Showing Kit Item only with more than 1 Kit availible
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Ursprung
34048932a3
Commit
5ca80bf283
@ -106,6 +106,7 @@ public class FightTeam {
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player.setGameMode(GameMode.ADVENTURE);
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player.teleport(spawn);
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if(KitManager.getKits(false).size() > 1)
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player.getInventory().setItem(1, new ItemBuilder(Material.LEATHER_CHESTPLATE).removeAllAtributs().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName("§eKit wählen").build());
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TechHider.reloadChunks(player, chunksToReload);
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return fightPlayer;
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@ -155,6 +156,10 @@ public class FightTeam {
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leader.setKit(KitManager.getKitByName(Config.LeaderDefault));
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Inventory inventory = leader.getPlayer().getInventory();
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inventory.setItem(0, new ItemBuilder(Material.PAPER).removeAllAtributs().setDisplayName("§eSpieler einladen").build());
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if(KitManager.getKits(true).size() > 1)
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inventory.setItem(1, new ItemBuilder(Material.LEATHER_CHESTPLATE).removeAllAtributs().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName("§eKit wählen").build());
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else
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inventory.setItem(1, new ItemBuilder(Material.AIR).build());
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inventory.setItem(2, new ItemBuilder(Material.FIREWORK_CHARGE).removeAllAtributs().setDisplayName("§cSpieler rauswerfen").build());
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inventory.setItem(3, new ItemBuilder(Material.INK_SACK, (short) 10).removeAllAtributs().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName("§cNicht bereit").build());
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inventory.setItem(5, new ItemBuilder(Material.INK_SACK, (short) 1).removeAllAtributs().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName("§4Abbrechen").build());
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