SteamWar/FightSystem
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Dieser Commit ist enthalten in:
Lixfel 2019-07-09 21:23:27 +02:00
Ursprung fc0b522fcb
Commit 34048932a3

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@ -90,7 +90,7 @@ public class GUI {
SWInventory inv = new SWInventory(p, 9, Config.GameName + "-Auswahl");
inv.setItem(8, Material.REDSTONE, "§eÖffentliches " + Config.GameName, (ClickType click) -> schemDialog(p, true));
if(Schematic.getSchemsOfType(p.getUniqueId(), Config.SchematicType).isEmpty()){
inv.setItem(0, Material.INK_SACK, (byte)8, "§7Keine privaten " + Config.GameName + " vorhanden", (ClickType click)->{});
inv.setItem(0, Material.INK_SACK, (byte)8, "§7Kein privates " + Config.GameName + " vorhanden", (ClickType click)->{});
}else{
inv.setItem(0, Material.CAULDRON_ITEM, "§ePrivates " + Config.GameName, (ClickType click) -> schemDialog(p, false));
}