}
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private static int posToChunk(int c){
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int chunk = c / 16;
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if(c<0)
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chunk--;
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return chunk;
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}
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private static int readVarInt(byte[] array, int startPos) {
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private static int readVarInt(byte[] array, int startPos) {
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int numRead = 0;
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int numRead = 0;
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int result = 0;
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int result = 0;
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