hotfixes
Signed-off-by: Yaruma3341 <yaruma3341@gmail.com>
Dieser Commit ist enthalten in:
Ursprung
8af19bd88f
Commit
87de724d40
@ -84,6 +84,7 @@ public class AkCommand implements CommandExecutor {
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if(target != null) {
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if(target != null) {
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if(!(Fight.getOpposite(fightTeam).getInvited().contains(target) && fightTeam.getInvited().contains(target))) {
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if(!(Fight.getOpposite(fightTeam).getInvited().contains(target) && fightTeam.getInvited().contains(target))) {
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fightTeam.getInvited().add(target);
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fightTeam.getInvited().add(target);
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target.sendMessage(FightSystem.PREFIX + "§aDu wurdest von §6" + player.getName() + " §ain sein Team eingeladen!");
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player.sendMessage(FightSystem.PREFIX + "§aDu hast den Spieler §6" + target.getName() + " §ain dein Team eingeladen!");
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player.sendMessage(FightSystem.PREFIX + "§aDu hast den Spieler §6" + target.getName() + " §ain dein Team eingeladen!");
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} else
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} else
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player.sendMessage(FightSystem.PREFIX + "§cDieser Spieler wurde bereits eingeladen!");
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player.sendMessage(FightSystem.PREFIX + "§cDieser Spieler wurde bereits eingeladen!");
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@ -3,6 +3,8 @@ package me.yaruma.fightsystem.listener;
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import me.yaruma.fightsystem.FightSystem;
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import me.yaruma.fightsystem.FightSystem;
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import me.yaruma.fightsystem.fight.Fight;
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import me.yaruma.fightsystem.fight.Fight;
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import me.yaruma.fightsystem.fight.FightTeam;
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import me.yaruma.fightsystem.fight.FightTeam;
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import me.yaruma.fightsystem.utils.Config;
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import org.bukkit.GameMode;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.EventPriority;
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@ -20,6 +22,11 @@ public class PlayerDeathListener implements Listener {
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FightTeam fightTeam = Fight.getPlayerTeam(player);
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FightTeam fightTeam = Fight.getPlayerTeam(player);
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event.setDeathMessage(FightSystem.PREFIX + "§cDer Spieler §6" + player.getName() + " §cist gestorben!");
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event.setDeathMessage(FightSystem.PREFIX + "§cDer Spieler §6" + player.getName() + " §cist gestorben!");
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fightTeam.getFightPlayer(player).setOut(true);
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fightTeam.getFightPlayer(player).setOut(true);
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player.setGameMode(GameMode.SPECTATOR);
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if(fightTeam == Fight.redTeam)
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player.teleport(Config.TeamRedSpawn);
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else
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player.teleport(Config.TeamBlueSpawn);
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}
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}
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