geforkt von Mirrors/FastAsyncWorldEdit
e7ae3b4ddf
Since forge added support for this feature, we need to double-pass on setting block data values to preserve both TileEntity type and block orientations. Users using MCPC may need to remove their old MCPC nmsblock class before the new one is used correctly. (Although it was only added in a dev build) |
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contrib/craftscripts | ||
src | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
CHANGELOG.txt | ||
CONTRIBUTING.md | ||
LICENSE.txt | ||
pom.xml | ||
README.html | ||
README.md |
WorldEdit is an easy-to-use in-game world editor for Minecraft, supporting both single player and multiplayer, that lets you:
- Change thousands of blocks in an area at once by selecting regions.
- Use over 100 functions to modify the world or remove problems.
- Remove large chunks of land as you wish.
- Sculpt the world and build mountains with brushes.
- Fix annoyances such as broken water, missing snow, raging fires, and more.
WorldEdit is open source and is available under the GNU General Public License v3.
Compiling
The project is written for Java 6 and our build process makes use of Maven. Detailed compilation information can be found on the wiki.
Dependencies are automatically handled by Maven.
Contributing
We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.
Please read CONTRIBUTING.md for important guidelines to follow.
We recommend following our mailing list, especially if you have some big ideas that you want to implement.
Links
- Mailing list
- IRC channel (#sk89q on irc.esper.net)
- Issue tracker
- Continuous integration
- End-user documentation