Datei suchen
wizjany e7ae3b4ddf Fix setting blocks that used multiple TileEntities on one block id.
Since forge added support for this feature, we need to double-pass
on setting block data values to preserve both TileEntity type and
block orientations.
Users using MCPC may need to remove their old MCPC nmsblock class
before the new one is used correctly. (Although it was only added
in a dev build)
2013-03-30 15:50:21 -04:00
contrib/craftscripts Tie up lose ends with NmsBlock class loading. 2013-01-19 18:33:23 -05:00
src Fix setting blocks that used multiple TileEntities on one block id. 2013-03-30 15:50:21 -04:00
.gitattributes Remove auto-LF conversion from .gitattributes because it doesn't seem to work that well. 2012-10-28 12:48:52 -07:00
.gitignore Updated .gitignore with a few more entries. 2013-02-25 16:48:42 -08:00
.travis.yml No email notifications from Travis, please. 2012-10-19 21:19:49 -07:00
CHANGELOG.txt Update changelog with trivial stuff. 2013-03-20 18:02:58 -04:00
CONTRIBUTING.md Updated CONTRIBUTING.md's intro. 2012-10-28 11:08:31 -07:00
LICENSE.txt Modernized pom, readmes. 2012-10-19 21:10:39 -07:00
pom.xml [maven-release-plugin] prepare for next development iteration 2013-03-20 17:47:04 -04:00
README.html Tabs -> spaces in README.html. 2012-10-20 00:58:33 -07:00
README.md Hey, we have a mailing list now! Subscribe! https://groups.google.com/d/forum/sk-dev-discuss 2012-11-07 12:59:52 -08:00

WorldEdit

WorldEdit is an easy-to-use in-game world editor for Minecraft, supporting both single player and multiplayer, that lets you:

  • Change thousands of blocks in an area at once by selecting regions.
  • Use over 100 functions to modify the world or remove problems.
  • Remove large chunks of land as you wish.
  • Sculpt the world and build mountains with brushes.
  • Fix annoyances such as broken water, missing snow, raging fires, and more.

WorldEdit is open source and is available under the GNU General Public License v3.

Compiling

The project is written for Java 6 and our build process makes use of Maven. Detailed compilation information can be found on the wiki.

Dependencies are automatically handled by Maven.

Contributing

We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.

Please read CONTRIBUTING.md for important guidelines to follow.

We recommend following our mailing list, especially if you have some big ideas that you want to implement.