Merge branch 'master' into newFightUI
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7551481881
@ -30,8 +30,6 @@ import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependent;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.UnpooledByteBufAllocator;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.Material;
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@ -131,9 +129,6 @@ public class TechHider extends StateDependent {
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).collect(Collectors.toList()));
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byte[] data = chunkDataHider.apply(mapChunkData.get(packet), mapChunkBitMask.get(packet));
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ByteBuf buffer = UnpooledByteBufAllocator.DEFAULT.directBuffer(data.length + 100);
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data = new byte[buffer.readableBytes()];
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buffer.readBytes(data);
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mapChunkData.set(packet, data);
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return packet;
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