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1

First full replay implementation

Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Lixfel 2021-05-31 14:53:25 +02:00
Ursprung 573c518e33
Commit 6e784810a1
43 geänderte Dateien mit 911 neuen und 859 gelöschten Zeilen

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@ -30,7 +30,7 @@ public enum ArenaMode {
TEST,
CHECK,
PREPARE,
SPECTATE;
REPLAY;
public static final Set<ArenaMode> All = Collections.unmodifiableSet(EnumSet.allOf(ArenaMode.class));
@ -40,15 +40,16 @@ public enum ArenaMode {
public static final Set<ArenaMode> Test = Collections.unmodifiableSet(EnumSet.of(TEST, CHECK));
public static final Set<ArenaMode> Ranked = Collections.unmodifiableSet(EnumSet.of(RANKED));
public static final Set<ArenaMode> Prepare = Collections.unmodifiableSet(EnumSet.of(PREPARE));
public static final Set<ArenaMode> Spectate = Collections.unmodifiableSet(EnumSet.of(SPECTATE));
public static final Set<ArenaMode> Replay = Collections.unmodifiableSet(EnumSet.of(REPLAY));
public static final Set<ArenaMode> AntiSpectate = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(SPECTATE)));
public static final Set<ArenaMode> AntiReplay = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(REPLAY)));
public static final Set<ArenaMode> Replayable = Collections.unmodifiableSet(EnumSet.of(REPLAY, TEST));
public static final Set<ArenaMode> AntiTest = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(TEST, CHECK)));
public static final Set<ArenaMode> AntiEvent = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(EVENT)));
public static final Set<ArenaMode> AntiPrepare = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(PREPARE)));
public static final Set<ArenaMode> VariableTeams = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(RANKED, EVENT, SPECTATE)));
public static final Set<ArenaMode> RankedEvent = Collections.unmodifiableSet(EnumSet.of(RANKED, EVENT));
public static final Set<ArenaMode> VariableTeams = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(RANKED, EVENT, REPLAY)));
public static final Set<ArenaMode> RankedEvent = Collections.unmodifiableSet(EnumSet.of(RANKED, EVENT, REPLAY));
public static final Set<ArenaMode> Restartable = Collections.unmodifiableSet(EnumSet.of(NORMAL, RANKED));
public static final Set<ArenaMode> SoloLeader = Collections.unmodifiableSet(EnumSet.of(TEST, CHECK, PREPARE));
public static final Set<ArenaMode> NotOnBau = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(TEST, CHECK, PREPARE)));
public static final Set<ArenaMode> NotOnBau = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(TEST, CHECK, PREPARE, REPLAY)));
}

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@ -118,7 +118,7 @@ public class Config {
public static final int EventTeamRedID;
public static final boolean BothTeamsPublic;
public static final int MaximumTeamMembers;
public static final boolean SpectateSystem;
public static final boolean LiveReplay;
//check parameter
public static final int CheckSchemID;
@ -126,9 +126,10 @@ public class Config {
public static final ArenaMode mode;
//live recorder parameter
//replay system parameter
public static final String spectateIP = "127.0.0.1";
public static final int spectatePort = 2222;
public static final int ReplayID;
static{
if(!new File(IFightSystem.getPlugin().getDataFolder(), System.getProperty("config", "config.yml")).exists()) {
@ -335,7 +336,7 @@ public class Config {
OnlyPublicSchematics = event.publicSchemsOnly();
MaximumTeamMembers = event.getMaximumTeamMembers();
}
SpectateSystem = event.spectateSystem();
LiveReplay = event.spectateSystem();
}else{
//No event
TeamRedColor = config.getString("Output.TeamRedPrefix");
@ -347,7 +348,7 @@ public class Config {
EventTeamRedID = 0;
BothTeamsPublic = true;
MaximumTeamMembers = Integer.MAX_VALUE;
SpectateSystem = false;
LiveReplay = false;
}
String blueLeader = System.getProperty("blueLeader", null);
@ -364,6 +365,7 @@ public class Config {
CheckSchemID = Integer.parseInt(System.getProperty("checkSchemID", "0"));
PrepareSchemID = Integer.parseInt(System.getProperty("prepareSchemID", "0"));
Ranked = Boolean.parseBoolean(System.getProperty("ranked", "false"));
ReplayID = Integer.parseInt(System.getProperty("replay", "0"));
if(Ranked){
mode = ArenaMode.RANKED;
@ -375,6 +377,8 @@ public class Config {
mode = ArenaMode.EVENT;
}else if(EventKampfID == -1){
mode = ArenaMode.TEST;
}else if(ReplayID != 0){
mode = ArenaMode.REPLAY;
}else{
mode = ArenaMode.NORMAL;
}
@ -383,7 +387,7 @@ public class Config {
public static boolean test(){
return ArenaMode.Test.contains(mode);
}
public static boolean recording(){
return mode == ArenaMode.EVENT;
public static boolean replayserver(){
return ReplayID == -1;
}
}

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@ -27,7 +27,7 @@ public class IFight {
private static IFightTeam redTeam;
private static IFightTeam blueTeam;
static void init(IFightTeam redTeam, IFightTeam blueTeam){
public static void init(IFightTeam redTeam, IFightTeam blueTeam){
IFight.redTeam = redTeam;
IFight.blueTeam = blueTeam;
}

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@ -26,10 +26,12 @@ import de.steamwar.fightsystem.countdown.*;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.fight.FightWorld;
import de.steamwar.fightsystem.fight.IFight;
import de.steamwar.fightsystem.listener.Shutdown;
import de.steamwar.fightsystem.listener.*;
import de.steamwar.fightsystem.record.RecordSystem;
import de.steamwar.fightsystem.record.Recorder;
import de.steamwar.fightsystem.record.FileRecorder;
import de.steamwar.fightsystem.record.LiveRecorder;
import de.steamwar.fightsystem.record.PacketProcessor;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.OneShotStateDependent;
import de.steamwar.fightsystem.utils.EnterHandler;
@ -57,8 +59,7 @@ public class FightSystem extends JavaPlugin {
@Override
public void onEnable() {
Fight.init();
RecordSystem.init();
IFight.init(Fight.getRedTeam(), Fight.getBlueTeam());
new EntityDamage();
new WaterRemover();
@ -123,12 +124,16 @@ public class FightSystem extends JavaPlugin {
new AkCommand();
new LeaderCommand();
new LockschemCommand();
new ReplayCommand();
new StateCommand();
new SkipCommand();
new WinCommand();
new OneShotStateDependent(ArenaMode.AntiSpectate, FightState.PreRunning, () -> Bukkit.broadcastMessage(PREFIX + "§aDer Kampf beginnt!"));
new OneShotStateDependent(ArenaMode.AntiSpectate, FightState.Running, () -> Bukkit.broadcastMessage(PREFIX + "§aArena freigegeben!"));
new LiveRecorder();
new FileRecorder();
new OneShotStateDependent(ArenaMode.AntiReplay, FightState.PreRunning, () -> Bukkit.broadcastMessage(PREFIX + "§aDer Kampf beginnt!"));
new OneShotStateDependent(ArenaMode.AntiReplay, FightState.Running, () -> Bukkit.broadcastMessage(PREFIX + "§aArena freigegeben!"));
new OneShotStateDependent(ArenaMode.AntiTest, FightState.Running, FightStatistics::start);
try {
@ -148,14 +153,11 @@ public class FightSystem extends JavaPlugin {
}else{
Fight.getBlueTeam().setSchem(Schematic.getSchemFromDB(Config.PrepareSchemID));
}
}else if(Config.mode == ArenaMode.REPLAY) {
FightWorld.forceLoad();
}
}
@Override
public void onDisable() {
Recorder.closeAll();
}
public static void setPreLeaderState() {
FightState.setFightState(FightState.PRE_LEADER_SETUP);
@ -181,6 +183,8 @@ public class FightSystem extends JavaPlugin {
public static void setSpectateState(FightTeam winFightTeam, String windescription) {
FightState.setFightState(FightState.SPECTATE);
if(PacketProcessor.isReplaying())
return;
if(winFightTeam != null) {
Bukkit.broadcastMessage(PREFIX + "§aDas Team " + winFightTeam.getColoredName() + " §ahat gewonnen!");

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@ -30,7 +30,7 @@ import org.bukkit.entity.Player;
public class KitCommand implements CommandExecutor {
public KitCommand() {
new StateDependentCommand(ArenaMode.AntiSpectate, FightState.Setup, "kit", this);
new StateDependentCommand(ArenaMode.AntiReplay, FightState.Setup, "kit", this);
}
@Override

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@ -30,7 +30,7 @@ import org.bukkit.entity.Player;
public class LeaveCommand implements CommandExecutor {
public LeaveCommand() {
new StateDependentCommand(ArenaMode.AntiSpectate, FightState.Setup, "leave", this);
new StateDependentCommand(ArenaMode.AntiReplay, FightState.Setup, "leave", this);
}
@Override

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@ -37,7 +37,7 @@ import org.bukkit.entity.Player;
public class LockschemCommand implements CommandExecutor {
public LockschemCommand() {
new StateDependentCommand(ArenaMode.AntiSpectate, FightState.All, "lockschem", this);
new StateDependentCommand(ArenaMode.AntiReplay, FightState.All, "lockschem", this);
}
@Override

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@ -0,0 +1,70 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.record.FileRecorder;
import de.steamwar.fightsystem.record.FileSource;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.io.IOException;
public class ReplayCommand implements CommandExecutor {
public ReplayCommand() {
new StateDependentCommand(ArenaMode.Replayable, FightState.All, "replay", this);
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if(!(sender instanceof Player)) {
return false;
}
Player player = (Player) sender;
if(!Config.test()){
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
if(!user.getUserGroup().isTeamGroup()){
sender.sendMessage(FightSystem.PREFIX + "§cDieser Befehl ist zu diesem Kampfzeitpunkt nicht verfügbar.");
return false;
}
}
if(!FileRecorder.getFile().exists()){
sender.sendMessage(FightSystem.PREFIX + "§cKein Replay vorhanden.");
return false;
}
try {
new FileSource(FileRecorder.getFile());
} catch (IOException e) {
sender.sendMessage(FightSystem.PREFIX + "§cDas Replay konnte nicht gestartet werden.");
}
return false;
}
}

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@ -23,7 +23,7 @@ import de.steamwar.core.Core;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.listener.BasicListener;
import de.steamwar.fightsystem.record.RecordSystem;
import de.steamwar.fightsystem.record.GlobalRecorder;
import net.md_5.bungee.api.chat.BaseComponent;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Bukkit;
@ -108,7 +108,7 @@ public abstract class Countdown {
}
private void broadcast(String message){
RecordSystem.actionBar(message);
GlobalRecorder.getInstance().actionBar(message);
BaseComponent[] msg = TextComponent.fromLegacyText(message);
for(Player p : Bukkit.getOnlinePlayers())
BasicListener.toActionbar(p, msg);

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@ -34,8 +34,8 @@ public class NoPlayersOnlineCountdown extends Countdown implements Listener {
public NoPlayersOnlineCountdown() {
super(Config.NoPlayerOnlineDuration, null, false);
new StateDependentListener(ArenaMode.AntiSpectate, FightState.PreLeaderSetup, this);
new StateDependentCountdown(ArenaMode.AntiSpectate, FightState.PreLeaderSetup, this){
new StateDependentListener(ArenaMode.AntiReplay, FightState.PreLeaderSetup, this);
new StateDependentCountdown(ArenaMode.AntiReplay, FightState.PreLeaderSetup, this){
@Override
public void enable() {
if(Bukkit.getOnlinePlayers().isEmpty())

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@ -30,6 +30,7 @@ public class PostSchemCountdown extends Countdown {
public PostSchemCountdown() {
super(Config.SetupDuration, null, false);
new StateDependentCountdown(ArenaMode.AntiTest, FightState.PostSchemSetup, this);
//TODO: Replaying?
}
@Override

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@ -29,7 +29,7 @@ public class PreRunningCountdown extends Countdown {
public PreRunningCountdown() {
super(Config.PreFightDuration, SWSound.BLOCK_NOTE_PLING, true);
new StateDependentCountdown(ArenaMode.AntiSpectate, FightState.PreRunning, this);
new StateDependentCountdown(ArenaMode.AntiReplay, FightState.PreRunning, this);
}
@Override

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@ -29,7 +29,7 @@ public class PreSchemCountdown extends Countdown {
public PreSchemCountdown() {
super(Config.PreSchemPasteDuration, SWSound.BLOCK_NOTE_PLING, false);
new StateDependentCountdown(ArenaMode.AntiSpectate, FightState.PreSchemSetup, this);
new StateDependentCountdown(ArenaMode.AntiReplay, FightState.PreSchemSetup, this);
}
@Override

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@ -28,10 +28,12 @@ import com.comphenix.protocol.wrappers.WrappedChatComponent;
import com.comphenix.protocol.wrappers.WrappedGameProfile;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.record.RecordSystem;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.record.GlobalRecorder;
import de.steamwar.sql.Schematic;
import org.bukkit.*;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import java.lang.reflect.InvocationTargetException;
@ -45,10 +47,6 @@ public class Fight {
private static final FightTeam redTeam = new FightTeam(Config.TeamRedName, Config.TeamRedColor, Config.TeamRedSpawn, Config.RedPasteRegion, Config.RedExtendRegion, Config.RedRotate, false, Config.RedLeader);
private static final FightTeam blueTeam = new FightTeam(Config.TeamBlueName, Config.TeamBlueColor, Config.TeamBlueSpawn, Config.BluePasteRegion, Config.BlueExtendRegion, Config.BlueRotate, true, Config.BlueLeader);
public static void init(){
IFight.init(redTeam, blueTeam);
}
public static FightTeam getPlayerTeam(Player player) {
if(redTeam.isPlayerInTeam(player))
return redTeam;
@ -91,7 +89,7 @@ public class Fight {
}
public static void playSound(Sound sound, float volume, float pitch) {
RecordSystem.soundAtPlayer(sound.name(), volume, pitch);
GlobalRecorder.getInstance().soundAtPlayer(sound.name(), volume, pitch);
//volume: max. 100, pitch: max. 2
Bukkit.getServer().getOnlinePlayers().forEach(player -> player.playSound(player.getLocation(), sound, volume, pitch));
}

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@ -28,7 +28,7 @@ import de.steamwar.core.VersionedRunnable;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.record.RecordSystem;
import de.steamwar.fightsystem.record.GlobalRecorder;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.utils.ColorConverter;
@ -60,7 +60,7 @@ public class FightSchematic extends StateDependent {
private int schematic = 0;
public FightSchematic(FightTeam team, boolean rotate) {
super(ArenaMode.AntiSpectate, FightState.PostSchemSetup);
super(ArenaMode.AntiReplay, FightState.PostSchemSetup);
this.team = team;
this.region = team.getSchemRegion();
this.rotate = rotate;
@ -110,9 +110,9 @@ public class FightSchematic extends StateDependent {
}
if(team.isBlue())
RecordSystem.blueSchem(schematic);
GlobalRecorder.getInstance().blueSchem(schematic);
else
RecordSystem.redSchem(schematic);
GlobalRecorder.getInstance().redSchem(schematic);
Bukkit.getScheduler().runTask(FightSystem.getPlugin(), this::paste);
}

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@ -26,10 +26,10 @@ import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.countdown.Countdown;
import de.steamwar.fightsystem.listener.BasicListener;
import de.steamwar.fightsystem.listener.PersonalKitCreator;
import de.steamwar.fightsystem.record.RecordSystem;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.listener.FightScoreboard;
import de.steamwar.fightsystem.listener.PersonalKitCreator;
import de.steamwar.fightsystem.record.GlobalRecorder;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.utils.ItemBuilder;
import de.steamwar.fightsystem.utils.Region;
@ -202,7 +202,7 @@ public class FightTeam implements IFightTeam{
player.getInventory().setItem(7, new ItemBuilder(Material.BEACON).removeAllAttributs().setDisplayName("§eRespawn").build());
if(ArenaMode.NotOnBau.contains(Config.mode))
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> new TablistNamePacket(SteamwarUser.get(player.getUniqueId()).getId(), prefix + player.getName()).send(player), 5);
RecordSystem.playerJoins(player);
GlobalRecorder.getInstance().playerJoins(player);
TechHider.reloadChunks(player, chunksToReload, false);
if(isLeaderless())
@ -220,7 +220,7 @@ public class FightTeam implements IFightTeam{
if(fightPlayer.equals(leader))
setLeader(null);
RecordSystem.entityDespawns(player);
GlobalRecorder.getInstance().entityDespawns(player);
Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
player.teleport(Config.SpecSpawn);
player.getInventory().clear();
@ -300,7 +300,7 @@ public class FightTeam implements IFightTeam{
public void pasteSchem(Schematic schematic){
setSchem(schematic);
if(Config.test() || RecordSystem.isReplaying())
if(Config.test())
this.schematic.enable();
else if(Fight.getOpposite(this).hasSchematic()){
FightSystem.setPostSchemState();
@ -406,7 +406,7 @@ public class FightTeam implements IFightTeam{
private class KitLoader extends StateDependent {
private KitLoader() {
super(ArenaMode.AntiSpectate, FightState.Ingame);
super(ArenaMode.AntiReplay, FightState.Ingame);
register();
}
@ -431,7 +431,7 @@ public class FightTeam implements IFightTeam{
private class SpectateHandler extends StateDependent {
private SpectateHandler() {
super(ArenaMode.AntiSpectate, FightState.Spectate);
super(ArenaMode.AntiReplay, FightState.Spectate);
register();
}

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@ -22,10 +22,13 @@ package de.steamwar.fightsystem.fight;
import de.steamwar.fightsystem.IFightSystem;
import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.block.*;
import org.bukkit.event.inventory.InventoryMoveItemEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
public class FreezeWorld implements Listener {
public FreezeWorld(){
@ -70,4 +73,19 @@ public class FreezeWorld implements Listener {
public void onInventoryMoveEvent(InventoryMoveItemEvent e){
e.setCancelled(true);
}
@EventHandler
public void onBlockExplosion(BlockExplodeEvent e){
e.setCancelled(true);
}
@EventHandler
public void handlePlayerSwapHandItemsEvent(PlayerSwapHandItemsEvent event) {
event.setCancelled(true);
}
@EventHandler(priority = EventPriority.LOW)
public void handlePlayerInteract(PlayerInteractEvent event) {
event.setCancelled(true);
}
}

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@ -24,7 +24,7 @@ import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.record.RecordSystem;
import de.steamwar.fightsystem.record.GlobalRecorder;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener;
import net.md_5.bungee.api.chat.BaseComponent;
@ -64,7 +64,7 @@ public class Chat implements Listener {
}
private void broadcastChat(String message) {
RecordSystem.chat(message);
GlobalRecorder.getInstance().chat(message);
BaseComponent[] msg = TextComponent.fromLegacyText(message);
for(Player p : Bukkit.getOnlinePlayers())
BasicListener.toChat(p, msg);

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@ -42,7 +42,7 @@ public class EventJoin implements Listener {
@EventHandler
public void playerLogin(PlayerLoginEvent event) {
if(!Config.SpectateSystem)
if(!Config.LiveReplay)
return;
Player player = event.getPlayer();
@ -89,7 +89,7 @@ public class EventJoin implements Listener {
FightSystem.setEventLeiter(player);
return;
}
if(Config.SpectateSystem)
if(Config.LiveReplay)
player.kickPlayer("§cDu bist kein Kampfteilnehmer");
}

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@ -24,7 +24,8 @@ import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.countdown.Countdown;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.record.RecordSystem;
import de.steamwar.fightsystem.record.GlobalRecorder;
import de.steamwar.fightsystem.record.PacketProcessor;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.states.StateDependentTask;
@ -61,8 +62,8 @@ public class FightScoreboard implements Listener, ScoreboardCallback {
public FightScoreboard(){
new StateDependentListener(ArenaMode.AntiSpectate, FightState.All, this);
new StateDependentTask(ArenaMode.AntiSpectate, FightState.All, this::updateScoreboard, 0, 20);
new StateDependentListener(ArenaMode.AntiReplay, FightState.All, this);
new StateDependentTask(ArenaMode.AntiReplay, FightState.All, this::updateScoreboard, 0, 20);
scoreboard = this;
}
@ -112,7 +113,7 @@ public class FightScoreboard implements Listener, ScoreboardCallback {
}
private void updateScoreboard() {
if(RecordSystem.isReplaying())
if(PacketProcessor.isReplaying())
return;
if ((index++ / 5) % 2 == 0) {
@ -127,12 +128,12 @@ public class FightScoreboard implements Listener, ScoreboardCallback {
public void setTitle(String t) {
scores.clear();
title = t;
RecordSystem.scoreboardTitle(t);
GlobalRecorder.getInstance().scoreboardTitle(t);
}
public void addScore(String string, int i) {
scores.put(string, i);
RecordSystem.scoreboardData(string, i);
GlobalRecorder.getInstance().scoreboardData(string, i);
}
@Override

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@ -35,7 +35,7 @@ import org.bukkit.inventory.meta.ItemMeta;
public class HotbarGUI implements Listener {
public HotbarGUI() {
new StateDependentListener(ArenaMode.AntiSpectate, FightState.Setup, this);
new StateDependentListener(ArenaMode.AntiReplay, FightState.Setup, this);
}
@EventHandler

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@ -36,7 +36,7 @@ import java.util.Objects;
public class InFightDamage implements Listener {
public InFightDamage() {
new StateDependentListener(ArenaMode.AntiSpectate, FightState.Running, this);
new StateDependentListener(ArenaMode.AntiReplay, FightState.Running, this);
}
@EventHandler

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@ -40,7 +40,7 @@ import org.bukkit.inventory.ItemStack;
public class InFightInventory implements Listener {
public InFightInventory() {
new StateDependentListener(ArenaMode.AntiSpectate, FightState.Running, this);
new StateDependentListener(ArenaMode.AntiReplay, FightState.Running, this);
}
@EventHandler

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@ -26,7 +26,7 @@ import de.steamwar.fightsystem.countdown.SWSound;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightPlayer;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.record.RecordSystem;
import de.steamwar.fightsystem.record.GlobalRecorder;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener;
import org.bukkit.Bukkit;
@ -40,7 +40,7 @@ import org.bukkit.event.player.PlayerQuitEvent;
public class IngameDeath implements Listener {
public IngameDeath() {
new StateDependentListener(ArenaMode.AntiSpectate, FightState.Ingame, this);
new StateDependentListener(ArenaMode.AntiReplay, FightState.Ingame, this);
}
@EventHandler(priority = EventPriority.HIGH)
@ -71,7 +71,7 @@ public class IngameDeath implements Listener {
if(fightPlayer.isLiving()) {
Bukkit.broadcastMessage(FightSystem.PREFIX + "§cDer Spieler " + team.getPrefix() + player.getName() + " §chat den Kampf verlassen!");
team.getFightPlayer(player).setOut();
RecordSystem.entityDespawns(player);
GlobalRecorder.getInstance().entityDespawns(player);
}
}
}

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@ -25,6 +25,7 @@ import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.record.REntity;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.sql.SteamwarUser;
@ -81,6 +82,8 @@ public class Permanent implements Listener {
if(ArenaMode.NotOnBau.contains(Config.mode))
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> new TablistNamePacket(SteamwarUser.get(player.getUniqueId()).getId(), "§7" + player.getName()).send(player), 5);
}
REntity.playerJoins(player);
}
@EventHandler

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@ -25,15 +25,16 @@ import com.comphenix.protocol.events.PacketAdapter;
import com.comphenix.protocol.events.PacketContainer;
import com.comphenix.protocol.events.PacketEvent;
import com.comphenix.protocol.wrappers.EnumWrappers;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightPlayer;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.record.RecordSystem;
import de.steamwar.fightsystem.record.GlobalRecorder;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.states.StateDependentTask;
import org.bukkit.*;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
@ -55,6 +56,7 @@ public class Recording implements Listener {
private static final int AIR = 0;
private static final Random random = new Random();
private static final World world = Bukkit.getWorlds().get(0);
private static final PacketAdapter BOW_PACKET_PROCESSOR = new PacketAdapter(FightSystem.getPlugin(), PacketType.Play.Client.BLOCK_PLACE) {
@Override
public void onPacketReceiving(PacketEvent event) {
@ -66,23 +68,22 @@ public class Recording implements Listener {
(hand == EnumWrappers.Hand.OFF_HAND && p.getInventory().getItemInOffHand().getType() == Material.BOW)))
return;
RecordSystem.bowSpan(p, true, hand != EnumWrappers.Hand.MAIN_HAND);
GlobalRecorder.getInstance().bowSpan(p, true, hand != EnumWrappers.Hand.MAIN_HAND);
}
};
private static final PacketAdapter BOW_PACKET_DEDRAW_PROCESSOR = new PacketAdapter(FightSystem.getPlugin(), PacketType.Play.Client.BLOCK_DIG) {
@Override
public void onPacketReceiving(PacketEvent e) {
PacketContainer packetDig = e.getPacket();
if(packetDig.getPlayerDigTypes().read(0) == EnumWrappers.PlayerDigType.RELEASE_USE_ITEM) {
RecordSystem.bowSpan(e.getPlayer(), false, false);
GlobalRecorder.getInstance().bowSpan(e.getPlayer(), false, false);
}
}
};
public Recording() {
new StateDependentListener(Config.recording(), FightState.All, this);
new StateDependent(Config.recording(), FightState.Ingame){
new StateDependentListener(ArenaMode.AntiReplay, FightState.All, this);
new StateDependent(ArenaMode.AntiReplay, FightState.Ingame){
@Override
public void enable() {
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
@ -98,7 +99,7 @@ public class Recording implements Listener {
despawnTNT();
}
}.register();
new StateDependent(Config.recording(), FightState.Ingame) {
new StateDependent(ArenaMode.AntiReplay, FightState.Ingame) {
@Override
public void enable() {
ProtocolLibrary.getProtocolManager().addPacketListener(BOW_PACKET_PROCESSOR);
@ -111,6 +112,17 @@ public class Recording implements Listener {
ProtocolLibrary.getProtocolManager().removePacketListener(BOW_PACKET_DEDRAW_PROCESSOR);
}
}.register();
new StateDependentTask(ArenaMode.AntiReplay, FightState.All, () -> {
GlobalRecorder.getInstance().tick();
if(FightState.getFightState() == FightState.SPECTATE || !GlobalRecorder.getInstance().recording())
return;
for(TNTPrimed tnt : world.getEntitiesByClass(TNTPrimed.class)){
GlobalRecorder.getInstance().entityMoves(tnt);
GlobalRecorder.getInstance().entitySpeed(tnt);
}
}, 1, 1);
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
@ -118,7 +130,7 @@ public class Recording implements Listener {
if(isNotSent(e.getPlayer()))
return;
RecordSystem.entityMoves(e.getPlayer());
GlobalRecorder.getInstance().entityMoves(e.getPlayer());
}
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
@ -126,12 +138,12 @@ public class Recording implements Listener {
if(isNotSent(e.getEntity()))
return;
RecordSystem.entityDespawns(e.getEntity());
GlobalRecorder.getInstance().entityDespawns(e.getEntity());
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onBroadcast(BroadcastMessageEvent e){
RecordSystem.systemChat(e.getMessage());
GlobalRecorder.getInstance().systemChat(e.getMessage());
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
@ -139,7 +151,7 @@ public class Recording implements Listener {
if(isNotSent(e.getPlayer()))
return;
RecordSystem.playerSneak(e.getPlayer(), e.isSneaking());
GlobalRecorder.getInstance().playerSneak(e.getPlayer(), e.isSneaking());
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
@ -148,7 +160,7 @@ public class Recording implements Listener {
return;
if(e.getAnimationType() == PlayerAnimationType.ARM_SWING)
RecordSystem.entityAnimation(e.getPlayer(), AIR);
GlobalRecorder.getInstance().entityAnimation(e.getPlayer(), AIR);
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
@ -160,10 +172,10 @@ public class Recording implements Listener {
if(isNotSent(p))
return;
RecordSystem.damageAnimation(p);
GlobalRecorder.getInstance().damageAnimation(p);
if(e.getCause() == EntityDamageEvent.DamageCause.FIRE_TICK || e.getCause() == EntityDamageEvent.DamageCause.FIRE)
RecordSystem.setOnFire(p, false);
GlobalRecorder.getInstance().setOnFire(p, false);
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
@ -175,22 +187,21 @@ public class Recording implements Listener {
if(isNotSent(p))
return;
RecordSystem.setOnFire(p, false);
GlobalRecorder.getInstance().setOnFire(p, false);
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onTNTSpawn(EntitySpawnEvent e){
//TODO: Falling block
if(e.getEntityType() != EntityType.PRIMED_TNT)
return;
RecordSystem.tntSpawn(e.getEntity());
GlobalRecorder.getInstance().tntSpawn(e.getEntity());
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onBlockPhysics(BlockPhysicsEvent e){
if(e.getBlock() == e.getSourceBlock() || e.getChangedType() == Material.AIR)
RecordSystem.blockChange(e.getBlock());
GlobalRecorder.getInstance().blockChange(e.getBlock());
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
@ -199,9 +210,9 @@ public class Recording implements Listener {
return;
Location loc = e.getLocation();
RecordSystem.entityDespawns(e.getEntity());
RecordSystem.particle(loc.getX(), loc.getY(), loc.getZ(), Particle.EXPLOSION_HUGE.name());
RecordSystem.sound(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), Sound.ENTITY_GENERIC_EXPLODE.name(), SoundCategory.BLOCKS.name(), 4.0F, (1.0F + (random.nextFloat() - random.nextFloat()) * 0.2F) * 0.7F);
GlobalRecorder.getInstance().entityDespawns(e.getEntity());
GlobalRecorder.getInstance().particle(loc.getX(), loc.getY(), loc.getZ(), Particle.EXPLOSION_HUGE.name());
GlobalRecorder.getInstance().sound(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), Sound.ENTITY_GENERIC_EXPLODE.name(), SoundCategory.BLOCKS.name(), 4.0F, (1.0F + (random.nextFloat() - random.nextFloat()) * 0.2F) * 0.7F);
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
@ -209,7 +220,7 @@ public class Recording implements Listener {
if(isNotSent(e.getPlayer()))
return;
RecordSystem.item(e.getPlayer(), disarmNull(e.getPlayer().getInventory().getItem(e.getNewSlot())), "MAINHAND");
GlobalRecorder.getInstance().item(e.getPlayer(), disarmNull(e.getPlayer().getInventory().getItem(e.getNewSlot())), "MAINHAND");
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
@ -218,16 +229,16 @@ public class Recording implements Listener {
return;
Player player = e.getPlayer();
RecordSystem.item(player, disarmNull(e.getMainHandItem()), "MAINHAND");
RecordSystem.item(player, disarmNull(e.getOffHandItem()), "OFFHAND");
GlobalRecorder.getInstance().item(player, disarmNull(e.getMainHandItem()), "MAINHAND");
GlobalRecorder.getInstance().item(player, disarmNull(e.getOffHandItem()), "OFFHAND");
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onProjectileSpawn(ProjectileLaunchEvent e){
if(e.getEntityType() == EntityType.FIREBALL)
RecordSystem.fireballSpawn(e.getEntity());
GlobalRecorder.getInstance().fireballSpawn(e.getEntity());
else if(e.getEntityType() == EntityType.ARROW)
RecordSystem.arrowSpawn(e.getEntity());
GlobalRecorder.getInstance().arrowSpawn(e.getEntity());
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
@ -241,17 +252,17 @@ public class Recording implements Listener {
switch(e.getSlot()){
case 103:
RecordSystem.item(player, disarmNull(e.getCurrentItem()), "HEAD");
GlobalRecorder.getInstance().item(player, disarmNull(e.getCurrentItem()), "HEAD");
break;
case 102:
RecordSystem.item(player, disarmNull(e.getCurrentItem()), "CHEST");
GlobalRecorder.getInstance().item(player, disarmNull(e.getCurrentItem()), "CHEST");
break;
case 101:
RecordSystem.item(player, disarmNull(e.getCurrentItem()), "LEGS");
GlobalRecorder.getInstance().item(player, disarmNull(e.getCurrentItem()), "LEGS");
break;
case 100:
default:
RecordSystem.item(player, disarmNull(e.getCurrentItem()), "FEET");
GlobalRecorder.getInstance().item(player, disarmNull(e.getCurrentItem()), "FEET");
}
}
@ -264,12 +275,12 @@ public class Recording implements Listener {
continue;
Player player = fp.getPlayer();
RecordSystem.item(player, disarmNull(player.getInventory().getItemInMainHand()), "MAINHAND");
RecordSystem.item(player, disarmNull(player.getInventory().getItemInOffHand()), "OFFHAND");
RecordSystem.item(player, disarmNull(player.getInventory().getHelmet()), "HEAD");
RecordSystem.item(player, disarmNull(player.getInventory().getChestplate()), "CHEST");
RecordSystem.item(player, disarmNull(player.getInventory().getLeggings()), "LEGS");
RecordSystem.item(player, disarmNull(player.getInventory().getBoots()), "FEET");
GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getItemInMainHand()), "MAINHAND");
GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getItemInOffHand()), "OFFHAND");
GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getHelmet()), "HEAD");
GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getChestplate()), "CHEST");
GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getLeggings()), "LEGS");
GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getBoots()), "FEET");
}
}
@ -282,13 +293,13 @@ public class Recording implements Listener {
private void despawnTeam(FightTeam team){
for(FightPlayer player : team.getPlayers()){
if(player.isLiving())
RecordSystem.entityDespawns(player.getPlayer());
GlobalRecorder.getInstance().entityDespawns(player.getPlayer());
}
}
private void despawnTNT(){
for(TNTPrimed tnt : Bukkit.getWorlds().get(0).getEntitiesByClass(TNTPrimed.class))
RecordSystem.entityDespawns(tnt);
GlobalRecorder.getInstance().entityDespawns(tnt);
}
private boolean isNotSent(Player p){

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@ -32,7 +32,7 @@ import org.bukkit.event.player.PlayerQuitEvent;
public class SetupQuit implements Listener {
public SetupQuit(){
new StateDependentListener(ArenaMode.AntiSpectate, FightState.Setup, this);
new StateDependentListener(ArenaMode.AntiReplay, FightState.Setup, this);
}
@EventHandler

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@ -1,73 +0,0 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.listener;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockExplodeEvent;
import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerLoginEvent;
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
public class Spectate implements Listener {
public Spectate(){
new StateDependentListener(ArenaMode.Spectate, FightState.All, this);
}
@EventHandler
public void onLogin(PlayerLoginEvent e){
Player player = e.getPlayer();
if(InspectCommand.inspecting){
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
if(!SpectateSystem.allowedGroups.contains(user.getUserGroup())){
e.disallow(PlayerLoginEvent.Result.KICK_WHITELIST, "§eSteam§8War» §cDerzeit ist das Zuschauen nicht gestattet.");
}
}
}
@EventHandler
public void onPhysics(BlockPhysicsEvent event) {
event.setCancelled(true);
}
@EventHandler
public void onBlockExplosion(BlockExplodeEvent e){
e.setCancelled(true);
}
@EventHandler
public void handlePlayerSwapHandItemsEvent(PlayerSwapHandItemsEvent event) {
event.setCancelled(true);
}
@EventHandler(priority = EventPriority.LOW)
public void handlePlayerInteract(PlayerInteractEvent event) {
event.setCancelled(true);
}
}

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@ -35,7 +35,7 @@ public class WaterRemover implements Listener {
private static final int MIN_Y = Config.BluePasteRegion.getMinY() + Config.WaterDepth;
public WaterRemover() {
new StateDependentListener(ArenaMode.AntiSpectate, FightState.Running, this);
new StateDependentListener(ArenaMode.AntiReplay, FightState.Running, this);
}
@EventHandler

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@ -19,120 +19,59 @@
package de.steamwar.fightsystem.record;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import org.bukkit.Bukkit;
import org.bukkit.World;
import java.io.*;
import java.util.logging.Level;
import java.util.zip.GZIPOutputStream;
public class FileRecorder extends Recorder {
public class FileRecorder extends StateDependent implements Recorder {
private final DataOutputStream outputStream;
private static final File file = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "recording.recording");
private DataOutputStream outputStream;
public static File getFile() {
return file;
}
public FileRecorder(){
super();
World world = Bukkit.getWorlds().get(0);
File file = new File(world.getWorldFolder(), world.getName() + ".recording");
super(ArenaMode.AntiReplay, FightState.Schem);
}
@Override
public DataOutputStream getStream() {
return outputStream;
}
@Override
public void enable() {
try{
file.createNewFile();
outputStream = new DataOutputStream(new BufferedOutputStream(new GZIPOutputStream(new FileOutputStream(file), 4096)));
outputStream = new DataOutputStream(new BufferedOutputStream(new GZIPOutputStream(new FileOutputStream(file), 4096)){
@Override
public synchronized void flush() {
//Don't flush explicitly (performance)
}
@Override
public void close() throws IOException {
try{
super.flush();
}catch(IOException e){
//do nothing
}
super.close();
}
});
}catch(IOException e){
throw new SecurityException("Could not open file", e);
}
Recorder.super.enable();
}
@Override
protected void writeBoolean(boolean b) {
try {
outputStream.writeBoolean(b);
} catch (IOException e) {
Bukkit.getLogger().log(Level.SEVERE, "Could not write", e);
close();
}
}
@Override
protected void writeByte(int b) {
try {
outputStream.writeByte(b);
} catch (IOException e) {
Bukkit.getLogger().log(Level.SEVERE, "Could not write", e);
close();
}
}
@Override
protected void writeShort(short s) {
try {
outputStream.writeShort(s);
} catch (IOException e) {
Bukkit.getLogger().log(Level.SEVERE, "Could not write", e);
close();
}
}
@Override
protected void writeInt(int i) {
try {
outputStream.writeInt(i);
} catch (IOException e) {
Bukkit.getLogger().log(Level.SEVERE, "Could not write", e);
close();
}
}
@Override
protected void writeLong(long l) {
try {
outputStream.writeLong(l);
} catch (IOException e) {
Bukkit.getLogger().log(Level.SEVERE, "Could not write", e);
close();
}
}
@Override
protected void writeFloat(float f) {
try {
outputStream.writeFloat(f);
} catch (IOException e) {
Bukkit.getLogger().log(Level.SEVERE, "Could not write", e);
close();
}
}
@Override
protected void writeDouble(double d) {
try {
outputStream.writeDouble(d);
} catch (IOException e) {
Bukkit.getLogger().log(Level.SEVERE, "Could not write", e);
close();
}
}
@Override
protected void writeString(String s) {
try {
outputStream.writeUTF(s);
} catch (IOException e) {
Bukkit.getLogger().log(Level.SEVERE, "Could not write", e);
close();
}
}
@Override
protected void doFlush() {
}
@Override
protected void closeRecorder() {
try {
outputStream.close();
} catch (IOException e) {
Bukkit.getLogger().log(Level.SEVERE, "Could not close OutputStream", e);
}
public void disable() {
Recorder.super.disable();
}
}

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@ -0,0 +1,51 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.record;
import org.bukkit.Bukkit;
import java.io.DataInputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.util.logging.Level;
import java.util.zip.GZIPInputStream;
public class FileSource extends PacketSource {
public FileSource(File fightFile) throws IOException {
super(new DataInputStream(new GZIPInputStream(new FileInputStream(fightFile))));
}
@Override
boolean isClosed() {
try{
return inputStream.available() == 0;
}catch (IOException e){
Bukkit.getLogger().log(Level.WARNING, "On close test exception", e);
return true;
}
}
@Override
boolean async() {
return false;
}
}

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@ -0,0 +1,107 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.record;
import java.io.DataOutputStream;
import java.io.IOException;
import java.io.OutputStream;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
public class GlobalRecorder extends OutputStream implements Recorder {
private static final GlobalRecorder recorder = new GlobalRecorder();
public static GlobalRecorder getInstance(){
return recorder;
}
private final List<OutputStream> streams = new ArrayList<>();
private final DataOutputStream outputStream = new DataOutputStream(this);
public void add(OutputStream stream){
streams.add(stream);
}
public void remove(OutputStream stream){
streams.remove(stream);
}
public boolean recording(){
return !streams.isEmpty();
}
@Override
public DataOutputStream getStream() {
return outputStream;
}
@Override
public void write(int i) throws IOException {
foreach(stream -> stream.write(i));
}
@Override
public void write(byte[] bytes, int i, int i1) throws IOException {
foreach(stream -> stream.write(bytes, i, i1));
}
@Override
public void flush() throws IOException {
foreach(OutputStream::flush);
}
@Override
public void close() throws IOException {
foreach(OutputStream::close);
}
private void foreach(IOThrower thrower) throws IOException {
//Custom iterator to allow removal of current element during iteration in underlying list
Iterator<OutputStream> it = new Iterator<OutputStream>() {
private int pos = 0;
private int size = streams.size();
@Override
public boolean hasNext() {
return pos < streams.size();
}
@Override
public OutputStream next() {
if(size > streams.size()){
pos--;
size--;
}
return streams.get(pos++);
}
};
while(it.hasNext()) {
thrower.run(it.next());
}
}
interface IOThrower{
void run(OutputStream stream) throws IOException;
}
}

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@ -0,0 +1,70 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.record;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import org.bukkit.Bukkit;
import java.io.*;
import java.net.Socket;
import java.util.logging.Level;
public class LiveRecorder extends StateDependent implements Recorder {
private DataOutputStream outputStream;
private Socket socket;
public LiveRecorder(){
super(Config.LiveReplay, FightState.All);
register();
}
@Override
public void enable() {
try {
socket = new Socket(Config.spectateIP, Config.spectatePort);
socket.setSoTimeout(1); // Wait a maximum of 1ms on a blocking operation (flush)
socket.setSoLinger(true, 1); // Wait a maximum of 1ms on disable
socket.setTcpNoDelay(true); // Don't wait on ack
outputStream = new DataOutputStream(new BufferedOutputStream(socket.getOutputStream(), 1024));
} catch (IOException e) {
Bukkit.getLogger().log(Level.WARNING, "Could not init connection to spectate server", e);
disable();
}
Recorder.super.enable();
}
@Override
public void disable() {
try {
socket.close();
} catch (IOException e) {
Bukkit.getLogger().log(Level.WARNING, "IOException on socket close", e);
}
Recorder.super.disable();
}
@Override
public DataOutputStream getStream() {
return outputStream;
}
}

Datei anzeigen

@ -0,0 +1,62 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.record;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import org.bukkit.Bukkit;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.logging.Level;
public class LiveServer {
private final ServerSocket socket;
public LiveServer() throws IOException {
socket = new ServerSocket(Config.spectatePort);
Bukkit.getScheduler().runTaskAsynchronously(FightSystem.getPlugin(), this::acceptConnections);
}
public void close(){
try {
socket.close();
} catch (IOException e) {
Bukkit.getLogger().log(Level.SEVERE, "Could not close socket", e);
}
}
private void acceptConnections(){
try {
while(!socket.isClosed()){
Socket s = socket.accept();
if(PacketProcessor.isReplaying()){
s.close();
}else{
new LiveSource(s);
}
}
} catch (IOException e) {
Bukkit.getLogger().log(Level.INFO, "Stopping accepting connections", e);
}
}
}

Datei anzeigen

@ -0,0 +1,56 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.record;
import org.bukkit.Bukkit;
import java.io.DataInputStream;
import java.io.IOException;
import java.net.Socket;
import java.util.logging.Level;
public class LiveSource extends PacketSource {
private final Socket socket;
protected LiveSource(Socket socket) throws IOException {
super(new DataInputStream(socket.getInputStream()));
this.socket = socket;
}
@Override
public void close() {
super.close();
try {
socket.close();
} catch (IOException e) {
Bukkit.getLogger().log(Level.SEVERE, "IOException on close", e);
}
}
@Override
boolean isClosed() {
return socket.isClosed();
}
@Override
boolean async() {
return true;
}
}

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@ -19,11 +19,13 @@
package de.steamwar.fightsystem.record;
import de.steamwar.core.VersionedRunnable;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.countdown.EventSpectateCountdown;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.fight.FightWorld;
import de.steamwar.fightsystem.fight.FreezeWorld;
import de.steamwar.fightsystem.listener.FightScoreboard;
import de.steamwar.fightsystem.utils.TechHider;
@ -43,7 +45,13 @@ import java.util.LinkedList;
import java.util.Set;
import java.util.logging.Level;
class PacketProcessor {
public class PacketProcessor {
static boolean replaying = false;
public static boolean isReplaying(){
return replaying;
}
private static final World world = Bukkit.getWorlds().get(0);
@ -57,7 +65,7 @@ class PacketProcessor {
public PacketProcessor(PacketSource source){
this.source = source;
RecordSystem.setReplaying(true);
replaying = true;
if(source.async()) {
Bukkit.getScheduler().runTaskAsynchronously(FightSystem.getPlugin(), this::process);
task = Bukkit.getScheduler().runTaskTimer(FightSystem.getPlugin(), this::runSync, 1, 1);
@ -198,7 +206,7 @@ class PacketProcessor {
if(!Config.ArenaRegion.in2dRegion(x, z))
return; //Outside of the arena
execSync(() -> RecordSystem.setBlock(x, y, z, TechHider.ENABLED && hiddenBlockIds.contains(blockState) ? obfuscateWith : blockState));
execSync(() -> setBlockInternal(x, y, z, TechHider.ENABLED && hiddenBlockIds.contains(blockState) ? obfuscateWith : blockState));
}
private void particle() throws IOException {
@ -281,9 +289,13 @@ class PacketProcessor {
private void endReplay(){
REntity.dieAll();
freezer.disable();
//TODO: Stop server if singular replay
FightWorld.resetWorld();
RecordSystem.setReplaying(false);
replaying = false;
if(Config.replayserver() || ArenaMode.AntiReplay.contains(Config.mode)) {
FightSystem.setSpectateState(null, "Replay ends");
}else{
Bukkit.broadcastMessage(FightSystem.PREFIX + "§cReplay beendet");
new EventSpectateCountdown().enable();
}
}
private void bow() throws IOException {
@ -419,4 +431,10 @@ class PacketProcessor {
task.cancel();
}
}
private static void setBlockInternal(int x, int y, int z, int blockState){
VersionedRunnable.call(new VersionedRunnable(() -> RecordSystem_8.setBlock(world, x, y, z, blockState), 8),
new VersionedRunnable(() -> RecordSystem_14.setBlock(world, x, y, z, blockState), 14),
new VersionedRunnable(() -> RecordSystem_15.setBlock(world, x, y, z, blockState), 15));
}
}

Datei anzeigen

@ -70,7 +70,7 @@ public abstract class PacketSource {
try {
inputStream.close();
} catch (IOException e) {
Bukkit.getLogger().log(Level.SEVERE, "IOException on close", e);
Bukkit.getLogger().log(Level.SEVERE, "IOException on disable", e);
}
}

Datei anzeigen

@ -6,6 +6,7 @@ import com.comphenix.protocol.events.PacketContainer;
import com.comphenix.protocol.reflect.StructureModifier;
import com.comphenix.protocol.wrappers.*;
import de.steamwar.core.Core;
import de.steamwar.core.VersionedCallable;
import de.steamwar.fightsystem.listener.FightScoreboard;
import de.steamwar.sql.SteamwarUser;
import net.royawesome.jlibnoise.MathHelper;
@ -20,6 +21,7 @@ import org.bukkit.scoreboard.Team;
import java.lang.reflect.InvocationTargetException;
import java.util.*;
import java.util.logging.Level;
public class REntity {
@ -47,38 +49,46 @@ public class REntity {
});
}
public static void playerJoins(Player player) throws InvocationTargetException {
for(REntity entity : entities.values()){
if(entity.entityType == EntityType.PLAYER){
ProtocolLibrary.getProtocolManager().sendServerPacket(player, entity.getPlayerInfoPacket());
ProtocolLibrary.getProtocolManager().sendServerPacket(player, entity.getNamedSpawnPacket());
for (Map.Entry<String, ItemStack> entry : entity.itemSlots.entrySet()) {
ProtocolLibrary.getProtocolManager().sendServerPacket(player, entity.getEquipmentPacket(entry.getKey(), entry.getValue()));
public static void playerJoins(Player player) {
try{
for(REntity entity : entities.values()){
if(entity.entityType == EntityType.PLAYER){
ProtocolLibrary.getProtocolManager().sendServerPacket(player, entity.getPlayerInfoPacket());
ProtocolLibrary.getProtocolManager().sendServerPacket(player, entity.getNamedSpawnPacket());
for (Map.Entry<String, ItemStack> entry : entity.itemSlots.entrySet()) {
ProtocolLibrary.getProtocolManager().sendServerPacket(player, entity.getEquipmentPacket(entry.getKey(), entry.getValue()));
}
}else{
ProtocolLibrary.getProtocolManager().sendServerPacket(player, entity.getSpawnEntityPacket());
}
//ProtocolLibrary.getProtocolManager().sendServerPacket(player, entity.getTeleportPacket()); Sollte nicht nötig sein?
if(entity.fireTick != 0) {
WrappedDataWatcher watcher = new WrappedDataWatcher();
watcher.setObject(0, (byte) 1, true);
/*ProtocolLibrary.getProtocolManager().sendServerPacket(player, entity.getDataWatcherPacket(watcher));
DataWatcher dataWatcher = new DataWatcher(null);
DataWatcherObject<Byte> dataWatcherObject = new DataWatcherObject<>(0, DataWatcherRegistry.a);
dataWatcher.register(dataWatcherObject, (byte) 1);
dataWatcher.markDirty(dataWatcherObject);
entity.sendDataWatcher(dataWatcher);*/
}
if(entity.sneaks) {
WrappedDataWatcher watcher = new WrappedDataWatcher();
if(Core.getVersion() > 12){
watcher.setObject(6, getPose(true), true);
}else{
watcher.setObject(0, (byte) 2, true);
}
ProtocolLibrary.getProtocolManager().sendServerPacket(player, entity.getDataWatcherPacket(watcher));
/*DataWatcher dataWatcher = new DataWatcher(null);
DataWatcherObject<EntityPose> dataWatcherObject = new DataWatcherObject<>(6, DataWatcherRegistry.s);
dataWatcher.register(dataWatcherObject, EntityPose.CROUCHING);
dataWatcher.markDirty(dataWatcherObject);
entity.sendDataWatcher(dataWatcher);*/
}
}else{
ProtocolLibrary.getProtocolManager().sendServerPacket(player, entity.getSpawnEntityPacket());
}
//ProtocolLibrary.getProtocolManager().sendServerPacket(player, entity.getTeleportPacket()); Sollte nicht nötig sein?
if(entity.fireTick != 0) {
WrappedDataWatcher watcher = new WrappedDataWatcher();
watcher.setObject(0, (byte) 1, true);
/*ProtocolLibrary.getProtocolManager().sendServerPacket(player, entity.getDataWatcherPacket(watcher));
DataWatcher dataWatcher = new DataWatcher(null);
DataWatcherObject<Byte> dataWatcherObject = new DataWatcherObject<>(0, DataWatcherRegistry.a);
dataWatcher.register(dataWatcherObject, (byte) 1);
dataWatcher.markDirty(dataWatcherObject);
entity.sendDataWatcher(dataWatcher);*/
}
if(entity.sneaks) {
WrappedDataWatcher watcher = new WrappedDataWatcher();
watcher.setObject(6, RecordSystem.getPose(true), true);
ProtocolLibrary.getProtocolManager().sendServerPacket(player, entity.getDataWatcherPacket(watcher));
/*DataWatcher dataWatcher = new DataWatcher(null);
DataWatcherObject<EntityPose> dataWatcherObject = new DataWatcherObject<>(6, DataWatcherRegistry.s);
dataWatcher.register(dataWatcherObject, EntityPose.CROUCHING);
dataWatcher.markDirty(dataWatcherObject);
entity.sendDataWatcher(dataWatcher);*/
}
}catch(InvocationTargetException e){
Bukkit.getLogger().log(Level.SEVERE, "Could not sync player", e);
}
}
@ -189,7 +199,7 @@ public class REntity {
WrappedDataWatcher watcher = new WrappedDataWatcher();
if(Core.getVersion() > 12){
watcher.setObject(6, RecordSystem.getPose(sneaking), true);
watcher.setObject(6, getPose(sneaking), true);
}else{
watcher.setObject(0, sneaking ? (byte) 2 : (byte) 0, true);
}
@ -381,4 +391,9 @@ public class REntity {
}
return namedSpawnPacket;
}
private static Object getPose(boolean sneaking){
return VersionedCallable.call(new VersionedCallable<>(() -> RecordSystem_14.getPose(sneaking), 14),
new VersionedCallable<>(() -> RecordSystem_15.getPose(sneaking), 15));
}
}

Datei anzeigen

@ -1,351 +0,0 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.record;
import de.steamwar.core.VersionedCallable;
import de.steamwar.core.VersionedRunnable;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.*;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
public class RecordSystem {
private RecordSystem(){}
private static boolean replaying = false;
public static boolean isReplaying(){
return replaying;
}
public static void setReplaying(boolean replaying){
RecordSystem.replaying = replaying;
}
private static final World WORLD = Bukkit.getWorlds().get(0);
public static void init(){
if(!Config.recording())
return;
Bukkit.getScheduler().runTaskTimer(FightSystem.getPlugin(), RecordSystem::checkWorldState, 1, 1);
if (Config.SpectateSystem)
new SpectateConnection();
new FileRecorder();
if(Config.mode == ArenaMode.EVENT)
teamIds(Config.EventTeamBlueID, Config.EventTeamRedID);
}
/*
* PlayerJoinPacket (0x00) + int EntityId + int SWUserId
* EntityMovePacket (0x01) + int EntityId + double x, y, z + float pitch, yaw + byte headyaw
* EntityDespawnsPacket (0x02) + int EntityId
* PlayerSneakPacket (0x03) + int EntityId + boolean sneaks
* EntityAnimationPacket (0x04) + int EntityId + byte animation
* TNTSpawnPacket (0x05) + int EntityId
* EntitySpeedPacket (0x06) + int EntityId + double dx, dy, dz
* PlayerItemPacket (0x07) + int EntityId + String item + boolean enchanted + String slot
* ArrowSpawnPacket (0x08) + int EntityId
* FireballSpawnPacket (0x09) + int EntityId
* BowSpanPacket (0x0A) + int EntityId + boolean start + hand
* PlayerDamagePacket (0x0B) + int EntityId
* SetOnFire (0x0C) + int EntityId + boolean perma
*
*
* BlockPacket (0x30) + pos int, byte, int + int BlockState
* ParticlePacket (0x31) + double x, y, z + string particleType
* SoundPacket (0x32) + int x, y, z + string soundType + string soundCategory + float volume, pitch
* ShortBlockPacket (0x33) + pos relative to ArenaMinX,ArenaMinZ byte, byte, byte + short BlockState
* SoundAtPlayerPacket (0x34) + string (soundType, soundCategory) + float volume, pitch
*
*
* ChatPacket (0xA0) + String message
* ActionBarPacket (0xA1) + String message
* SystemPacket (0xA2) + String message
* BlueSchemPacket (0xB0) + int blueSchemId
* RedSchemPacket (0xB1) + int redSchemId
* TeamIDPacket (0xB2) + int blueTeamId, redTeamId
* ScoreboardTitlePacket (0xC0) + String scoreboardTitle
* ScoreboardDataPacket (0xC1) + String key + int value
*
* CommentPacket (0xfe) + String comment
* TickPacket (0xff)
* */
public static synchronized void playerJoins(Player p){
SteamwarUser user = SteamwarUser.get(p.getUniqueId());
Recorder.rByte(0x00);
Recorder.rInt(p.getEntityId());
Recorder.rInt(user.getId());
entityMoves(p);
}
public static synchronized void entityMoves(Entity e){
Location location = e.getLocation();
Recorder.rByte(0x01);
Recorder.rInt(e.getEntityId());
Recorder.rDouble(location.getX());
Recorder.rDouble(location.getY());
Recorder.rDouble(location.getZ());
Recorder.rFloat(location.getPitch());
Recorder.rFloat(location.getYaw());
Recorder.rByte((int)(VersionedCallable.call(
new VersionedCallable<>(() -> FightWorld_8.headRotation(e), 8),
new VersionedCallable<>(() -> FightWorld_9.headRotation(e), 9),
new VersionedCallable<>(() -> FightWorld_10.headRotation(e), 10),
new VersionedCallable<>(() -> FightWorld_12.headRotation(e), 12),
new VersionedCallable<>(() -> FightWorld_14.headRotation(e), 14),
new VersionedCallable<>(() -> FightWorld_15.headRotation(e), 15)
) * 256 / 360));
Recorder.flush();
}
public static synchronized void entityDespawns(Entity e){
Recorder.rByte(0x02);
Recorder.rInt(e.getEntityId());
Recorder.flush();
}
public static synchronized void playerSneak(Player p, boolean sneaks){
Recorder.rByte(0x03);
Recorder.rInt(p.getEntityId());
Recorder.rBoolean(sneaks);
Recorder.flush();
}
public static synchronized void entityAnimation(Entity e, int animation){
Recorder.rByte(0x04);
Recorder.rInt(e.getEntityId());
Recorder.rByte(animation);
Recorder.flush();
}
public static synchronized void tntSpawn(Entity e){
Recorder.rByte(0x05);
spawnEntity(e);
}
public static synchronized void entitySpeed(Entity e){
Vector velocity = e.getVelocity();
Recorder.rByte(0x06);
Recorder.rInt(e.getEntityId());
Recorder.rDouble(velocity.getX());
Recorder.rDouble(velocity.getY());
Recorder.rDouble(velocity.getZ());
Recorder.flush();
}
public static synchronized void item(Player p, ItemStack item, String slot){
Recorder.rByte(0x07);
Recorder.rInt(p.getEntityId());
Recorder.rString("minecraft:" + item.getType().name().toLowerCase());
Recorder.rBoolean(!item.getEnchantments().isEmpty());
Recorder.rString(slot);
Recorder.flush();
}
public static synchronized void arrowSpawn(Entity e){
Recorder.rByte(0x08);
spawnEntity(e);
if(e.getFireTicks() > 0)
setOnFire(e, true);
}
public static synchronized void fireballSpawn(Entity e){
Recorder.rByte(0x09);
spawnEntity(e);
}
public static synchronized void bowSpan(Entity e, boolean start, boolean offHand) {
Recorder.rByte(0x0A);
Recorder.rInt(e.getEntityId());
Recorder.rBoolean(start);
Recorder.rBoolean(offHand);
Recorder.flush();
}
public static synchronized void damageAnimation(Player p) {
Recorder.rByte(0x0B);
Recorder.rInt(p.getEntityId());
Recorder.flush();
}
public static synchronized void setOnFire(Entity e, boolean perma) {
Recorder.rByte(0x0C);
Recorder.rInt(e.getEntityId());
Recorder.rBoolean(perma);
Recorder.flush();
}
public static synchronized void blockChange(Block block){
int blockState = blockToId(block);
int shortX = block.getX() - Config.ArenaRegion.getMinX();
int shortZ = block.getZ() - Config.ArenaRegion.getMinZ();
if((short)blockState == blockState && shortX > 0 && shortX < 256 && shortZ > 0 && shortZ < 256){
//Short block packet
Recorder.rByte(0x33);
Recorder.rByte(shortX);
Recorder.rByte(block.getY());
Recorder.rByte(shortZ);
Recorder.rShort((short)blockState);
}else{
//Block packet
Recorder.rByte(0x30);
Recorder.rInt(block.getX());
Recorder.rByte(block.getY());
Recorder.rInt(block.getZ());
Recorder.rInt(blockState);
}
Recorder.flush();
}
public static synchronized void particle(double x, double y, double z, String particleType){
Recorder.rByte(0x31);
Recorder.rDouble(x);
Recorder.rDouble(y);
Recorder.rDouble(z);
Recorder.rString(particleType);
Recorder.flush();
}
public static synchronized void sound(int x, int y, int z, String soundType, String soundCategory, float volume, float pitch){
Recorder.rByte(0x32);
Recorder.rInt(x);
Recorder.rInt(y);
Recorder.rInt(z);
Recorder.rString(soundType);
Recorder.rString(soundCategory);
Recorder.rFloat(volume);
Recorder.rFloat(pitch);
Recorder.flush();
}
public static synchronized void soundAtPlayer(String soundType, float volume, float pitch){
Recorder.rByte(0x34);
Recorder.rString(soundType);
Recorder.rFloat(volume);
Recorder.rFloat(pitch);
Recorder.flush();
}
public static synchronized void chat(String s) {
Recorder.rByte(0xA0);
Recorder.rString(s);
Recorder.flush();
}
public static synchronized void actionBar(String s) {
Recorder.rByte(0xA1);
Recorder.rString(s);
Recorder.flush();
}
public static synchronized void systemChat(String s) {
Recorder.rByte(0xA2);
Recorder.rString(s);
Recorder.flush();
}
public static synchronized void blueSchem(int schemId) {
Recorder.rByte(0xB0);
Recorder.rInt(schemId);
Recorder.flush();
}
public static synchronized void redSchem(int schemId) {
Recorder.rByte(0xB1);
Recorder.rInt(schemId);
Recorder.flush();
}
public static synchronized void teamIds(int blueTeamId, int redTeamId) {
Recorder.rByte(0xB2);
Recorder.rInt(blueTeamId);
Recorder.rInt(redTeamId);
Recorder.flush();
}
public static synchronized void scoreboardTitle(String title){
Recorder.rByte(0xC0);
Recorder.rString(title);
Recorder.flush();
}
public static synchronized void scoreboardData(String key, int value){
Recorder.rByte(0xC1);
Recorder.rString(key);
Recorder.rInt(value);
Recorder.flush();
}
public static synchronized void tick(){
Recorder.rByte(0xff);
Recorder.flush();
}
private static void checkWorldState(){
tick();
if(FightState.getFightState() == FightState.SPECTATE)
return;
for(TNTPrimed tnt : WORLD.getEntitiesByClass(TNTPrimed.class)){
entityMoves(tnt);
entitySpeed(tnt);
}
}
private static void spawnEntity(Entity e){
Recorder.rInt(e.getEntityId());
entityMoves(e);
entitySpeed(e);
}
private static int blockToId(Block block){
return VersionedCallable.call(new VersionedCallable<>(() -> RecordSystem_8.blockToId(block), 8),
new VersionedCallable<>(() -> RecordSystem_14.blockToId(block), 14),
new VersionedCallable<>(() -> RecordSystem_15.blockToId(block), 15));
}
public static Object getPose(boolean sneaking){
return VersionedCallable.call(new VersionedCallable<>(() -> RecordSystem_14.getPose(sneaking), 14),
new VersionedCallable<>(() -> RecordSystem_15.getPose(sneaking), 15));
}
public static void setBlock(int x, int y, int z, int blockState){
VersionedRunnable.call(new VersionedRunnable(() -> RecordSystem_8.setBlock(WORLD, x, y, z, blockState), 8),
new VersionedRunnable(() -> RecordSystem_14.setBlock(WORLD, x, y, z, blockState), 14),
new VersionedRunnable(() -> RecordSystem_15.setBlock(WORLD, x, y, z, blockState), 15));
}
}

Datei anzeigen

@ -19,72 +19,264 @@
package de.steamwar.fightsystem.record;
import java.util.ArrayList;
import java.util.List;
import de.steamwar.core.VersionedCallable;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.fight.*;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
public abstract class Recorder {
import java.io.DataOutputStream;
import java.io.IOException;
import java.util.logging.Level;
private static final List<Recorder> recorders = new ArrayList<>();
public interface Recorder {
DataOutputStream getStream();
public static void rBoolean(boolean b){
recorders.forEach((recorder) -> recorder.writeBoolean(b));
default void enable() {
GlobalRecorder.getInstance().add(getStream());
if(ArenaMode.Event.contains(Config.mode)){
teamIds(Config.EventTeamBlueID, Config.EventTeamRedID);
}
enableTeam(Fight.getBlueTeam());
enableTeam(Fight.getRedTeam());
}
public static void rByte(int b){
recorders.forEach((recorder) -> recorder.writeByte(b));
default void enableTeam(FightTeam team){
if(FightState.Schem.contains(FightState.getFightState())){
if(team.isBlue())
blueSchem(team.getSchematic());
else
redSchem(team.getSchematic());
}
if(FightState.AntiSpectate.contains(FightState.getFightState())){
for(FightPlayer player : team.getPlayers()){
if(player.isLiving()){
playerJoins(player.getPlayer());
}
}
}
}
public static void rShort(short s){
recorders.forEach((recorder) -> recorder.writeShort(s));
default void disable() {
GlobalRecorder.getInstance().remove(getStream());
try {
getStream().close();
} catch (IOException e) {
Bukkit.getLogger().log(Level.SEVERE, "Could not close OutputStream", e);
}
}
public static void rInt(int i){
recorders.forEach((recorder) -> recorder.writeInt(i));
/*
* PlayerJoinPacket (0x00) + int EntityId + int SWUserId
* EntityMovePacket (0x01) + int EntityId + double x, y, z + float pitch, yaw + byte headyaw
* EntityDespawnsPacket (0x02) + int EntityId
* PlayerSneakPacket (0x03) + int EntityId + boolean sneaks
* EntityAnimationPacket (0x04) + int EntityId + byte animation
* TNTSpawnPacket (0x05) + int EntityId
* EntitySpeedPacket (0x06) + int EntityId + double dx, dy, dz
* PlayerItemPacket (0x07) + int EntityId + String item + boolean enchanted + String slot
* ArrowSpawnPacket (0x08) + int EntityId
* FireballSpawnPacket (0x09) + int EntityId
* BowSpanPacket (0x0A) + int EntityId + boolean start + hand
* PlayerDamagePacket (0x0B) + int EntityId
* SetOnFire (0x0C) + int EntityId + boolean perma
*
*
* BlockPacket (0x30) + pos int, byte, int + int BlockState
* ParticlePacket (0x31) + double x, y, z + string particleType
* SoundPacket (0x32) + int x, y, z + string soundType + string soundCategory + float volume, pitch
* ShortBlockPacket (0x33) + pos relative to ArenaMinX,ArenaMinZ byte, byte, byte + short BlockState
* SoundAtPlayerPacket (0x34) + string (soundType, soundCategory) + float volume, pitch
*
*
* ChatPacket (0xA0) + String message
* ActionBarPacket (0xA1) + String message
* SystemPacket (0xA2) + String message
* BlueSchemPacket (0xB0) + int blueSchemId
* RedSchemPacket (0xB1) + int redSchemId
* TeamIDPacket (0xB2) + int blueTeamId, redTeamId
* ScoreboardTitlePacket (0xC0) + String scoreboardTitle
* ScoreboardDataPacket (0xC1) + String key + int value
*
* CommentPacket (0xfe) + String comment
* TickPacket (0xff)
* */
default void playerJoins(Player p){
SteamwarUser user = SteamwarUser.get(p.getUniqueId());
write(0x00, p.getEntityId(), user.getId());
entityMoves(p);
}
public static void rLong(long l){
recorders.forEach((recorder) -> recorder.writeLong(l));
default void entityMoves(Entity e){
Location location = e.getLocation();
write(0x01, e.getEntityId(), location.getX(), location.getY(), location.getZ(), location.getPitch(), location.getYaw(), (int)(VersionedCallable.call(
new VersionedCallable<>(() -> FightWorld_8.headRotation(e), 8),
new VersionedCallable<>(() -> FightWorld_9.headRotation(e), 9),
new VersionedCallable<>(() -> FightWorld_10.headRotation(e), 10),
new VersionedCallable<>(() -> FightWorld_12.headRotation(e), 12),
new VersionedCallable<>(() -> FightWorld_14.headRotation(e), 14),
new VersionedCallable<>(() -> FightWorld_15.headRotation(e), 15)
) * 256 / 360));
}
public static void rFloat(float f){
recorders.forEach((recorder) -> recorder.writeFloat(f));
default void entityDespawns(Entity e){
write(0x02, e.getEntityId());
}
public static void rDouble(double d){
recorders.forEach((recorder) -> recorder.writeDouble(d));
default void playerSneak(Player p, boolean sneaks){
write(0x03, p.getEntityId(), sneaks);
}
public static void rString(String s){
recorders.forEach((recorder) -> recorder.writeString(s));
default void entityAnimation(Entity e, int animation){
write(0x04, e.getEntityId(), animation);
}
public static void flush(){
recorders.forEach(Recorder::doFlush);
default void tntSpawn(Entity e){
write(0x05, e.getEntityId());
entityMoves(e);
entitySpeed(e);
}
public static void closeAll(){
while(!recorders.isEmpty())
recorders.get(0).close();
default void entitySpeed(Entity e){
Vector velocity = e.getVelocity();
write(0x06, e.getEntityId(), velocity.getX(), velocity.getY(), velocity.getZ());
}
protected Recorder(){
recorders.add(this);
default void item(Player p, ItemStack item, String slot){
write(0x07, p.getEntityId(), "minecraft:" + item.getType().name().toLowerCase(), !item.getEnchantments().isEmpty(), slot);
}
protected void close(){
closeRecorder();
recorders.remove(this);
default void arrowSpawn(Entity e){
write(0x08, e.getEntityId());
entityMoves(e);
entitySpeed(e);
if(e.getFireTicks() > 0)
setOnFire(e, true);
}
protected abstract void writeBoolean(boolean b);
protected abstract void writeByte(int b);
protected abstract void writeShort(short s);
protected abstract void writeInt(int i);
protected abstract void writeLong(long l);
protected abstract void writeFloat(float f);
protected abstract void writeDouble(double d);
protected abstract void writeString(String s);
protected abstract void doFlush();
default void fireballSpawn(Entity e){
write(0x09, e.getEntityId());
entityMoves(e);
entitySpeed(e);
}
protected abstract void closeRecorder();
default void bowSpan(Entity e, boolean start, boolean offHand) {
write(0x0a, e.getEntityId(), start, offHand);
}
default void damageAnimation(Player p) {
write(0x0b, p.getEntityId());
}
default void setOnFire(Entity e, boolean perma) {
write(0x0c, e.getEntityId(), perma);
}
default void blockChange(Block block){
int blockState = VersionedCallable.call(new VersionedCallable<>(() -> RecordSystem_8.blockToId(block), 8),
new VersionedCallable<>(() -> RecordSystem_14.blockToId(block), 14),
new VersionedCallable<>(() -> RecordSystem_15.blockToId(block), 15));
int shortX = block.getX() - Config.ArenaRegion.getMinX();
int shortZ = block.getZ() - Config.ArenaRegion.getMinZ();
if((short)blockState == blockState && shortX > 0 && shortX < 256 && shortZ > 0 && shortZ < 256){
//Short block packet
write(0x33, shortX, block.getY(), shortZ, (short)blockState);
}else{
//Block packet
write(0x30, block.getX(), block.getY(), block.getZ(), blockState);
}
}
default void particle(double x, double y, double z, String particleType){
write(0x31, x, y, z, particleType);
}
default void sound(int x, int y, int z, String soundType, String soundCategory, float volume, float pitch){
write(0x32, x, y, z, soundType, soundCategory, volume, pitch);
}
default void soundAtPlayer(String soundType, float volume, float pitch){
write(0x34, soundType, volume, pitch);
}
default void chat(String s) {
write(0xa0, s);
}
default void actionBar(String s) {
write(0xa1, s);
}
default void systemChat(String s) {
write(0xa2, s);
}
default void blueSchem(int schemId) {
write(0xb0, schemId);
}
default void redSchem(int schemId) {
write(0xb1, schemId);
}
default void teamIds(int blueTeamId, int redTeamId) {
write(0xb2, blueTeamId, redTeamId);
}
default void scoreboardTitle(String title){
write(0xc0, title);
}
default void scoreboardData(String key, int value){
write(0xc1, key, value);
}
default void tick(){
write(0xff);
}
default void write(int id, Object... objects){
DataOutputStream stream = getStream();
try {
stream.writeByte(id);
for(Object o : objects){
if(o instanceof Byte)
stream.writeByte((Byte)o);
else if(o instanceof Short)
stream.writeShort((Short)o);
else if(o instanceof Integer)
stream.writeInt((Integer)o);
else if(o instanceof Float)
stream.writeFloat((Float)o);
else if(o instanceof Double)
stream.writeDouble((Double)o);
else if(o instanceof String)
stream.writeUTF((String)o);
else
throw new SecurityException("Undefined write for: " + o.getClass().getName());
}
stream.flush();
} catch (IOException e) {
Bukkit.getLogger().log(Level.SEVERE, "Could not write", e);
try {
stream.close();
} catch (IOException ioException) {
Bukkit.getLogger().log(Level.SEVERE, "Could not close", e);
}
}
}
}

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@ -1,147 +0,0 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.record;
import de.steamwar.fightsystem.Config;
import org.bukkit.Bukkit;
import java.io.*;
import java.net.Socket;
import java.util.logging.Level;
public class SpectateConnection extends Recorder{
private Socket socket;
private DataOutputStream outputStream;
SpectateConnection(){
super();
try {
this.socket = new Socket(Config.spectateIP, Config.spectatePort);
socket.setSoTimeout(1); // Wait a maximum of 1ms on a blocking operation (flush)
socket.setSoLinger(true, 1); // Wait a maximum of 1ms on close
socket.setTcpNoDelay(true); // Don't wait always on ack
this.outputStream = new DataOutputStream(new BufferedOutputStream(socket.getOutputStream()));
} catch (IOException e) {
Bukkit.getLogger().log(Level.WARNING, "Could not init connection to spectate server", e);
close();
}
}
@Override
protected void writeBoolean(boolean b) {
try{
outputStream.writeBoolean(b);
} catch (IOException e) {
close();
Bukkit.getLogger().log(Level.SEVERE, "Could not send", e);
}
}
@Override
protected void writeByte(int b) {
try{
outputStream.writeByte(b);
} catch (IOException e) {
close();
Bukkit.getLogger().log(Level.SEVERE, "Could not send", e);
}
}
@Override
protected void writeShort(short s) {
try{
outputStream.writeShort(s);
} catch (IOException e) {
close();
Bukkit.getLogger().log(Level.SEVERE, "Could not send", e);
}
}
@Override
protected void writeInt(int i) {
try{
outputStream.writeInt(i);
} catch (IOException e) {
close();
Bukkit.getLogger().log(Level.SEVERE, "Could not send", e);
}
}
@Override
protected void writeLong(long l) {
try{
outputStream.writeLong(l);
} catch (IOException e) {
close();
Bukkit.getLogger().log(Level.SEVERE, "Could not send", e);
}
}
@Override
protected void writeFloat(float f) {
try{
outputStream.writeFloat(f);
} catch (IOException e) {
close();
Bukkit.getLogger().log(Level.SEVERE, "Could not send", e);
}
}
@Override
protected void writeDouble(double d) {
try{
outputStream.writeDouble(d);
} catch (IOException e) {
close();
Bukkit.getLogger().log(Level.SEVERE, "Could not send", e);
}
}
@Override
protected void writeString(String s) {
try{
outputStream.writeUTF(s);
} catch (IOException e) {
close();
Bukkit.getLogger().log(Level.SEVERE, "Could not send", e);
}
}
@Override
protected void doFlush() {
try{
outputStream.flush();
} catch (IOException e) {
close();
Bukkit.getLogger().log(Level.SEVERE, "Could not flush", e);
}
}
@Override
protected void closeRecorder() {
try {
socket.close();
outputStream.close();
} catch (IOException e) {
Bukkit.getLogger().log(Level.WARNING, "IOException on socket close", e);
}
}
}

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@ -43,6 +43,7 @@ public enum FightState {
public static final Set<FightState> TeamFix = Collections.unmodifiableSet(EnumSet.of(PRE_RUNNING, RUNNING, SPECTATE));
public static final Set<FightState> Schem = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(PRE_LEADER_SETUP, PRE_SCHEM_SETUP)));
public static final Set<FightState> AntiRunning = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(RUNNING)));
public static final Set<FightState> AntiSpectate = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(SPECTATE)));
private static final Map<IStateDependent, Boolean> stateDependentFeatures = new HashMap<>();
private static FightState fightState = PRE_LEADER_SETUP;

Datei anzeigen

@ -18,6 +18,7 @@ commands:
remove:
leader:
lockschem:
replay:
state:
skip:
win: