Tablist name impl. as comments.
Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Ursprung
7af16ed9a7
Commit
259ca31f2b
@ -178,6 +178,7 @@ public class FightTeam implements IFightTeam{
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if(KitManager.getKits(false).size() > 1 || Config.PersonalKits)
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if(KitManager.getKits(false).size() > 1 || Config.PersonalKits)
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player.getInventory().setItem(1, new ItemBuilder(Material.LEATHER_CHESTPLATE).removeAllAttributs().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName("§eKit wählen").build());
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player.getInventory().setItem(1, new ItemBuilder(Material.LEATHER_CHESTPLATE).removeAllAttributs().addEnchantment(Enchantment.DURABILITY, 1).setDisplayName("§eKit wählen").build());
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player.getInventory().setItem(7, new ItemBuilder(Material.BEACON).removeAllAttributs().setDisplayName("§eRespawn").build());
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player.getInventory().setItem(7, new ItemBuilder(Material.BEACON).removeAllAttributs().setDisplayName("§eRespawn").build());
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//new TablistNamePacket(SteamwarUser.get(player).getId(), prefix + player.name()).send(player);
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TechHider.reloadChunks(player, chunksToReload);
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TechHider.reloadChunks(player, chunksToReload);
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return fightPlayer;
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return fightPlayer;
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}
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}
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@ -195,6 +196,7 @@ public class FightTeam implements IFightTeam{
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Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
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Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
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player.teleport(Config.SpecSpawn);
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player.teleport(Config.SpecSpawn);
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//new TablistNamePacket(SteamwarUser.get(player).getId(), "§7§o" + player.name()).send(player);
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TechHider.reloadChunks(player, chunksToReload);
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TechHider.reloadChunks(player, chunksToReload);
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}
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}
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@ -61,6 +61,7 @@ public class PlayerStateListener extends BasicListener{
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if (fightTeam == null) {
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if (fightTeam == null) {
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Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
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Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
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player.teleport(Config.SpecSpawn);
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player.teleport(Config.SpecSpawn);
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//new TablistNamePacket(SteamwarUser.get(player).getId(), "§7§o" + player.name()).send(player);
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} else {
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} else {
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player.teleport(fightTeam.getSpawn());
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player.teleport(fightTeam.getSpawn());
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if(FightSystem.getFightState().setup())
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if(FightSystem.getFightState().setup())
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