SteamWar/FightSystem
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Merge pull request 'Anti water in Dispenser' (#374) from BucketsInDispenser into master
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Reviewed-on: #374
Reviewed-by: Lixfel <lixfel@steamwar.de>
Dieser Commit ist enthalten in:
Lixfel 2023-01-22 21:27:56 +01:00
Commit 20e6501f68
2 geänderte Dateien mit 14 neuen und 8 gelöschten Zeilen

Datei anzeigen

@ -20,7 +20,6 @@
package de.steamwar.fightsystem.listener;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener;
@ -28,7 +27,6 @@ import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockDispenseEvent;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryDragEvent;
import org.bukkit.event.inventory.InventoryType;
@ -74,10 +72,4 @@ public class InFightInventory implements Listener {
}
}
}
@EventHandler
public void onBlockDispense(BlockDispenseEvent e) {
if(Config.ArenaRegion.inRegion(e.getBlock()) && e.getItem().getType() == Material.TNT)
e.setCancelled(true);
}
}

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@ -29,10 +29,13 @@ import de.steamwar.fightsystem.states.StateDependentListener;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.data.type.Dispenser;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockDispenseEvent;
import org.bukkit.event.block.BlockFromToEvent;
import org.bukkit.event.entity.FoodLevelChangeEvent;
import org.bukkit.event.entity.PlayerDeathEvent;
@ -161,4 +164,15 @@ public class Permanent implements Listener {
event.setCancelled(true);
}
@EventHandler
public void onBlockDispense(BlockDispenseEvent e) {
Block block = e.getBlock();
if(!Config.ArenaRegion.inRegion(block))
return;
if(e.getItem().getType() == Material.TNT || block.getRelative(((Dispenser) block.getBlockData()).getFacing()).isLiquid())
e.setCancelled(true);
}
}