From 4880548513306f93575aeec09c0e6ff6d1d50896 Mon Sep 17 00:00:00 2001 From: yoyosource Date: Fri, 20 May 2022 18:28:03 +0200 Subject: [PATCH] Add initial english --- .../fightsystem/FightSystem.properties | 330 +++++++++--------- 1 file changed, 165 insertions(+), 165 deletions(-) diff --git a/FightSystem_Core/src/de/steamwar/fightsystem/FightSystem.properties b/FightSystem_Core/src/de/steamwar/fightsystem/FightSystem.properties index f3b1ff2..9018faf 100644 --- a/FightSystem_Core/src/de/steamwar/fightsystem/FightSystem.properties +++ b/FightSystem_Core/src/de/steamwar/fightsystem/FightSystem.properties @@ -17,224 +17,224 @@ # along with this program. If not, see . # -PREFIX=§eArena§8» +PREFIX=§eArena§8» # Commands -NO_TEAM=§cDu bist in keinem Team -FIGHT_ALREADY_STARTED=§cDer Kampf hat bereits begonnen -NOT_LEADER=§cDu bist kein Leader -PLAYER_UNAVAILABLE=§cDer Spieler ist nicht in der Arena +NO_TEAM=§cYou are in no team +FIGHT_ALREADY_STARTED=§cThe fight already started +NOT_LEADER=§cYou aren't leader +PLAYER_UNAVAILABLE=§cThe player is not in an arena -NO_INVITATION=§cDu wurdest von keinem Team eingeladen -INVITATION_DECLINED=§cEinladung abgelehnt -INVITATION_DECLINED_TEAM=§e{0} §chat die Einladung abgelehnt -PLAYER_IN_TEAM=§e{0} §cist bereits in einem Team -ALREADY_INVITED=§e{0} §cwurde bereits eingeladen -INVITATION_SENT=§e{0} §7eingeladen +NO_INVITATION=§cYou weren't invited by any team +INVITATION_DECLINED=§cInvitation declined +INVITATION_DECLINED_TEAM=§e{0} §chas declined the invitation +PLAYER_IN_TEAM=§e{0} §cis already in a team +ALREADY_INVITED=§e{0} §cwas invited +INVITATION_SENT=§e{0} §7invited -NOT_IN_TEAM=§e{0} §cist nicht in deinem Team +NOT_IN_TEAM=§e{0} §cis not in your team -KIT_UNAVAILABLE=§cDieses Kit gibt es nicht -KIT_CHOSEN=§7Kit §e{0} §7gewählt +KIT_UNAVAILABLE=§cThis kit does not exist +KIT_CHOSEN=§7Selected kit §e{0} -GAMEMODE_NOT_ALLOWED=§cSpielmodusänderung verboten -GAMEMODE_UNKNOWN=§cUnbekannter Spielmodus {0} -GAMEMODE_HELP=§8/§7gm §8[§eSpielmodus§8] +GAMEMODE_NOT_ALLOWED=§cChanging gamemode is not permitted +GAMEMODE_UNKNOWN=§cUnknown gamemode {0} +GAMEMODE_HELP=§8/§7gm §8[§eGamemode§8] -INVITE_HELP=§8/§einvite §8[§eSpieler§8] +INVITE_HELP=§8/§einvite §8[§ePlayer§8] -LEADER_FULL=§cAlle Teams haben bereits einen Leader -ALREADY_IN_TEAM=§cDu bist bereits in einem Team +LEADER_FULL=§cAll teams already have a leader +ALREADY_IN_TEAM=§cYou are already in a team -LOCKSCHEM_HELP=§8/§7lockschem §8[§eTeam§8] -UNKNOWN_TEAM=§cDieses Team existiert nicht -LOCKSCHEM_LOCKED=§7Schematic gesperrt -LOCKSCHEM_LOCKED_BY=§cDie Schematic wurde von §e{0} §cgesperrt +LOCKSCHEM_HELP=§8/§7lockschem §8[§eTeam§8] +UNKNOWN_TEAM=§cThis team does not exist +LOCKSCHEM_LOCKED=§7Schematic locked +LOCKSCHEM_LOCKED_BY=§cThe schematic was locked by §e{0} -REMOVE_HELP=§8/§eremove §8[§eSpieler§8] +REMOVE_HELP=§8/§eremove §8[§ePlayer§8] -NOT_FIGHTLEADER=§cDu bist nicht Kampfleiter -WIN_HELP=§8/§7win §8[§eTeam §8or §etie§8] +NOT_FIGHTLEADER=§cYou are not the fight leader +WIN_HELP=§8/§7win §8[§eTeam §8or §etie§8] # GUI -INVITATION_TITLE=Einladung von {0} -INVITATION_ACCEPT=§aAnnehmen -INVITATION_DECLINE=§cAblehnen -INVITATION_CHAT_ACCEPT=§8/§aaccept§8, §7um die Einladung §aanzunehmen -INVITATION_CHAT_DECLINE=§8/§cdecline§8, §7um die Einladung §cabzulehnen +INVITATION_TITLE=Invitation from {0} +INVITATION_ACCEPT=§aAccept +INVITATION_DECLINE=§cDecline +INVITATION_CHAT_ACCEPT=§8/§aaccept§8, §7to §aaccept§7 the invitation +INVITATION_CHAT_DECLINE=§8/§cdecline§8, §7to §cdecline§7 the invitation -STATE_TITLE=Kampfstatus -STATE_PRE_LEADER_SETUP=§7Teamleaderwartephase -STATE_PRE_SCHEM_SETUP=§7Schemauswahlphase -STATE_POST_SCHEM_SETUP=§7Vorbereitungsphase -STATE_PRE_RUNNING=§eKitausgabe -STATE_RUNNING=§eKampfphase -STATE_SPECTATE_WIN=§7Sieg {0} -STATE_SPECTATE_TIE=§7Unentschieden +STATE_TITLE=Fight state +STATE_PRE_LEADER_SETUP=§7Team leader waiting phase +STATE_PRE_SCHEM_SETUP=§7Schematic selection phase +STATE_POST_SCHEM_SETUP=§7Preparation phase +STATE_PRE_RUNNING=§eKit distribution +STATE_RUNNING=§eFighting phase +STATE_SPECTATE_WIN=§7Victory {0} +STATE_SPECTATE_TIE=§7Draw -INVITE_TITLE=Spieler einladen +INVITE_TITLE=Invite player -REMOVE_TITLE=Spieler rauswerfen +REMOVE_TITLE=Kick player -KIT_SELECTION_TITLE=Kitauswahl -KIT_NO_KITS=§cKeine Kits gefunden -KIT_CREATE=§eNeues Kit -KITNAME_TITLE=Kitname eingeben -KITNAME_IN_USE=§cDieser Kitname wird bereits genutzt -KIT_SEARCH=§eSuchen -KITSEARCH_TITLE=Nach Kit suchen +KIT_SELECTION_TITLE=Kit selection +KIT_NO_KITS=§cNo kits found +KIT_CREATE=§eNew kit +KITNAME_TITLE=Input kit name +KITNAME_IN_USE=§cThis kit name is already being used +KIT_SEARCH=§eSearch +KITSEARCH_TITLE=Search for kit -SCHEM_NO_ENEMY=§cNo schematic selection without an opponent +SCHEM_NO_ENEMY=§cNo schematic selection without an opponent SCHEM_TITLE={0}-Selection -SCHEM_PUBLIC=§ePublic {0} -SCHEM_PRIVATE=§ePrivate {0} -SCHEM_NO_PRIVATE=§7No private {0} present -SCHEM_PRIVATE_FORBIDDEN=§7No private {0} allowed +SCHEM_PUBLIC=§ePublic {0} +SCHEM_PRIVATE=§ePrivate {0} +SCHEM_NO_PRIVATE=§7No private {0} present +SCHEM_PRIVATE_FORBIDDEN=§7No private {0} allowed # Countdowns -COUNTDOWN_MINUTES=§e{0} §7Minuten {1} -COUNTDOWN_SECONDS=§e{0} §7Sekunden {1} -COUNTDOWN_SECOND=§eEine §7Sekunde {1} +COUNTDOWN_MINUTES=§e{0} §7Minutes {1} +COUNTDOWN_SECONDS=§e{0} §7Seconds {1} +COUNTDOWN_SECOND=§eOne §7second {1} -ENTERN_COUNTDOWN=bis Entern erlaubt ist -ENTERN_ALLOWED=§eEntern §7ist nun erlaubt +ENTERN_COUNTDOWN=until boarding is allowed +ENTERN_ALLOWED=§eBoarding §7is now allowed -SHUTDOWN_COUNTDOWN=bis der Server gestoppt wird -PRE_SCHEM_COUNTDOWN=bis eine Public-Schematic gewählt wird -POST_SCHEM_COUNTDOWN=bis die Kits verteilt werden -PRE_RUNNING_COUNTDOWN=bis die Arena freigegeben ist -RUNNING_COUNTDOWN=bis der Kampf vorbei ist -SPECTATE_COUNTDOWN=bis die Arena zurückgesetzt wird +SHUTDOWN_COUNTDOWN=until the server is stopped +PRE_SCHEM_COUNTDOWN=until a public schematic is chosen +POST_SCHEM_COUNTDOWN=until the kits are distributed +PRE_RUNNING_COUNTDOWN=until the fight starts +RUNNING_COUNTDOWN=until the fight ends +SPECTATE_COUNTDOWN=until the arena is reset # Fight -SCHEMATIC_UNLOADABLE=§cSchematic konnte nicht geladen werden -SCHEMATIC_CHOSEN=§7{0} §e{1} §7gewählt -TEAM_READY=§aTeam bereit -TEAM_NOT_READY=§c§mTeam bereit -SKIP_READY=§aBeschleunigung zum nächsten Event -SKIP_NOT_READY=§c§mBeschleunigung zum nächsten Event -TEAM_CHAT={0}{1}§8» {0}{2} -CHOOSE_KIT=§eChoose kit -RESPAWN=§eRespawn -INVITE_PLAYERS=§eInvite player -REMOVE_PLAYERS=§cKick player -CHOOSE_SCHEMATIC=§eChoose {0} -SCHEMATIC_REQUIRED=§cChoose a schematic first +SCHEMATIC_UNLOADABLE=§cUnable to load schematic +SCHEMATIC_CHOSEN=§7{0} §e{1} §7chosen +TEAM_READY=§aTeam ready +TEAM_NOT_READY=§c§mTeam ready +SKIP_READY=§aSkipping to next event +SKIP_NOT_READY=§c§mSkipping to next event +TEAM_CHAT={0}{1}§8§ {0}{2} +CHOOSE_KIT=§eChoose kit +RESPAWN=§eRespawn +INVITE_PLAYERS=§eInvite player +REMOVE_PLAYERS=§cKick player +CHOOSE_SCHEMATIC=§eChoose {0} +SCHEMATIC_REQUIRED=§cChoose a schematic first -KIT_PREVIEW_EDIT=§7Edit kit -KIT_PREVIEW_CHOOSE=§aSelect kit -KIT_PREVIEW_BACK=§cBack -KIT_PREVIEW_DELETE=§cDelete kit +KIT_PREVIEW_EDIT=§7Edit kit +KIT_PREVIEW_CHOOSE=§aSelect kit +KIT_PREVIEW_BACK=§cBack +KIT_PREVIEW_DELETE=§cDelete kit KIT_DELETION_CONFIRMATION=Are you sure you want to delete the kit? -KIT_DELETION_ABORT=§cCancel -KIT_DELETION_DELETE=§aDelete +KIT_DELETION_ABORT=§cCancel +KIT_DELETION_DELETE=§aDelete # Listener -NO_ARENA_LEAVING=§cDu darfst die Arena nicht verlassen -CHECK_JOIN_DENIED=§cAuf diesem Server wird momentan eine Schematic geprüft! -CHECK_COMMAND_LOCKED=§cDieser Befehl ist beim Prüfen gesperrt! Admin wird benachrichtigt. -NO_BLOCK_BREAK=§cDu darfst hier derzeit keine Blöcke abbauen -NO_BLOCK_PLACE=§cDu darfst hier derzeit keine Blöcke setzen -NO_BOW_USAGE=§cDu darfst den Bogen erst nach Kampfbeginn nutzen -NO_PARTICIPANT=§cDu bist kein Kampfteilnehmer -NO_FRIENDLY_FIRE=§cDu darfst deinen Teamkollegen keinen Schaden zufügen -NO_TNT_PLACE=§cDu darfst kein TNT setzen -NO_TELEPORT=§cDu darfst diese Teleportfunktion nicht benutzen -OPEN_INVENTORY_TO_CUSTOMIZE=§eInventar zum Anpassen des Kits öffnen -RESOURCEPACK_REQUIRED=§cAuf Eventserver kann nur mit dem SteamWar-Resourcepack beigetreten werden\n§cDa du abgelehnt hast, musst du nun in der Serverliste erst einmal wieder Ressourcenpakete von SteamWar aktivieren -NO_ENTERN=§cDu darfst nicht entern -NO_TEAMAREA=§cDu darfst nicht zu den Teams -TEST_BECOME_LEADER=§7Werde zum Teamleader mit §8/§eleader -PREPARE_SCHEM_DELETED=§cAnscheinend wurde die auszufahrende Schematic gelöscht, Einsenden wird abgebrochen. -PREPARE_SCHEM_EXISTS=§cEs existiert bereits eine Schem mit Namenszusatz -prepared, diese bitte umbenennen oder löschen, Einsenden wird abgebrochen. -PREPARE_ACTIVE_PISTON=§cIm Teambereich wurden sich noch bewegende Pistons gefunden, Einsenden wird abgebrochen. -PREPARE_FAILED_SAVING=§cDie Schematic konnte nicht gespeichert werden, Einsenden wird abgebrochen. -PREPARE_SENT_IN=§aDie Schematic wird nun zeitnah von einem Teammitglied überprüft -PARTICIPANT_CHAT={0} {1}§8» §7{2} -FIGHTLEADER_CHAT=§e{0}§8» §e{1} -SPECTATOR_CHAT=§7{0}§8» §7{1} +NO_ARENA_LEAVING=§cYou may not leave the arena +CHECK_JOIN_DENIED=§cThere is a schematic being reviewed on this server! +CHECK_COMMAND_LOCKED=§cThis command is locked during review! Admin will be notified. +NO_BLOCK_BREAK=§cYou are currently not allowed to break blocks here +NO_BLOCK_PLACE=§cYou are currently not allowed to place blocks here +NO_BOW_USAGE=§cYou can only use your bow after the fight has started +NO_PARTICIPANT=§cYou are not participating in this fight +NO_FRIENDLY_FIRE=§cYou may not damage your teammates +NO_TNT_PLACE=§cYou are not allowed to place tnt +NO_TELEPORT=§cYou are not allowed to use this teleport function +OPEN_INVENTORY_TO_CUSTOMIZE=§eOpen inventory to customize your kit +RESOURCEPACK_REQUIRED=§cYou can only join on the event server with the SteamWar-Resourcepack\n§cPlease allow the use of server resourcepacks in the server list! +NO_ENTERN=§cYou may not board +NO_TEAMAREA=§cYou are not allowed to the teams +TEST_BECOME_LEADER=§7Become a team leader with §8/§eleader +PREPARE_SCHEM_DELETED=§cApparently the schematic to be submitted was deleted, submitting is cancelled. +PREPARE_SCHEM_EXISTS=§cThere is already a schema with name suffix -prepared, please rename or delete it, submission will be aborted. +PREPARE_ACTIVE_PISTON=§cStill moving pistons were found in the team area, submission is canceled. +PREPARE_FAILED_SAVING=§cThe schematic could not be saved, submit is cancelled. +PREPARE_SENT_IN=§aA team member will review the schematic soon +PARTICIPANT_CHAT={0} {1}§8§ §7{2} +FIGHTLEADER_CHAT=§e{0}§8§ §e{1} +SPECTATOR_CHAT=§7{0}§8§ §7{1} # Replay -REPLAY_ENDS=§cReplay beendet +REPLAY_ENDS=§cReplay ended OLD_STRING={0} # States -COMMAND_CURRENTLY_UNAVAILABLE=§cDieser Befehl ist zu diesem Kampfzeitpunkt nicht verfügbar +COMMAND_CURRENTLY_UNAVAILABLE=§cThis command is unavailable at this time of the fight # Utils -TPS_WARNING=§c{0} §7TPS +TPS_WARNING=§c{0} §7TPS -UI_PRE_RUNNING=§7Kits verteilt -UI_RUNNING=§aArena freigegeben -UI_SKIP=§7Sprung zum nächsten Ereignis -UI_UNRANKED=§7Ungewerteter Kampf -UI_PLAYER_JOINS=§a§l» {0}{1} -UI_PLAYER_LEAVES=§c§l« {0}{1} -UI_LEADER_JOINS=§a§l» {0}Leader {1} -UI_PLAYER_DEATH={0}{1} §7died -UI_PLAYER_LEAVE={0}{1} §7left the fight +UI_PRE_RUNNING=§7Kits distributed +UI_RUNNING=§aFight started +UI_SKIP=§7Skipping to next event +UI_UNRANKED=§7Unranked match +UI_PLAYER_JOINS=§a§l§ {0}{1} +UI_PLAYER_LEAVES=§c§l§ {0}{1} +UI_LEADER_JOINS=§a§l§ {0}Leader {1} +UI_PLAYER_DEATH={0}{1} §7died +UI_PLAYER_LEAVE={0}{1} §7left the fight UI_WIN={0}Victory {1} -UI_DRAW=§7Draw +UI_DRAW=§7Draw -BAR_PRE_LEADER=§7Waiting for team leader -BAR_PRE_SCHEM={1} §7Schematic selection {0} {2} -BAR_PREPARE={1} {3} §7Preparation {0} {4} {2} -BAR_PRE_RUNNING={1} {3} §7Start of fight in {0} {4} {2} +BAR_PRE_LEADER=§7Waiting for team leader +BAR_PRE_SCHEM={1} §7Schematic selection {0} {2} +BAR_PREPARE={1} {3} §7Preparation {0} {4} {2} +BAR_PRE_RUNNING={1} {3} §7Start of fight in {0} {4} {2} BAR_RUNNING0={1} {3} {0} {4} {2} BAR_RUNNING1={1} {3} {5} {0} {6} {4} {2} BAR_RUNNING2={1} {3} {5} {7} {0} {6} {8} {4} {2} BAR_RUNNING3={1} {3} {5} {7} {9} {0} {6} {8} {10} {4} {2} -BAR_TIE={1} §7Unentschieden {0} {2} -BAR_WIN={1} §7Sieg {3} {0} {2} -BAR_POINTS={0} §8Punkte -BAR_PERCENT={0}§8% -BAR_CANNONS={0} §8Kanonen -BAR_WATER={0} §8Wasser +BAR_TIE={1} §7Draw {0} {2} +BAR_WIN={1} §7Victory {3} {0} {2} +BAR_POINTS={0} §8Points +BAR_PERCENT={0}§8% +BAR_CANNONS={0} §8Cannons +BAR_WATER={0} §8Water # Winconditions -HELLS_BELLS_COUNTDOWN=bis die Bomben fallen -HELLS_BELLS_START_1=§c!!Achtung!! Bomber im Anflug, noch ca. eine Minute bis zur Ankunft. -HELLS_BELLS_START_2=§cBomber im Anflug, ca. eine Minute bis zur Ankunft. -HELLS_BELLS_START_3=§cBomber auf dem Radar gesichtet, geschätzte Ankunftszeit: eine Minute. -HELLS_BELLS_START_4=§cUnbekanntes Flugobjekt gesichtet, trifft in ca. einer Minute ein. -HELLS_BELLS_START_5=§cFlugobjekt gesichtet. Ankunft in ca. einer Minute. -HELLS_BELLS_START_6=§cBomber erschienen, Ankunft ca. eine Minute. -HELLS_BELLS_SWAP_1=§aDie Bomben fallen nun schneller. -HELLS_BELLS_SWAP_2=§aMehr Bomber im Anflug. -HELLS_BELLS_SWAP_3=§aZusätzliche Bomber gesichtet. -HELLS_BELLS_SWAP_4=§aDas Bombardement scheint sich zu erhöhen. +HELLS_BELLS_COUNTDOWN=until the bombs start dropping +HELLS_BELLS_START_1=§c!!Careful!! Bombers arriving in about a minute. +HELLS_BELLS_START_2=§cBombers approaching, arrival in about a minute. +HELLS_BELLS_START_3=§cBombers spotted on the radar, ETA: one minute. +HELLS_BELLS_START_4=§cUnknown flying object spotted, arriving in about a minute. +HELLS_BELLS_START_5=§cFlying object spotted. ETA: one minute. +HELLS_BELLS_START_6=§cWild bombers appeared, arrival in about a minute. +HELLS_BELLS_SWAP_1=§aThe bombs are starting to fall more quickly. +HELLS_BELLS_SWAP_2=§aMore bombers arriving. +HELLS_BELLS_SWAP_3=§aAdditional bombers sighted. +HELLS_BELLS_SWAP_4=§aThe bombardement is increasing. -METEOR_COUNTDOWN=bis es Meteore regnet -METEOR_START_1=§cEin Meteorschauer wurden am Himmel entdeckt -METEOR_START_2=§cSternschnuppen sind diesen Fight 100% wahrscheinlicher -METEOR_START_3=§cEs wurden Meteoriten am Himmel entdeckt, begeben sie sich umgehend in Sicherheit! -METEOR_START_4=§cDer Untergang steht nahe! Die Meteoriten werden uns in etwa einer Minute treffen. -METEOR_START_5=§fNEWS §cHeute Nachmittag wird es gröbere Meteoriten Schauer geben! -METEOR_START_6=§cNoch fliegende Airships sind dem Absturz geweiht. -METEOR_SWAP_1=§aEs hört nicht auf, die Meteoriten scheinen mehr zu werden. -METEOR_SWAP_2=§aDas war erst der Anfang, die Meteoriten kommen immer schneller und machen mehr Schaden. -METEOR_SWAP_3=§aEs scheint als würde es nicht aufhören, die Meteoriten kommen nur schneller! -METEOR_SWAP_4=§aEin weiterer Schauer ist entdeckt worden, begebt euch in Sicherheit! +METEOR_COUNTDOWN=until meteors start falling +METEOR_START_1=§cA meteor shower was detected +METEOR_START_2=§cShooting starts are 100% more likely to appear during this fight +METEOR_START_3=§cMeteors sighted, seek shelter immediately! +METEOR_START_4=§cThe end is near! The meteors will hit us in about a minute. +METEOR_START_5=§fNEWS §cThere will be multiple meteor showers this afternoon! +METEOR_START_6=§cAirships still flying are doomed to crash. +METEOR_SWAP_1=§aIt doesn't stop, the meteors appear to be increasing. +METEOR_SWAP_2=§aThis was only the beginning, the meteors are arriving faster and more powerful. +METEOR_SWAP_3=§aIt seems like it won't stop, the meteors are starting to arrive more quickly! +METEOR_SWAP_4=§aAnother shower has been detected, get to safety! -TECHKO_COUNTDOWN=bis {0} §7einen Schuss abgegeben haben muss +TECHKO_COUNTDOWN=must have fired a shot by {0} -WIN_FIGHTLEADER=§7Kampfleiterentscheidung -WIN_PERCENT={0} §7zu beschädigt -WIN_OFFLINE_BOTH=§7Beide Teams offline -WIN_OFFLINE={0} §7offline -WIN_ALL_DEAD={0}Alle Spieler kampfunfähig -WIN_LEADER_DEAD={0} kampfunfähig -WIN_TIME_OVER=§7Zeit abgelaufen -WIN_MORE_HEALTH={0}Mehr verbleibende Leben -WIN_LESS_DAMAGE={0} §7weniger beschädigt -WIN_POINTS={0} hat mehr Punkte -WIN_POINTS_EQUAL=§7Gleicher Punktestand -WIN_TECHKO={0} §7ist Tech K.O. +WIN_FIGHTLEADER=§7Referee decision +WIN_PERCENT={0} §7is too badly damaged +WIN_OFFLINE_BOTH=§7Both teams offline +WIN_OFFLINE={0} §7offline +WIN_ALL_DEAD={0}All players neutralised +WIN_LEADER_DEAD={0} neutralised +WIN_TIME_OVER=§7Time is up! +WIN_MORE_HEALTH={0}More remaining lives +WIN_LESS_DAMAGE={0} §7less damaged +WIN_POINTS={0} has more points +WIN_POINTS_EQUAL=§7Equal points +WIN_TECHKO={0} §7is tech K.O.