SteamWar/FightSystem
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Adjust explosion size

Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Lixfel 2020-10-29 21:40:28 +01:00
Ursprung f04a9edb41
Commit 3281469772

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@ -132,7 +132,7 @@ public class EventRecordListener extends BasicListener {
Location loc = e.getLocation(); Location loc = e.getLocation();
RecordSystem.entityDespawns(e.getEntity()); RecordSystem.entityDespawns(e.getEntity());
RecordSystem.particle(loc.getX(), loc.getY(), loc.getZ(), Particle.EXPLOSION_LARGE.name()); RecordSystem.particle(loc.getX(), loc.getY(), loc.getZ(), Particle.EXPLOSION_HUGE.name());
RecordSystem.sound(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), Sound.ENTITY_GENERIC_EXPLODE.name(), SoundCategory.BLOCKS.name(), 4.0F, (1.0F + (random.nextFloat() - random.nextFloat()) * 0.2F) * 0.7F); RecordSystem.sound(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), Sound.ENTITY_GENERIC_EXPLODE.name(), SoundCategory.BLOCKS.name(), 4.0F, (1.0F + (random.nextFloat() - random.nextFloat()) * 0.2F) * 0.7F);
} }