SteamWar/FightSystem
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Merge branch 'master' into prepare_open_source_release

Dieser Commit ist enthalten in:
Lixfel 2020-09-03 19:55:31 +02:00
Commit 80f0907805

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@ -92,7 +92,7 @@ class FightTeam_14 {
aT = aT.rotateY(180);
v = paste.add(dimensions.getX()/2 + dimensions.getX()%2, 0, dimensions.getZ()/2 + dimensions.getZ()%2).subtract(offset.multiply(-1, 1, -1)).subtract(1, 0, 1);
}else{
v = paste.subtract(dimensions.getX()/2, 0, dimensions.getZ()/2 - dimensions.getZ()%2).subtract(offset);
v = paste.subtract(dimensions.getX()/2, 0, dimensions.getZ()/2).subtract(offset);
}
if(Config.AlignWater){