SteamWar/FightSystem
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Merge pull request 'Refactoring HotbarGUIs as HotbarKits' (#349) from hotbarKits into master
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SteamWarCI Build successful

Reviewed-on: #349
Reviewed-by: YoyoNow <jwsteam@nidido.de>
Dieser Commit ist enthalten in:
Lixfel 2022-05-21 15:14:08 +02:00
Commit 8261f37ce4
6 geänderte Dateien mit 159 neuen und 119 gelöschten Zeilen

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@ -67,7 +67,6 @@ public class FightSystem extends JavaPlugin {
new Permanent();
new PistonListener();
new Chat();
new HotbarGUI();
new ArenaBorder();
new TeamArea();
new IngameDeath();

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@ -103,12 +103,6 @@ public class FightSchematic extends StateDependent {
setSchematic(publics.get(new Random().nextInt(publics.size())));
}
if(!ArenaMode.Test.contains(Config.mode)){
FightPlayer leader = team.getLeader();
if(leader != null)
leader.getPlayer().getInventory().clear(0);
}
if(ArenaMode.AntiReplay.contains(Config.mode)) {
if(team.isBlue())
GlobalRecorder.getInstance().blueSchem(schematic);

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@ -23,6 +23,7 @@ import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.commands.GUI;
import de.steamwar.fightsystem.countdown.Countdown;
import de.steamwar.fightsystem.listener.FightScoreboard;
import de.steamwar.fightsystem.listener.PersonalKitCreator;
@ -38,7 +39,6 @@ import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.*;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.scoreboard.NameTagVisibility;
import org.bukkit.scoreboard.Team;
@ -47,6 +47,39 @@ import java.util.*;
public class FightTeam {
private static void setKitButton(HotbarKit kit, boolean leader) {
if (Kit.getAvailableKits(leader).size() > 1 || Config.PersonalKits)
kit.setItem(1, "CHOOSE_KIT", new ItemBuilder(Material.LEATHER_CHESTPLATE).removeAllAttributes().addEnchantment(Enchantment.DURABILITY, 1).build(), player -> GUI.kitSelection(player, ""));
else
kit.setItem(1, null, null, null);
}
private static final HotbarKit memberKit = new HotbarKit();
static {
setKitButton(memberKit, false);
memberKit.setItem(7, "RESPAWN", new ItemBuilder(Material.BEACON).removeAllAttributes().build(), player -> player.teleport(Objects.requireNonNull(Fight.getPlayerTeam(player)).getSpawn()));
}
private static final HotbarKit notReadyKit = new HotbarKit(memberKit);
static {
setKitButton(notReadyKit, true);
if(!ArenaMode.RankedEvent.contains(Config.mode)){
notReadyKit.setItem(2, "INVITE_PLAYERS", new ItemBuilder(Material.PAPER).removeAllAttributes().build(), GUI::chooseInvitation);
notReadyKit.setItem(3, "REMOVE_PLAYERS", new ItemBuilder(SWItem.getMaterial("FIREWORK_CHARGE")).removeAllAttributes().build(), GUI::chooseRemove);
}
notReadyKit.setItem(4, "TEAM_NOT_READY", new ItemBuilder(SWItem.getDye(10), (short) 10).removeAllAttributes().addEnchantment(Enchantment.DURABILITY, 1).build(), player -> Objects.requireNonNull(Fight.getPlayerTeam(player)).setReady(true));
}
private static final HotbarKit chooseSchemKit = new HotbarKit(notReadyKit);
static {
chooseSchemKit.setItem(4, "CHOOSE_SCHEMATIC", new ItemBuilder(SWItem.getMaterial("CAULDRON_ITEM")).removeAllAttributes().addEnchantment(Enchantment.DURABILITY, 1).build(), GUI::preSchemDialog);
}
private static final HotbarKit readyKit = new HotbarKit(memberKit);
static {
readyKit.setItem(1, null);
readyKit.setItem(4, "TEAM_READY", new ItemBuilder(SWItem.getDye(8), (short) 8).removeAllAttributes().addEnchantment(Enchantment.DURABILITY,1 ).build(), player -> Objects.requireNonNull(Fight.getPlayerTeam(player)).setReady(false));
}
private UUID designatedLeader;
private FightPlayer leader;
private int schemRank;
@ -69,7 +102,7 @@ public class FightTeam {
private final Region extendRegion;
@SuppressWarnings("deprecation")
public FightTeam(String name, String prefix, Location spawn, Region schemRegion, Region extendRegion, boolean rotate, boolean blue, UUID designatedLeader) {
public FightTeam(String name, String prefix, Location spawn, Region schemRegion, Region extendRegion, boolean rotate, boolean blue, UUID designatedLeader) { //TODO: Static TeamConfig object
this.spawn = spawn;
this.schemRegion = schemRegion;
this.extendRegion = extendRegion;
@ -95,6 +128,10 @@ public class FightTeam {
new OneShotStateDependent(ArenaMode.Restartable, FightState.PreLeaderSetup, () -> Bukkit.getScheduler().runTask(FightSystem.getPlugin(), this::reset));
new OneShotStateDependent(Config.replayserver(), FightState.PreLeaderSetup, () -> Bukkit.getScheduler().runTask(FightSystem.getPlugin(), this::reset));
new OneShotStateDependent(ArenaMode.AntiTest, FightState.PostSchemSetup, () -> {
if(leader != null)
notReadyKit.loadToPlayer(leader.getPlayer());
});
}
public void setPrefixAndName(String prefix, String name){
@ -216,9 +253,7 @@ public class FightTeam {
player.getInventory().clear();
BountifulWrapper.impl.setAttackSpeed(player);
player.teleport(spawn);
if(Kit.getAvailableKits(false).size() > 1 || Config.PersonalKits)
player.getInventory().setItem(1, new ItemBuilder(Material.LEATHER_CHESTPLATE).removeAllAttributes().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName(FightSystem.getMessage().parse("CHOOSE_KIT", player)).build());
player.getInventory().setItem(7, new ItemBuilder(Material.BEACON).removeAllAttributes().setDisplayName(FightSystem.getMessage().parse("RESPAWN", player)).build());
memberKit.loadToPlayer(player);
GlobalRecorder.getInstance().playerJoins(player);
TechHider.reloadChunks(player, chunksToReload, false);
@ -293,21 +328,10 @@ public class FightTeam {
leader.setKit(Kit.getKitByName(Config.LeaderDefault));
Player player = leader.getPlayer();
Inventory inventory = leader.getPlayer().getInventory();
if (Kit.getAvailableKits(true).size() > 1 || Config.PersonalKits)
inventory.setItem(1, new ItemBuilder(Material.LEATHER_CHESTPLATE).removeAllAttributes().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName(FightSystem.getMessage().parse("CHOOSE_KIT", player)).build());
else
inventory.setItem(1, new ItemBuilder(Material.AIR).build());
if(!ArenaMode.RankedEvent.contains(Config.mode)){
inventory.setItem(2, new ItemBuilder(Material.PAPER).removeAllAttributes().setDisplayName(FightSystem.getMessage().parse("INVITE_PLAYERS", player)).build());
inventory.setItem(3, new ItemBuilder(SWItem.getMaterial("FIREWORK_CHARGE")).removeAllAttributes().setDisplayName(FightSystem.getMessage().parse("REMOVE_PLAYERS", player)).build());
}
inventory.setItem(4, new ItemBuilder(SWItem.getDye(10), (short) 10).removeAllAttributes().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName(FightSystem.getMessage().parse("TEAM_NOT_READY", player)).build());
if(Config.test() || FightState.getFightState() != FightState.POST_SCHEM_SETUP)
inventory.setItem(0, new ItemBuilder(SWItem.getMaterial("CAULDRON_ITEM")).removeAllAttributes().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName(FightSystem.getMessage().parse("CHOOSE_SCHEMATIC", player, Config.GameName)).build());
chooseSchemKit.loadToPlayer(player);
else
notReadyKit.loadToPlayer(player);
if(FightState.getFightState() == FightState.PRE_LEADER_SETUP && !Fight.getOpposite(this).isLeaderless()){
FightState.setFightState(FightState.PRE_SCHEM_SETUP);
@ -363,13 +387,13 @@ public class FightTeam {
this.ready = ready;
if(ready) {
l.getInventory().setItem(4, new ItemBuilder(SWItem.getDye(8), (short) 8).removeAllAttributes().addEnchantment(Enchantment.DURABILITY,1 ).setDisplayName(FightSystem.getMessage().parse("TEAM_READY", l)).build());
broadcast("TEAM_READY");
readyKit.loadToPlayer(l);
if(Fight.getOpposite(this).isReady() || ArenaMode.SoloLeader.contains(Config.mode))
FightState.setFightState(FightState.PRE_RUNNING);
} else {
l.getInventory().setItem(4, new ItemBuilder(SWItem.getDye(10), (short) 10).removeAllAttributes().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName(FightSystem.getMessage().parse("TEAM_NOT_READY", l)).build());
broadcast("TEAM_NOT_READY");
notReadyKit.loadToPlayer(l);
}
}
@ -450,8 +474,6 @@ public class FightTeam {
PersonalKitCreator.closeIfInKitCreator(player);
player.closeInventory();
player.getInventory().clear();
Fight.setPlayerGamemode(player, GameMode.SURVIVAL);
fightPlayer.getKit().loadToPlayer(player);
}
}

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@ -0,0 +1,87 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2022 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.fight;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.listener.PersonalKitCreator;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.PotionEffect;
import java.util.Collection;
import java.util.Objects;
import java.util.function.Consumer;
public class HotbarKit extends Kit implements Listener {
private static final int HOTBAR_SIZE = 9;
private final String[] nameTags;
private final Consumer<Player>[] onClicks;
protected HotbarKit(String name, ItemStack[] inventory, ItemStack[] armor, Collection<PotionEffect> effects, String[] nameTags, Consumer<Player>[] onClicks) {
super(name, inventory, armor, effects);
this.nameTags = nameTags;
this.onClicks = onClicks;
new StateDependentListener(ArenaMode.AntiReplay, FightState.Setup, this);
}
public HotbarKit() {
this(null, new ItemStack[HOTBAR_SIZE], null, null, new String[HOTBAR_SIZE], new Consumer[HOTBAR_SIZE]);
}
public HotbarKit(HotbarKit kit) {
this(kit.getName(), kit.getInventory().clone(), kit.getArmor().clone(), kit.getEffects(), kit.nameTags.clone(), kit.onClicks.clone());
}
public void setItem(int id, String nameTag, ItemStack stack, Consumer<Player> onClick) {
super.setItem(id, stack);
nameTags[id] = nameTag;
onClicks[id] = onClick;
}
@Override
public synchronized void loadToPlayer(Player player) {
for(int i = 0; i < HOTBAR_SIZE; i++) {
if(nameTags[i] != null)
Objects.requireNonNull(getInventory()[i].getItemMeta()).setDisplayName(FightSystem.getMessage().parse(nameTags[i], player, Config.GameName));
}
super.loadToPlayer(player);
}
@EventHandler
public void handlePlayerInteract(PlayerInteractEvent event) {
Player player = event.getPlayer();
int slot = player.getInventory().getHeldItemSlot();
Kit activeKit = activeKits.get(player);
if(activeKit != this || PersonalKitCreator.inKitCreator(player) || getInventory()[slot] == null)
return;
event.setCancelled(true);
onClicks[slot].accept(player);
}
}

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@ -50,6 +50,8 @@ public class Kit {
private static final File kits = new File(FightSystem.getPlugin().getDataFolder(), Config.KitFile);
private static final ArrayList<Kit> loadedKits = new ArrayList<>();
protected static final Map<Player, Kit> activeKits = new HashMap<>();
static {
if(!kits.exists()) {
Bukkit.getLogger().log(Level.SEVERE, "Kitconfig fehlend!" + kits.getAbsolutePath());
@ -72,17 +74,29 @@ public class Kit {
private final boolean leaderAllowed;
private final boolean memberAllowed;
public Kit(String name, Player player) {
protected Kit(String name, ItemStack[] inventory, ItemStack[] armor, Collection<PotionEffect> effects) {
this.name = name;
this.inventory = player.getInventory().getContents();
this.armor = player.getInventory().getArmorContents();
this.effects = player.getActivePotionEffects();
this.inventory = inventory;
this.armor = armor;
this.effects = effects;
this.leaderAllowed = true;
this.memberAllowed = true;
this.enterStage = 0;
this.tnt = true;
}
protected Kit(Kit kit) {
this(kit.name, kit.inventory.clone(), kit.armor, kit.effects);
}
public Kit(String name, Player player) {
this(name, player.getInventory().getContents(), player.getInventory().getArmorContents(), player.getActivePotionEffects());
}
public Kit(PersonalKit kit){
this(kit.getName(), kit.getInventory(), kit.getArmor(), Collections.emptyList());
}
public Kit(ConfigurationSection kit){
name = kit.getName();
inventory = Objects.requireNonNull(kit.getList("Items")).toArray(new ItemStack[0]);
@ -100,15 +114,8 @@ public class Kit {
tnt = kit.getBoolean("TNT", true);
}
public Kit(PersonalKit kit){
this.name = kit.getName();
this.inventory = kit.getInventory();
this.armor = kit.getArmor();
this.effects = Collections.emptyList();
this.leaderAllowed = true;
this.memberAllowed = true;
this.enterStage = 0;
this.tnt = true;
protected void setItem(int id, ItemStack stack) {
inventory[id] = stack;
}
public static Kit getKitByName(String kitName) {
@ -153,6 +160,10 @@ public class Kit {
return armor;
}
public Collection<PotionEffect> getEffects() {
return effects;
}
/* Is this kit allowed to set/handle tnt? */
public boolean isTnt(){
return tnt;
@ -241,6 +252,9 @@ public class Kit {
}
public void loadToPlayer(Player player) {
activeKits.put(player, this);
player.getInventory().clear();
player.getInventory().setContents(inventory);
if(armor != null)
player.getInventory().setArmorContents(armor);

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@ -1,76 +0,0 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.listener;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.commands.GUI;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.meta.ItemMeta;
public class HotbarGUI implements Listener {
public HotbarGUI() {
new StateDependentListener(ArenaMode.AntiReplay, FightState.Setup, this);
}
@EventHandler
public void handlePlayerInteract(PlayerInteractEvent event) {
Player player = event.getPlayer();
if(PersonalKitCreator.inKitCreator(player))
return;
if(event.getItem() == null)
return;
FightTeam fightTeam = Fight.getPlayerTeam(player);
if(fightTeam == null)
return;
ItemMeta itemMeta = event.getItem().getItemMeta();
String displayName = itemMeta.getDisplayName();
if(displayName == null)
return;
event.setCancelled(true);
onMatch(player, displayName, "CHOOSE_SCHEMATIC", () -> GUI.preSchemDialog(player), Config.GameName);
onMatch(player, displayName, "INVITE_PLAYERS", () -> GUI.chooseInvitation(player));
onMatch(player, displayName, "REMOVE_PLAYERS", () -> GUI.chooseRemove(player));
onMatch(player, displayName, "TEAM_NOT_READY", () -> fightTeam.setReady(true));
onMatch(player, displayName, "TEAM_READY", () -> fightTeam.setReady(false));
onMatch(player, displayName, "CHOOSE_KIT", () -> GUI.kitSelection(player, ""));
onMatch(player, displayName, "RESPAWN", () -> player.teleport(fightTeam.getSpawn()));
}
private void onMatch(Player player, String displayName, String message, Runnable run, Object... params) {
if(displayName.equals(FightSystem.getMessage().parse(message, player, params)))
run.run();
}
}