SteamWar/FightSystem
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Merge pull request 'Implementing tps scoreboard parameter' (#200) from tpsScoreboard into master

Reviewed-by: Chaoscaot <chaoscaot444@gmail.com>
Dieser Commit ist enthalten in:
Lixfel 2020-11-09 06:30:05 +01:00
Commit 4a06f4fe2d

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@ -19,6 +19,7 @@
package de.steamwar.fightsystem.utils;
import de.steamwar.core.TPSWatcher;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
@ -90,11 +91,13 @@ public class FightScoreboard {
if (Config.Timeout || Config.Points || Config.HeartRatioTimeout) {
int fightTime = FightSystem.getFightTime();
if (fightTime >= 60)
setScore("§7Zeit: §a" + fightTime / 60 + "m " + fightTime % 60 + "s", 3);
setScore("§7Zeit: §a" + fightTime / 60 + "m " + fightTime % 60 + "s", 4);
else
setScore("§7Zeit: §a" + fightTime + "s", 3);
setScore("§7Zeit: §a" + fightTime + "s", 4);
}
setScore("§7TPS: §e" + TPSWatcher.getTPS(), 3);
if(fullScoreboard.contains(FightSystem.getFightState())){
if (Config.PercentSystem){
setScore(Fight.getRedTeam().getPrefix() + "Schaden: " + (Math.round(100.0 * WinconditionPercentSystem.getRedPercent()) / 100.0) + "%", 1);