Debug messages, reduce triple end to double end
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SteamWarCI Build successful
Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Ursprung
a3e32ca3ab
Commit
159267935c
@ -72,6 +72,7 @@ public class LeaveableArena implements Listener {
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boolean inArena = Config.ArenaRegion.in2dRegion(event.getTo());
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boolean spectator = spectatorsInArena.containsKey(player);
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System.out.println(inArena + " " + spectator);
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if(inArena && !spectator) {
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markInArena(player);
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@ -478,8 +478,10 @@ public class PacketProcessor {
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private void endReplay() {
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REntity.dieAll();
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freezer.disable();
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FightSystem.getMessage().broadcast("REPLAY_ENDS");
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FightState.setFightState(FightState.SPECTATE);
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if(!Config.replayserver()) {
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FightSystem.getMessage().broadcast("REPLAY_ENDS");
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FightState.setFightState(FightState.SPECTATE);
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}
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currentProcessor = null;
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}
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