Implementing scoreboard, schematics, items
Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Ursprung
7e6e4f0312
Commit
6ed7ae0180
@ -6,6 +6,7 @@ import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.IFightSystem;
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import de.steamwar.fightsystem.IFightSystem;
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import de.steamwar.fightsystem.kit.KitManager;
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import de.steamwar.fightsystem.kit.KitManager;
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import de.steamwar.fightsystem.record.RecordSystem;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.utils.*;
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import de.steamwar.fightsystem.utils.*;
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import de.steamwar.fightsystem.winconditions.RankedPlayerLeftWincondition;
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import de.steamwar.fightsystem.winconditions.RankedPlayerLeftWincondition;
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@ -236,6 +237,13 @@ public class FightTeam implements IFightTeam{
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}
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}
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public void pasteSchematic(){
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public void pasteSchematic(){
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if(Config.recording()){
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if(blue)
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RecordSystem.blueSchem(schematic.getSchemID());
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else
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RecordSystem.redSchem(schematic.getSchemID());
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}
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FreezeWorld freezer = new FreezeWorld();
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FreezeWorld freezer = new FreezeWorld();
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DyeColor c = ColorConverter.chat2dye(color);
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DyeColor c = ColorConverter.chat2dye(color);
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EditSession e;
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EditSession e;
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@ -7,10 +7,7 @@ import de.steamwar.fightsystem.fight.FightPlayer;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.record.RecordSystem;
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import de.steamwar.fightsystem.record.RecordSystem;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.FightState;
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import org.bukkit.Location;
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import org.bukkit.*;
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import org.bukkit.Particle;
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import org.bukkit.Sound;
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import org.bukkit.SoundCategory;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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@ -19,8 +16,11 @@ import org.bukkit.event.block.BlockPhysicsEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.entity.EntitySpawnEvent;
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import org.bukkit.event.entity.EntitySpawnEvent;
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import org.bukkit.event.entity.PlayerDeathEvent;
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import org.bukkit.event.entity.PlayerDeathEvent;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.InventoryType;
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import org.bukkit.event.player.*;
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import org.bukkit.event.player.*;
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import org.bukkit.event.server.BroadcastMessageEvent;
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import org.bukkit.event.server.BroadcastMessageEvent;
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import org.bukkit.inventory.ItemStack;
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import java.util.EnumSet;
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import java.util.EnumSet;
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@ -103,14 +103,86 @@ public class EventRecordListener extends BasicListener {
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RecordSystem.sound(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), Sound.ENTITY_GENERIC_EXPLODE.name(), SoundCategory.BLOCKS.name(), 255.0f, 1.0f);
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RecordSystem.sound(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), Sound.ENTITY_GENERIC_EXPLODE.name(), SoundCategory.BLOCKS.name(), 255.0f, 1.0f);
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}
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onItem(PlayerItemHeldEvent e){
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if(isNotSent(e.getPlayer()))
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return;
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RecordSystem.item(e.getPlayer(), disarmNull(e.getPlayer().getInventory().getItem(e.getNewSlot())), "MAINHAND");
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onItemSwap(PlayerSwapHandItemsEvent e){
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if(isNotSent(e.getPlayer()))
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return;
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Player player = e.getPlayer();
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RecordSystem.item(player, disarmNull(e.getMainHandItem()), "MAINHAND");
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RecordSystem.item(player, disarmNull(e.getOffHandItem()), "OFFHAND");
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onInventoryClick(InventoryClickEvent e){
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Player player = (Player) e.getWhoClicked();
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if(isNotSent(player))
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return;
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if(e.getSlotType() != InventoryType.SlotType.ARMOR)
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return;
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switch(e.getSlot()){
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case 103:
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RecordSystem.item(player, disarmNull(e.getCurrentItem()), "HEAD");
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break;
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case 102:
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RecordSystem.item(player, disarmNull(e.getCurrentItem()), "CHEST");
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break;
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case 101:
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RecordSystem.item(player, disarmNull(e.getCurrentItem()), "LEGS");
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break;
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case 100:
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default:
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RecordSystem.item(player, disarmNull(e.getCurrentItem()), "FEET");
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}
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}
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@Override
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@Override
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public void stateChange(FightState state) {
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public void stateChange(FightState state) {
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if(state == FightState.SPECTATE){
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if(state == FightState.PRE_RUNNING) {
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Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
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setKitItems(Fight.getBlueTeam());
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setKitItems(Fight.getRedTeam());
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}, 1);
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}else if(state == FightState.SPECTATE){
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despawnTeam(Fight.getRedTeam());
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despawnTeam(Fight.getRedTeam());
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despawnTeam(Fight.getBlueTeam());
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despawnTeam(Fight.getBlueTeam());
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}
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}
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}
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}
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private void setKitItems(FightTeam team){
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if(FightSystem.getFightState() != FightState.PRE_RUNNING)
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return;
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for(FightPlayer fp : team.getPlayers()){
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if(!fp.isLiving())
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continue;
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Player player = fp.getPlayer();
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RecordSystem.item(player, disarmNull(player.getInventory().getItemInMainHand()), "MAINHAND");
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RecordSystem.item(player, disarmNull(player.getInventory().getItemInOffHand()), "OFFHAND");
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RecordSystem.item(player, disarmNull(player.getInventory().getHelmet()), "HEAD");
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RecordSystem.item(player, disarmNull(player.getInventory().getChestplate()), "CHEST");
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RecordSystem.item(player, disarmNull(player.getInventory().getLeggings()), "LEGS");
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RecordSystem.item(player, disarmNull(player.getInventory().getBoots()), "FEET");
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}
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}
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private ItemStack disarmNull(ItemStack stack){
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if(stack == null)
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return new ItemStack(Material.AIR);
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return stack;
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}
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private void despawnTeam(FightTeam team){
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private void despawnTeam(FightTeam team){
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for(FightPlayer player : team.getPlayers()){
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for(FightPlayer player : team.getPlayers()){
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if(player.isLiving())
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if(player.isLiving())
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@ -13,6 +13,7 @@ import org.bukkit.craftbukkit.v1_15_R1.entity.CraftEntity;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.TNTPrimed;
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import org.bukkit.entity.TNTPrimed;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.util.Vector;
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import org.bukkit.util.Vector;
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public class RecordSystem {
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public class RecordSystem {
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@ -37,9 +38,7 @@ public class RecordSystem {
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* EntityAnimationPacket (0x04) + int EntityId + byte animation
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* EntityAnimationPacket (0x04) + int EntityId + byte animation
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* TNTSpawnPacket (0x05) + int EntityId
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* TNTSpawnPacket (0x05) + int EntityId
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* EntitySpeedPacket (0x06) + int EntityId + double dx, dy, dz
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* EntitySpeedPacket (0x06) + int EntityId + double dx, dy, dz
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*
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* PlayerItemPacket (0x07) + int EntityId + String item + boolean enchanted + String slot
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* TODO (Player-Oriented):
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* ItemInHandPacket (0x03) + int EntityId
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* TODO Bow spanning
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* TODO Bow spanning
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*
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*
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*
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*
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@ -49,9 +48,13 @@ public class RecordSystem {
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* SoundPacket (0x32) + int x, y, z + string soundType + string soundType + float volume, pitch
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* SoundPacket (0x32) + int x, y, z + string soundType + string soundType + float volume, pitch
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*
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*
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*
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*
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* ChatPacket (0xa0) + String message
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* ChatPacket (0xA0) + String message
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* ActionBarPacket (0xa1) + String message
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* ActionBarPacket (0xA1) + String message
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* SystemPacket (0xa2) + String message
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* SystemPacket (0xA2) + String message
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* BlueSchemPacket (0xB0) + int blueSchemId
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* RedSchemPacket (0xB1) + int redSchemId
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* ScoreboardTitlePacket (0xC0) + String scoreboardTitle
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* ScoreboardDataPacket (0xC1) + String key + int value
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*
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*
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* TickPacket (0xff)
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* TickPacket (0xff)
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* */
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* */
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@ -116,6 +119,14 @@ public class RecordSystem {
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Recorder.flush();
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Recorder.flush();
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}
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}
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public static synchronized void item(Player p, ItemStack item, String slot){
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Recorder.rByte(p.getEntityId());
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Recorder.rString(item.getType().getKey().toString());
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Recorder.rBoolean(!item.getEnchantments().isEmpty());
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Recorder.rString(slot);
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Recorder.flush();
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}
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public static synchronized void blockChange(BlockPosition pos, int blockState){
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public static synchronized void blockChange(BlockPosition pos, int blockState){
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Recorder.rByte(0x30);
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Recorder.rByte(0x30);
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Recorder.rInt(pos.getX());
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Recorder.rInt(pos.getX());
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@ -147,23 +158,48 @@ public class RecordSystem {
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}
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}
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public static synchronized void chat(String s) {
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public static synchronized void chat(String s) {
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Recorder.rByte(0xa0);
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Recorder.rByte(0xA0);
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Recorder.rString(s);
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Recorder.rString(s);
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Recorder.flush();
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Recorder.flush();
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}
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}
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public static synchronized void actionBar(String s) {
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public static synchronized void actionBar(String s) {
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Recorder.rByte(0xa1);
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Recorder.rByte(0xA1);
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Recorder.rString(s);
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Recorder.rString(s);
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Recorder.flush();
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Recorder.flush();
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}
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}
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public static synchronized void systemChat(String s) {
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public static synchronized void systemChat(String s) {
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Recorder.rByte(0xa2);
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Recorder.rByte(0xA2);
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Recorder.rString(s);
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Recorder.rString(s);
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Recorder.flush();
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Recorder.flush();
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}
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}
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public static synchronized void blueSchem(int schemId) {
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Recorder.rByte(0xB0);
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Recorder.rInt(schemId);
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Recorder.flush();
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}
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public static synchronized void redSchem(int schemId) {
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Recorder.rByte(0xB1);
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Recorder.rInt(schemId);
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Recorder.flush();
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}
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public static synchronized void scoreboardTitle(String title){
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Recorder.rByte(0xC0);
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Recorder.rString(title);
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Recorder.flush();
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}
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public static synchronized void scoreboardData(String key, int value){
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Recorder.rByte(0xC1);
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Recorder.rString(key);
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Recorder.rInt(value);
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Recorder.flush();
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}
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public static synchronized void tick(){
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public static synchronized void tick(){
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Recorder.rByte(0xff);
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Recorder.rByte(0xff);
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Recorder.flush();
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Recorder.flush();
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@ -4,6 +4,7 @@ import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.record.RecordSystem;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.winconditions.*;
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import de.steamwar.fightsystem.winconditions.*;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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@ -55,42 +56,52 @@ public class FightScoreboard {
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private static void teamScoreboard(FightTeam fightTeam){
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private static void teamScoreboard(FightTeam fightTeam){
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objective.setDisplayName(fightTeam.getColoredName());
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objective.setDisplayName(fightTeam.getColoredName());
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if(Config.recording())
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RecordSystem.scoreboardTitle(fightTeam.getColoredName());
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fightTeam.getPlayers().forEach(fp -> {
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fightTeam.getPlayers().forEach(fp -> {
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if(fp.isLiving())
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if(fp.isLiving())
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objective.getScore(fightTeam.getPrefix() + fp.getPlayer().getName()).setScore((int) fp.getPlayer().getHealth());
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setScore(fightTeam.getPrefix() + fp.getPlayer().getName(), (int) fp.getPlayer().getHealth());
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});
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});
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}
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}
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private static void generalScoreboard(){
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private static void generalScoreboard(){
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objective.setDisplayName("§6Kampf");
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objective.setDisplayName("§eKampf");
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if(Config.recording())
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RecordSystem.scoreboardTitle("§eKampf");
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if (Config.Timeout || Config.Points || Config.HeartRatioTimeout) {
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if (Config.Timeout || Config.Points || Config.HeartRatioTimeout) {
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int fightTime = FightSystem.getFightTime();
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int fightTime = FightSystem.getFightTime();
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if (fightTime >= 60)
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if (fightTime >= 60)
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objective.getScore("§7Zeit: §a" + fightTime / 60 + "m " + fightTime % 60 + "s").setScore(3);
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setScore("§7Zeit: §a" + fightTime / 60 + "m " + fightTime % 60 + "s", 3);
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else
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else
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objective.getScore("§7Zeit: §a" + fightTime + "s").setScore(3);
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setScore("§7Zeit: §a" + fightTime + "s", 3);
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}
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}
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if(fullScoreboard.contains(FightSystem.getFightState())){
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if(fullScoreboard.contains(FightSystem.getFightState())){
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if (Config.PercentSystem){
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if (Config.PercentSystem){
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objective.getScore(Fight.getRedTeam().getPrefix() + "Schaden: " + (Math.round(100.0 * WinconditionPercentSystem.getRedPercent()) / 100.0) + "%").setScore(1);
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setScore(Fight.getRedTeam().getPrefix() + "Schaden: " + (Math.round(100.0 * WinconditionPercentSystem.getRedPercent()) / 100.0) + "%", 1);
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objective.getScore(Fight.getBlueTeam().getPrefix() + "Schaden: " + (Math.round(100.0 * WinconditionPercentSystem.getBluePercent()) / 100.0) + "%").setScore(0);
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setScore(Fight.getBlueTeam().getPrefix() + "Schaden: " + (Math.round(100.0 * WinconditionPercentSystem.getBluePercent()) / 100.0) + "%", 0);
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}else if(Config.WaterTechKO){
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}else if(Config.WaterTechKO){
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objective.getScore(Fight.getRedTeam().getPrefix() + "Wasser: " + WinconditionWaterTechKO.getTeamRedWater()).setScore(1);
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setScore(Fight.getRedTeam().getPrefix() + "Wasser: " + WinconditionWaterTechKO.getTeamRedWater(),1);
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objective.getScore(Fight.getBlueTeam().getPrefix() + "Wasser: " + WinconditionWaterTechKO.getTeamBlueWater()).setScore(0);
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setScore(Fight.getBlueTeam().getPrefix() + "Wasser: " + WinconditionWaterTechKO.getTeamBlueWater(), 0);
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}else if(Config.RelativePercent){
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}else if(Config.RelativePercent){
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objective.getScore(Fight.getRedTeam().getPrefix() + "Schaden: " + WinconditionRelativePercent.getRed().getPrintablePercent() + "%").setScore(1);
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setScore(Fight.getRedTeam().getPrefix() + "Schaden: " + WinconditionRelativePercent.getRed().getPrintablePercent() + "%", 1);
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objective.getScore(Fight.getBlueTeam().getPrefix() + "Schaden: " + WinconditionRelativePercent.getBlue().getPrintablePercent() + "%").setScore(0);
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setScore(Fight.getBlueTeam().getPrefix() + "Schaden: " + WinconditionRelativePercent.getBlue().getPrintablePercent() + "%", 0);
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}else if(Config.Points){
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}else if(Config.Points){
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objective.getScore(Fight.getRedTeam().getPrefix() + "Punkte: " + WinconditionPoints.getRed().getPoints()).setScore(1);
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setScore(Fight.getRedTeam().getPrefix() + "Punkte: " + WinconditionPoints.getRed().getPoints(), 1);
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objective.getScore(Fight.getBlueTeam().getPrefix() + "Punkte: " + WinconditionPoints.getBlue().getPoints()).setScore(0);
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setScore(Fight.getBlueTeam().getPrefix() + "Punkte: " + WinconditionPoints.getBlue().getPoints(), 0);
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}else if(Config.PumpkinTechKO){
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}else if(Config.PumpkinTechKO){
|
||||||
objective.getScore(Fight.getRedTeam().getPrefix() + "Kanonen: " + WinconditionPumpkinTechKO.getTeamRedPumpkins()).setScore(1);
|
setScore(Fight.getRedTeam().getPrefix() + "Kanonen: " + WinconditionPumpkinTechKO.getTeamRedPumpkins(), 1);
|
||||||
objective.getScore(Fight.getBlueTeam().getPrefix() + "Kanonen: " + WinconditionPumpkinTechKO.getTeamBluePumpkins()).setScore(0);
|
setScore(Fight.getBlueTeam().getPrefix() + "Kanonen: " + WinconditionPumpkinTechKO.getTeamBluePumpkins(), 0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static void setScore(String key, int value){
|
||||||
|
objective.getScore(key).setScore(value);
|
||||||
|
if(Config.recording())
|
||||||
|
RecordSystem.scoreboardData(key, value);
|
||||||
|
}
|
||||||
|
|
||||||
private static FightTeam getIndexDisplay() {
|
private static FightTeam getIndexDisplay() {
|
||||||
index++;
|
index++;
|
||||||
if(index == 1)
|
if(index == 1)
|
||||||
|
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