SteamWar/FightSystem
Archiviert
13
1

Add Arrows Stopping in Techhider Blocks

Dieser Commit ist enthalten in:
Chaoscaot 2020-11-27 16:22:15 +01:00
Ursprung da157fef72
Commit 664350d286
5 geänderte Dateien mit 152 neuen und 4 gelöschten Zeilen

Datei anzeigen

@ -0,0 +1,31 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import org.bukkit.block.Block;
public class ArrowStopper_12 {
private ArrowStopper_12(){}
@SuppressWarnings("deprecation")
static int blockToId(Block block){
return block.getTypeId() << 4 + block.getData();
}
}

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@ -0,0 +1,31 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import org.bukkit.block.Block;
import org.bukkit.craftbukkit.v1_15_R1.block.CraftBlock;
public class ArrowStopper_15 {
private ArrowStopper_15(){}
static int blockToId(Block block){
return net.minecraft.server.v1_15_R1.Block.REGISTRY_ID.getId(((CraftBlock)block).getNMS());
}
}

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@ -80,6 +80,7 @@ public class Config {
public static final int ArenaMaxX;
public static final int ArenaMaxZ;
public static final boolean GroundWalkable;
public static final int ArrowTechhiderCollision;
//schematic parameter
public static final boolean RanksEnabled;
@ -188,6 +189,7 @@ public class Config {
double teamBlueSpawnOffsetX = worldconfig.getDouble("Arena.SpawnOffset.x");
double teamBlueSpawnOffsetY = worldconfig.getDouble("Arena.SpawnOffset.y");
double teamBlueSpawnOffsetZ = worldconfig.getDouble("Arena.SpawnOffset.z");
ArrowTechhiderCollision = config.getInt("Times.ArrowTechhiderCollision");
RanksEnabled = config.getBoolean("Schematic.RanksEnabled");
SchematicType = de.steamwar.sql.SchematicType.fromDB(config.getString("Schematic.SchematicType"));

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@ -32,10 +32,7 @@ import de.steamwar.fightsystem.record.RecordSystem;
import de.steamwar.fightsystem.record.Recorder;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.utils.EnterHandler;
import de.steamwar.fightsystem.utils.FightScoreboard;
import de.steamwar.fightsystem.utils.FightStatistics;
import de.steamwar.fightsystem.utils.TechHider;
import de.steamwar.fightsystem.utils.*;
import de.steamwar.fightsystem.winconditions.*;
import de.steamwar.sql.EventFight;
import de.steamwar.sql.Schematic;
@ -72,6 +69,7 @@ public class FightSystem extends JavaPlugin {
TechHider.init();
FightScoreboard.init();
RecordSystem.init();
ArrowStopper.init();
try {
CommandRemover.removeAll("gamemode");

Datei anzeigen

@ -0,0 +1,86 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.core.Core;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import org.bukkit.Bukkit;
import org.bukkit.block.Block;
import org.bukkit.entity.AbstractArrow;
import org.bukkit.entity.Entity;
import org.bukkit.scheduler.BukkitTask;
import java.util.Collection;
import java.util.EnumSet;
import java.util.Set;
public class ArrowStopper implements StateDependent {
private BukkitTask task;
public static void init() {
if(Config.ArrowTechhiderCollision == -1)
return;
FightSystem.registerStateDependent(new ArrowStopper());
}
private void run() {
Collection<Entity> arrows = Bukkit.getWorlds().get(0).getEntitiesByClasses(AbstractArrow.class);
if(arrows.isEmpty())
return;
for (Entity entity : arrows) {
if(entity.getTicksLived() > Config.ArrowTechhiderCollision)
continue;
if(Config.HiddenBlocks.contains(blockToId(entity.getLocation().getBlock())))
entity.remove();
}
}
@Override
public Set<FightState> enabled() {
return EnumSet.of(FightState.RUNNING);
}
@Override
public void enable() {
task = Bukkit.getScheduler().runTaskTimerAsynchronously(FightSystem.getPlugin(), this::run, 1, 0);
}
@Override
public void disable() {
task.cancel();
}
private static int blockToId(Block block){
switch(Core.getVersion()){
case 8:
case 9:
case 10:
case 12:
return ArrowStopper_12.blockToId(block);
case 15:
default:
return ArrowStopper_15.blockToId(block);
}
}
}