SteamWar/FightSystem
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Merge pull request '(Untested) Explosion, Particle and Sound Hider' (#410) from hullHider into master
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Reviewed-on: #410
Reviewed-by: YoyoNow <jwsteam@nidido.de>
Dieser Commit ist enthalten in:
Lixfel 2024-01-20 17:52:07 +01:00
Commit 053152f392
2 geänderte Dateien mit 64 neuen und 0 gelöschten Zeilen

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@ -90,6 +90,10 @@ public class Hull {
}
}
public boolean isLocationHidden(Player player, Location location) {
return players.contains(player) && region.inRegion(location) && !visibility.get(new IntVector(location).toId(region));
}
@SuppressWarnings("deprecation")
public void addPlayer(Player player) {
if(players.add(player)) {

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@ -19,8 +19,11 @@
package de.steamwar.fightsystem.utils;
import com.comphenix.tinyprotocol.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.core.Core;
import de.steamwar.entity.REntity;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightPlayer;
import de.steamwar.fightsystem.fight.FightTeam;
@ -29,7 +32,9 @@ import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.states.StateDependentTask;
import de.steamwar.techhider.TechHider;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
@ -43,28 +48,41 @@ import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.function.BiFunction;
import java.util.function.Function;
public class HullHider implements Listener {
private static final boolean ENABLED = TechHiderWrapper.ENABLED && Core.getVersion() >= 18;
private final Map<FightTeam, Hull> hulls = new HashMap<>();
private final Map<Class<?>, BiFunction<Player, Object, Object>> packetHiders = new HashMap<>();
public HullHider() {
if(ENABLED)
Fight.teams().forEach(team -> hulls.put(team, new Hull(team)));
packetHiders.put(packetPlayOutWorldEvent, this::worldEventHider);
packetHiders.put(packetPlayOutExplosion, this::explosionHider);
posHiderGenerator("{nms.network.protocol.game}.PacketPlayOutWorldParticles", Core.getVersion() >= 18 ? double.class : float.class, 1.0);
posHiderGenerator("{nms.network.protocol.game}.PacketPlayOutNamedSoundEffect", int.class, 8.0);
if(Core.getVersion() >= 9 && Core.getVersion() < 18)
posHiderGenerator("{nms.network.protocol.game}.PacketPlayOutCustomSoundEffect", int.class, 8.0);
new StateDependentListener(ENABLED, FightState.Schem, this);
new StateDependent(ENABLED, FightState.Schem) {
@Override
public void enable() {
packetHiders.forEach(TinyProtocol.instance::addFilter);
Bukkit.getOnlinePlayers().forEach(HullHider.this::updatePlayer);
}
@Override
public void disable() {
Bukkit.getOnlinePlayers().forEach(player -> removePlayer(player, true));
packetHiders.forEach(TinyProtocol.instance::removeFilter);
}
}.register();
new StateDependentTask(ENABLED, FightState.Schem, this::onTick, 0, 1);
@ -144,4 +162,46 @@ public class HullHider implements Listener {
public void despawnREntity(REntity e) {
hulls.values().forEach(hull -> hull.removeREntity(e));
}
private static final Class<?> packetPlayOutWorldEvent = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutWorldEvent");
private static final Reflection.FieldAccessor<?> worldEventPosition = Reflection.getField(packetPlayOutWorldEvent, TechHider.blockPosition, 0);
public static final Reflection.FieldAccessor<Integer> blockPositionY = Reflection.getField("{nms.core}.BaseBlockPosition", int.class, 1);
private Object worldEventHider(Player player, Object packet) {
Object baseBlock = worldEventPosition.get(packet);
return packetHider(player, packet, new Location(Config.world, TechHider.blockPositionX.get(baseBlock), blockPositionY.get(baseBlock), TechHider.blockPositionZ.get(baseBlock)));
}
private static final Class<?> packetPlayOutExplosion = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutExplosion");
private static final Reflection.FieldAccessor<List> explosionBlocks = Reflection.getField(packetPlayOutExplosion, List.class, 0);
private static final Function<Object, Location> explosionLocation = posPacketToLocation(packetPlayOutExplosion, double.class, 1.0);
private Object explosionHider(Player player, Object packet) {
if(explosionBlocks.get(packet).isEmpty())
return packetHider(player, packet, explosionLocation.apply(packet));
return packet;
}
private void posHiderGenerator(String typeName, Class<? extends Number> posType, double factor) {
Class<?> type = Reflection.getClass(typeName);
Function<Object, Location> location = posPacketToLocation(type, posType, factor);
packetHiders.put(type, (player, packet) -> packetHider(player, packet, location.apply(packet)));
}
private static Function<Object, Location> posPacketToLocation(Class<?> type, Class<? extends Number> posType, double factor) {
Reflection.FieldAccessor<? extends Number> x = Reflection.getField(type, posType, 0);
Reflection.FieldAccessor<? extends Number> y = Reflection.getField(type, posType, 1);
Reflection.FieldAccessor<? extends Number> z = Reflection.getField(type, posType, 2);
return packet -> new Location(Config.world, x.get(packet).doubleValue()/factor, y.get(packet).doubleValue()/factor, z.get(packet).doubleValue()/factor);
}
private Object packetHider(Player player, Object packet, Location location) {
for(Hull hull : hulls.values()) {
if(hull.isLocationHidden(player, location))
return null;
}
return packet;
}
}