Position fixes
Dieser Commit ist enthalten in:
Ursprung
c06a6803cc
Commit
19fcccef82
@ -99,15 +99,15 @@ public class FightSystem extends JavaPlugin {
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//Rotate team1corner to edge (min. x, min. y, min. z)
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if(schemsizeX < 0){
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schemsizeX = -schemsizeX;
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team1cornerX -= 2*schemsizeX;
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team1cornerX -= schemsizeX;
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}
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if(schemsizeY < 0){
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schemsizeY = -schemsizeY;
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team1cornerY -= 2*schemsizeY;
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team1cornerY -= schemsizeY;
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}
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if(schemsizeZ < 0){
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schemsizeZ = -schemsizeZ;
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team1cornerZ -= 2*schemsizeZ;
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team1cornerZ -= schemsizeZ;
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}
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//Compute various positions
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@ -125,7 +125,7 @@ public class FightSystem extends JavaPlugin {
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Team1SpawnLoc = new Location(world, Team1centerX, Team1centerY + schemsizeY, Team1centerZ);
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Team2SpawnLoc = new Location(world, Team1centerX, Team1centerY + schemsizeY, Team1centerZ);
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Team2SpawnLoc = new Location(world, Team2centerX, Team2centerY + schemsizeY, Team2centerZ);
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SpecSpawnLoc = new Location(world, Team1centerX + team1toTeam2distanceX/2,
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Team1centerY + team1toTeam2distanceY/2 + schemsizeY/2,
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Team1centerZ + team1toTeam2distanceZ/2);
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