SteamWar/FightSystem
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Fix leave messages
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SteamWarCI Build successful

Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Lixfel 2022-03-05 16:44:48 +01:00
Ursprung e66f108823
Commit 7822bb9651

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@ -85,13 +85,13 @@ public class Permanent implements Listener {
@EventHandler(priority = EventPriority.MONITOR) @EventHandler(priority = EventPriority.MONITOR)
public void handlePlayerDeath(PlayerDeathEvent event) { public void handlePlayerDeath(PlayerDeathEvent event) {
if(Fight.fighting(event.getEntity())) if(!Config.ArenaLeaveable || Fight.fighting(event.getEntity()))
event.setDeathMessage(null); event.setDeathMessage(null);
} }
@EventHandler(priority = EventPriority.MONITOR) @EventHandler(priority = EventPriority.MONITOR)
public void handlePlayerLeave(PlayerQuitEvent event) { public void handlePlayerLeave(PlayerQuitEvent event) {
if(Fight.fighting(event.getPlayer())) if(!Config.ArenaLeaveable)
event.setQuitMessage(null); event.setQuitMessage(null);
} }