SteamWar/FightSystem
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FightSystem/FightSystem_Main/src/de/steamwar/fightsystem/commands/LockschemCommand.java

77 Zeilen
2.6 KiB
Java

/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
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package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.sql.Schematic;
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import de.steamwar.sql.SchematicType;
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import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.UserGroup;
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import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public class LockschemCommand extends BasicCommand {
public LockschemCommand() {
super(true, FightState.ALL, "lockschem");
}
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@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if(!(sender instanceof Player))
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return false;
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Player player = (Player) sender;
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SteamwarUser steamwarUser = SteamwarUser.get(player.getUniqueId());
UserGroup userGroup = steamwarUser.getUserGroup();
if(userGroup != UserGroup.Admin &&
userGroup != UserGroup.Developer &&
userGroup != UserGroup.Moderator &&
userGroup != UserGroup.Supporter)
return false;
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if(args.length != 1) {
sendHelp(player);
return false;
}
String teamName = args[0];
FightTeam fightTeam = Fight.getTeamByName(teamName);
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if(fightTeam == null) {
player.sendMessage(FightSystem.PREFIX + "§cDieses Team existiert nicht!");
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return false;
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}
Schematic.getSchemFromDB(fightTeam.getSchematic()).setSchemType(SchematicType.Normal);
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player.sendMessage(FightSystem.PREFIX + "Schematic von " + fightTeam.getColoredName() + " §cgesperrt!");
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return false;
}
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private void sendHelp(Player player) {
player.sendMessage(FightSystem.PREFIX + "/lockschem [TEAM]");
}
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}