SteamWar/FightSystem
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Merge branch 'master' into 1.15TechhiderFullChunk

Dieser Commit ist enthalten in:
Lixfel 2020-04-15 15:03:09 +02:00
Commit 6a4c080b5d

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@ -73,7 +73,7 @@ class FightTeam_14 {
aT = aT.rotateY(180); aT = aT.rotateY(180);
v = paste.add(dimensions.getX()/2 + dimensions.getX()%2, 0, dimensions.getZ()/2 + dimensions.getZ()%2).subtract(offset.multiply(-1, 1, -1)).subtract(1, 0, 1); v = paste.add(dimensions.getX()/2 + dimensions.getX()%2, 0, dimensions.getZ()/2 + dimensions.getZ()%2).subtract(offset.multiply(-1, 1, -1)).subtract(1, 0, 1);
}else{ }else{
v = paste.subtract(dimensions.getX()/2 - dimensions.getX()%2, 0, dimensions.getZ()/2 - dimensions.getZ()%2).subtract(offset); v = paste.subtract(dimensions.getX()/2, 0, dimensions.getZ()/2 - dimensions.getZ()%2).subtract(offset);
} }
if(Config.AlignWater){ if(Config.AlignWater){