Hotfix WaterRemover loop
Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Ursprung
e4fe75693a
Commit
669a822bd6
@ -16,11 +16,19 @@ public class WaterRemover {
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private static final Map<Location, Integer> explodedBlocks = Collections.synchronizedMap(new HashMap<>());
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private static Set<Block> waterList = new HashSet<>();
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private static boolean isRunning = false;
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private static int steps = 1;
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public static void init() {
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Bukkit.getScheduler().runTaskTimerAsynchronously(FightSystem.getPlugin(), () -> {
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if(isRunning){
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steps++;
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return;
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}
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isRunning = true;
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wateredCheck();
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removeWater();
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isRunning = false;
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}, 0, 20);
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}
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@ -41,13 +49,14 @@ public class WaterRemover {
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it.remove();
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continue;
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}
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e.setValue(e.getValue() + 1);
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e.setValue(e.getValue() + steps);
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if(e.getValue() > 15)
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it.remove();
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}
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steps = 1;
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}catch(ConcurrentModificationException e){
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wateredCheck();
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steps++;
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}
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}
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