SteamWar/FightSystem
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Fix ready
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Lixfel 2022-05-21 15:28:57 +02:00
Ursprung a45c2b468d
Commit 334268ec94

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@ -76,7 +76,7 @@ public class FightTeam {
} }
private static final HotbarKit readyKit = new HotbarKit(memberKit); private static final HotbarKit readyKit = new HotbarKit(memberKit);
static { static {
readyKit.setItem(1, null); readyKit.setItem(1, null, null, null);
readyKit.setItem(4, "TEAM_READY", new ItemBuilder(SWItem.getDye(8), (short) 8).removeAllAttributes().addEnchantment(Enchantment.DURABILITY,1 ).build(), player -> Objects.requireNonNull(Fight.getPlayerTeam(player)).setReady(false)); readyKit.setItem(4, "TEAM_READY", new ItemBuilder(SWItem.getDye(8), (short) 8).removeAllAttributes().addEnchantment(Enchantment.DURABILITY,1 ).build(), player -> Objects.requireNonNull(Fight.getPlayerTeam(player)).setReady(false));
} }