Add GamemodeCommand
Dieser Commit ist enthalten in:
Ursprung
99fdf1abdb
Commit
4e8152d282
@ -1,5 +1,6 @@
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package de.steamwar.fightsystem;
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package de.steamwar.fightsystem;
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import de.steamwar.core.CommandRemover;
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import de.steamwar.core.Core;
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import de.steamwar.core.Core;
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import de.steamwar.fightsystem.commands.*;
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import de.steamwar.fightsystem.commands.*;
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import de.steamwar.fightsystem.countdown.*;
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import de.steamwar.fightsystem.countdown.*;
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@ -23,6 +24,7 @@ import java.util.HashMap;
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import java.util.List;
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import java.util.List;
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import java.util.Map;
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import java.util.Map;
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import java.util.Objects;
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import java.util.Objects;
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import java.util.logging.Level;
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public class FightSystem extends JavaPlugin {
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public class FightSystem extends JavaPlugin {
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@ -47,6 +49,15 @@ public class FightSystem extends JavaPlugin {
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TechHider.init();
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TechHider.init();
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FightScoreboard.init();
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FightScoreboard.init();
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try {
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CommandRemover.removeAll("gamemode");
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CommandInjector.injectCommand(new GamemodeCommand());
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} catch (Exception e) {
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getLogger().log(Level.SEVERE, "Failed to replace commands", e);
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Bukkit.shutdown();
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return;
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}
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new EntityDamageListener();
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new EntityDamageListener();
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new EntityExplodeListener();
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new EntityExplodeListener();
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new FoodLevelChangeListener();
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new FoodLevelChangeListener();
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@ -0,0 +1,24 @@
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package de.steamwar.fightsystem.commands;
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import org.bukkit.Bukkit;
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import org.bukkit.command.Command;
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import org.bukkit.command.SimpleCommandMap;
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import java.lang.reflect.Field;
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public class CommandInjector {
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private CommandInjector(){}
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private static final String PACKAGE_NAME = Bukkit.getServer().getClass().getPackage().getName();
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private static final String VERSION = PACKAGE_NAME.substring(PACKAGE_NAME.lastIndexOf('.') + 1);
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public static void injectCommand(Command cmd) throws Exception {
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Class serverClass = Class.forName("org.bukkit.craftbukkit." + VERSION + ".CraftServer");
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Field f1 = serverClass.getDeclaredField("commandMap");
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f1.setAccessible(true);
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SimpleCommandMap commandMap = (SimpleCommandMap) f1.get(Bukkit.getServer());
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commandMap.register("BauSystem", cmd);
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}
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}
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@ -0,0 +1,88 @@
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package de.steamwar.fightsystem.commands;
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import com.google.common.collect.ImmutableList;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import org.apache.commons.lang.Validate;
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import org.bukkit.GameMode;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.defaults.BukkitCommand;
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import org.bukkit.entity.Player;
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import org.bukkit.util.StringUtil;
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import java.util.ArrayList;
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import java.util.List;
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public class GamemodeCommand extends BukkitCommand {
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private static final List<String> GAMEMODE_NAMES = ImmutableList.of("adventure", "creative", "survival",
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"spectator");
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public GamemodeCommand() {
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super("gamemode");
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List<String> aliases = new ArrayList<>();
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aliases.add("gm");
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this.setAliases(aliases);
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this.description = "Ändert den Spielmodus eines Spielers";
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this.usageMessage = "/gm [Spielmodus]";
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}
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public boolean execute(CommandSender sender, String currentAlias, String[] args) {
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if (!(sender instanceof Player)) {
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return false;
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}else if (args.length == 0) {
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sender.sendMessage(FightSystem.PREFIX + this.usageMessage);
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return false;
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}
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Player p = (Player) sender;
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if (!(Config.test() || p == FightSystem.getEventLeiter())) {
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p.sendMessage(FightSystem.PREFIX + "§cDu darfst hier deinen Spielmodus nicht ändern");
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return false;
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}
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GameMode mode = createMode(args[0]);
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if(mode == null){
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p.sendMessage(FightSystem.PREFIX + "§cUnbekannter Spielmodus");
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return false;
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}
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p.setGameMode(mode);
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return true;
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}
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@SuppressWarnings("deprecation")
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private GameMode createMode(String modeArg){
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try {
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return GameMode.getByValue(Integer.parseInt(modeArg));
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} catch (NumberFormatException ignored) {
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if ((modeArg.equalsIgnoreCase("creative")) || (modeArg.equalsIgnoreCase("c")))
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return GameMode.CREATIVE;
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else if ((modeArg.equalsIgnoreCase("adventure")) || (modeArg.equalsIgnoreCase("a")))
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return GameMode.ADVENTURE;
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else if ((modeArg.equalsIgnoreCase("spectator")) || (modeArg.equalsIgnoreCase("sp")))
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return GameMode.SPECTATOR;
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else if ((modeArg.equalsIgnoreCase("survival")) || (modeArg.equalsIgnoreCase("s")))
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return GameMode.SURVIVAL;
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}
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return null;
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}
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@Override
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public List<String> tabComplete(CommandSender sender, String alias, String[] args) {
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Validate.notNull(sender, "Sender cannot be null");
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Validate.notNull(args, "Arguments cannot be null");
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Validate.notNull(alias, "Alias cannot be null");
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if (args.length == 1)
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return StringUtil.copyPartialMatches(args[0], GAMEMODE_NAMES,
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new ArrayList<>(GAMEMODE_NAMES.size()));
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if (args.length == 2) {
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return super.tabComplete(sender, alias, args);
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}
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return ImmutableList.of();
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}
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}
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