SteamWar/FightSystem
Archiviert
13
1

Hotfixing schematic pasting

Dieser Commit ist enthalten in:
Lixfel 2019-12-09 14:32:03 +01:00
Ursprung 2ed8959f5d
Commit 86c57225f7
2 geänderte Dateien mit 11 neuen und 10 gelöschten Zeilen

Datei anzeigen

@ -1,9 +1,13 @@
package de.steamwar.fightsystem.fight;
import com.sk89q.worldedit.*;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.function.operation.Operations;
import com.sk89q.worldedit.math.transform.AffineTransform;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.session.ClipboardHolder;
@ -67,19 +71,18 @@ class FightTeam_8 {
}
static EditSession pasteSchematic(Schematic schematic, int pasteX, int pasteY, int pasteZ, boolean rotate) throws Schematic.WrongVersionException, IOException, NoClipboardException {
Vector paste = new Vector(pasteX, pasteY, pasteZ);
Clipboard clipboard = schematic.load();
World w = new BukkitWorld(Bukkit.getWorlds().get(0));
Vector dimensions = clipboard.getDimensions();
Vector v;
Vector offset = new Vector(clipboard.getOrigin());
Vector v = new Vector(pasteX, pasteY, pasteZ);
Vector offset = clipboard.getMinimumPoint().subtract(clipboard.getOrigin());
AffineTransform aT = new AffineTransform();
if(rotate){
aT.rotateY(180);
v = paste.add(dimensions.getX()/2 + dimensions.getX()%2, 0, dimensions.getZ()/2 + dimensions.getZ()%2).subtract(offset.multiply(-1, 1, -1)).subtract(1, 0, 1);
aT = aT.rotateY(180);
v = v.add(dimensions.getX()/2 + dimensions.getX()%2, 0, dimensions.getZ()/2 + dimensions.getZ()%2).subtract(offset.multiply(-1, 1, -1)).subtract(1, 0, 1);
}else{
v = paste.subtract(dimensions.getX()/2 - dimensions.getX()%2, 0, dimensions.getZ()/2 - dimensions.getZ()%2).subtract(offset);
v = v.subtract(dimensions.getX()/2 - dimensions.getX()%2, 0, dimensions.getZ()/2 - dimensions.getZ()%2).subtract(offset);
}
if(Config.AlignWater){
@ -97,7 +100,7 @@ class FightTeam_8 {
Bukkit.getPluginManager().registerEvents(freezer, IFightSystem.getPlugin());
ClipboardHolder ch = new ClipboardHolder(clipboard, w.getWorldData());
ch.setTransform(aT);
ch.createPaste(e, w.getWorldData()).to(v).build();
Operations.completeBlindly(ch.createPaste(e, w.getWorldData()).to(v).build());
e.flushQueue();
HandlerList.unregisterAll(freezer);
return e;

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@ -59,7 +59,6 @@ public class Config {
//schematic parameter
public static final boolean OnlyPublicSchematics;
public static final String SchematicDirectory;
public static final de.steamwar.sql.SchematicType SchematicType;
public static final boolean TeamRedRotate;
public static final boolean TeamBlueRotate;
@ -140,7 +139,6 @@ public class Config {
AlignWater = worldconfig.getBoolean("Arena.AlignWater");
WaterDepth = worldconfig.getInt("Arena.WaterDepth");
SchematicDirectory = config.getString("Schematic.Directory");
SchematicType = de.steamwar.sql.SchematicType.fromDB(config.getString("Schematic.SchematicType"));
boolean rotate = config.getBoolean("Schematic.Rotate");