SteamWar/FightSystem
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Fix statistics
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Lixfel 2021-12-27 16:46:52 +01:00
Ursprung bbda8ed071
Commit 55d3969c03

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@ -115,7 +115,7 @@ public class FightStatistics {
try { try {
int fightId = create(gameMode, Bukkit.getWorlds().get(0).getName(), starttime, remainingTime, int fightId = create(gameMode, Bukkit.getWorlds().get(0).getName(), starttime, remainingTime,
blueLeader, redLeader, blueSchem, redSchem, win, windescription, Timestamp.from(Instant.now().plus(replayLock ? 1 : 0, ChronoUnit.MONTHS))); blueLeader, redLeader, blueSchem, redSchem, win, windescription, Timestamp.from(Instant.now().plus(replayLock ? 30 : 0, ChronoUnit.DAYS)));
for (FightPlayer fp : Fight.getBlueTeam().getPlayers()) for (FightPlayer fp : Fight.getBlueTeam().getPlayers())
savePlayerStats(fp, fightId); savePlayerStats(fp, fightId);