diff --git a/FightSystem_Main/src/de/steamwar/fightsystem/winconditions/WinconditionPoints.java b/FightSystem_Main/src/de/steamwar/fightsystem/winconditions/WinconditionPoints.java index 893e081..1fab87c 100644 --- a/FightSystem_Main/src/de/steamwar/fightsystem/winconditions/WinconditionPoints.java +++ b/FightSystem_Main/src/de/steamwar/fightsystem/winconditions/WinconditionPoints.java @@ -46,7 +46,7 @@ public class WinconditionPoints extends PlayerWincondition { if(fightTeam.isPlayerLeader(player)) { enemy.points += 500; Bukkit.broadcastMessage(FightSystem.PREFIX + "§cDer Leader von " + fightTeam.getPrefix() + fightTeam.getColoredName() + message); - FightSystem.setSpectateState(Fight.getOpposite(fightTeam)); + fightEnds(); }else if(fightTeam.getPlayers().size() <= 5) enemy.points += 300; else