/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem;
import de.steamwar.sql.EventFight;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
public class IFightSystem {
private IFightSystem(){}
private static Plugin plugin;
private static EventFight eventFight;
private static Player eventLeiter;
public static void init(Plugin plugin){
IFightSystem.plugin = plugin;
}
static void setEventFight(EventFight ef){
eventFight = ef;
static void setEventLeiter(Player el){
eventLeiter = el;
public static Plugin getPlugin(){
return plugin;
public static EventFight getEventFight(){
return eventFight;
public static Player getEventLeiter(){
return eventLeiter;