SteamWar/FightSystem
Archiviert
13
1

Merge branch 'master' into newFightUI
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Dieser Commit ist enthalten in:
Lixfel 2021-09-27 17:02:14 +02:00
Commit 6f79713f73
7 geänderte Dateien mit 81 neuen und 59 gelöschten Zeilen

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@ -106,7 +106,7 @@ public class WorldeditWrapper14 implements WorldeditWrapper.IWorldeditWrapper {
ch.setTransform(aT);
Operations.completeBlindly(ch.createPaste(e).to(BukkitAdapter.asVector(position).add(
aT.apply(Vector3.at(offset.getX(), offset.getY(), offset.getZ()).add(clipboard.getOrigin().toVector3()).subtract(clipboard.getMinimumPoint().toVector3()))
).round().toBlockPoint()).build());
).toBlockPoint()).build());
e.flushSession();
}

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@ -105,7 +105,7 @@ public class WorldeditWrapper8 implements WorldeditWrapper.IWorldeditWrapper {
ch.setTransform(aT);
Operations.completeBlindly(ch.createPaste(e, w.getWorldData()).to(new Vector(position.getX(), position.getY(), position.getZ()).add(
aT.apply(new Vector(offset.getX(), offset.getY(), offset.getZ()).add(clipboard.getOrigin()).subtract(clipboard.getMinimumPoint()))
).round().toBlockPoint()).build());
).toBlockPoint()).build());
e.flushQueue();
}

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@ -30,7 +30,6 @@ import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.record.GlobalRecorder;
import de.steamwar.sql.Schematic;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Sound;
@ -123,16 +122,7 @@ public class Fight {
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
if(!player.isOnline())
return;
PacketContainer gm1packet = ProtocolLibrary.getProtocolManager().createPacket(PacketType.Play.Server.PLAYER_INFO);
gm1packet.getPlayerInfoAction().write(0, EnumWrappers.PlayerInfoAction.UPDATE_GAME_MODE);
List<PlayerInfoData> playerInfoActions = new ArrayList<>();
playerInfoActions.add(new PlayerInfoData(WrappedGameProfile.fromPlayer(player), 1, EnumWrappers.NativeGameMode.CREATIVE, WrappedChatComponent.fromText(player.getDisplayName())));
gm1packet.getPlayerInfoDataLists().write(0, playerInfoActions);
try {
ProtocolLibrary.getProtocolManager().sendServerPacket(player, gm1packet);
} catch (InvocationTargetException e) {
Bukkit.getLogger().log(Level.SEVERE, "Invocation target exception", e);
}
pseudoSpectator(player, true);
}, 2);
}else if(gameMode == GameMode.SURVIVAL) {
for(Player currentPlayer : Bukkit.getServer().getOnlinePlayers()) {
@ -144,6 +134,19 @@ public class Fight {
}
}
public static void pseudoSpectator(Player player, boolean enable) {
PacketContainer gm1packet = ProtocolLibrary.getProtocolManager().createPacket(PacketType.Play.Server.PLAYER_INFO);
gm1packet.getPlayerInfoAction().write(0, EnumWrappers.PlayerInfoAction.UPDATE_GAME_MODE);
List<PlayerInfoData> playerInfoActions = new ArrayList<>();
playerInfoActions.add(new PlayerInfoData(WrappedGameProfile.fromPlayer(player), 1, enable ? EnumWrappers.NativeGameMode.CREATIVE : EnumWrappers.NativeGameMode.SPECTATOR, WrappedChatComponent.fromText(player.getDisplayName())));
gm1packet.getPlayerInfoDataLists().write(0, playerInfoActions);
try {
ProtocolLibrary.getProtocolManager().sendServerPacket(player, gm1packet);
} catch (InvocationTargetException e) {
Bukkit.getLogger().log(Level.SEVERE, "Invocation target exception", e);
}
}
public static int getMaxRank(){
/* MaxRank of 0 is Pubonly*/
if(Config.OnlyPublicSchematics){
@ -159,22 +162,6 @@ public class Fight {
return 1000;
}
if(Config.RanksEnabled)
return Math.min(schemRank(redTeam.getLeader()), schemRank(blueTeam.getLeader()));
else if(Schematic.getSchemsOfType(redTeam.getLeader().getPlayer().getUniqueId(), Config.SchematicType).isEmpty() ||
Schematic.getSchemsOfType(blueTeam.getLeader().getPlayer().getUniqueId(), Config.SchematicType).isEmpty())
return 0;
else
return 1;
}
private static int schemRank(FightPlayer fightPlayer){
int rank = 1;
List<Schematic> schematics = Schematic.getSchemsOfType(fightPlayer.getPlayer().getUniqueId(), Config.SchematicType);
for(Schematic schem : schematics){
if(schem.getRank() > rank)
rank = schem.getRank();
}
return rank;
return Math.min(redTeam.getSchemRank(), blueTeam.getSchemRank());
}
}

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@ -135,8 +135,8 @@ public class FightSchematic extends StateDependent {
-(Config.PasteAligned && Config.BlueToRedX != 0 ? region.getSizeX() : dims.getBlockX())/2.0,
Config.WaterDepth != 0 ? Config.WaterDepth - WorldeditWrapper.impl.getWaterDepth(clipboard) : 0,
-(Config.PasteAligned && Config.BlueToRedZ != 0 ? region.getSizeZ() : dims.getBlockZ())/2.0
),
new AffineTransform().rotateY(rotate ? 180 : 0).translate(rotate ? 0.5 : 0, 0, rotate ? 0.5 : 0)
).add(new Vector(rotate ? 1 : 0, 0, rotate ? 1 : 0)),
new AffineTransform().rotateY(rotate ? 180 : 0)
);
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), freezer::disable, 3);

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@ -48,6 +48,8 @@ public class FightTeam {
private UUID designatedLeader;
private FightPlayer leader;
private int schemRank;
private final Map<Player, FightPlayer> players = new HashMap<>();
private final Set<Player> invited = new HashSet<>();
@ -69,6 +71,7 @@ public class FightTeam {
this.spawn = spawn;
this.schemRegion = schemRegion;
this.extendRegion = extendRegion;
this.schemRank = 0;
this.ready = false;
this.skip = false;
this.blue = blue;
@ -112,6 +115,10 @@ public class FightTeam {
return isLeaderless() && (designatedLeader == null || designatedLeader.equals(p.getUniqueId()));
}
public int getSchemRank() {
return schemRank;
}
public void teleportToSpawn(){
players.forEach((player, fp) -> player.teleport(spawn));
}
@ -258,6 +265,12 @@ public class FightTeam {
if(ready)
setReady(false);
Optional<Integer> maxRank = Schematic.getSchemsOfType(leader.getPlayer().getUniqueId(), Config.SchematicType).stream().map(Schematic::getRank).max(Integer::compare);
if(Config.RanksEnabled)
schemRank = maxRank.orElse(1);
else
schemRank = maxRank.isPresent() ? 1 : 0;
if(!Config.PersonalKits)
leader.setKit(Kit.getKitByName(Config.LeaderDefault));

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@ -26,15 +26,18 @@ import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.utils.Region;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.HashSet;
import java.util.Set;
import java.util.logging.Level;
public class TeamArea implements Listener {
@ -42,6 +45,8 @@ public class TeamArea implements Listener {
private static final String DENY_TEAM = "§cDu darfst nicht zu den Teams";
private static final String DENY_ENTERN = "§cDu darfst nicht entern";
private static final Set<Player> realSpectator = new HashSet<>();
public TeamArea() {
new StateDependentListener(ArenaMode.AntiTest, FightState.All, this);
}
@ -52,39 +57,50 @@ public class TeamArea implements Listener {
if(player == FightSystem.getEventLeiter())
return;
Location to = event.getTo();
assert to != null;
FightTeam team = Fight.getPlayerTeam(player);
if(Config.BlueExtendRegion.playerInRegion(to)){
if(team == null)
reset(event, DENY_TEAM);
else if(team == Fight.getRedTeam() && (player.getGameMode() == GameMode.SPECTATOR || !team.canPlayerEntern(player)))
reset(event, DENY_ENTERN);
else
return; // Is allowed in area
checkInInnerArea(event.getPlayer(), to, Fight.getBlueTeam());
}else if(Config.RedExtendRegion.playerInRegion(to)){
if(team == null)
reset(event, DENY_TEAM);
else if(team == Fight.getBlueTeam() && (player.getGameMode() == GameMode.SPECTATOR || !team.canPlayerEntern(player)))
reset(event, DENY_ENTERN);
else
return; // Is allowed in area
checkInInnerArea(event.getPlayer(), to, Fight.getRedTeam());
}else{
if(team != null && player.getGameMode() != GameMode.SPECTATOR && !team.canPlayerEntern(player) && !team.getExtendRegion().in2dRegion(to))
reset(event, DENY_ENTERN);
}
checkInTeamRegion(event, Fight.getBlueTeam(), player, team);
checkInTeamRegion(event, Fight.getRedTeam(), player, team);
}
private void checkInInnerArea(Player player, Location to, FightTeam team){
if(team.getSchemRegion().playerInRegion(to) && Config.PreperationArea >= 5){ // Preventing false positives due to small extension
@EventHandler
public void playerQuit(PlayerQuitEvent e) {
realSpectator.remove(e.getPlayer());
}
private void checkInTeamRegion(PlayerMoveEvent event, FightTeam team, Player player, FightTeam playerTeam) {
boolean spectator = player.getGameMode() == GameMode.SPECTATOR;
if(!spectator && playerTeam != null && playerTeam.canPlayerEntern(player))
return; // Player can entern
Region region = team.getExtendRegion();
boolean inRegion = region.playerInRegion(event.getTo());
if(team == playerTeam) {
if(spectator) {
realSpectator(inRegion, player);
} else if (!playerTeam.canPlayerEntern(player) && !inRegion) {
reset(event, DENY_ENTERN); // Leaving prior to entern
}
return; // Always allowed in own region
}
if(inRegion) {
reset(event, DENY_TEAM); // Not allowed in region
if(team.getSchemRegion().playerInRegion(event.getTo()) && Config.PreperationArea >= 5){ // Preventing false positives due to small extension
player.kickPlayer(null);
Bukkit.getLogger().log(Level.INFO, player.getName() + " ist in einen Teambereich eingedrungen.");
}
}
}
private void realSpectator(boolean inRegion, Player player) {
if(inRegion && !realSpectator.contains(player)) {
Fight.pseudoSpectator(player, false);
realSpectator.add(player);
}else if(!inRegion && realSpectator.contains(player)) {
Fight.pseudoSpectator(player, true);
realSpectator.remove(player);
}
}
private void reset(PlayerMoveEvent event, String message){
Player player = event.getPlayer();

6
steamwarci.yml Normale Datei
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@ -0,0 +1,6 @@
build:
- "ln -s /home/gitea/lib"
- "mvn package -B"
artifacts:
"/binarys/fightsystem.jar": "FightSystem_Main/target/fightsystem.jar"