SteamWar/FightSystem
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FightSystem/src/me/yaruma/fightsystem/FightSystem.java

252 Zeilen
7.0 KiB
Java

package me.yaruma.fightsystem;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import me.yaruma.fightsystem.commands.AkCommand;
import me.yaruma.fightsystem.fight.FightManager;
import me.yaruma.fightsystem.fight.FightState;
import me.yaruma.fightsystem.listener.*;
import me.yaruma.fightsystem.manager.FileManager;
import me.yaruma.fightsystem.utils.Coordinates;
import me.yaruma.fightsystem.utils.countdown.Countdown;
import me.yaruma.fightsystem.utils.countdown.FinishSetupOver;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.plugin.PluginManager;
import org.bukkit.plugin.java.JavaPlugin;
import java.io.File;
public class FightSystem extends JavaPlugin {
public static String PREFIX = "[FightSystem] ";
public static String NOPERM = PREFIX + "§4Du darfst das nicht!";
private static FightSystem plugin;
private FileManager fileManager;
private FightManager fightManager;
private Coordinates coordinates;
private FightState fightState;
public Location Team1SpawnLoc = null;
public Location Team2SpawnLoc = null;
public Location Team1PasteLoc = null;
public Location Team2PasteLoc = null;
public int ArenaMinX;
public int ArenaMaxX;
public int ArenaMinZ;
public int ArenaMaxZ;
public int schemsizeX;
public int schemsizeY;
public int schemsizeZ;
public int team1cornerX;
public int team1cornerY;
public int team1cornerZ;
public void onEnable() {
plugin = this;
this.fileManager = new FileManager(plugin);
this.fightManager = new FightManager();
this.coordinates = new Coordinates();
int schemsizeX = this.schemsizeX = fileManager.getIntegerFromConfig("Arena.Schemsize.x");
int schemsizeY = this.schemsizeZ = fileManager.getIntegerFromConfig("Arena.Schemsize.y");
int schemsizeZ = this.schemsizeY = fileManager.getIntegerFromConfig("Arena.Schemsize.z");
int team1cornerX = this.team1cornerX = fileManager.getIntegerFromConfig("Arena.Team1corner.x");
int team1cornerY = this.team1cornerY = fileManager.getIntegerFromConfig("Arena.Team1corner.y");
int team1cornerZ = this.team1cornerZ = fileManager.getIntegerFromConfig("Arena.Team1corner.z");
int team1toTeam2distanceX = fileManager.getIntegerFromConfig("Arena.Team1toTeam2distance.x");
int team1toTeam2distanceY = fileManager.getIntegerFromConfig("Arena.Team1toTeam2distance.y");
int team1toTeam2distanceZ = fileManager.getIntegerFromConfig("Arena.Team1toTeam2distance.z");
int schem2BorderX = fileManager.getIntegerFromConfig("Arena.Schem2Border.x");
int schem2BorderZ = fileManager.getIntegerFromConfig("Arena.Schem2Border.z");
coordinates.computePositions(schemsizeX, schemsizeY, schemsizeZ, team1cornerX, team1cornerY, team1cornerZ, team1toTeam2distanceX, team1toTeam2distanceY, team1toTeam2distanceZ, schem2BorderX, schem2BorderZ);
loadConfig();
init();
fightState = FightState.SETUP;
int setupDuration = fileManager.getIntegerFromConfig("Times.SetupDuration");
Countdown countdown = new Countdown(setupDuration, new FinishSetupOver());
countdown.startTimer(getPlugin());
System.out.println(PREFIX + "§aPlugin gestartet!");
}
public void onDisable() {
System.out.println(PREFIX + "§cPlugin deaktiviert!");
}
public void init() {
PluginManager pm = Bukkit.getPluginManager();
pm.registerEvents(new PlayerJoinListener(), plugin);
pm.registerEvents(new PlayerQuitListener(), plugin);
pm.registerEvents(new PlayerDeathListener(), plugin);
pm.registerEvents(new PlayerInteractListener(), plugin);
pm.registerEvents(new PlayerChatListener(), plugin);
pm.registerEvents(new BlockPlaceListener(), plugin);
pm.registerEvents(new BlockBreakListener(), plugin);
getCommand("ak").setExecutor(new AkCommand());
}
public void loadConfig() {
if(!new File("plugins/" + this.getName() + "/config.yml").exists()) {
saveDefaultConfig();
System.out.println(PREFIX + "config.yml erstellt und geladen!");
Bukkit.shutdown();
}
}
public static FightSystem getPlugin() {
return plugin;
}
public FightState getCurrentFightState() {
return fightState;
}
public FileManager getFileManager() {
return this.fileManager;
}
public FightManager getFightManager() {
return this.fightManager;
}
public FightState getFightState() {
return fightState;
}
public void setSetupState() {
if(this.fightState == null) {
this.fightState = FightState.SETUP;
}
}
public void setPreRunningState() {
if(this.fightState == FightState.SETUP) {
this.fightState = FightState.PRE_RUNNING;
}
}
public void setRunningState() {
if(this.fightState == FightState.PRE_RUNNING) {
this.fightState = FightState.RUNNING;
}
}
public void setSpectateState() {
if(this.fightState == FightState.RUNNING) {
this.fightState = FightState.SPECTATE;
}
}
public static WorldEditPlugin getWorldEditPlugin() {
return (WorldEditPlugin) Bukkit.getPluginManager().getPlugin("WorldEdit");
}
public Location getTeam1SpawnLoc() {
return Team1SpawnLoc;
}
public Location getTeam2SpawnLoc() {
return Team2SpawnLoc;
}
public Location getTeam1PasteLoc() {
return Team1PasteLoc;
}
public Location getTeam2PasteLoc() {
return Team2PasteLoc;
}
public int getArenaMinX() {
return ArenaMinX;
}
public int getArenaMaxX() {
return ArenaMaxX;
}
public int getArenaMinZ() {
return ArenaMinZ;
}
public int getArenaMaxZ() {
return ArenaMaxZ;
}
public int getSchemsizeX() {
return schemsizeX;
}
public int getSchemsizeY() {
return schemsizeY;
}
public int getSchemsizeZ() {
return schemsizeZ;
}
public int getTeam1cornerX() {
return team1cornerX;
}
public int getTeam1cornerY() {
return team1cornerY;
}
public int getTeam1cornerZ() {
return team1cornerZ;
}
public void setTeam1SpawnLoc(Location team1SpawnLoc) {
Team1SpawnLoc = team1SpawnLoc;
}
public void setTeam2SpawnLoc(Location team2SpawnLoc) {
Team2SpawnLoc = team2SpawnLoc;
}
public void setTeam1PasteLoc(Location team1PasteLoc) {
Team1PasteLoc = team1PasteLoc;
}
public void setTeam2PasteLoc(Location team2PasteLoc) {
Team2PasteLoc = team2PasteLoc;
}
public void setArenaMinX(int arenaMinX) {
ArenaMinX = arenaMinX;
}
public void setArenaMaxX(int arenaMaxX) {
ArenaMaxX = arenaMaxX;
}
public void setArenaMinZ(int arenaMinZ) {
ArenaMinZ = arenaMinZ;
}
public void setArenaMaxZ(int arenaMaxZ) {
ArenaMaxZ = arenaMaxZ;
}
}