Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Ursprung
9d4df5b715
Commit
83eb9bfa13
@ -90,6 +90,7 @@ public class FightSystem extends JavaPlugin {
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new ArrowPickup();
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new BlockFadeListener();
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new LeaveableArena();
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new ClickAnalyzer();
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new HotbarKit.HotbarKitListener();
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new OneShotStateDependent(ArenaMode.All, FightState.PreSchemSetup, () -> Fight.playSound(SWSound.BLOCK_NOTE_PLING.getSound(), 100.0f, 2.0f));
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@ -161,6 +162,7 @@ public class FightSystem extends JavaPlugin {
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@Override
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public void onDisable() {
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GlobalRecorder.getInstance().close();
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ClickAnalyzer.close();
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}
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public static void setSpectateState(FightTeam winFightTeam, String winreason, String subtitle, Object... params) {
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@ -19,6 +19,7 @@
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package de.steamwar.fightsystem.listener;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.utils.CraftbukkitWrapper;
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import org.bukkit.entity.Player;
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@ -26,7 +27,6 @@ import org.bukkit.entity.Player;
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import java.io.*;
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public class ClickAnalyzer {
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private ClickAnalyzer() {}
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private static final PrintStream output;
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@ -38,7 +38,16 @@ public class ClickAnalyzer {
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}
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}
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public static void onBlockPlace(Player player) {
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public ClickAnalyzer() {
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TinyProtocol.instance.addFilter(Recording.blockPlacePacket, this::onBlockPlace);
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}
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public Object onBlockPlace(Player player, Object packet) {
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output.println(player.getName() + "," + System.nanoTime() + "," + CraftbukkitWrapper.impl.headRotation(player) + "," + player.getLocation().getPitch());
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return packet;
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}
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public static void close() {
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output.close();
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}
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}
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@ -133,8 +133,6 @@ public class Recording implements Listener {
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public static final Class<?> blockPlacePacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInBlockPlace");
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private Object blockPlace(Player p, Object packet) {
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ClickAnalyzer.onBlockPlace(p);
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boolean mainHand = BountifulWrapper.impl.mainHand(packet);
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if(!isNotSent(p) && BountifulWrapper.impl.bowInHand(mainHand, p))
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GlobalRecorder.getInstance().bowSpan(p, true, !mainHand);
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