SteamWar/FightSystem
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1

Fix Replay entities
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Lixfel 2022-09-25 19:01:53 +02:00
Ursprung ea9c02e1f3
Commit 6941cc98f0

Datei anzeigen

@ -43,13 +43,13 @@ public class ProtocolWrapper19 implements ProtocolWrapper {
public void setSpawnPacketType(Object packet, EntityType type) { public void setSpawnPacketType(Object packet, EntityType type) {
switch(type) { switch(type) {
case PRIMED_TNT: case PRIMED_TNT:
spawnType.set(packet, EntityTypes.as); spawnType.set(packet, EntityTypes.av);
break; break;
case ARROW: case ARROW:
spawnType.set(packet, EntityTypes.d); spawnType.set(packet, EntityTypes.e);
break; break;
case FIREBALL: case FIREBALL:
spawnType.set(packet, EntityTypes.S); spawnType.set(packet, EntityTypes.V);
break; break;
} }
} }