SteamWar/FightSystem
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FightSystem/FightSystem_Main/src/de/steamwar/fightsystem/commands/LockschemCommand.java

32 Zeilen
1.2 KiB
Java

2019-11-21 16:20:57 +01:00
package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.sql.SchematicType;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public class LockschemCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
Player player = (Player) sender;
if(!(sender instanceof Player)) {
if(args.length == 1) {
String teamName = args[1];
FightTeam fightTeam = Fight.getTeamByName(teamName);
if(fightTeam == null) {
player.sendMessage(FightSystem.PREFIX + "§cDieses Team existiert nicht!");
return false;
}
fightTeam.getSchematic().setSchemType(SchematicType.Normal);
player.sendMessage(FightSystem.PREFIX + "Schematic von " + fightTeam.getColoredName() + "§cgepserrt!");
}
}
return false;
}
}