SteamWar/FightSystem
Archiviert
13
1

finished basics of Kit System (not tested)

Signed-off-by: Yaruma3341 <yaruma3341@gmail.com>
Dieser Commit ist enthalten in:
Yaruma3341 2019-03-27 15:22:28 +01:00
Ursprung 9c638e9b3d
Commit 02d25dfcfa
2 geänderte Dateien mit 59 neuen und 22 gelöschten Zeilen

Datei anzeigen

@ -1,6 +1,7 @@
package me.yaruma.fightsystem.kit; package me.yaruma.fightsystem.kit;
import org.bukkit.inventory.Inventory; import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.PlayerInventory;
public class Kit { public class Kit {
@ -8,14 +9,14 @@ public class Kit {
private int price; private int price;
private boolean leaderAllowed; private boolean leaderAllowed;
private boolean memberAllowed; private boolean memberAllowed;
private Inventory inventory; private PlayerInventory playerInventory;
public Kit(String name, int price, boolean leaderAllowed, boolean memberAllowed, Inventory inventory) { public Kit(String name, int price, boolean leaderAllowed, boolean memberAllowed, PlayerInventory playerInventory) {
this.name = name; this.name = name;
this.price = price; this.price = price;
this.leaderAllowed = leaderAllowed; this.leaderAllowed = leaderAllowed;
this.memberAllowed = memberAllowed; this.memberAllowed = memberAllowed;
this.inventory = inventory; this.playerInventory = playerInventory;
} }
public String getName() { public String getName() {
@ -50,11 +51,11 @@ public class Kit {
this.memberAllowed = memberAllowed; this.memberAllowed = memberAllowed;
} }
public Inventory getInventory() { public PlayerInventory getInventory() {
return inventory; return playerInventory;
} }
public void setInventory(Inventory inventory) { public void setPlayerInventory(Inventory inventory) {
this.inventory = inventory; this.playerInventory = playerInventory;
} }
} }

Datei anzeigen

@ -1,11 +1,15 @@
package me.yaruma.fightsystem.kit; package me.yaruma.fightsystem.kit;
import de.warking.hunjy.CoinSystem.CoinSystem;
import me.yaruma.fightsystem.FightSystem; import me.yaruma.fightsystem.FightSystem;
import me.yaruma.fightsystem.fight.Fight; import me.yaruma.fightsystem.fight.Fight;
import me.yaruma.fightsystem.fight.FightPlayer; import me.yaruma.fightsystem.fight.FightPlayer;
import org.bukkit.Bukkit;
import org.bukkit.configuration.file.YamlConfiguration; import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import java.io.File; import java.io.File;
import java.io.IOException; import java.io.IOException;
@ -14,6 +18,7 @@ import java.util.List;
public class KitManager { public class KitManager {
public static final FightSystem instance = FightSystem.getPlugin();
public static final String PREFIX = "[KIT] "; public static final String PREFIX = "[KIT] ";
private static final String kitsPath = "plugins/" + FightSystem.getPlugin().getName() + "/kits.data"; private static final String kitsPath = "plugins/" + FightSystem.getPlugin().getName() + "/kits.data";
@ -34,39 +39,70 @@ public class KitManager {
yamlConfiguration.save(new File(kitsPath)); yamlConfiguration.save(new File(kitsPath));
} }
public boolean canBuy() { public boolean canBuy(Player player, String kitName) {
return false; //wird spaeter gemacht if(getKitByName(kitName).getPrice() <= CoinSystem.getCoinsManager(player).getCoins()) {
return true;
} else
return false;
} }
public void buyKit() { public void buyKit() {
//wird spaeter gemacht //wird spaeter gemacht
} }
public boolean ownsKit() { public boolean ownsKit(Player player) {
return false; //wird spaeter gemacht return true; //wird spaeter gemacht
} }
public void loadKitToPlayer(Kit kit, Player player) { public void loadKitToPlayer(Kit kit, Player player) {
if(kit != null) { if(kit != null) {
//ownsKit() methode if(ownsKit(player)) {
FightPlayer fightPlayer = Fight.getPlayerTeam(player).getFightPlayer(player);
if(fightPlayer != null) { FightPlayer fightPlayer = Fight.getPlayerTeam(player).getFightPlayer(player);
if(fightPlayer.isLeader() && kit.isLeaderAllowed() || !fightPlayer.isLeader() && kit.isMemberAllowed()) { if(fightPlayer != null) {
loadInventoryToPlayer(kit.getName(), player); if(fightPlayer.isLeader() && kit.isLeaderAllowed() || !fightPlayer.isLeader() && kit.isMemberAllowed()) {
player.sendMessage(PREFIX + "§6" + kit.getName() + " §ageladen!"); loadInventoryToPlayer(kit.getName(), player);
player.sendMessage(PREFIX + "§6" + kit.getName() + " §ageladen!");
} else {
player.sendMessage(PREFIX + "§cDu darfst dieses Kit nicht verwenden!");
System.out.println(PREFIX + "§4Warning: EIN SPIELER WOLLTE EIN KIT AUSWAEHLEN WELCHES FUER IHN NICHT ZUGAENGLICH IST!");
}
} else { } else {
player.sendMessage(PREFIX + "§cDu darfst dieses Kit nicht verwenden!"); player.sendMessage(PREFIX + "§cDu befindest dich in keinem Team!");
System.out.println(PREFIX + "§4Warning: EIN SPIELER WOLLTE EIN KIT AUSWAEHLEN WELCHES FUER IHN NICHT ZUGAENGLICH IST!"); System.out.println(PREFIX + "§4Warning: EIN SPIELER WOLLTE EIN KIT AUSWAEHLEN OBWOHL ER IN KEINEM TEAM IST!");
} }
} else { } else {
player.sendMessage(PREFIX + "§cDu befindest dich in keinem Team!"); player.sendMessage(PREFIX + "§cDu besitzt dieses Kit nicht!");
System.out.println(PREFIX + "§4Warning: EIN SPIELER WOLLTE EIN KIT AUSWAEHLEN OBWOHL ER IN KEINEM TEAM IST!"); System.out.println("§4Warning: JEMAND HAT VERSUCHT EIN KIT ZU LADEN WELCHES ER NICHT BESITZT!");
} }
} }
} }
public Kit loadKitFromConfig(String name) {
if(instance.getKitData().contains("Kit." + name)) {
ItemStack[] armor = (ItemStack[]) instance.getKitData().get("Kit." + name + ".Armor");
ItemStack[] items = (ItemStack[]) instance.getKitData().get("Kit." + name + ".Items");
PlayerInventory playerInventory = (PlayerInventory) Bukkit.createInventory(null, InventoryType.PLAYER);
playerInventory.setArmorContents(armor);
playerInventory.setContents(items);
int price = instance.getKitData().getInt("Kits." + name + ".Price");
boolean leaderAllowed = instance.getKitData().getBoolean("Kits." + name + ".LeaderAllowed");
boolean memberAllowed = instance.getKitData().getBoolean("Kits." + name + ".MemberAllowed");
Kit kit = new Kit(name, price, leaderAllowed, memberAllowed, playerInventory);
return kit;
} else
System.out.println("§4Warning: ES WURDE VERSUCHT EIN KIT ZU LADEN DAS NICHT EXISTIERT!");
return null;
}
public void loadAllKits() { public void loadAllKits() {
//Lade alle Kits aus der Config for(String key : instance.getKitData().getConfigurationSection("Kits").getKeys(false)) {
loadedKits.add(loadKitFromConfig(key));
}
} }
public Kit getKitByName(String kitName) { public Kit getKitByName(String kitName) {