SteamWar/FightSystem
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Dieses Repository wurde am 2024-08-05 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
FightSystem/src/me/yaruma/fightsystem/winconditions/WinconditionPercentSystem.java

51 Zeilen
2.8 KiB
Java

package me.yaruma.fightsystem.winconditions;
import me.yaruma.fightsystem.FightSystem;
import me.yaruma.fightsystem.fight.Fight;
import me.yaruma.fightsystem.manager.FileManager;
import me.yaruma.fightsystem.utils.Region;
import me.yaruma.fightsystem.utils.countdown.Countdown;
import me.yaruma.fightsystem.utils.countdown.FinishSpectateOver;
import org.bukkit.entity.Entity;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityExplodeEvent;
public class WinconditionPercentSystem implements Listener {
FightSystem instance = FightSystem.getPlugin();
FileManager fileManager = instance.getFileManager();
@EventHandler
public void handleEntityExplode(EntityExplodeEvent event) {
if(!Methods.isEnabled("WinConditions.PercentWin")) return;
Entity entity = event.getEntity();
//Team 1 / Rot
if(Region.isInRegion(entity.getLocation(), instance.getTeam1cornerX(), instance.getTeam1cornerY(), instance.getTeam1cornerZ(), instance.getTeam1cornerX() + instance.getSchemsizeX(), instance.getTeam1cornerY() + instance.getSchemsizeY(), instance.getTeam1cornerZ() + instance.getSchemsizeZ(), fileManager.getIntegerFromConfig("Arena.BorderFromSchematic"))) {
instance.team1DestroyedBlocks = instance.getTeam1DestroyedBlocks() + event.blockList().size();
double destroyPercent = instance.getTeam1DestroyedBlocks() * 100 / instance.getTeam1SchematicBlocks();
if(destroyPercent >= fileManager.getIntegerFromConfig("WinConditionParams.PercentWin")) {
instance.setSpectateState(Fight.blueTeam);
Countdown countdown = new Countdown(fileManager.getIntegerFromConfig("Times.SpectatorDuration"), new FinishSpectateOver());
countdown.startTimer(instance);
}
return;
}
//Team 2 / Blau
if(Region.isInRegion(entity.getLocation(), instance.getTeam2cornerX(), instance.getTeam1cornerY(), instance.getTeam2cornerZ(), instance.getTeam2cornerX() + instance.getSchemsizeX(), instance.getTeam2cornerY() + instance.getSchemsizeY(), instance.getTeam2cornerZ() + instance.getSchemsizeZ(), fileManager.getIntegerFromConfig("Arena.BorderFromSchematic"))) {
instance.team2DestroyedBlocks = instance.getTeam2DestroyedBlocks() + event.blockList().size();
double destroyPercent = instance.getTeam2DestroyedBlocks() * 100 / instance.getTeam2SchematicBlocks();
if(destroyPercent >= fileManager.getIntegerFromConfig("WinConditionParams.PercentWin")) {
instance.setSpectateState(Fight.redTeam);
Countdown countdown = new Countdown(fileManager.getIntegerFromConfig("Times.SpectatorDuration"), new FinishSpectateOver());
countdown.startTimer(instance);
}
return;
}
}
}