Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Ursprung
a24585e497
Commit
783474c958
@ -105,7 +105,7 @@ public class FightSystem extends JavaPlugin {
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techHider = new TechHiderWrapper();
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new FightWorld();
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new FightUI();
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new FightStatistics();
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//new FightStatistics();
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new BungeeFightInfo();
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new WinconditionAllDead();
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45
FightSystem_Core/src/de/steamwar/fightsystem/ai/AIPlayer.java
Normale Datei
45
FightSystem_Core/src/de/steamwar/fightsystem/ai/AIPlayer.java
Normale Datei
@ -0,0 +1,45 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.fightsystem.ai;
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import com.comphenix.tinyprotocol.Reflection;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.sql.SteamwarUser;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Villager;
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import java.util.UUID;
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public class AIPlayer {
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private static final Reflection.MethodInvoker getHandle = Reflection.getMethod("{obc}.entity.CraftEntity", "getHandle");
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private static final Reflection.FieldAccessor<UUID> entityUUID = Reflection.getField("{nms.world.entity}.Entity", UUID.class, 0);
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private final LivingEntity player;
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public AIPlayer(SteamwarUser user) {
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player = Config.world.spawn(Config.SpecSpawn, Villager.class, entity -> entityUUID.set(getHandle.invoke(entity), user.getUUID()));
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player.setCustomName(user.getUserName());
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player.setAI(false);
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}
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public LivingEntity getEntity() {
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return player;
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}
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}
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@ -33,6 +33,7 @@ import de.steamwar.sql.SteamwarUser;
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import net.md_5.bungee.api.ChatMessageType;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.ClickType;
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@ -101,7 +102,7 @@ public class GUI {
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FightTeam team = Fight.getPlayerTeam(p);
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if(team == null)
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return;
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players.removeIf(swItemUUIDPair -> !team.equals(Fight.getPlayerTeam(Bukkit.getPlayer(swItemUUIDPair.getObject()))));
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players.removeIf(swItemUUIDPair -> !team.equals(Fight.getPlayerTeam((LivingEntity) Bukkit.getEntity(swItemUUIDPair.getObject()))));
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SWListInv<UUID> inv = new SWListInv<>(p, msg.parse("REMOVE_TITLE", p), players, (ClickType click, UUID player) -> {
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Commands.kick(p, SteamwarUser.get(player).getUserName());
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p.closeInventory();
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@ -58,7 +58,7 @@ public class EnternCountdown extends Countdown {
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@Override
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public void countdownFinished() {
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FightSystem.getMessage().sendPrefixless("ENTERN_ALLOWED", fightPlayer.getPlayer(), ChatMessageType.ACTION_BAR);
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FightSystem.getTechHider().reloadChunks(fightPlayer.getPlayer(), chunkPos, false);
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fightPlayer.withPlayer(player -> FightSystem.getTechHider().reloadChunks(player, chunkPos, false));
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}
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@Override
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@ -68,7 +68,9 @@ public class EnternCountdown extends Countdown {
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@Override
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protected void broadcast(String message, int divisor) {
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fightPlayer.getPlayer().playSound(fightPlayer.getPlayer().getLocation(), sound, 100.0f, 1.0f);
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sendCountdownMessage(fightPlayer.getPlayer(), message, time / divisor, appendix);
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fightPlayer.withPlayer(player -> {
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player.playSound(player.getLocation(), sound, 100.0f, 1.0f);
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sendCountdownMessage(player, message, time / divisor, appendix);
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});
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}
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}
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@ -29,6 +29,7 @@ import de.steamwar.fightsystem.record.GlobalRecorder;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.Sound;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import java.util.Collection;
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@ -45,7 +46,7 @@ public class Fight {
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teams.add(blueTeam);
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}
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public static FightTeam getPlayerTeam(Player player) {
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public static FightTeam getPlayerTeam(LivingEntity player) {
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if(redTeam.isPlayerInTeam(player))
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return redTeam;
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if(blueTeam.isPlayerInTeam(player))
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@ -62,7 +63,7 @@ public class Fight {
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throw new IllegalArgumentException();
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}
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public static FightPlayer getFightPlayer(Player player) {
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public static FightPlayer getFightPlayer(LivingEntity player) {
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if(redTeam.isPlayerInTeam(player))
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return redTeam.getFightPlayer(player);
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if(blueTeam.isPlayerInTeam(player))
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@ -70,7 +71,7 @@ public class Fight {
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return null;
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}
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public static boolean fighting(Player player) {
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public static boolean fighting(LivingEntity player) {
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return getPlayerTeam(player) != null;
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}
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@ -24,28 +24,30 @@ import de.steamwar.fightsystem.countdown.EnternCountdown;
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import de.steamwar.sql.PersonalKit;
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import de.steamwar.sql.SteamwarUser;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import java.util.UUID;
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import java.util.function.Consumer;
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public class FightPlayer {
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private final UUID uuid;
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private Player player;
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private LivingEntity entity;
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private final FightTeam team;
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private boolean isOut;
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private Kit kit;
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private int kills;
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private EnternCountdown enternCountdown = null;
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FightPlayer(Player player, FightTeam team) {
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FightPlayer(LivingEntity player, FightTeam team) {
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this.uuid = player.getUniqueId();
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this.player = player;
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this.entity = player;
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this.team = team;
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this.isOut = false;
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kit = Kit.getKitByName(Config.MemberDefault);
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if(Config.PersonalKits){
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PersonalKit personalKit = PersonalKit.getKitInUse(SteamwarUser.get(player.getUniqueId()).getId(), Config.SchematicType.toDB());
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PersonalKit personalKit = PersonalKit.getKitInUse(SteamwarUser.get(uuid).getId(), Config.SchematicType.toDB());
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if(personalKit != null){
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kit = new Kit(personalKit);
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}
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@ -74,11 +76,16 @@ public class FightPlayer {
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enternCountdown = null;
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}
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public Player getPlayer() {
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public LivingEntity getPlayer() {
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Player bukkit = Bukkit.getPlayer(uuid);
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if(bukkit != null)
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player = bukkit;
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return player;
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entity = bukkit;
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return entity;
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}
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public void withPlayer(Consumer<Player> function) {
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if(entity instanceof Player)
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function.accept((Player) entity);
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}
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public boolean isLiving() {
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@ -87,7 +94,7 @@ public class FightPlayer {
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public boolean isLeader() {
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FightPlayer leader = team.getLeader();
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return leader != null && leader.getPlayer() == player;
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return leader != null && leader.getPlayer() == entity;
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}
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public Kit getKit() {
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@ -41,6 +41,7 @@ import de.steamwar.techhider.ProtocolUtils;
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import net.md_5.bungee.api.ChatMessageType;
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import org.bukkit.*;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.scoreboard.NameTagVisibility;
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import org.bukkit.scoreboard.Team;
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@ -134,7 +135,7 @@ public class FightTeam {
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new OneShotStateDependent(Config.replayserver(), FightState.PreLeaderSetup, () -> Bukkit.getScheduler().runTask(FightSystem.getPlugin(), this::reset));
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new OneShotStateDependent(ArenaMode.All, FightState.PostSchemSetup, () -> {
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if(leader != null)
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notReadyKit.loadToPlayer(leader.getPlayer());
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leader.withPlayer(notReadyKit::loadToPlayer);
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});
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}
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@ -165,10 +166,10 @@ public class FightTeam {
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}
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public void teleportToSpawn(){
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players.forEach((player, fp) -> Objects.requireNonNull(Bukkit.getPlayer(player)).teleport(spawn));
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players.forEach((player, fp) -> fp.getPlayer().teleport(spawn));
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}
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public FightPlayer getFightPlayer(Player player) {
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public FightPlayer getFightPlayer(LivingEntity player) {
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return players.get(player.getUniqueId());
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}
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@ -180,15 +181,15 @@ public class FightTeam {
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return true;
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}
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public boolean isPlayerInTeam(Player player) {
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public boolean isPlayerInTeam(LivingEntity player) {
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return players.containsKey(player.getUniqueId());
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}
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public boolean canPlayerEntern(Player player) {
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public boolean canPlayerEntern(LivingEntity player) {
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return getFightPlayer(player).canEntern();
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}
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public boolean isPlayerLeader(Player player) {
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public boolean isPlayerLeader(LivingEntity player) {
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if(leader != null)
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return leader.getPlayer().equals(player);
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else
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@ -202,12 +203,12 @@ public class FightTeam {
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Set<UUID> playerSet = new HashSet<>(players.keySet());
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for(UUID uuid : playerSet){
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Player player = Bukkit.getPlayer(uuid);
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LivingEntity player = (LivingEntity) Bukkit.getEntity(uuid);
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if(player == null)
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removePlayer(players.get(uuid).getPlayer());
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}
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FightPlayer leaderBackup = leader;
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playerSet.removeIf(uuid -> Bukkit.getPlayer(uuid) == null);
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playerSet.removeIf(uuid -> Bukkit.getEntity(uuid) == null);
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players.clear();
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leader = null;
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@ -216,7 +217,7 @@ public class FightTeam {
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addMember(leaderBackup.getPlayer(), true);
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}
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playerSet.forEach(uuid -> addMember(Bukkit.getPlayer(uuid), true));
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playerSet.forEach(uuid -> addMember((LivingEntity) Bukkit.getEntity(uuid), true));
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if(ArenaMode.VariableTeams.contains(Config.mode) && isLeaderless()){
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List<Player> onlinePlayers = new ArrayList<>(Bukkit.getOnlinePlayers());
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@ -250,11 +251,11 @@ public class FightTeam {
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});
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}
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public void addMember(Player player) {
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public void addMember(LivingEntity player) {
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addMember(player, false);
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}
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private void addMember(Player player, boolean silent) {
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private void addMember(LivingEntity player, boolean silent) {
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final List<ProtocolUtils.ChunkPos> chunksToReload = FightSystem.getTechHider().prepareChunkReload(player, false);
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FightPlayer fightPlayer = getFightPlayer(player) != null ? getFightPlayer(player) : new FightPlayer(player, this);
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fightPlayer.revive();
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@ -263,22 +264,26 @@ public class FightTeam {
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team.addEntry(player.getName());
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player.setHealth(20);
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player.setFoodLevel(20);
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player.getInventory().clear();
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BountifulWrapper.impl.setAttackSpeed(player);
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player.teleport(spawn);
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fightPlayer.withPlayer(p -> {
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BountifulWrapper.impl.setAttackSpeed(p);
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p.setFoodLevel(20);
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p.getInventory().clear();
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if(FightState.Spectate.contains(FightState.getFightState())) {
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Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
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Fight.setPlayerGamemode(p, GameMode.SPECTATOR);
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} else {
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Fight.setPlayerGamemode(player, GameMode.SURVIVAL);
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(FightState.ingame() ? fightPlayer.getKit() : memberKit).loadToPlayer(player);
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Fight.setPlayerGamemode(p, GameMode.SURVIVAL);
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(FightState.ingame() ? fightPlayer.getKit() : memberKit).loadToPlayer(p);
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}
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});
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if(FightState.Running.contains(FightState.getFightState()))
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fightPlayer.startEnternCountdown();
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GlobalRecorder.getInstance().playerJoins(player);
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FightSystem.getTechHider().reloadChunks(player, chunksToReload, false);
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fightPlayer.withPlayer(p -> FightSystem.getTechHider().reloadChunks(p, chunksToReload, false));
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if(isLeaderless())
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setLeader(fightPlayer, silent);
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@ -286,10 +291,10 @@ public class FightTeam {
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FightUI.addSubtitle("UI_PLAYER_JOINS", prefix, player.getName());
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}
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public void removePlayer(Player player) {
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public void removePlayer(LivingEntity player) {
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FightPlayer fightPlayer = getFightPlayer(player);
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PersonalKitCreator.closeIfInKitCreator(player);
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fightPlayer.withPlayer(PersonalKitCreator::closeIfInKitCreator);
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List<ProtocolUtils.ChunkPos> chunksToReload = FightSystem.getTechHider().prepareChunkReload(player, true);
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players.remove(player.getUniqueId());
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team.removeEntry(player.getName());
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@ -301,16 +306,19 @@ public class FightTeam {
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removeLeader();
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GlobalRecorder.getInstance().entityDespawns(player);
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Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
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player.teleport(Config.SpecSpawn);
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player.getInventory().clear();
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if(player.isOnline()){
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FightSystem.getTechHider().reloadChunks(player, chunksToReload, true);
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fightPlayer.withPlayer(p -> {
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Fight.setPlayerGamemode(p, GameMode.SPECTATOR);
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p.getInventory().clear();
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if(p.isOnline()){
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FightSystem.getTechHider().reloadChunks(p, chunksToReload, true);
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if(ArenaMode.VariableTeams.contains(Config.mode))
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HotbarKit.SPECTATOR_KIT.loadToPlayer(player);
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HotbarKit.SPECTATOR_KIT.loadToPlayer(p);
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}
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});
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}
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public boolean isLeaderless() {
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@ -335,7 +343,7 @@ public class FightTeam {
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}
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private void setLeader(FightPlayer leader, boolean silent) {
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PersonalKitCreator.closeIfInKitCreator(leader.getPlayer());
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leader.withPlayer(PersonalKitCreator::closeIfInKitCreator);
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this.leader = leader;
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designatedLeader = null;
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@ -354,11 +362,12 @@ public class FightTeam {
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if(!Config.PersonalKits)
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leader.setKit(Kit.getKitByName(Config.LeaderDefault));
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Player player = leader.getPlayer();
|
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leader.withPlayer(player -> {
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if(FightState.getFightState() != FightState.POST_SCHEM_SETUP)
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chooseSchemKit.loadToPlayer(player);
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else
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notReadyKit.loadToPlayer(player);
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});
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if(FightState.getFightState() == FightState.PRE_LEADER_SETUP && !Fight.getOpposite(this).isLeaderless()){
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FightState.setFightState(FightState.PRE_SCHEM_SETUP);
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@ -405,7 +414,7 @@ public class FightTeam {
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}
|
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|
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public void setReady(boolean ready) {
|
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Player l = leader.getPlayer();
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LivingEntity l = leader.getPlayer();
|
||||
|
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if(!schematic.hasSchematic()){
|
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FightSystem.getMessage().sendPrefixless("SCHEMATIC_REQUIRED", l, ChatMessageType.ACTION_BAR);
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@ -415,12 +424,12 @@ public class FightTeam {
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this.ready = ready;
|
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if(ready) {
|
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broadcast("TEAM_READY");
|
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readyKit.loadToPlayer(l);
|
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leader.withPlayer(readyKit::loadToPlayer);
|
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if(Fight.getOpposite(this).isReady() || ArenaMode.SoloLeader.contains(Config.mode))
|
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FightState.setFightState(FightState.PRE_RUNNING);
|
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} else {
|
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broadcast("TEAM_NOT_READY");
|
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notReadyKit.loadToPlayer(l);
|
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leader.withPlayer(notReadyKit::loadToPlayer);
|
||||
}
|
||||
}
|
||||
|
||||
@ -493,17 +502,18 @@ public class FightTeam {
|
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@Override
|
||||
public void enable() {
|
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for(FightPlayer fightPlayer : players.values()) {
|
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Player player = fightPlayer.getPlayer();
|
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fightPlayer.withPlayer(player -> {
|
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PersonalKitCreator.closeIfInKitCreator(player);
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|
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player.closeInventory();
|
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fightPlayer.getKit().loadToPlayer(player);
|
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});
|
||||
}
|
||||
}
|
||||
|
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@Override
|
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public void disable() {
|
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players.values().forEach(fightPlayer -> fightPlayer.getPlayer().getInventory().clear());
|
||||
players.values().forEach(fightPlayer -> fightPlayer.withPlayer(p -> p.getInventory().clear()));
|
||||
}
|
||||
}
|
||||
|
||||
@ -516,14 +526,14 @@ public class FightTeam {
|
||||
@Override
|
||||
public void enable() {
|
||||
players.values().forEach(fightPlayer -> {
|
||||
Fight.setPlayerGamemode(fightPlayer.getPlayer(), GameMode.SPECTATOR);
|
||||
fightPlayer.withPlayer(player -> Fight.setPlayerGamemode(player, GameMode.SPECTATOR));
|
||||
fightPlayer.getPlayer().teleport(FightTeam.this.spawn);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disable() {
|
||||
players.values().forEach(fightPlayer -> Fight.setPlayerGamemode(fightPlayer.getPlayer(), GameMode.SURVIVAL));
|
||||
players.values().forEach(fightPlayer -> fightPlayer.withPlayer(player -> Fight.setPlayerGamemode(player, GameMode.SURVIVAL)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -68,11 +68,10 @@ public class JoinRequest {
|
||||
if(leader == null)
|
||||
continue;
|
||||
|
||||
Player leaderPlayer = leader.getPlayer();
|
||||
if(leaderPlayer == null)
|
||||
if(leader.getPlayer() == null)
|
||||
continue;
|
||||
|
||||
FightSystem.getMessage().sendPrefixless("JOIN_REQUEST_NOTIFICATION", leaderPlayer, "REQUESTS", new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/requests"), player.getName(), team.getColoredName());
|
||||
leader.withPlayer(leaderPlayer -> FightSystem.getMessage().sendPrefixless("JOIN_REQUEST_NOTIFICATION", leaderPlayer, "REQUESTS", new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/requests"), player.getName(), team.getColoredName()));
|
||||
}
|
||||
|
||||
activeRequests.put(player, this);
|
||||
|
@ -19,7 +19,6 @@
|
||||
|
||||
package de.steamwar.fightsystem.listener;
|
||||
|
||||
import de.steamwar.fightsystem.ArenaMode;
|
||||
import de.steamwar.fightsystem.Config;
|
||||
import de.steamwar.fightsystem.FightSystem;
|
||||
import de.steamwar.fightsystem.fight.Fight;
|
||||
@ -28,7 +27,7 @@ import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.fightsystem.winconditions.Winconditions;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import org.bukkit.entity.Arrow;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
@ -43,25 +42,25 @@ public class InFightDamage implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void handleEntityDamageByEntity(EntityDamageByEntityEvent event) {
|
||||
if(!(event.getEntity() instanceof Player))
|
||||
if(!(event.getEntity() instanceof LivingEntity))
|
||||
//Target is not a player
|
||||
return;
|
||||
|
||||
Player player = ((Player) event.getEntity());
|
||||
LivingEntity player = ((LivingEntity) event.getEntity());
|
||||
if(!Fight.fighting(player))
|
||||
return;
|
||||
|
||||
Player damager;
|
||||
LivingEntity damager;
|
||||
|
||||
if(event.getDamager() instanceof Player) {
|
||||
damager = ((Player) event.getDamager()).getPlayer();
|
||||
if(event.getDamager() instanceof LivingEntity) {
|
||||
damager = (LivingEntity) event.getDamager();
|
||||
}else if(event.getDamager() instanceof Arrow) {
|
||||
Arrow damagerArrow = (Arrow) event.getDamager();
|
||||
if(!(damagerArrow.getShooter() instanceof Player))
|
||||
if(!(damagerArrow.getShooter() instanceof LivingEntity))
|
||||
//Shooter is not a player
|
||||
return;
|
||||
|
||||
damager = (Player) damagerArrow.getShooter();
|
||||
damager = (LivingEntity) damagerArrow.getShooter();
|
||||
}else{
|
||||
//Damager is not a player
|
||||
return;
|
||||
|
@ -26,10 +26,12 @@ import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.fightsystem.utils.FightUI;
|
||||
import de.steamwar.fightsystem.utils.SWSound;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityDeathEvent;
|
||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
@ -42,7 +44,7 @@ public class IngameDeath implements Listener {
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void broadcastDeath(PlayerDeathEvent event) {
|
||||
public void broadcastDeath(EntityDeathEvent event) {
|
||||
onPlayerEnd(event.getEntity(), fightPlayer -> {
|
||||
FightUI.addSubtitle("UI_PLAYER_DEATH", fightPlayer.getTeam().getPrefix(), fightPlayer.getPlayer().getName());
|
||||
Fight.playSound(SWSound.ENTITY_WITHER_DEATH.getSound(), 100.0F, 1.0F);
|
||||
@ -64,8 +66,11 @@ public class IngameDeath implements Listener {
|
||||
onPlayerEnd(event.getPlayer(), FightPlayer::setOut);
|
||||
}
|
||||
|
||||
private void onPlayerEnd(Player player, Consumer<FightPlayer> withLivingPlayer) {
|
||||
FightPlayer fightPlayer = Fight.getFightPlayer(player);
|
||||
private void onPlayerEnd(Entity player, Consumer<FightPlayer> withLivingPlayer) {
|
||||
if(!(player instanceof LivingEntity))
|
||||
return;
|
||||
|
||||
FightPlayer fightPlayer = Fight.getFightPlayer((LivingEntity) player);
|
||||
if(fightPlayer == null || !fightPlayer.isLiving())
|
||||
return;
|
||||
|
||||
|
@ -20,10 +20,14 @@
|
||||
package de.steamwar.fightsystem.listener;
|
||||
|
||||
import de.steamwar.fightsystem.ArenaMode;
|
||||
import de.steamwar.fightsystem.FightSystem;
|
||||
import de.steamwar.fightsystem.ai.AIPlayer;
|
||||
import de.steamwar.fightsystem.fight.Fight;
|
||||
import de.steamwar.fightsystem.fight.FightTeam;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
@ -43,7 +47,15 @@ public class NormalJoin implements Listener {
|
||||
|
||||
FightTeam team = Fight.teams().stream().filter(t -> player.getUniqueId().equals(t.getDesignatedLeader())).findAny( // Player is designated leader of a team
|
||||
).orElse(Fight.teams().stream().filter(t -> t.canbeLeader(player)).findAny().orElse(null)); // Else search empty team
|
||||
if(team != null)
|
||||
if(team != null) {
|
||||
team.addMember(player);
|
||||
FightTeam aiTeam = Fight.getOpposite(team);
|
||||
AIPlayer aiPlayer = new AIPlayer(SteamwarUser.get(0));
|
||||
aiTeam.addMember(aiPlayer.getEntity());
|
||||
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
|
||||
FightState.setFightState(FightState.POST_SCHEM_SETUP);
|
||||
aiTeam.setReady(true);
|
||||
}, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -31,7 +31,10 @@ import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependent;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.fightsystem.states.StateDependentTask;
|
||||
import de.steamwar.fightsystem.utils.*;
|
||||
import de.steamwar.fightsystem.utils.BountifulWrapper;
|
||||
import de.steamwar.fightsystem.utils.CraftbukkitWrapper;
|
||||
import de.steamwar.fightsystem.utils.FlatteningWrapper;
|
||||
import de.steamwar.fightsystem.utils.SWSound;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
@ -281,12 +284,13 @@ public class Recording implements Listener {
|
||||
if(!fp.isLiving())
|
||||
continue;
|
||||
|
||||
Player player = fp.getPlayer();
|
||||
fp.withPlayer(player -> {
|
||||
BountifulWrapper.impl.recordHandItems(player);
|
||||
GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getHelmet()), "HEAD");
|
||||
GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getChestplate()), "CHEST");
|
||||
GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getLeggings()), "LEGS");
|
||||
GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getBoots()), "FEET");
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -36,6 +36,7 @@ import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.util.Vector;
|
||||
@ -148,7 +149,7 @@ public interface Recorder {
|
||||
* 0x08: Message following
|
||||
* */
|
||||
|
||||
default void playerJoins(Player p){
|
||||
default void playerJoins(LivingEntity p){
|
||||
SteamwarUser user = SteamwarUser.get(p.getUniqueId());
|
||||
|
||||
write(0x00, p.getEntityId(), user.getId());
|
||||
|
@ -30,6 +30,7 @@ import de.steamwar.techhider.ProtocolUtils;
|
||||
import de.steamwar.techhider.TechHider;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@ -58,13 +59,13 @@ public class TechHiderWrapper extends StateDependent {
|
||||
techHider.disable();
|
||||
}
|
||||
|
||||
public List<ProtocolUtils.ChunkPos> prepareChunkReload(Player p, boolean hide) {
|
||||
if(!ENABLED)
|
||||
public List<ProtocolUtils.ChunkPos> prepareChunkReload(LivingEntity p, boolean hide) {
|
||||
if(!ENABLED || !(p instanceof Player))
|
||||
return Collections.emptyList();
|
||||
|
||||
List<ProtocolUtils.ChunkPos> chunksToReload = new ArrayList<>();
|
||||
Config.ArenaRegion.forEachChunk((x, z) -> {
|
||||
if(bypass(p, x, z) == hide)
|
||||
if(bypass((Player) p, x, z) == hide)
|
||||
chunksToReload.add(new ProtocolUtils.ChunkPos(x, z));
|
||||
});
|
||||
return chunksToReload;
|
||||
|
@ -24,7 +24,8 @@ import de.steamwar.fightsystem.countdown.Countdown;
|
||||
import de.steamwar.fightsystem.fight.Fight;
|
||||
import de.steamwar.fightsystem.fight.FightTeam;
|
||||
import de.steamwar.fightsystem.states.StateDependentCountdown;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
@ -53,8 +54,11 @@ public abstract class Wincondition {
|
||||
FightSystem.setSpectateState(team, windescription, subtitle, params);
|
||||
}
|
||||
|
||||
protected FightTeam isTarget(Player player){
|
||||
return Fight.getPlayerTeam(player);
|
||||
protected FightTeam isTarget(Entity player){
|
||||
if(!(player instanceof LivingEntity))
|
||||
return null;
|
||||
|
||||
return Fight.getPlayerTeam((LivingEntity) player);
|
||||
}
|
||||
|
||||
public static List<PrintableWincondition> getPrintableWinconditions(){
|
||||
|
@ -24,10 +24,10 @@ import de.steamwar.fightsystem.fight.FightPlayer;
|
||||
import de.steamwar.fightsystem.fight.FightTeam;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||
import org.bukkit.event.entity.EntityDeathEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
public class WinconditionAllDead extends Wincondition implements Listener {
|
||||
@ -38,8 +38,8 @@ public class WinconditionAllDead extends Wincondition implements Listener {
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void handlePlayerDeath(PlayerDeathEvent event) {
|
||||
handleDeath(event.getEntity().getPlayer());
|
||||
public void handlePlayerDeath(EntityDeathEvent event) {
|
||||
handleDeath(event.getEntity());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@ -47,7 +47,7 @@ public class WinconditionAllDead extends Wincondition implements Listener {
|
||||
handleDeath(event.getPlayer());
|
||||
}
|
||||
|
||||
private void handleDeath(Player player){
|
||||
private void handleDeath(Entity player){
|
||||
FightTeam team = isTarget(player);
|
||||
if(team == null)
|
||||
return;
|
||||
|
@ -23,10 +23,11 @@ import de.steamwar.fightsystem.fight.Fight;
|
||||
import de.steamwar.fightsystem.fight.FightTeam;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||
import org.bukkit.event.entity.EntityDeathEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
public class WinconditionCaptainDead extends Wincondition implements Listener {
|
||||
@ -37,8 +38,8 @@ public class WinconditionCaptainDead extends Wincondition implements Listener {
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void handlePlayerDeath(PlayerDeathEvent event) {
|
||||
handleDeath(event.getEntity().getPlayer());
|
||||
public void handlePlayerDeath(EntityDeathEvent event) {
|
||||
handleDeath(event.getEntity());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@ -46,12 +47,12 @@ public class WinconditionCaptainDead extends Wincondition implements Listener {
|
||||
handleDeath(event.getPlayer());
|
||||
}
|
||||
|
||||
private void handleDeath(Player player){
|
||||
private void handleDeath(Entity player){
|
||||
FightTeam team = isTarget(player);
|
||||
if(team == null)
|
||||
return;
|
||||
|
||||
if(team.isPlayerLeader(player)) {
|
||||
if(team.isPlayerLeader((LivingEntity) player)) {
|
||||
win(Fight.getOpposite(team), "WIN_LEADER_DEAD", team.getPrefix() + team.getLeader().getPlayer().getName());
|
||||
}
|
||||
}
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren