SteamWar/FightSystem
Archiviert
13
1

Fixing Waterremover and deadlock

Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Lixfel 2020-02-10 10:32:21 +01:00
Ursprung abd3246d85
Commit 684ed70219
9 geänderte Dateien mit 46 neuen und 35 gelöschten Zeilen

Datei anzeigen

@ -1,11 +1,11 @@
package de.steamwar.fightsystem.utils;
import org.bukkit.Material;
import org.bukkit.block.Block;
class WaterRemover_10 {
private WaterRemover_10(){}
static boolean isWater(Material type){
return WaterRemover_8.isWater(type);
static boolean isWater(Block block){
return WaterRemover_8.isWater(block);
}
}

Datei anzeigen

@ -1,11 +1,11 @@
package de.steamwar.fightsystem.utils;
import org.bukkit.Material;
import org.bukkit.block.Block;
class WaterRemover_12 {
private WaterRemover_12(){}
static boolean isWater(Material type){
return WaterRemover_8.isWater(type);
static boolean isWater(Block block){
return WaterRemover_8.isWater(block);
}
}

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@ -1,11 +1,21 @@
package de.steamwar.fightsystem.utils;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Waterlogged;
class WaterRemover_14 {
private WaterRemover_14(){}
static boolean isWater(Material type){
return type == Material.WATER;
static boolean isWater(Block block){
if(block.getType() == Material.WATER)
return true;
BlockData data = block.getBlockData();
if(!(data instanceof Waterlogged))
return false;
return ((Waterlogged) data).isWaterlogged();
}
}

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@ -51,7 +51,7 @@ public class TechHider_15 {
return;
}
cached = packet.deepClone();
cached = packet.shallowClone();
ITechHider.packetCache.put(packet, cached);
e.setPacket(cached);
StructureModifier<List<NbtBase<?>>> list = cached.getListNbtModifier();

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@ -1,11 +1,11 @@
package de.steamwar.fightsystem.utils;
import org.bukkit.Material;
import org.bukkit.block.Block;
class WaterRemover_15 {
private WaterRemover_15(){}
static boolean isWater(Material type){
return WaterRemover_14.isWater(type);
static boolean isWater(Block block){
return WaterRemover_14.isWater(block);
}
}

Datei anzeigen

@ -1,11 +1,13 @@
package de.steamwar.fightsystem.utils;
import org.bukkit.Material;
import org.bukkit.block.Block;
public class WaterRemover_8 {
private WaterRemover_8(){}
static boolean isWater(Material type){
static boolean isWater(Block block){
Material type = block.getType();
return type == Material.WATER || type == Material.STATIONARY_WATER;
}
}

Datei anzeigen

@ -1,11 +1,12 @@
package de.steamwar.fightsystem.utils;
import org.bukkit.Material;
import org.bukkit.block.Block;
class WaterRemover_9 {
private WaterRemover_9(){}
static boolean isWater(Material type){
return WaterRemover_8.isWater(type);
static boolean isWater(Block block){
return WaterRemover_8.isWater(block);
}
}

Datei anzeigen

@ -14,7 +14,7 @@ public class WaterRemover {
private WaterRemover(){}
private static final Map<Location, Integer> explodedBlocks = new HashMap<>();
private static final Map<Location, Integer> explodedBlocks = Collections.synchronizedMap(new HashMap<>());
private static Set<Block> waterList = new HashSet<>();
public static void init() {
@ -25,18 +25,16 @@ public class WaterRemover {
}
public static void add(List<Block> l) {
synchronized (explodedBlocks){
l.forEach((Block b) -> explodedBlocks.put(b.getLocation(), 0));
}
l.forEach((Block b) -> explodedBlocks.put(b.getLocation(), 0));
}
private static void wateredCheck() {
synchronized (explodedBlocks){
try{
Iterator<Map.Entry<Location, Integer>> it = explodedBlocks.entrySet().iterator();
while (it.hasNext()) {
Map.Entry<Location, Integer> e = it.next();
Block b = e.getKey().getBlock();
if (isWater(b.getType()))
if (isWater(b))
waterList.add(b);
if(b.getType() != Material.AIR){
@ -48,6 +46,8 @@ public class WaterRemover {
if(e.getValue() > 15)
it.remove();
}
}catch(ConcurrentModificationException e){
wateredCheck();
}
}
@ -57,7 +57,7 @@ public class WaterRemover {
while(it.hasNext()){
Block b = it.next();
blocksToRemove.addAll(getSourceBlocksOfWater(b));
if (!isWater(b.getType()))
if (!isWater(b))
it.remove();
}
@ -72,13 +72,13 @@ public class WaterRemover {
private static void collectBlocks(Block anchor, Set<Block> collected, Set<Block> visitedBlocks) {
if(
!isWater(anchor.getType()) ||
!isWater(anchor) ||
visitedBlocks.contains(anchor)
)
return;
visitedBlocks.add(anchor);
if (isWater(anchor.getType()))
if (isWater(anchor))
collected.add(anchor);
if(visitedBlocks.size() > 100) {
@ -92,20 +92,20 @@ public class WaterRemover {
collectBlocks(anchor.getRelative(BlockFace.WEST), collected, visitedBlocks);
}
public static boolean isWater(Material type){
public static boolean isWater(Block block){
switch(Core.getVersion()){
case 15:
return WaterRemover_15.isWater(type);
return WaterRemover_15.isWater(block);
case 14:
return WaterRemover_14.isWater(type);
return WaterRemover_14.isWater(block);
case 10:
return WaterRemover_10.isWater(type);
return WaterRemover_10.isWater(block);
case 9:
return WaterRemover_9.isWater(type);
return WaterRemover_9.isWater(block);
case 8:
return WaterRemover_8.isWater(type);
return WaterRemover_8.isWater(block);
default:
return WaterRemover_12.isWater(type);
return WaterRemover_12.isWater(block);
}
}
}

Datei anzeigen

@ -3,12 +3,11 @@ package de.steamwar.fightsystem.winconditions;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.utils.WaterRemover;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.scheduler.BukkitTask;
@ -96,8 +95,7 @@ public class WinconditionWaterTechKO extends Wincondition {
for(int x = minX; x <= maxX; x++) {
for(int y = minY; y <= maxY; y++) {
for (int z = minZ; z <= maxZ; z++) {
Material type = WORLD.getBlockAt(x, y, z).getType();
if (WaterRemover.isWater(type))
if (WaterRemover.isWater(WORLD.getBlockAt(x, y, z)))
teamWater.add(new Location(WORLD, x, y, z));
}
}