SteamWar/FightSystem
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13
1

Add spectate team to hide nametags
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Lixfel 2023-03-04 07:32:03 +01:00
Ursprung 75800e0033
Commit 10f8e597f8
3 geänderte Dateien mit 19 neuen und 7 gelöschten Zeilen

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@ -26,6 +26,7 @@ import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.commands.GUI;
import de.steamwar.fightsystem.countdown.Countdown;
import de.steamwar.fightsystem.listener.FightScoreboard;
import de.steamwar.fightsystem.listener.Permanent;
import de.steamwar.fightsystem.listener.PersonalKitCreator;
import de.steamwar.fightsystem.record.GlobalRecorder;
import de.steamwar.fightsystem.states.FightState;
@ -121,11 +122,7 @@ public class FightTeam {
new KitLoader();
new SpectateHandler();
if(FightScoreboard.getBukkit().getTeam(name) == null)
team = FightScoreboard.getBukkit().registerNewTeam(name);
else
team = FightScoreboard.getBukkit().getTeam(name);
assert team != null;
team = FightScoreboard.getBukkitTeam(name);
WorldOfColorWrapper.impl.setTeamColor(team, color);
BountifulWrapper.impl.setNametagVisibility(team);
team.setNameTagVisibility(NameTagVisibility.HIDE_FOR_OTHER_TEAMS);
@ -252,6 +249,7 @@ public class FightTeam {
FightPlayer fightPlayer = new FightPlayer(player, this);
players.put(player, fightPlayer);
invited.remove(player);
Permanent.getSpectatorTeam().removeEntry(player.getName());
team.addEntry(player.getName());
Fight.setPlayerGamemode(player, GameMode.SURVIVAL);
@ -277,6 +275,7 @@ public class FightTeam {
List<ProtocolUtils.ChunkPos> chunksToReload = FightSystem.getTechHider().prepareChunkReload(player, true);
players.remove(player);
team.removeEntry(player.getName());
Permanent.getSpectatorTeam().addEntry(player.getName());
FightUI.addSubtitle("UI_PLAYER_LEAVES", prefix, player.getName());

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@ -30,14 +30,20 @@ import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.scoreboard.Scoreboard;
import org.bukkit.scoreboard.Team;
import java.util.HashMap;
import java.util.Objects;
public class FightScoreboard implements Listener, ScoreboardCallback {
public static Scoreboard getBukkit() {
return Objects.requireNonNull(Bukkit.getScoreboardManager()).getMainScoreboard();
public static Team getBukkitTeam(String name) {
Scoreboard scoreboard = Objects.requireNonNull(Bukkit.getScoreboardManager()).getMainScoreboard();
Team team = scoreboard.getTeam(name);
if(team != null)
return team;
return scoreboard.registerNewTeam(name);
}
private static FightScoreboard scoreboard;

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@ -46,9 +46,15 @@ import org.bukkit.event.inventory.InventoryPickupItemEvent;
import org.bukkit.event.player.*;
import org.bukkit.event.weather.WeatherChangeEvent;
import org.bukkit.event.world.WorldLoadEvent;
import org.bukkit.scoreboard.Team;
public class Permanent implements Listener {
private static final Team spectatorTeam = FightScoreboard.getBukkitTeam("Spectator");
public static Team getSpectatorTeam() {
return spectatorTeam;
}
public Permanent() {
new StateDependentListener(ArenaMode.All, FightState.All, this);
}
@ -81,6 +87,7 @@ public class Permanent implements Listener {
if (!Config.ArenaLeaveable && !Fight.fighting(player)) {
Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
spectatorTeam.addEntry(player.getName());
player.teleport(Config.SpecSpawn);
}
}