Merge pull request 'Improve TimeTechKO performance and behaviour' (#348) from betterTimeTechKO into master
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Reviewed-on: #348 Reviewed-by: YoyoNow <jwsteam@nidido.de>
Dieser Commit ist enthalten in:
Commit
4867505899
@ -19,87 +19,95 @@
|
||||
|
||||
package de.steamwar.fightsystem.winconditions;
|
||||
|
||||
import de.steamwar.fightsystem.Config;
|
||||
import de.steamwar.fightsystem.countdown.Countdown;
|
||||
import de.steamwar.fightsystem.fight.Fight;
|
||||
import de.steamwar.fightsystem.fight.FightTeam;
|
||||
import de.steamwar.fightsystem.listener.Recording;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependent;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.fightsystem.states.StateDependentTask;
|
||||
import de.steamwar.fightsystem.utils.Message;
|
||||
import de.steamwar.fightsystem.utils.SWSound;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
import org.bukkit.event.entity.EntitySpawnEvent;
|
||||
|
||||
public class WinconditionTimeTechKO extends Wincondition {
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
public class WinconditionTimeTechKO extends Wincondition implements Listener {
|
||||
|
||||
private static final int TECH_KO_TIME_IN_S = 90;
|
||||
private static final int TECH_KO_HALF_TIME = TECH_KO_TIME_IN_S*10;
|
||||
private static final int TECH_KO_HALF_TIME = TECH_KO_TIME_IN_S/2;
|
||||
|
||||
private final double toggle = Config.SpecSpawn.getZ();
|
||||
private final FightTeam smallerZteam;
|
||||
private final FightTeam biggerZteam;
|
||||
private final Map<Integer, FightTeam> spawnLocations = new HashMap<>();
|
||||
private final Map<FightTeam, TechKOCountdown> countdowns = new HashMap<>();
|
||||
private final Map<FightTeam, Integer> currentTime = new HashMap<>();
|
||||
|
||||
private int smallerZtime = TECH_KO_HALF_TIME;
|
||||
private int biggerZtime = TECH_KO_HALF_TIME;
|
||||
private TechKOCountdown smallerZcountdown = null;
|
||||
private TechKOCountdown biggerZcountdown = null;
|
||||
|
||||
/**
|
||||
* Works only for z-Axis fight direction for performance reasons
|
||||
*/
|
||||
public WinconditionTimeTechKO(){
|
||||
super("TechKO");
|
||||
|
||||
if(Config.blueNegZ()) {
|
||||
smallerZteam = Fight.getBlueTeam();
|
||||
biggerZteam = Fight.getRedTeam();
|
||||
}else{
|
||||
smallerZteam = Fight.getRedTeam();
|
||||
biggerZteam = Fight.getBlueTeam();
|
||||
new StateDependentListener(Winconditions.TIME_TECH_KO, FightState.Running, this);
|
||||
new StateDependentTask(Winconditions.TIME_TECH_KO, FightState.Running, this::run, 20, 20);
|
||||
new StateDependent(Winconditions.TIME_TECH_KO, FightState.Running) {
|
||||
@Override
|
||||
public void enable() {
|
||||
Fight.teams().forEach(team -> currentTime.put(team, TECH_KO_HALF_TIME));
|
||||
}
|
||||
|
||||
new StateDependentTask(Winconditions.TIME_TECH_KO, FightState.Running, this::run, 1, 1){
|
||||
@Override
|
||||
public void disable() {
|
||||
super.disable();
|
||||
if(smallerZcountdown != null){
|
||||
smallerZcountdown.disable();
|
||||
smallerZcountdown = null;
|
||||
spawnLocations.clear();
|
||||
currentTime.clear();
|
||||
countdowns.values().forEach(Countdown::disable);
|
||||
countdowns.clear();
|
||||
}
|
||||
if(biggerZcountdown != null){
|
||||
biggerZcountdown.disable();
|
||||
biggerZcountdown = null;
|
||||
}.register();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onSpawn(EntitySpawnEvent e) {
|
||||
if(e.getEntityType() != EntityType.PRIMED_TNT)
|
||||
return;
|
||||
|
||||
Location location = e.getLocation();
|
||||
for(FightTeam team : Fight.teams()) {
|
||||
if(team.getExtendRegion().inRegion(location)) {
|
||||
spawnLocations.put(e.getEntity().getEntityId(), team);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onExplode(EntityExplodeEvent e) {
|
||||
if(e.getEntityType() != EntityType.PRIMED_TNT)
|
||||
return;
|
||||
|
||||
FightTeam spawn = spawnLocations.remove(e.getEntity().getEntityId());
|
||||
if(spawn == null)
|
||||
return;
|
||||
|
||||
Location location = e.getLocation();
|
||||
for(FightTeam team : Fight.teams()) {
|
||||
if(team != spawn && team.getExtendRegion().inRegion(location)) {
|
||||
currentTime.put(spawn, TECH_KO_HALF_TIME);
|
||||
TechKOCountdown countdown = countdowns.remove(spawn);
|
||||
if(countdown != null)
|
||||
countdown.disable();
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private void run(){
|
||||
Recording.iterateOverEntities(Recording.primedTnt::isInstance, tnt -> {
|
||||
double z = tnt.getLocation().getZ();
|
||||
boolean smallerZ = z < toggle;
|
||||
boolean wasSmallerZ = z - tnt.getVelocity().getZ() < toggle;
|
||||
if(wasSmallerZ && !smallerZ) {
|
||||
smallerZtime = TECH_KO_HALF_TIME;
|
||||
if(smallerZcountdown != null){
|
||||
smallerZcountdown.disable();
|
||||
smallerZcountdown = null;
|
||||
}
|
||||
}else if(!wasSmallerZ && smallerZ){
|
||||
biggerZtime = TECH_KO_HALF_TIME;
|
||||
if(biggerZcountdown != null){
|
||||
biggerZcountdown.disable();
|
||||
biggerZcountdown = null;
|
||||
}
|
||||
}
|
||||
currentTime.entrySet().forEach(entry -> {
|
||||
entry.setValue(entry.getValue() - 1);
|
||||
if(entry.getValue() == 0)
|
||||
countdowns.put(entry.getKey(), new TechKOCountdown(entry.getKey(), TECH_KO_HALF_TIME));
|
||||
});
|
||||
|
||||
if(smallerZtime == 0)
|
||||
smallerZcountdown = new TechKOCountdown(smallerZteam, TECH_KO_HALF_TIME / 20);
|
||||
if(biggerZtime == 0)
|
||||
biggerZcountdown = new TechKOCountdown(biggerZteam, TECH_KO_HALF_TIME / 20);
|
||||
|
||||
smallerZtime--;
|
||||
biggerZtime--;
|
||||
}
|
||||
|
||||
private class TechKOCountdown extends Countdown {
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren