code cleanup
Dieser Commit ist enthalten in:
Ursprung
2c981f29ce
Commit
25190098d6
@ -1,3 +1,22 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2020 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.fightsystem.event;
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import de.steamwar.fightsystem.Config;
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@ -17,6 +36,7 @@ import java.util.Arrays;
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import java.util.List;
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import java.util.Random;
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import java.util.concurrent.atomic.AtomicInteger;
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import org.bukkit.scheduler.BukkitTask;
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public class HellsBells {
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@ -66,59 +86,21 @@ public class HellsBells {
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public HellsBells() {
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new StateDependent(Winconditions.HELLS_BELLS, FightState.Running) {
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private HellsBellsEvent event = null;
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private final World world = Bukkit.getWorlds().get(0);
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private final int xLength = Config.RedPasteRegion.getMaxX() - Config.RedPasteRegion.getMinX();
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private final int zLength = Config.RedPasteRegion.getMaxZ() - Config.RedPasteRegion.getMinZ();
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private State current = State.PRE;
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private int currentDrops = 0;
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private HellsBellsCountdown currentCountdown;
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private BukkitTask currentDropping;
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private final List<String> startMessages = Arrays.asList("§c!!Achtung!! Bomber im Anflug, noch ca. eine Minute bis zur Ankunft.",
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"§cBomber im Anflug, ca. eine Minute bis zur Ankunft.",
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"§cBomber auf dem Radar gesichtet, geschätzte Ankunftszeit: eine Minute.",
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"§cUnbekanntes Flugobjekt gesichtet, trifft in ca. einer Minute ein.",
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"§cFlugobjekt gesichtet. Ankunft in ca. einer Minute.",
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"§cBomber erschienen, Ankunft ca. eine Minute.");
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@Override
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public void enable() {
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if (event != null) {
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event.terminate();
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}
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event = new HellsBellsEvent();
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event.init();
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}
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@Override
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public void disable() {
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if (event != null) {
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event.terminate();
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}
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event = null;
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}
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}.register();
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}
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private static class HellsBellsEvent {
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private final World world = Bukkit.getWorlds().get(0);
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private final int xLength = Config.RedPasteRegion.getMaxX() - Config.RedPasteRegion.getMinX();
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private final int zLength = Config.RedPasteRegion.getMaxZ() - Config.RedPasteRegion.getMinZ();
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private State current = State.NONE;
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private int currentDrops = 0;
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private HellsBellsCountdown currentCountdown;
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private static final List<String> startMessages = Arrays.asList("§c!!Achtung!! Bomber im Anflug, noch ca. eine Minute bis zur Ankunft.",
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"§cBomber im Anflug, ca. eine Minute bis zur Ankunft.",
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"§cBomber auf dem Radar gesichtet, geschätzte Ankunftszeit: eine Minute.",
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"§cUnbekanntes Flugobjekt gesichtet, trifft in ca. einer Minute ein.",
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"§cFlugobjekt gesichtet. Ankunft in ca. einer Minute.",
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"§cBomber erschienen, Ankunft ca. eine Minute.");
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public void init() {
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current = State.PRE;
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currentDrops = 0;
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currentCountdown = null;
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startCountdown();
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}
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public void terminate() {
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current = State.NONE;
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if (currentCountdown != null) {
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currentCountdown.disable();
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}
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}
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public void startCountdown() {
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if (current != State.NONE) {
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public void startCountdown() {
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if (current == State.PRE) {
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Bukkit.broadcastMessage(FightSystem.PREFIX + (startMessages.get(random.nextInt(startMessages.size()))));
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current = current.getNext();
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@ -131,31 +113,28 @@ public class HellsBells {
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currentCountdown = new HellsBellsCountdown(current.MIN_TIME + random.nextInt(current.MAX_TIME - current.MIN_TIME), SWSound.BLOCK_NOTE_BASS, true);
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currentCountdown.enable();
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}
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}
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public void drop() {
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Direction direction = Direction.getRandom();
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public void drop() {
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Direction direction = Direction.getRandom();
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AtomicInteger length = new AtomicInteger(10 + random.nextInt((direction.zLength ? zLength : xLength) - 10));
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int width = 5 + random.nextInt(5);
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int xOffset = getWidthStart(direction.zLength ? xLength : zLength, direction.zLength ? length.get() : width);
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int zOffset = getLengthStart(direction.zLength ? zLength : xLength, direction.zLength ? width : length.get());
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int yOffset = getHeightStart();
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AtomicInteger length = new AtomicInteger(10 + random.nextInt((direction.zLength ? zLength : xLength) - 10));
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int width = 5 + random.nextInt(5);
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int xOffset = getWidthStart(direction.zLength ? xLength : zLength, direction.zLength ? length.get() : width);
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int zOffset = getLengthStart(direction.zLength ? zLength : xLength, direction.zLength ? width : length.get());
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int yOffset = getHeightStart();
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Point redStart;
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Point blueStart;
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Point redStart;
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Point blueStart;
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if (direction == Direction.NORTH || direction == Direction.WEST) {
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redStart = new Point(Config.RedPasteRegion.getMaxX() - xOffset, Config.RedExtendRegion.getMaxY() + yOffset, Config.RedPasteRegion.getMaxZ() - zOffset);
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blueStart = new Point(Config.BluePasteRegion.getMinX() + xOffset, Config.BlueExtendRegion.getMaxY() + yOffset, Config.BluePasteRegion.getMinZ() + zOffset);
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} else {
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redStart = new Point(Config.RedPasteRegion.getMinX() + xOffset, Config.RedExtendRegion.getMaxY() + yOffset, Config.RedPasteRegion.getMinZ() + zOffset);
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blueStart = new Point(Config.BluePasteRegion.getMaxX() - xOffset, Config.BlueExtendRegion.getMaxY() + yOffset, Config.BluePasteRegion.getMaxZ() - zOffset);
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}
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if (direction == Direction.NORTH || direction == Direction.WEST) {
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redStart = new Point(Config.RedPasteRegion.getMaxX() - xOffset, Config.RedExtendRegion.getMaxY() + yOffset, Config.RedPasteRegion.getMaxZ() - zOffset);
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blueStart = new Point(Config.BluePasteRegion.getMinX() + xOffset, Config.BlueExtendRegion.getMaxY() + yOffset, Config.BluePasteRegion.getMinZ() + zOffset);
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} else {
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redStart = new Point(Config.RedPasteRegion.getMinX() + xOffset, Config.RedExtendRegion.getMaxY() + yOffset, Config.RedPasteRegion.getMinZ() + zOffset);
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blueStart = new Point(Config.BluePasteRegion.getMaxX() - xOffset, Config.BlueExtendRegion.getMaxY() + yOffset, Config.BluePasteRegion.getMaxZ() - zOffset);
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}
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new BukkitRunnable() {
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@Override
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public void run() {
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currentDropping = Bukkit.getScheduler().runTaskTimer(FightSystem.getPlugin(), () -> {
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for (int w = 0; w < width; w++) {
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if (direction == Direction.NORTH || direction == Direction.WEST) {
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world.spawnEntity(redStart.subtractAndToLocation(world, direction.dx * length.get() + w * direction.other().dx, 0, direction.dz * length.get() + w * direction.other().dz), EntityType.PRIMED_TNT);
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@ -167,104 +146,113 @@ public class HellsBells {
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world.spawnEntity(blueStart.subtractAndToLocation(world, direction.dx * length.get() + w * direction.other().dx, 0, direction.dz * length.get() + w * direction.other().dz), EntityType.PRIMED_TNT);
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}
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}
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if (length.addAndGet(-2) <= 0) {
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cancel();
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currentDropping.cancel();
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}
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}, 0L, 4L);
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}
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private int getLengthStart(int regionSize, int length) {
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return random.nextInt(regionSize - length);
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}
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private int getWidthStart(int regionSize, int length) {
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return random.nextInt(regionSize - length);
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}
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private int getHeightStart() {
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return 5 + random.nextInt(15);
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}
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class HellsBellsCountdown extends Countdown {
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public HellsBellsCountdown(int time, SWSound sound, boolean level) {
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super(time, sound, level);
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}
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}.runTaskTimer(FightSystem.getPlugin(), 0, 4L);
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}
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private int getLengthStart(int regionSize, int length) {
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return random.nextInt(regionSize - length);
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}
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@Override
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public String countdownCounting() {
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return "bis die Bomben fallen";
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}
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private int getWidthStart(int regionSize, int length) {
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return random.nextInt(regionSize - length);
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}
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@Override
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public void countdownFinished() {
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drop();
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private int getHeightStart() {
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return 5 + random.nextInt(15);
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}
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private class HellsBellsCountdown extends Countdown {
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public HellsBellsCountdown(int time, SWSound sound, boolean level) {
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super(time, sound, level);
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startCountdown();
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}
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}
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@Override
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public String countdownCounting() {
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return "bis die Bomben fallen";
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}
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@Override
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public void countdownFinished() {
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drop();
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public void enable() {
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startCountdown();
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}
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@Override
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public void disable() {
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currentCountdown.disable();
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}
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}.register();
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}
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private static class Point {
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private final int x;
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private final int y;
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private final int z;
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public Point(int x, int y, int z) {
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this.x = x;
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this.y = y;
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this.z = z;
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}
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private static class Point {
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private final int x;
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private final int y;
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private final int z;
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public Point(int x, int y, int z) {
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this.x = x;
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this.y = y;
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this.z = z;
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}
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public Location addAndToLocation(World world, int x, int y, int z) {
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return new Location(world, this.x + x, this.y + y, this.z + z); //NOSONAR
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}
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public Location subtractAndToLocation(World world, int x, int y, int z) {
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return new Location(world, this.x - x, this.y - y, this.z - z); //NOSONAR
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}
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public Location addAndToLocation(World world, int x, int y, int z) {
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return new Location(world, this.x + x, this.y + y, this.z + z); //NOSONAR
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}
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private enum State {
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public Location subtractAndToLocation(World world, int x, int y, int z) {
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return new Location(world, this.x - x, this.y - y, this.z - z); //NOSONAR
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}
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}
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NONE(0, 0, 0),
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PRE(60, 80, 1),
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FIRST(40, 60, 5),
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SECOND(30, 40, 6),
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THIRD(20, 30, 6),
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FOURTH(10, 20, 7),
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LAST(5, 10, 0);
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private enum State {
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NONE(0, 0, 0),
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PRE(60, 80, 1),
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FIRST(40, 60, 5),
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SECOND(30, 40, 6),
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THIRD(20, 30, 6),
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FOURTH(10, 20, 7),
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LAST(5, 10, 0);
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State(int minTime, int maxTime, int switchAfter) {
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this.MIN_TIME = minTime;
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this.MAX_TIME = maxTime;
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this.SWITCH_AFTER = switchAfter;
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}
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State(int minTime, int maxTime, int switchAfter) {
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this.MIN_TIME = minTime;
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this.MAX_TIME = maxTime;
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this.SWITCH_AFTER = switchAfter;
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}
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private final int MIN_TIME; //NOSONAR
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private final int MAX_TIME; //NOSONAR
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private final int SWITCH_AFTER; //NOSONAR
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private final int MIN_TIME; //NOSONAR
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private final int MAX_TIME; //NOSONAR
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private final int SWITCH_AFTER; //NOSONAR
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public State getNext() {
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switch (this) {
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case PRE:
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return FIRST;
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case FIRST:
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return SECOND;
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case SECOND:
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return THIRD;
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case THIRD:
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return FOURTH;
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case FOURTH:
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case LAST:
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return LAST;
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default:
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return NONE;
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}
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public State getNext() {
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switch (this) {
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case PRE:
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return FIRST;
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case FIRST:
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return SECOND;
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case SECOND:
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return THIRD;
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case THIRD:
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return FOURTH;
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case FOURTH:
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case LAST:
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return LAST;
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default:
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return NONE;
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}
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}
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}
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