Remove ITechHider
Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Ursprung
f61c6cbf6d
Commit
1c428cdacc
@ -37,7 +37,7 @@ import java.util.List;
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import java.util.Set;
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import java.util.Set;
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import java.util.logging.Level;
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import java.util.logging.Level;
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import static de.steamwar.fightsystem.utils.ITechHider.bypass;
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import static de.steamwar.fightsystem.utils.TechHider.bypass;
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public class TechHider12 extends PacketAdapter {
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public class TechHider12 extends PacketAdapter {
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@ -85,28 +85,28 @@ public class TechHider12 extends PacketAdapter {
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buffer.writeByte(bitsPerBlock);
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buffer.writeByte(bitsPerBlock);
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if(bitsPerBlock != 13){
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if(bitsPerBlock != 13){
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int paletteLength = ITechHider.readVarInt(data, i);
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int paletteLength = TechHider.readVarInt(data, i);
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int paletteLengthLength = ITechHider.readVarIntLength(data, i);
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int paletteLengthLength = TechHider.readVarIntLength(data, i);
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buffer.writeBytes(data, i, paletteLengthLength);
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buffer.writeBytes(data, i, paletteLengthLength);
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i += paletteLengthLength;
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i += paletteLengthLength;
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for(int actPaletteId = 0; actPaletteId < paletteLength; actPaletteId++){
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for(int actPaletteId = 0; actPaletteId < paletteLength; actPaletteId++){
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int entry = ITechHider.readVarInt(data, i);
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int entry = TechHider.readVarInt(data, i);
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i += ITechHider.readVarIntLength(data, i);
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i += TechHider.readVarIntLength(data, i);
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if(hiddenBlockIds.contains(entry)){
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if(hiddenBlockIds.contains(entry)){
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entry = obfuscateWith;
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entry = obfuscateWith;
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changed = true;
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changed = true;
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}
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}
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buffer.writeBytes(ITechHider.writeVarInt(entry));
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buffer.writeBytes(TechHider.writeVarInt(entry));
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}
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}
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}else{
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}else{
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buffer.writeByte(data[++i]); //Empty palette
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buffer.writeByte(data[++i]); //Empty palette
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Bukkit.getLogger().log(Level.SEVERE, "Full chunk occured");
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Bukkit.getLogger().log(Level.SEVERE, "Full chunk occured");
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}
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}
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int dataArrayLength = ITechHider.readVarInt(data, i);
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int dataArrayLength = TechHider.readVarInt(data, i);
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int dataArrayLengthLength = ITechHider.readVarIntLength(data, i);
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int dataArrayLengthLength = TechHider.readVarIntLength(data, i);
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buffer.writeBytes(data, i, dataArrayLength*8 + dataArrayLengthLength);
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buffer.writeBytes(data, i, dataArrayLength*8 + dataArrayLengthLength);
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i += dataArrayLengthLength;
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i += dataArrayLengthLength;
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i += dataArrayLength * 8;
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i += dataArrayLength * 8;
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@ -37,7 +37,7 @@ import java.nio.LongBuffer;
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import java.util.List;
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import java.util.List;
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import java.util.Set;
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import java.util.Set;
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import static de.steamwar.fightsystem.utils.ITechHider.bypass;
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import static de.steamwar.fightsystem.utils.TechHider.bypass;
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public class TechHider14 extends PacketAdapter {
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public class TechHider14 extends PacketAdapter {
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@ -97,16 +97,16 @@ public class TechHider14 extends PacketAdapter {
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buffer.writeByte(bitsPerBlock);
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buffer.writeByte(bitsPerBlock);
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if(bitsPerBlock < 9){
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if(bitsPerBlock < 9){
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int paletteLength = ITechHider.readVarInt(data, i);
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int paletteLength = TechHider.readVarInt(data, i);
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int paletteLengthLength = ITechHider.readVarIntLength(data, i);
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int paletteLengthLength = TechHider.readVarIntLength(data, i);
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buffer.writeBytes(data, i, paletteLengthLength);
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buffer.writeBytes(data, i, paletteLengthLength);
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i += paletteLengthLength;
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i += paletteLengthLength;
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for(int actPaletteId = 0; actPaletteId < paletteLength; actPaletteId++){
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for(int actPaletteId = 0; actPaletteId < paletteLength; actPaletteId++){
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int blockId = ITechHider.readVarInt(data, i);
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int blockId = TechHider.readVarInt(data, i);
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int actPaletteLength = ITechHider.readVarIntLength(data, i);
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int actPaletteLength = TechHider.readVarIntLength(data, i);
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if(hiddenBlockIds.contains(blockId)){
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if(hiddenBlockIds.contains(blockId)){
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buffer.writeBytes(ITechHider.writeVarInt(obfuscateWith));
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buffer.writeBytes(TechHider.writeVarInt(obfuscateWith));
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changed = true;
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changed = true;
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}else{
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}else{
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buffer.writeBytes(data, i, actPaletteLength);
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buffer.writeBytes(data, i, actPaletteLength);
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@ -115,15 +115,15 @@ public class TechHider14 extends PacketAdapter {
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}
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}
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//We modify only the chunk palette for performance reasons
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//We modify only the chunk palette for performance reasons
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int dataArrayLength = ITechHider.readVarInt(data, i);
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int dataArrayLength = TechHider.readVarInt(data, i);
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int dataArrayLengthLength = ITechHider.readVarIntLength(data, i);
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int dataArrayLengthLength = TechHider.readVarIntLength(data, i);
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buffer.writeBytes(data, i, dataArrayLength * 8 + dataArrayLengthLength);
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buffer.writeBytes(data, i, dataArrayLength * 8 + dataArrayLengthLength);
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i += dataArrayLengthLength;
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i += dataArrayLengthLength;
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i += dataArrayLength * 8;
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i += dataArrayLength * 8;
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}else{
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}else{
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//Full Chunk/no palette, so the chunk has to be crawled through
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//Full Chunk/no palette, so the chunk has to be crawled through
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int dataArrayLength = ITechHider.readVarInt(data, i);
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int dataArrayLength = TechHider.readVarInt(data, i);
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int dataArrayLengthLength = ITechHider.readVarIntLength(data, i);
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int dataArrayLengthLength = TechHider.readVarIntLength(data, i);
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buffer.writeBytes(data, i, dataArrayLengthLength);
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buffer.writeBytes(data, i, dataArrayLengthLength);
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i += dataArrayLengthLength;
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i += dataArrayLengthLength;
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@ -1,101 +0,0 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2021 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.fightsystem.utils;
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import com.google.common.primitives.Bytes;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.fight.FightTeam;
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import org.bukkit.entity.Player;
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import java.util.ArrayList;
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import java.util.List;
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public class ITechHider {
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private ITechHider (){}
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static boolean bypass(Player p, int chunkX, int chunkZ){
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if(p == FightSystem.getEventLeiter())
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return true;
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FightTeam ft = Fight.getPlayerTeam(p);
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if(ft == null){
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return Config.ArenaRegion.chunkOutside(chunkX, chunkZ);
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}else if(ft.isBlue()){
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return ft.canPlayerEntern(p) || Config.RedExtendRegion.chunkOutside(chunkX, chunkZ);
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}else{
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return ft.canPlayerEntern(p) || Config.BlueExtendRegion.chunkOutside(chunkX, chunkZ);
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}
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}
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public static int posToChunk(int c){
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int chunk = c / 16;
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if(c<0)
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chunk--;
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return chunk;
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}
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static int readVarInt(byte[] array, int startPos) {
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int numRead = 0;
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int result = 0;
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byte read;
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do {
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read = array[startPos + numRead];
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int value = (read & 0b01111111);
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result |= (value << (7 * numRead));
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numRead++;
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if (numRead > 5) {
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break;
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}
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} while ((read & 0b10000000) != 0);
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return result;
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}
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static int readVarIntLength(byte[] array, int startPos) {
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int numRead = 0;
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byte read;
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do {
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read = array[startPos + numRead];
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numRead++;
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if (numRead > 5) {
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break;
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}
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} while ((read & 0b10000000) != 0);
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return numRead;
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}
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static byte[] writeVarInt(int value) {
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List<Byte> buffer = new ArrayList<>(5);
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do {
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byte temp = (byte)(value & 0b01111111);
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// Note: >>> means that the sign bit is shifted with the rest of the number rather than being left alone
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value >>>= 7;
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if (value != 0) {
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temp |= 0b10000000;
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}
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buffer.add(temp);
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} while (value != 0);
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return Bytes.toArray(buffer);
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}
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}
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@ -30,12 +30,15 @@ import com.comphenix.protocol.wrappers.BlockPosition;
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import com.comphenix.protocol.wrappers.ChunkCoordIntPair;
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import com.comphenix.protocol.wrappers.ChunkCoordIntPair;
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import com.comphenix.protocol.wrappers.MultiBlockChangeInfo;
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import com.comphenix.protocol.wrappers.MultiBlockChangeInfo;
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import com.comphenix.protocol.wrappers.WrappedBlockData;
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import com.comphenix.protocol.wrappers.WrappedBlockData;
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import com.google.common.primitives.Bytes;
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import de.steamwar.core.Core;
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import de.steamwar.core.Core;
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import de.steamwar.core.events.ChunkListener;
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import de.steamwar.core.events.ChunkListener;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.VersionDependent;
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import de.steamwar.fightsystem.VersionDependent;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependent;
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import de.steamwar.fightsystem.states.StateDependent;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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@ -45,8 +48,6 @@ import org.bukkit.entity.Player;
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import java.util.*;
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import java.util.*;
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import static de.steamwar.fightsystem.utils.ITechHider.bypass;
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public class TechHider extends StateDependent {
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public class TechHider extends StateDependent {
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public static final boolean ENABLED = !Config.OnlyPublicSchematics && !Config.test() && Config.TechhiderActive;
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public static final boolean ENABLED = !Config.OnlyPublicSchematics && !Config.test() && Config.TechhiderActive;
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@ -165,7 +166,7 @@ public class TechHider extends StateDependent {
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BlockPosition pos = packet.getBlockPositionModifier().read(0);
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BlockPosition pos = packet.getBlockPositionModifier().read(0);
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Player p = e.getPlayer();
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Player p = e.getPlayer();
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if(bypass(p, ITechHider.posToChunk(pos.getX()), ITechHider.posToChunk(pos.getZ())))
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if(bypass(p, posToChunk(pos.getX()), posToChunk(pos.getZ())))
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return;
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return;
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PacketContainer cached = packetCache.get(packet);
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PacketContainer cached = packetCache.get(packet);
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@ -193,7 +194,7 @@ public class TechHider extends StateDependent {
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BlockPosition pos = packet.getBlockPositionModifier().read(0);
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BlockPosition pos = packet.getBlockPositionModifier().read(0);
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Player p = e.getPlayer();
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Player p = e.getPlayer();
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if(bypass(p, ITechHider.posToChunk(pos.getX()), ITechHider.posToChunk(pos.getZ())))
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if(bypass(p, posToChunk(pos.getX()), posToChunk(pos.getZ())))
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return;
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return;
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e.setCancelled(true);
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e.setCancelled(true);
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@ -207,7 +208,7 @@ public class TechHider extends StateDependent {
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BlockPosition pos = packet.getBlockPositionModifier().read(0);
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BlockPosition pos = packet.getBlockPositionModifier().read(0);
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Player p = e.getPlayer();
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Player p = e.getPlayer();
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if(bypass(p, ITechHider.posToChunk(pos.getX()), ITechHider.posToChunk(pos.getZ())))
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if(bypass(p, posToChunk(pos.getX()), posToChunk(pos.getZ())))
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return;
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return;
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@ -236,7 +237,7 @@ public class TechHider extends StateDependent {
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BlockPosition pos = packet.getBlockPositionModifier().read(0);
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BlockPosition pos = packet.getBlockPositionModifier().read(0);
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Player p = event.getPlayer();
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Player p = event.getPlayer();
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if(bypass(p, ITechHider.posToChunk(pos.getX()), ITechHider.posToChunk(pos.getZ())))
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if(bypass(p, posToChunk(pos.getX()), posToChunk(pos.getZ())))
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return;
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return;
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// 9 == Set sign text
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// 9 == Set sign text
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@ -269,6 +270,73 @@ public class TechHider extends StateDependent {
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}, 40);
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}, 40);
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}
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}
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static boolean bypass(Player p, int chunkX, int chunkZ){
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if(p == FightSystem.getEventLeiter())
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return true;
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FightTeam ft = Fight.getPlayerTeam(p);
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if(ft == null){
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return Config.ArenaRegion.chunkOutside(chunkX, chunkZ);
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}else if(ft.isBlue()){
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return ft.canPlayerEntern(p) || Config.RedExtendRegion.chunkOutside(chunkX, chunkZ);
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}else{
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return ft.canPlayerEntern(p) || Config.BlueExtendRegion.chunkOutside(chunkX, chunkZ);
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}
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}
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private static int posToChunk(int c){
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int chunk = c / 16;
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if(c<0)
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chunk--;
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return chunk;
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}
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static int readVarInt(byte[] array, int startPos) {
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int numRead = 0;
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int result = 0;
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byte read;
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do {
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read = array[startPos + numRead];
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int value = (read & 0b01111111);
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result |= (value << (7 * numRead));
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numRead++;
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if (numRead > 5) {
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break;
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}
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} while ((read & 0b10000000) != 0);
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return result;
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}
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static int readVarIntLength(byte[] array, int startPos) {
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int numRead = 0;
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byte read;
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do {
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read = array[startPos + numRead];
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numRead++;
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if (numRead > 5) {
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break;
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}
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} while ((read & 0b10000000) != 0);
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return numRead;
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}
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static byte[] writeVarInt(int value) {
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List<Byte> buffer = new ArrayList<>(5);
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do {
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byte temp = (byte)(value & 0b01111111);
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// Note: >>> means that the sign bit is shifted with the rest of the number rather than being left alone
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value >>>= 7;
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if (value != 0) {
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temp |= 0b10000000;
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}
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buffer.add(temp);
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} while (value != 0);
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return Bytes.toArray(buffer);
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}
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public static class ChunkPos{
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public static class ChunkPos{
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final int x;
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final int x;
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final int z;
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final int z;
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In neuem Issue referenzieren
Einen Benutzer sperren